GM Endless Forms' PFS 01-50 Fortune's Blight (Inactive)

Game Master Mike Tuholski

A 5-9 PFS scenario played at the 5-6 subtier. map



The Flaxseed Pathfinder Lodge

Hello everyone!

I'll be out of town Monday-Tuesday (and likely most of Wednesday) and may not be able to update. But we can get started until then and continue on next week.


The Flaxseed Pathfinder Lodge

Correct if any of this is wrong:

Talhaearn (6), Slypher (5), Ragnar (7), and Tektite (something)

Even if Tektite brings a level 9, we're still in the low subtier since that would put as at APL 7 but we'd be forced to play down with only four people. So Tek can bring whatever he wants I suppose. Low is better for our level 5 and 6 characters anyways.

Guide pg. 31 wrote:
For scenarios written in Seasons 0 to 3, when the APL is in between subtiers, a party of six or seven characters must play the higher subtier. Parties with four or five characters must play the lower subtier. In the fringe case where there are no players that are high enough to have reached the subtier level (such as a party of six 3rd level characters), the group may decide to play down to the lower subtier.

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

Dotting.
I need to go back and make sure I don't have any unattributed chronicles hanging around under Slypher.


Checking in.

The Exchange

HP75/75 AC27 (FF26/T14) (Darvision 60ft. Perception +12; +1 Init; Fort +10, Ref +6, Will +11)
Remaining Ressources:
Spells level 1 : 7/7 level 2 : 7/7 level 3 : 6/6 level 4 : 3/3 | Alter Self(Sp) 1/1

Hi Everybody !

Happy to play with you all :)

Grand Lodge

Checking in...at a workshop all day today. I'll check back later tonight.


I have:
lvl 6 Fighter (Lorewarden)
lvl 5 Magus
lvl 5 wizard

Looks like for this group, the lorewarden?

The Exchange

HP75/75 AC27 (FF26/T14) (Darvision 60ft. Perception +12; +1 Init; Fort +10, Ref +6, Will +11)
Remaining Ressources:
Spells level 1 : 7/7 level 2 : 7/7 level 3 : 6/6 level 4 : 3/3 | Alter Self(Sp) 1/1

Ragnar has some knowledge (Planes & Religion) and is the fighter type of Oracle FYI :)
Take the one you want to play ;-)

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

If you play your Magus or Wizard, we can swap spellbooks. :)
I play a melee Magus, for the record. But at level 5 I am fairly weak/flabby.


I remember Ragnar from You Only Die Twice.

I'm leaning towards Leastrie the Lorewarden. He's been to the River Kingdoms before on a mission dealing with the Black Marquis.

Then again, my Elf wizard hasn't seen much play.

My magus is pretty vanilla and fairly unoptimized. NOt sure how he'd get along with Slypher!

My magus's spellbook is pretty flush, having adventured with EF's magus who has A LOT of spells.


The Flaxseed Pathfinder Lodge

Yeah, if you play a wizard/witch/magus/alchemist, you should make a point to play with my characters of those classes. I love having very full spellbooks.

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

Rejoice peasants! After a 24-hour no-sleep all-code marathon, Wayfinder v2.0 has been published. Check it out!

-Posted with Wayfinder

Grand Lodge

With Ander's permission of course...would it be allowed by the rules for Tal to "borrow" a ghost salt blanch arrow from Ander's quiver? Assuming of course Tal could differentiate between those arrows and the standard fare.

Since I'm invisible I should be able to get a shot off with Sneak Attack damage which might help cut her down a bit.

Grand Lodge

AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

For sure! The ghost touch arrows have the green fletching, while the normal cold iron have blue fletching.

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

I thought incorps were immune to sneak?

Grand Lodge

I think you can with a ghost touch weapon... but I'm not sure if ghost salt blanch meets that requirement or not.


The Flaxseed Pathfinder Lodge
Incorporeal Subtype wrote:
An incorporeal creature has no physical body. An incorporeal creature is immune to critical hits and precision-based damage (such as sneak attack damage) unless the attacks are made using a weapon with the ghost touch special weapon quality. In addition, creatures with the incorporeal subtype gain the incorporeal special ability.

Note that ghost salt is not ghost touch, so they can not be crit or sneak attacked.

Also note that the incorporeal subtype is different from the incorporeal special ability. Ghosts do have the incorporeal subtype (above) but not all incorporeal creatures actually have that subtype. Quite a few just have the incorporeal special ability, which is different.

Incorporeal (Ex) wrote:

An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It is immune to all nonmagical attack forms. even when hit by spells or magic weapons, it takes only half damage from a corporeal source (escept for channel energy). Although it is not a magical attack, holy water can affect incorporeal undead. Corporeal spells and effects that do not cause damage only have a50% chance of affecting an incorporeal creature. Force spells and effects, such as from a magic missile, affect an incorporeal creature normally.

Etc, etc.

One of the most confusing things ever, not sure why they gave the special ability and the subtype the same name. But now you know.

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

Well... that's pretty odd.


The Flaxseed Pathfinder Lodge

Yeah, super confusing. Just saying a creature is "incorporeal" is not specific enough, because all incorporeal creatures require magic weapons, etc, but creatures with Incorporeal (Ex) but not (incorporeal) subtype can be crit/sneak attacked, while (incorporeal) creatures can not be crit/sneak attacked. It's a really stupid distinction and I think 90% of people don't even realize it.

Grand Lodge

AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

I know I didn't realize it.


The Flaxseed Pathfinder Lodge

I didn't either until a couple months ago when someone else pointed it out to me.

The Exchange

HP75/75 AC27 (FF26/T14) (Darvision 60ft. Perception +12; +1 Init; Fort +10, Ref +6, Will +11)
Remaining Ressources:
Spells level 1 : 7/7 level 2 : 7/7 level 3 : 6/6 level 4 : 3/3 | Alter Self(Sp) 1/1

When our druid take the Incorporeal form a few month ago (with Dust Form), I became aware of this distinction...
very odd, indeed.

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

Just fyi:

Incorporeal (Ex) wrote:
An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature's Charisma score does not normally provide a bonus).


The Flaxseed Pathfinder Lodge

Ah, that's what I meant. I wasn't actually looking at its stat block. But it has a 14 FF regardless.

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

Well alright. It was a crappy swing regardless.

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

If this thing reforms before tomorrow I'll just die.
Anyone heal my CHA damage?

-Posted with Wayfinder

The Exchange

HP75/75 AC27 (FF26/T14) (Darvision 60ft. Perception +12; +1 Init; Fort +10, Ref +6, Will +11)
Remaining Ressources:
Spells level 1 : 7/7 level 2 : 7/7 level 3 : 6/6 level 4 : 3/3 | Alter Self(Sp) 1/1

I could If someone speaks Aklo or Celestial :P

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

Aklo? I speak Aklo. Why didn't you say so?

The Exchange

HP75/75 AC27 (FF26/T14) (Darvision 60ft. Perception +12; +1 Init; Fort +10, Ref +6, Will +11)
Remaining Ressources:
Spells level 1 : 7/7 level 2 : 7/7 level 3 : 6/6 level 4 : 3/3 | Alter Self(Sp) 1/1

I spoke Aklo during the fight ;-)

AND I say it in Ragnar's presentation :P

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

I thought you were speaking celestial. I forgot you get additional curse languages. My mistake.

The Exchange

HP75/75 AC27 (FF26/T14) (Darvision 60ft. Perception +12; +1 Init; Fort +10, Ref +6, Will +11)
Remaining Ressources:
Spells level 1 : 7/7 level 2 : 7/7 level 3 : 6/6 level 4 : 3/3 | Alter Self(Sp) 1/1

No worries :)

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

I'll pick up two holy waters for 50gp and 3 ghost salts for another 60gp, for a total of 110gp. The ghost salts can go on my morningstar, dagger, and gauntlet.


The Flaxseed Pathfinder Lodge

We are entering the final combat so I'll need everyone's PFS numbers and Day Jobs!

The Exchange

HP75/75 AC27 (FF26/T14) (Darvision 60ft. Perception +12; +1 Init; Fort +10, Ref +6, Will +11)
Remaining Ressources:
Spells level 1 : 7/7 level 2 : 7/7 level 3 : 6/6 level 4 : 3/3 | Alter Self(Sp) 1/1

PFS# 22523-12
Day Job Caravan (Intimidate): 1d20 + 12 ⇒ (1) + 12 = 13

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

# 37563-4
Craft(alchemy): 1d20 + 10 ⇒ (15) + 10 = 25

Grand Lodge

AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

65114-2

No Day Job

Grand Lodge

Sorry...in my brain I already posted this. In reality I did not. Strange place sometimes...my brain.

Talhaearn
6919-1
No Day Job


The Flaxseed Pathfinder Lodge

By the way, to those of you who are level 7, check out the high-tier spreadsheet over at the Flaxseed Lodge. I've only got three games left (besides the new ones coming out next week and the ones I'm running at GenCon) and will start one as soon as I have enough players.

Grand Lodge

Wow...I was starting to sweat on this one! Great job everyone!

The Exchange

Male Human Magus 5 (hexcrafter, staff magus) - HP: 23/43, - AC: 18/T: 13/FF: 16 - Perception: -1 F: +6/R: +4/W: +4 - CMB: +6 - CMD: 18, Speed: 30ft; init +2

That was crazy. Slypher had like, no ammo for that fight. I think I'll shop around for feather tokens or elemental gems in case this kind of thing happens again.

-Posted with Wayfinder

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