GM Endless Forms' Jade Regent (Inactive)

Game Master Mike Tuholski

Forest of Spirits (Book 4)

Combat Map

Hongal and the Forest of Spirits

LOOT!


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The Flaxseed Pathfinder Lodge

Seeming to have cleared out the yeti caves, you work your back to the main causeway through this necropolis. Ahead a wide cavern soars into darkness overhead. A deep crevasse plummets to one side while to the other a broad switchback road climbs to a distant tunnel mouth. In the center of the cavern, skull-topped columns surround an octagonal dais. Age-worn steps lead to the top of the dais, where a stone seat rests between the tusks of a bull mastodon skull, a Tian-style banner draped over the top like a canopy.

Inhabiting the chamber is a yeti chieftain along with two of his yeti consorts. The yetis howl and ready to defend their territory.

DC 15 Sense Motive:
The chief seems to be under some sort of mental control or influence.

If you get the above check:

DC 22 KN (religion):
He is possessed by ghostly malevolence.

gm rolls:

yeti: 1d20 + 2 ⇒ (20) + 2 = 22
Jennix: 1d20 + 3 ⇒ (4) + 3 = 7
Miso: 1d20 + 2 ⇒ (4) + 2 = 6
Terflynn: 1d20 + 3 ⇒ (18) + 3 = 21
Zachary: 1d20 + 2 ⇒ (20) + 2 = 22

Initiative:

1. Zachary
2. Yetis
3. Terflynn, Jennix, and Miso

Zachary is up!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Sense Motive: 1d20 + 11 ⇒ (5) + 11 = 16
Will wait until my turn to share, if desired; or will share now if EF allows.

No Kn (religion), but if Miso can substitute Kn (arcana):

1d20 + 17 ⇒ (19) + 17 = 36


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Sense Motive: 1d20 + 1 ⇒ (16) + 1 = 17
KN: religion: 1d20 + 7 ⇒ (7) + 7 = 14

Jennix knits his brows, studying the chieftain. "Something seems off..."


Male

Sense Motive: 1d20 ⇒ 18
Knowledge(religion): 1d20 + 10 ⇒ (19) + 10 = 29


The Flaxseed Pathfinder Lodge

You guys are going to hate me....


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

LOL
Sense Motive 1d20 + 2 ⇒ (13) + 2 = 15
Casting Gravity Bow from my gloves.
Zack activates his magical gloves in anticipation of a fight.


The Flaxseed Pathfinder Lodge

Zachary casts a spell as the yeti chieftain casts his own.

DC 19 Spellcraft:
blessing of fervor

The other yetis move up with surprising speed and bite!

bite on Jennix: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
damage: 1d6 + 4 ⇒ (2) + 4 = 6
cold: 1d6 ⇒ 1

cleaving bite into Miso: 1d20 + 11 + 2 ⇒ (17) + 11 + 2 = 30
damage: 1d6 + 4 ⇒ (6) + 4 = 10
cold: 1d6 ⇒ 6

bite on Miso: 1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 15
damage: 1d6 + 4 ⇒ (4) + 4 = 8
cold: 1d6 ⇒ 5

Initiative:

1. Zachary
2. Yetis
3. Terflynn, Jennix, and Miso

You guys are up!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Fervid, blessed yetis. Awesomesauce!

Also: yes, I know it's fully legal mechanically, but really, how do you cleave on a bite...? LOL

Miso feels the yeti maw tear into his skin, and though he mostly ignores the cold it still affects him slightly. He activates Dragon Style (swift) and flurries on Red, using Stunning Fist on the first attack!

flurry 1: 1d20 + 11 - 1 ⇒ (19) + 11 - 1 = 29
dmg: 1d8 + 6 ⇒ (1) + 6 = 7 plus DC 17 Fort if a hit

flurry 2: 1d20 + 11 - 1 ⇒ (14) + 11 - 1 = 24
dmg: 1d8 + 6 ⇒ (1) + 6 = 7

flurry 3: 1d20 + 6 - 1 ⇒ (16) + 6 - 1 = 21
dmg: 1d8 + 6 ⇒ (3) + 6 = 9


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix grimaces as he is hit, then calling on his luck, begins attacking with katana and dagger.

Katana 1: 1d20 + 11 + 1 - 2 ⇒ (18) + 11 + 1 - 2 = 28
Damage: 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Fire: 1d6 ⇒ 1

Dagger 1: 1d20 + 11 + 1 - 2 ⇒ (18) + 11 + 1 - 2 = 28
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

Katana 2: 1d20 + 6 + 1 - 2 ⇒ (2) + 6 + 1 - 2 = 7
Damage: 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Fire: 1d6 ⇒ 1

Dagger 2: 1d20 + 6 + 1 - 2 ⇒ (16) + 6 + 1 - 2 = 21
Damage: 1d4 + 3 ⇒ (1) + 3 = 4

Confirm Katana 1: 1d20 + 11 + 1 - 2 ⇒ (11) + 11 + 1 - 2 = 21
Damage: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11


The Flaxseed Pathfinder Lodge

Yeah, not sure on that one.... unhinge your jaw like a snake and just swipe it?

Fort: 1d20 + 11 ⇒ (13) + 11 = 24

Jennix and Miso discover that these yetis are quite easy to hit but your scratches and bruises don't seem to be fazing them overmuch.

Initiative:

1. Zachary
2. Yetis
3. Terflynn, Jennix, and Miso

red: 23 dmg
blue: 38 dmg

Terflynn and Zachary are up!


Male

Spellcraft: 1d20 + 17 ⇒ (19) + 17 = 36
"The yeti chief is possessed! Be wary!" Terflynn warns as he steps back to cast a spell. I'm assuming I don't provoke from this position.
Fireball DC 19 Reflex half: 9d6 ⇒ (1, 4, 6, 3, 1, 3, 2, 6, 3) = 29 vs two frontmost yetis


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack takes a step back and unleashes a hail of arrows into the yeti in front of him.

Attack 1 1d20 + 10 ⇒ (11) + 10 = 21
Damage 1 4d6 + 26 ⇒ (3, 2, 5, 2) + 26 = 38 (Manyshot)

Attack 2 1d20 + 10 ⇒ (13) + 10 = 23
Damage 2 2d6 + 13 ⇒ (4, 5) + 13 = 22

Attack 3 1d20 + 5 ⇒ (13) + 5 = 18
Damage 3 2d6 + 13 ⇒ (3, 6) + 13 = 22
(PBS, Clustered Shots, Deadly Aim, Rapid Shot, GB)


The Flaxseed Pathfinder Lodge

Ref: 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28
Ref: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24

Terflynn blasts the two yeti warriors with a ball of fire and then Zachary finishes one of them off. The other hastily goes after Miso!

bite: 1d20 + 11 ⇒ (18) + 11 = 29
damage: 1d6 + 4 ⇒ (1) + 4 = 5
cold: 1d6 ⇒ 6

claw: 1d20 + 16 ⇒ (10) + 16 = 26
damage: 1d6 + 8 ⇒ (2) + 8 = 10
cold: 1d6 ⇒ 1

claw: 1d20 + 16 ⇒ (17) + 16 = 33
damage: 1d6 + 8 ⇒ (6) + 8 = 14
cold: 1d6 ⇒ 2

bite: 1d20 + 11 ⇒ (20) + 11 = 31
damage: 1d6 + 4 ⇒ (6) + 4 = 10
cold: 1d6 ⇒ 3

Confirm:
bite: 1d20 + 11 ⇒ (13) + 11 = 24
damage: 1d6 + 4 ⇒ (5) + 4 = 9
cold: 1d6 ⇒ 1

The yeti chieftain in the back commands you all, "Cease! Begone!"

DC 20 Will save from everyone or commanded to flee for 1 round!

Initiative:

1. Zachary
2. Yetis
3. Terflynn, Jennix, and Miso

red: 44 dmg

You guys are up!


Male

Will: 1d20 + 7 ⇒ (5) + 7 = 12
Terflynn runs away!

-Posted with Wayfinder


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Will: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16

Jennix sees Terflynn running, and follows after him!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

DC 20 Will save: 1d20 + 8 ⇒ (10) + 8 = 18
Miso joins his fleeing companions!

Three for three, EF! :-)


The Flaxseed Pathfinder Lodge

As Miso runs away, the yeti bites at his heels!

AoO bite: 1d20 + 11 ⇒ (8) + 11 = 19
damage: 1d6 + 4 ⇒ (3) + 4 = 7
cold: 1d6 ⇒ 5


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Will 1d20 + 5 ⇒ (14) + 5 = 19
"Wait for me!" Zack yells before joining his fleeing companions.


The Flaxseed Pathfinder Lodge

The yeti chieftain lets out a cold and terrible laugh. "Running away? Again?"

The yeti warrior hurls a pair of spears at Miso!

spear: 1d20 + 10 - 3 ⇒ (7) + 10 - 3 = 14
damage: 2d6 + 8 ⇒ (4, 5) + 8 = 17

spear: 1d20 + 10 - 3 ⇒ (18) + 10 - 3 = 25
damage: 2d6 + 8 ⇒ (6, 2) + 8 = 16

In the background the chieftain has begun casting a long and complicated spell as the roof of the cavern turns dark....

DC 20 Spellcraft:
call lightning storm

Initiative:

1. Zachary
2. Yetis
3. Terflynn, Jennix, and Miso

red: 44 dmg

You guys are up!


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

The ranger regains his composure and renews his assault on the nearest yeti.

Attack 1 1d20 + 9 ⇒ (9) + 9 = 18
Damage 1 4d6 + 24 ⇒ (2, 5, 4, 4) + 24 = 39 (Manyshot)

Attack 2 1d20 + 9 ⇒ (4) + 9 = 13
Damage 2 2d6 + 12 ⇒ (6, 6) + 12 = 24

Attack 3 1d20 + 4 ⇒ (6) + 4 = 10
Damage 3 2d6 + 12 ⇒ (2, 3) + 12 = 17
(GB, Clustered Shots, Deadly Aim, Rapid Shot)


Male

Terflynn comes to his senses, regaining control of his muscles and impulses. "That's enough of that." the elf says coldly, projecting a bead of fire towards the possessed yeti to interrupt his spellcasting.
Spellcraft: 1d20 + 17 ⇒ (1) + 17 = 18
Fireball DC 19 Reflex half: 9d6 ⇒ (5, 1, 1, 4, 6, 1, 4, 4, 5) = 31


The Flaxseed Pathfinder Lodge

Zachary's first pair of arrows digs into the yeti but it dodges the other two shots.

Ref: 1d20 + 12 ⇒ (4) + 12 = 16

Terflynn then uses a blast of flame to distract the chieftain from completing his spell!

Initiative:

1. Zachary
2. Yetis
3. Terflynn, Jennix, and Miso

red: 83 dmg
bor: 46 dmg

Jennix and Miso are up!


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix darts forward and slashes at the yeti.

Attack: 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20
Damage: 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Fire: 1d6 ⇒ 6


The Flaxseed Pathfinder Lodge

AoO bite on Jennix: 1d20 + 11 ⇒ (2) + 11 = 13
damage: 1d6 + 4 ⇒ (2) + 4 = 6
cold: 1d6 ⇒ 4

The yeti snaps at Jennix as the ninjarchaeologist moves in, but Jennix's blade slashes at the monster's midsection and leaves it nearly collapsing to its knees!

Initiative:

1. Zachary
2. Yetis
3. Terflynn, Jennix, and Miso

red: 99 dmg
bor: 46 dmg

Miso is up!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Miso, angry at the fear effect, wheels about and charges Red!

charging unarmed strike: 1d20 + 11 - 1 + 2 ⇒ (19) + 11 - 1 + 2 = 31
dmg: 1d8 + 6 ⇒ (5) + 6 = 11


Male

I don't think it was a fear effect, for the record.


The Flaxseed Pathfinder Lodge

Miso charges in and knocks down the warrior yeti! The remaining caster yeti begins another longer spell....

DC 20 Spellcraft:
summon monster V

Initiative:

1. Zachary
2. Bormurg
3. Terflynn, Jennix, and Miso

bor: 46 dmg

You guys are up!


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack moves closer and sends one well aimed arrow at the creature.
Attack 1 1d20 + 15 ⇒ (11) + 15 = 26
Damage 1 2d6 + 6 ⇒ (2, 5) + 6 = 13


Male

Spellcraft: 1d20 + 17 ⇒ (5) + 17 = 22
"He's calling a monster from another plane!"
action up later


The Flaxseed Pathfinder Lodge

concentration: 1d20 + 14 ⇒ (8) + 14 = 22

Once again his spellcasting is interrupted, this time by an arrow from Zachary!

Initiative:

1. Zachary
2. Bormurg
3. Terflynn, Jennix, and Miso

bor: 59 dmg

Terflynn, Jennix, and Miso are up!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |
Terflynn wrote:
I don't think it was a fear effect, for the record.

Nope, it was a command spell, right? But Miso doesn't know from divine spells. ;-)

Miso double moves into the cave. Yay for "one square equals ten feet" maps... >:-(


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix hustles into the cavern, following Miso. Double Move


Male

Terflynn also moves forward.
double move


The Flaxseed Pathfinder Lodge

Everyone runs back into the cavern after being frightened away! The yeti chieftain advances towards the center and casts another spell.

DC 19 Spellcraft:
divine power

Initiative:

1. Zachary
2. Bormurg
3. Terflynn, Jennix, and Miso

bor: 59 dmg

You guys are up!


Male

Spellcraft: 1d20 + 17 ⇒ (3) + 17 = 20
"Be careful, it has prepared for battle! Let it come to us!"
Terflynn moves forward and casts a spell on the creature to turn luck away from it. Ill Omen, next two d20 rolls take lesser of two rolls (no save, lasts 9 rounds or until discharge)


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Seeing the yeti go back to casting shorter spells, Zack reverts to peppering his enemy with numerous arrows.

Attack 1 1d20 + 9 ⇒ (1) + 9 = 10
Damage 1 2d8 + 24 ⇒ (8, 6) + 24 = 38 (Manyshot)

Attack 2 1d20 + 9 ⇒ (17) + 9 = 26
Damage 2 1d8 + 12 ⇒ (5) + 12 = 17

Attack 3 1d20 + 4 ⇒ (6) + 4 = 10
Damage 3 1d8 + 12 ⇒ (8) + 12 = 20
(Clustered Shots, Deadly Aim, Rapid Shot)


The Flaxseed Pathfinder Lodge

Terflynn brings ill luck upon the yeti chieftain as Zachary puts one arrow into it!

Initiative:

1. Zachary
2. Bormurg
3. Terflynn, Jennix, and Miso

bor: 75 dmg, two 2d20

Jennix and Miso are up!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Miso looks at Jennix. That way! he says, indicating toward the raised platform. Use the obstacle to our advantage!

Once Jennix moves, Miso will head the other way in an effort to catch the chieftain in a flanking position between he and the ninjarcheologist.


Male
Terflynn wrote:
"Be careful, it has prepared for battle! Let it come to us!"


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Yep. Put arrows on the map to indicate kinda what I'm thinking.


Male

I was just really nervous about you doing that charging dragon punch thing.


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |
Terflynn wrote:
I was just really nervous about you doing that charging dragon punch thing.

You and me both. :-D


The Flaxseed Pathfinder Lodge

Assuming Jennix is just going to move. I moved you guys where I think you were heading.

The yeti approaches Miso and claws at him!

Take lower attack:
claw: 1d20 + 14 + 2 + 3 ⇒ (17) + 14 + 2 + 3 = 36
claw: 1d20 + 14 + 2 + 3 ⇒ (6) + 14 + 2 + 3 = 25
damage: 1d6 + 9 + 3 ⇒ (1) + 9 + 3 = 13
cold: 1d6 ⇒ 3

Initiative:

1. Zachary
2. Bormurg
3. Terflynn, Jennix, and Miso

bor: 75 dmg, one 2d20

You guys are up!


Male

Just in range.
Terflynn casts a spell on the Yeti to pull the breath from its lungs.
Suffocation DC 20 Fort negates (don't forget Ill Omen)
He then draws a pearl from his pack.


The Flaxseed Pathfinder Lodge

Fort: 1d20 + 14 ⇒ (16) + 14 = 30

The yeti laughs at Terflynn's attempt! "I believe I stopped the breath of that one rather quickly the last time we met," the yeti says, motioning to Jennix.


Male
Terflynn wrote:
don't forget Ill Omen


The Flaxseed Pathfinder Lodge

Whoops! It was right there too.
Ref: 1d20 + 14 ⇒ (5) + 14 = 19

The yeti's taunting is cut short as the breath is sucked from his lungs!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Apropos of not much: I do love that spell.


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix looks up startled by the yeti's words. "Before.....? Wait, what? Are you the ghost of the woman from the tower?" Jennix says as realization begins to dawn him. Following Miso's directions, Jennix moves up the platform and into flanking position, as he turns invisible along the way.

Vanishing trick

Can't edit map atm


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack looses another volley of arrows form the corridor.

Attack 1 1d20 + 9 ⇒ (18) + 9 = 27
Damage 1 4d6 + 24 ⇒ (3, 1, 4, 4) + 24 = 36 (Manyshot)

Attack 2 1d20 + 9 ⇒ (8) + 9 = 17
Damage 2 2d6 + 12 ⇒ (4, 4) + 12 = 20

Attack 3 1d20 + 4 ⇒ (9) + 4 = 13
Damage 3 2d6 + 12 ⇒ (6, 4) + 12 = 22
(Clustered Shots, Deadly Aim, Rapid Shot)

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