
EndlessForms |

No, I don't think he could survive. Or you could always just try again.
I might not have time to get the next map ready today. I'll get it up ASAP though and we can move on then.

EndlessForms |

skeletons: 1d20 + 6 ⇒ (7) + 6 = 13
Jennix: 1d20 + 3 ⇒ (15) + 3 = 18
Terflynn: 1d20 + 3 ⇒ (6) + 3 = 9
Miso: 1d20 + 2 ⇒ (19) + 2 = 21
Zachary: 1d20 + 1 ⇒ (1) + 1 = 2
New GoogleDrive map is linked at the top of the page. I've never used GoogleDrive for maps before so give me any suggestions on how to improve it.
Also, sorry for lack of prose. I'm skipping over a few non-essential encounters to try to get you guys to the big reveal that gets the story moving and gets us to the PFS-sanctioned parts.
The party makes their way through the Brinestump Marsh, heading towards the mysterious cave noted on the map. You find the cave to be damp and seemingly abandoned. That is, until you enter a large chamber to find a pile of bones. The bones, however, begin to rise!
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terlynn and Zachary
Miso and Jennix are up!

EndlessForms |


Jennix Caerwyllien |

Was there rest time in between or just straight through?
KN: religion: 1d20 + 2 ⇒ (20) + 2 = 22 Of course!
Ware yourselves lads! These are undead of the skeletal kind. Use bludgeoning weapons against them and cold doesn't effect their cold soulless being.
Jennix draws his mace and readies an attack for when the skeletons appraoch.
Readied Attack: 1d20 + 4 ⇒ (3) + 4 = 7 Of course!
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

EndlessForms |

I believe you guys were heading straight there. Feel free to retcon healings if anyone needed them.
Jennix runs in but misses in his haste.
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terlynn and Zachary
Miso is up!

Miso Jirogawa |

Sorry, guys. I was at a convention Friday night and wound up being offline much of yesterday too. I'm back now, though.
Miso uses a potion.
1d8 + 1 ⇒ (1) + 1 = 2
Yay! :-<
Miso moves 30' alongside the wall on the right and readies an action to use unarmed strike on the first skeleton that comes into range.

EndlessForms |

Miso bravely moves up along the wall and readies a punch. You'll get your AoO on #1. Ignore #1's attack if you knock him down first.
Skeletons on the move!
#1 claw on Miso: 1d20 + 2 ⇒ (2) + 2 = 4
damage: 1d4 + 2 ⇒ (3) + 2 = 5
#2 claw on Jennix, charge: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
damage: 1d4 + 2 ⇒ (4) + 2 = 6
#3 claw on Jennix, charge: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13
damage: 1d4 + 2 ⇒ (1) + 2 = 3
#4 claw on Miso: 1d20 + 2 ⇒ (11) + 2 = 13
damage: 1d4 + 2 ⇒ (1) + 2 = 3
Number 5 double moves up to Zachary.
#6 claw on Miso: 1d20 + 2 ⇒ (10) + 2 = 12
damage: 1d4 + 2 ⇒ (1) + 2 = 3
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terlynn and Zachary
S1:
S2: -2 AC from charge
S3: -2 AC from charge
S4:
S5:
S6:
You guys are up!

Miso Jirogawa |

Miso: and by AoO on #1 I meant your readied action.
Semantics. LOL
readied attack: 1d20 + 2 ⇒ (11) + 2 = 13
readied damage: 1d6 + 2 ⇒ (3) + 2 = 5

EndlessForms |

@Miso: that was your readied action from last round; you can still take an action this round.
Miso punches and misses as the skeletons move in around him. Terflynn lights a candle and Jennix swings, although he doesn't have much luck.
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terlynn and Zachary
S1:
S2: -2 AC from charge
S3: -2 AC from charge
S4:
S5:
S6:
Miso and Zachary are up!

Miso Jirogawa |

Five-foot-step, then flurry on #6.
flurry!: 1d20 - 1 ⇒ (1) - 1 = 0
damage: 1d6 + 2 ⇒ (1) + 2 = 3
flurry!: 1d20 - 1 ⇒ (3) - 1 = 2
damage: 1d6 + 2 ⇒ (4) + 2 = 6
Excellent! >.<

EndlessForms |

Zachary and Miso have little luck against the skeletons. The skeletons press their attack!
#1 claw attack on Miso: 1d20 + 2 ⇒ (5) + 2 = 7
damage: 1d4 + 2 ⇒ (4) + 2 = 6
#1 claw attack on Miso: 1d20 + 2 ⇒ (14) + 2 = 16
damage: 1d4 + 2 ⇒ (4) + 2 = 6
#2 claw attack on Jennix: 1d20 + 2 ⇒ (20) + 2 = 22
damage: 1d4 + 2 ⇒ (4) + 2 = 6
#2 claw attack on Jennix: 1d20 + 2 ⇒ (19) + 2 = 21
damage: 1d4 + 2 ⇒ (3) + 2 = 5
#3 claw attack on Jennix: 1d20 + 2 ⇒ (10) + 2 = 12
damage: 1d4 + 2 ⇒ (4) + 2 = 6
#3 claw attack on Jennix: 1d20 + 2 ⇒ (3) + 2 = 5
damage: 1d4 + 2 ⇒ (1) + 2 = 3
#4 claw attack on Miso: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d4 + 2 ⇒ (1) + 2 = 3
#4 claw attack on Miso: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d4 + 2 ⇒ (2) + 2 = 4
#5 claw attack on Zachary: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d4 + 2 ⇒ (1) + 2 = 3
#5 claw attack on Zachary: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d4 + 2 ⇒ (1) + 2 = 3
#6 claw attack on Miso: 1d20 + 2 ⇒ (6) + 2 = 8
damage: 1d4 + 2 ⇒ (1) + 2 = 3
#6 claw attack on Miso: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d4 + 2 ⇒ (2) + 2 = 4
#2 claw confirm on Jennix: 1d20 + 2 ⇒ (14) + 2 = 16
damage: 1d4 + 2 ⇒ (1) + 2 = 3
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terlynn and Zachary
S1:
S2:
S3:
S4:
S5:
S6:
You guys are up!
Edit: Oh boy, this is not pretty.

Jennix Caerwyllien |

Jenmix winces as he is nearly brought to his knees by the skeleton. He swings back hard with his mace, hoping for a lucky hit.
Use one round of Arch. Luck
Attack: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
Jennix then takes a step backward.
Can't see the map atm, not sure about the five foot.

Miso Jirogawa |

'Tis but a scratch. Just a flesh wound; I've 'ad worse...
Miso decides discretion is the better part of valor and attempts to use Acrobatics to double-move away from the rampaging skeletons.
Acrobatics: 1d20 + 7 ⇒ (19) + 7 = 26
Will pass through two threatened squares, indicated with red stars.

EndlessForms |

Jennix knocks a skeleton to dust and then steps back, bleeding heavily. Zachary tries to swing his warhammer again but isn't too comfortable with the weapon. Miso deftly weaves around the skeletons to rejoin his companions near the entrance.
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terflynn and Zachary
S1:
S2:
S4:
S5:
S6:
Terflynn is up!

EndlessForms |

Terflynn decides his time is better spent saving his party members and gives Jennix a bad touch, leaving him feeling a bit icky.
#1 claw on Zachary: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d4 + 1 ⇒ (2) + 1 = 3
#2 claw on Miso: 1d20 + 2 ⇒ (11) + 2 = 13
damage: 1d4 + 1 ⇒ (2) + 1 = 3
#2 claw on Miso: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 1d4 + 1 ⇒ (1) + 1 = 2
#4 claw on Miso: 1d20 + 2 ⇒ (19) + 2 = 21
damage: 1d4 + 1 ⇒ (1) + 1 = 2
#5 claw on Zachary: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d4 + 1 ⇒ (3) + 1 = 4
#5 claw on Zachary: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d4 + 1 ⇒ (2) + 1 = 3
The final skeleton stands in the back and waits for an opening. Readied action to charge in if any other skeletons fall.
#6 claw charge readied action: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terflynn and Zachary
S1:
S2:
S4:
S5:
S6:
You guys are up!

Miso Jirogawa |

Miso is disabled. Which sucks.
Five-foot-step back, move action to draw a potion of cure light wounds, standard to drink it (and, maybe, not die).
CLW: 1d8 + 1 ⇒ (5) + 1 = 6

EndlessForms |

Zachary swings, once again unsuccessful. Miso steps back and heals himself. Terflynn throws an alchemist fire into the mix and singes some of the skeletons (and his ally, but, you know. . .)!
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terflynn and Zachary
S1: 1 dmg
S2:
S4:
S5: 1 dmg
S6:
Jennix is up!

Jennix Caerwyllien |

Drawing on his luck again, Jennix steps up and attacks the skeleton (S1) in front of him.
Attack: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22
Damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4

EndlessForms |

Jennix steps back into the fray and with renewed vigor takes down one of the skeletons! The skeletons continue to press their attack.
#2 claw on Jennix: 1d20 + 2 ⇒ (14) + 2 = 16
damage: 1d4 + 1 ⇒ (4) + 1 = 5
#2 claw on Jennix: 1d20 + 2 ⇒ (5) + 2 = 7
damage: 1d4 + 1 ⇒ (2) + 1 = 3
#4 claw on Miso: 1d20 + 2 ⇒ (5) + 2 = 7
damage: 1d4 + 1 ⇒ (1) + 1 = 2
#4 claw on Miso: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d4 + 1 ⇒ (2) + 1 = 3
#5 claw on Zachary: 1d20 + 2 ⇒ (19) + 2 = 21
damage: 1d4 + 1 ⇒ (3) + 1 = 4
#5 claw on Zachary: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d4 + 1 ⇒ (4) + 1 = 5
#6 claw on Zachary: 1d20 + 2 ⇒ (10) + 2 = 12
damage: 1d4 + 1 ⇒ (3) + 1 = 4
(had to move up)
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terflynn and Zachary
S2:
S4:
S5: 1 dmg
S6:
You guys are up!

Jennix Caerwyllien |

Jennix continues to presses his uncanny luck, attacking again.
Attack: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
Damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Can't see map, but attack the southern one.

EndlessForms |

Jennix knocks a few bones from one of the skeletons. Zachary's spat of bad luck ocntinues.
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terflynn and Zachary
S2:
S4: 4 dmg
S5: 1 dmg
S6:
Miso and Terflynn are up!

Miso Jirogawa |

S4 looks tempting. Miso picks on that one.
You're nothing but skin and bones! Heck, you're not even skin! Your muscle tone is non-existent!
flurry!: 1d20 - 1 ⇒ (3) - 1 = 2
damage: 1d6 + 2 ⇒ (2) + 2 = 4
flurry!: 1d20 - 1 ⇒ (11) - 1 = 10
damage: 1d6 + 2 ⇒ (5) + 2 = 7
Oh, well, maybe it was time to make a new PC anyway. LOL

EndlessForms |

Miso can't connect with the skeleton while Terflynn is giving him a bad touch.
S2 claw on Jennix: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d4 + 1 ⇒ (4) + 1 = 5
S2 claw on Jennix: 1d20 + 2 ⇒ (11) + 2 = 13
damage: 1d4 + 1 ⇒ (1) + 1 = 2
S4 claw on Terflynn: 1d20 + 2 ⇒ (10) + 2 = 12
damage: 1d4 + 1 ⇒ (2) + 1 = 3
S4 claw on Terflynn: 1d20 + 2 ⇒ (1) + 2 = 3
damage: 1d4 + 1 ⇒ (4) + 1 = 5
S5 claw on Zachary: 1d20 + 2 ⇒ (6) + 2 = 8
damage: 1d4 + 1 ⇒ (4) + 1 = 5
S5 claw on Zachary: 1d20 + 2 ⇒ (7) + 2 = 9
damage: 1d4 + 1 ⇒ (2) + 1 = 3
S6 claw on Jennix: 1d20 + 2 ⇒ (14) + 2 = 16
damage: 1d4 + 1 ⇒ (4) + 1 = 5
S6 claw on Jennix: 1d20 + 2 ⇒ (7) + 2 = 9
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terflynn and Zachary
S2:
S4: 4 dmg
S5: 1 dmg
S6:
You guys are up!
Maybe your rolls will start improving one of these days, lol.

Miso Jirogawa |

I'm not convinced they could get worse, LOL.
+1 hp from being infernally healed.
S4 is goin' down!
flurry!: 1d20 - 1 ⇒ (19) - 1 = 18
damage: 1d6 + 2 ⇒ (5) + 2 = 7
flurry!: 1d20 - 1 ⇒ (14) - 1 = 13
damage: 1d6 + 2 ⇒ (5) + 2 = 7
Five-foot into S4's square if by some chance it falls.

Jennix Caerwyllien |

Though only inches from blacking out, Jennix feels heartened at his companion's mighty strikes. He presses his luck again, swinging at the nearest skeleton.
Mace!: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
Damage: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3

EndlessForms |

Miso punches a skeleton into oblivion! Zachary finally finds his luck and, inspired by Miso, knocks a skeleton into dust! Jennix knocks a few bones loose from the skeleton near him and notices that Terflynn is drinking on the job.
S2 claw on Miso: 1d20 + 2 ⇒ (4) + 2 = 6
damage: 1d4 + 1 ⇒ (2) + 1 = 3
S2 claw on Miso: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d4 + 1 ⇒ (3) + 1 = 4
S6 claw on Zachary: 1d20 + 2 ⇒ (4) + 2 = 6
damage: 1d4 + 1 ⇒ (4) + 1 = 5
S6 claw on Zachary: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Initiative:
1. Miso and Jennix
2. Skeletons
3. Terflynn and Zachary
S2:
S5: 1 dmg
S6: 3 dmg
You guys are up!