1. GM Edwin's Zeitgeist Campaign

Game Master Insnare

When the people and King of Risur have internal or external enemies but won't or can't call in the military... They Call in the RHC(Royal Homeland Constabulary)

Act 1: The Investigation Begins!
Chapter 1: The Island at the Axis of the World
Chapter 2: The Dying Skyseer
Chapter 3: Digging for Lies
Chapter 4: Always on Time
Chapter 5: Cauldron Born
RHC HQ
FLINT CITY
Zeigeist World Map
Avery Coast Train
Lantern

Act 2: The Grand Design

Chapter 6: Revelations From the Mouth of a Mad Man

Ber


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Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

For now, I'm just going to use Hypnotic Stare on her and get her away from crowds.


Shot Putter Funkmeister

So you are planning on trying to dominate her mind in public or would you want to catch her in the act and get the vote for your team


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

I'm planning to try and gather info on what her plan is for now. Once I have a better idea what she's going to do, I'll act.

"So, you here for work or fun miss?"


Shot Putter Funkmeister

John

Spoiler:
She says, "Well, I am here for work. I have a meeting with the Commodore this evening and I have never been to Ber before, so I need a guide"

Kort and Femi

Spoiler:
You guys are ahead of John so I will get back to you once he has caught up


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

"Oh, you be a dignitary, consorting with the likes of Cavello. Old Jaffer is proud to help such an interesting Noble lady."

I'm just going to make small talk while I steer her "kinda" towards the Citado while looking for a place to have a more intimate discussion.


Shot Putter Funkmeister

John

Spoiler:
She looks at you quizzically and says, "No, Cavello is the Admiral, I am going to the Commodore Thrag. If you are bringing me to his castle you are going the wrong way."


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

"Most sorry Mistress. My old ears are not what they should be. Getting old will be the death of me." John smiles up a toothy smile at her, with only a couple of teeth missing.

"Right you are." Do I know where the Commodore would be located?"


Shot Putter Funkmeister

John give me a Knowledge Local check


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

know: local: 1d20 + 2 ⇒ (5) + 2 = 7


Shot Putter Funkmeister

GM rolls

Spoiler:
Local 1d20 + 3 ⇒ (20) + 3 = 23, Perception 1d20 + 5 ⇒ (17) + 5 = 22

She says, "Thank you for your service but you obviously have no idea what you are doing." she then digs her spurs into the horse's side and gallops away from you.


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Since I know where she's going, can I get some directions and head that direction?


Shot Putter Funkmeister

Yes you can gather information roll


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

Diplomacy: 1d20 + 15 ⇒ (11) + 15 = 26


Shot Putter Funkmeister

John

Spoiler:
You ask one person and they smile and tell you where the Villa is and on what street within the naval yard district. You make your way down there and you find the villa which is very large considering it is that of a Commodore. It is guarded by two large orcs in seamen's clothes.


Shot Putter Funkmeister

What do you want to do John?


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

Getting a sense of the place, how hard do I think it would be to infiltrate?


Shot Putter Funkmeister

It is not on high alert and it is the afternoon. You could talk your way in, or climb into the place or something


Shot Putter Funkmeister

Just tell me what you want to do so I can give you some DCs and what you need to roll. Sorry, for the delay guys.


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Okay, here's what I'm going to do. I'm going to make myself look like her and then go warn him that a lookalike mind controller is coming to attack him.


Shot Putter Funkmeister

How are you going to infiltrate the manor?


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Johnny makes himself look at the woman and walks directly up to the guards and says "I need to speak to your lord immediately. There is an imminent threat that he needs to be made aware of."

Bluff: 1d20 + 26 ⇒ (19) + 26 = 45
Disguise w/Disguise Self: 1d20 + 31 ⇒ (11) + 31 = 42


Shot Putter Funkmeister

GM Rolls

Spoiler:
1d4 ⇒ 4 hours trying to find the information.

John

Spoiler:
You bluff your way past the guards and they look confused. You ask some of the servants where the Commodore is and they tell you he is in his study. You knock on the door and he says "Entrar" your Beran enables you to understand it means to enter and you see the Orc man in his dapper naval attire and he says, "Senora Jacale, my men plan to take you on your cruise about the harbor tomorrow at dawn, is there anything I can help you with?"


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

"There is. I was making my way here when I saw someone who looked exactly like me heading in this direction. I believe this person intends to cause harm and then make me out to be the criminal."

Bluff: 1d20 + 26 ⇒ (4) + 26 = 30


Shot Putter Funkmeister

John

Spoiler:
The Commodore says, [/b] Why did you not mention it an hour ago when we first met?"[/b]


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Has it been an hour since we split up?


Shot Putter Funkmeister

It has been longer. It was an hour since he met with the woman you are pretending to be. You did not know where to go and she was on horseback and you were on foot.


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

"You're saying that she's already been here? That's not so good. You should speak to a priest or mage to make sure the enchantment magic hasn't already been used on you."

Bluff: 1d20 + 26 ⇒ (15) + 26 = 41

I'll use hypnotic gaze on him, with the idea being that detect magic will detect an enchantment effect.


Shot Putter Funkmeister

Are you using hypnotic gaze or detect magic?


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

Using Hypnotic gaze, which is a magic effect. I'm trying to get someone to cast detect magic on him, which will back up the veracity of my claim.


Shot Putter Funkmeister

Who? You are the only person in the room other than him


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

That's why I asked him to get someone that can detect magic. Ideally, the situation would go something like this:

Me: you've been mind controlled.
Him: No I haven't.
Me: get someone you trust to cast detect magic on you.
Third person: ya, you have an enchantment effect on you.
Me: See? mind controlled.


Shot Putter Funkmeister

John

Spoiler:
You try to use your hypnotic gaze on him and it does not seem to work. He says, "I do not think this makes any sense at all. Are we going on our voyage tomorrow morning or not?" he claps his hands and a guard comes and he says, "Could you escort madame Jacale to her room?"

If you wish, please give me a Knowledge Arcana roll


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Knowledge (Arcana): 1d20 + 7 ⇒ (13) + 7 = 20


Shot Putter Funkmeister

John [spoiler] You get the idea that whatever he is under is a much stronger form of mind control than you possess either dealing with something ingested or maybe another form of ritual enchantment.

You are escorted to your "room" and the guard unlocks the door and opens it and you move in the suite quickly and the guard closes the door behind you and the woman you had tried to escort to this villa comes out of the commode and she sees you looking identical to her and says, "What kind of game are you trying to play with me?


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Hypnotic Gaze on her.

"That's my question. Why do you look and sound exactly like me?"


Shot Putter Funkmeister

John

Spoiler:
"Because you chose to look like me."


Shot Putter Funkmeister

John

Spoiler:
She starts to get agitated and says, "You better leave this room at once or I will call the guards."


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

Looks like my last post got eaten =(

GM:

"You're not fooling anyone assassin. Who hired you to frame me? Was it that Kartova b@#$h? I would have you tarnish my good name with your deceit!"


Shot Putter Funkmeister

The real purple woman starts to scream and the guards come in and to their surprise there are two women who look the same.


Shot Putter Funkmeister

John, if you are going to make a move, it ought to be now.


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Okay. Hypnotic Gaze on her, then Detect Thoughts on her. It's a DC 18 Will save with a -4 penalty.


Shot Putter Funkmeister

GM Rolls

Spoiler:
1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 14

John

Spoiler:
You read her thoughts and they are, Who is this person trying to impersonate me? The Commodore will take care of him.

The guards say, "Both you purple people come with us. The commodore will take care of this nonsense."


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Going to maintain concentration on the spell to see what she's going to make as an argument.


Shot Putter Funkmeister

The two of you are brought before Commodore Thragg and he looks somewhat baffled at first and the real purple woman starts off saying, "Commodore, it is your friend Jacale and this woman is an impostor."

The commodore looks at you and says, "You know impersonating someone else is a criminal offense. I suggest you come clean and I won't be forced to call an Executora."


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Reading her mind, did I pick up anything about arguments she would use to prove her identity or anything along those lines?"


Shot Putter Funkmeister

John

Spoiler:
She was supremely confident that the Commodore would side with her and not you. You also know that her power over him is strong.


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Okay, so I have a question about a rules corner-case: If I cast murderous command on her, does she consider him her ally? if not, that means she'd leave (at least momentarily). If so, she would attack him. As a corollary to that, if she attacked him, would it break whatever spell she has on him?


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

GM:

Disguise Check to make sure I look, sound and act just like her, including Disguise Self: 1d20 + 31 ⇒ (5) + 31 = 36

She has a-4 penalty to the Will Save from Hypnotic Stare and the DC is 19 for Murderous Command.

Bluff Check for Covert Spells: 1d20 + 26 ⇒ (19) + 26 = 45

General Bluff for the situation: 1d20 + 26 ⇒ (16) + 26 = 42


Shot Putter Funkmeister

Sleight of Hand check


Current Goal: Convince Cavallo to make a public pledge of loyalty and agree to pay for his share of the Selestala route. HP 57 | AC: 20; T: 13 ;FF: 17 | Fort +6; Ref: +11 ; Will: +15 | Init +3 | Perception +0; Sense Motive +12 | Touch Treatment: 10 | Spells/Day: 6 (6) / 6 (6) / 3 (3) Hypnotic Stare Penalty: -4 will saves, -3 Attack Rolls | Tricks: 11 (11) | Implanted Tricks: None currently.

Sleight of Hand: 1d20 + 14 ⇒ (9) + 14 = 23

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