GM Eddv's CORE Living God Series (Inactive)

Game Master eddv

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Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

"Tough bugger, ain't it."

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

The undead beast, mindless, continues to try to whale on Meran

Slam: 1d20 + 4 ⇒ (4) + 4 = 81d6 + 4 ⇒ (6) + 4 = 10

Once more her defensive posture protects her.

Party is up!

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

"Ack! Not as tough as Hugo!"

Hugo makes another swing.

Swing: 1d20 + 4 + 1 + 1 ⇒ (14) + 4 + 1 + 1 = 20
Damage: 1d10 + 7 + 1 ⇒ (8) + 7 + 1 = 16

And since I suspect it is necessary...
Fort Save: 1d20 + 6 ⇒ (19) + 6 = 25

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Even with a thick wall obstructing his swing, hugo is able to explode the creature with his swing covering himself and Meran in miasma.

But then the tomb quiets down and the parrty gets a chance to collect themselves.

This room still reeks.

A brief investigation reveals something however - a pack sitting atop a bloodstain. This pack holds some rotten rations, a map (detailing the area and pointing out the entrance to the crypt), a potion of cure moderate wounds, a pouch with 13 gp, and a small handbill (of a type typically found posted in taverns). Although faded, the handbill clearly reads as a notice of employment, telling all those interested to meet at “The Ranger’s Lament.”

There is a door to the south.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

"I'll bet the poor bloke regrets ever answering THAT job notice"

You should talk. Undead again. You turning into an undead magnet, Deluge?

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

"That's true. I wonder who was offering the job? Could be something to find out." She looks around the room.

Perception: 1d20 + 7 ⇒ (4) + 7 = 11

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

"...so grim..."

Capone casts Detect Magic.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge hands the CMW potion to Hugo and ignores the gold.

"In your 'line of work' I expect this will be of good use."

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

"Thank you."

Hugo is spending a few minutes scraping grossness off of himself.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

Seeing that everyone is mostly okay the sorcerer is ready to move on,

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

I've moved the group forward to the door. Assuming no new discoveries in this room, I expect Hugo will open the door.

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

Sure thing!

Hugo opens the door and peeks in.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Hugo peaks into the next room and finds that it is a hallway divided by a large reflecting pool.

It is clear this room is intended to be a sort of fanciful remembrance chamber dedicated to Kassen - marvelous murals cover the wall in memoriam to Kassen, now desecrated and twisted into profane images depicting his cowardice and death. The Marble pillars in the room are cracked and blackened with flame

The reflecting pool in the center of the room is spooky and as Hugo peaks in, he sees reflection of himself in the pool, the flesh culled from his body, blood streaming down his face.

As each successive party member comes by they see the same

There is a fear effect on this room, and so for fun you can roll DC 11 Will saves to see how well you hold up in this room but it doesn't have much effect beyond wasting some time, but none of you have long term buffs up so we don't need to dice it out

Hugo turns into the next room and finds it has more of those catacombs.

As he enters he hears some high pitched screeching as swarms of small winged creatures come out from the catacombs and begin to form.

Init:

Initiative Bats blue: 1d20 + 2 ⇒ (4) + 2 = 6
Initiative Bats red: 1d20 + 2 ⇒ (12) + 2 = 14
Daereon: 1d20 + 6 ⇒ (11) + 6 = 17
Meran: 1d20 + 5 ⇒ (11) + 5 = 16
Capone: 1d20 + 2 ⇒ (2) + 2 = 4
Deluge: 1d20 + 2 ⇒ (18) + 2 = 20
Hugo: 1d20 + 1 ⇒ (13) + 1 = 14

Deluge
Daereon
Meran
Hugo

---
Bats Red
Bats Green
---
Capone

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Will ST: 1d20 + 7 ⇒ (4) + 7 = 11
Actually Deluge does have a 3 minute shillelagh he was hoping would still be active upon entering the room.

"Bats can be such a pain. I got this!"
Not undead! What a refreshing change.

Deluge boldly strides forward and takes a swipe.
"Away with you vermin!'

To Hit: 1d20 + 2 ⇒ (6) + 2 = 8
Damage: 2d6 + 1 ⇒ (5, 4) + 1 = 10

If the spell expired then he will be recasting it instead of attacking.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Oh that does change things - if everyone passes or fails just once and then passes you'll still have it otherwise yeah itll expire

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

Is this an enchantment spell?

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

1d20 + 5 ⇒ (1) + 5 = 6 if not add if it is is.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Will Save: 1d20 + 7 ⇒ (5) + 7 = 12

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

Will Save: 1d20 + 2 ⇒ (14) + 2 = 16

"Looks like Hugo, but not me."

Waiting to see results of others, but Hugo will be swinging wildly at bats I think.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Let me just roll again for Daereon since he failed once

Will Save: 1d20 + 5 ⇒ (15) + 5 = 20

provided Meran succeeds one of her checks you will have 1 minute of shillelagh left

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Will: 1d20 + 3 ⇒ (16) + 3 = 19

Meran shivers a little bit, but doesn't notice anything frightening. She sighs as she sees the bats, and pulls out her wand of Burning Hands. She steps to the side to get a clearer shot at it.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

The sorcerer, hearing the bats, after fighting off the illusion also pulls out his wand of burning hands.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Hugo and Deluge walk up and swing wildly at bats while the rest of the party prepares their wands.

The bat swarms gleefully oblige by swarming all over deluge and hugo.

Capone too finds himself caught in the swarm.

Swarm Damage Capone: 1d6 ⇒ 1
Swarm Damage Deluge: 1d6 ⇒ 3
Swarm Damage Hugo: 1d6 ⇒ 5

I need a DC 11 Fort Save from all 3 or be nauseated.

Deluge -3, bleeding
Daereon
Meran
Hugo -5, bleeding

---
Bats Red
Bats Green
---
Capone -1, bleeding

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Fort ST: 1d20 + 5 ⇒ (1) + 5 = 6

"Oh boy, that was a bad idea. I think I'm going to be sick. These are very bad bats. Very bad indeed."

Deluge hightails it to the corner of the room, hurling as he goes.

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Meran shakes her wand. It fizzles, and she can't use it for the next 24 hours. "Anyone else able to use this thing?" She yells in frustration.

UMD: 1d20 + 11 ⇒ (1) + 11 = 12
Burning Hands: 1d4 ⇒ 2

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Fort Save: 1d20 + 5 ⇒ (8) + 5 = 13

"Bats! How bothersome!"

Standard Action
Capone casts Burning Hands. With a straight cone, Capone should be able to get both from where he is missing all teammates. I drew an Orange cone on the map from where Capone was to show. He moved after he cast so he shouldn't hit himself either.
Burning Hands: 2d4 ⇒ (4, 1) = 5 - DC 16 Reflex for half

Move Action
"I can use the wand, Meran."
Capone heads over to take the wand.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

The sorcerer will use a charge from his wand of burning hands
3d4 ⇒ (1, 4, 3) = 8

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

Fort Save DC 11: 1d20 + 6 ⇒ (13) + 6 = 19

Hugo swings again at the many bats.
Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d10 + 4 ⇒ (8) + 4 = 12

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Both swarms of bats are swallowed by the two cones of fire and charred bat remains cover the room now.

The next room is fairly quiet and has two large recesses in the ground before a highly descrated chamber meant to celebrate Kassen's life.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

"Phew, man I hate bats like that. Everyone OK?"

Because I believe in being completely full on hit points... Capone will use his CLW wand on people.
Cure Light Wounds (Capone): 1d8 + 1 ⇒ (7) + 1 = 8
Cure Light Wounds (Deluge): 1d8 + 1 ⇒ (2) + 1 = 3
Cure Light Wounds (Hugo) (x2): 2d8 + 2 ⇒ (3, 5) + 2 = 10

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Capone peers through the doorway and casts Detect Magic.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

"Got anything for an upset stomach?", Deluge asks Capone.

Deluge glares at the bad corpses as if personally insulted, then joins the others on their way to the next room when he feels well enough.

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

"Here." she hands over a wine skin full of red wine to Deluge.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge drains the cup with a sigh. Pauses for a moment and declares "Ah, much better. Thanks. I have some fermented goat's milk, but it would not settle my stomach." As if you could forget the fermented goats milk he used to keep the beetle at bay.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

[b] Vermin. Bat swarms are difficult to fight [//b]

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

"Some things better to avoid. Bats not even good for eating. But they eat bugs, and that is good."

Hugo leads the way into the room once he is no longer ill.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge nods at the sagacity of what Hugo said.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

Shall we continue? he suggests.

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Meran follows Hugo.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

The vaulted ceiling of this vast chamber shows significant signs of damage, with numerous cracks along its surface. In the center of the room, a 10-foot-wide bridge crosses a deep chasm. On the other side, a pair of stone statues watch over the end of the bridge in front of a set of grand brass double doors.

The statues depict villagers holding shields and spears..

Hugo begins to approach these stony villagers, when suddenly they begin coming to him!

The statues rush forward Bull Rush: 1d20 + 10 ⇒ (8) + 10 = 18

The succeed in pushing him back to the start of the bridge and then quickly retract over the course of 6 seconds.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

"Oh dear. They sure have unfriendly statues in this place. I guess we should leave now."

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

He nods.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

"Is there anything we can do about them? Maybe set them off once and rush across the bridge while they reset?"

Grand Lodge

Male Dwarf Barbarian 3| HP: 35/35 | AC: 15 (11 Tch, 14 FF) | CMD: 18 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +8/+10stonework, SM: +7 | Active conditions: none

Disgruntled by the sudden displacement, Hugo growls "Or Hugo should smash them?"

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge looks at Hugo, then the statues and weighs the probability.

"Do we have to cross the bridge? Maybe someone could jump it" not me "and find a way to deactivate them from the other side."

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Perception check DC 22:
It appears that the first 5 feet of the bridge are actually a pressure plate, activating the statues.
If you could just circumvent that plate, you think you could avoid being bumrushed by the statues.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Perception: 1d20 + 8 ⇒ (16) + 8 = 24

"...say, Hugo, did you feel the ground shift when you walked over it? Could be there is a pressure plate there. Not everything is activated by magic you know."

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

We can try to jump over it. Let me try. She takes a couple of steps back. She starts running and jumps over the pressure plate.

Jump: 1d20 ⇒ 14

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Meran is able to hop over the plate with a running start and walks over to the other side.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Capone looks at the plate with a grim face. "Short legs. This will be difficult for me to perform..."

Capone needs some help here. The -4 penalty to jump for having 20 ft. move speed does not help at all...

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