GM Dak's Game Day - PFS First Steps Part 1 (Inactive)

Game Master Dakcenturi

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CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Ledford takes another swing at Kasei.

Attack: 1d20 + 5 - 1 ⇒ (8) + 5 - 1 = 12
Damage: 1d10 + 4 + 2 ⇒ (5) + 4 + 2 = 11

The axe glances off Kasei's armor.

Deandre moves up pulling out her short sword while Larkin comes in for an attack on Priddy.

Attack: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

Halli casts a spell as a ball of force flies from her hand and finds it's way to Priddy.

Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Round 1
Kala, Harlynne, Larkin, Halli, Ledford, Deandre, >Furious, Kasei, Priddy

Dark Archive

Female Chelish/Varisian Human (HP 14/14; AC 13; T11; FF 12; F 1; R 5; W 4; Perc +3; Init +2)

A Celestial Eagle appears behind the tiny angry man and rends him, flanking with Priddy.
1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 111d4 + 2 ⇒ (3) + 2 = 5
1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 171d4 + 2 ⇒ (4) + 2 = 6
1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 181d4 + 2 ⇒ (2) + 2 = 4

Harlynne will begin summoning another creature.

Dark Archive

Female Human Oracle () 1/ Sorceror (Crossblooded Draconic/Stormborn) 3 | HP: 21 /28| AC: 14(22)/14/11|Init: +3| Perc: +4| Fort: +2 | Ref: +3| Will: +4| CMB: +3| CMD: 16| Q.Staff: +3;1d6+3| Ray:+3|
Skills:
Acro: +3| Appraise:+1| Bluff:+7| Climb:+2| Diplo: +7| Fly:+6| Inti: +7| K.(Arc/Nat): +6| K.(His/Pla/Reli): +5| Linguis: +2| Ride:+6| S.M:+0| Spell:+5| Stealth: +3| Survial:+5| Swim:+6|UMD: +7|

Umm It's Furious, Kasei and Priddy up Harlynne. Also my sleep spell is going to go off next turn, just so you know.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Looks like Furious is delaying again if Kasei and Priddy want to go. As for the summon that should go off beginning of your next turn correct Harlynne?

Silver Crusade

Male Human Warpriest 5 | HP 30/38 | AC 22 T 14 FF 20 | F +5 R +3 W +7 | Init +6 | Perc +7 | Blessings 5/5 | Fervor 2/5 | Sacred Weapon (+1) 4/5

Noticing that both he and Priddy have been wounded, Kasei holds up his holy symbol, calling on the light of Shizuru to heal him and his comrade.

1d6 ⇒ 3 Channel energy, none of the foes have been hit yet so it doesn't matter that it affects them.

Can you bot Mal? He's obviously not paying attention to this thread.

Silver Crusade

Male Human Fighter 4 (hp: 36/36 | AC: 20 | T: 12 | FF: 18 | CMD: 20* | Fort: +5 | Ref: +3 | Will: +1 | Init: +2 | Perception: +0)

Percival groans as he is smacked with the ball of force, only to be refreshed by holy energies.

Let's start small.

Percival winds his flail up, twisting his arm on the downswing toward the halfling harassing Kasei.

Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d8 + 3 ⇒ (8) + 3 = 11 Coldiron, Bludgeoning


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

While Kasei heals his fellow Pathfinders Priddy finds an opening and severally injures the halfling, now drawing his attention. Furious looks to the battle but with the constrained quarters can do little more than wait for someone to get out of the way.

Round 2
>Kala, Harlynne, Larkin, Halli, Ledford, Deandre, Furious, Kasei, Priddy

Silver Crusade

Male Human Fighter 4 (hp: 36/36 | AC: 20 | T: 12 | FF: 18 | CMD: 20* | Fort: +5 | Ref: +3 | Will: +1 | Init: +2 | Perception: +0)

Kala should have a sleep spell fire off; that might affect her actions.

Dark Archive

Female Human Oracle () 1/ Sorceror (Crossblooded Draconic/Stormborn) 3 | HP: 21 /28| AC: 14(22)/14/11|Init: +3| Perc: +4| Fort: +2 | Ref: +3| Will: +4| CMB: +3| CMD: 16| Q.Staff: +3;1d6+3| Ray:+3|
Skills:
Acro: +3| Appraise:+1| Bluff:+7| Climb:+2| Diplo: +7| Fly:+6| Inti: +7| K.(Arc/Nat): +6| K.(His/Pla/Reli): +5| Linguis: +2| Ride:+6| S.M:+0| Spell:+5| Stealth: +3| Survial:+5| Swim:+6|UMD: +7|

Agreed. My Sleep spell fires off
Sleep DC 15.
A sleep spell causes a magical slumber to come upon 4 HD of creatures. Creatures with the fewest HD are affected first. Among creatures with equal HD, those who are closest to the spell's point of origin are affected first. HD that are not sufficient to affect a creature are wasted. Sleeping creatures are helpless. Slapping or wounding awakens an affected creature, but normal noise does not. Awakening a creature is a standard action (an application of the aid another action). Sleep does not target unconscious creatures, constructs, or undead creatures.

Dark Archive

Female Chelish/Varisian Human (HP 14/14; AC 13; T11; FF 12; F 1; R 5; W 4; Perc +3; Init +2)

I thought that I started casting during the earlier round. If my previous post can be this round.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Harlynne, you weren't active in the surprise round and started casting your turn at beginning of Round 1 it is now your turn beginning of Round 2 so your eagle and you can go now.

Will-Deandre: 1d20 + 5 ⇒ (9) + 5 = 14
Will-Larkin: 1d20 ⇒ 5
Will-Ledford: 1d20 + 4 ⇒ (7) + 4 = 11

Ledford, Larkin and Deandre all pass out, asleep. Harlynne finishes her spell and an eagle appears, though now most of the enemies are already down.

Round 2
Kala, >Harlynne, Eagle Larkin, Halli, Ledford, Deandre, Furious, Kasei, Priddy

Silver Crusade

Male Human Warpriest 5 | HP 30/38 | AC 22 T 14 FF 20 | F +5 R +3 W +7 | Init +6 | Perc +7 | Blessings 5/5 | Fervor 2/5 | Sacred Weapon (+1) 4/5

If my turn comes up and the awake enemy is still in her current position, can Kasei move to the square in front of her with 20ft of movement?


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Yes

Dark Archive

Female Human Oracle () 1/ Sorceror (Crossblooded Draconic/Stormborn) 3 | HP: 21 /28| AC: 14(22)/14/11|Init: +3| Perc: +4| Fort: +2 | Ref: +3| Will: +4| CMB: +3| CMD: 16| Q.Staff: +3;1d6+3| Ray:+3|
Skills:
Acro: +3| Appraise:+1| Bluff:+7| Climb:+2| Diplo: +7| Fly:+6| Inti: +7| K.(Arc/Nat): +6| K.(His/Pla/Reli): +5| Linguis: +2| Ride:+6| S.M:+0| Spell:+5| Stealth: +3| Survial:+5| Swim:+6|UMD: +7|

Now's our chance. CDG all of them before they get woken up.
Kala readies an action to cast Jolt against Hali if she casts a spell.

Kala gestures towards the now sleeping people. Running her hand across her throat.

Silver Crusade

Male Human Warpriest 5 | HP 30/38 | AC 22 T 14 FF 20 | F +5 R +3 W +7 | Init +6 | Perc +7 | Blessings 5/5 | Fervor 2/5 | Sacred Weapon (+1) 4/5

"Has anyone rope? We must bring these miscreants to justice. "

-Posted with Wayfinder

Silver Crusade

Male Human Fighter 4 (hp: 36/36 | AC: 20 | T: 12 | FF: 18 | CMD: 20* | Fort: +5 | Ref: +3 | Will: +1 | Init: +2 | Perception: +0)

Harlynne was casting another full-round summon if I read correctly.

Dark Archive

Female Chelish/Varisian Human (HP 14/14; AC 13; T11; FF 12; F 1; R 5; W 4; Perc +3; Init +2)

Yep eagle attack this round. Will use my previous post. And I am going to begin summoning another creature this round.

The eagle should last for 4 rounds.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Who is eagle attacking, you originally had Ledford but he is down sleeping wasn't sure if you wanted to adjust to Halli since she is the only one up.

Dark Archive

Female Chelish/Varisian Human (HP 14/14; AC 13; T11; FF 12; F 1; R 5; W 4; Perc +3; Init +2)

Hallo is fine.

Liberty's Edge

Male Half-Orc 107151 Ranger 1 | AC 15 T 11 FF 14 | HP 13/13 | F +4 R +3 W +0 | Init +1 | Perc +5

Strange I thought we were done!

Furious attacks the nearest opponent with his greatsword.

Melee: 1d20 + 5 ⇒ (17) + 5 = 22

If I hit.
Greatsword: 2d6 + 4 ⇒ (5, 1) + 4 = 10

Silver Crusade

Male Human Fighter 4 (hp: 36/36 | AC: 20 | T: 12 | FF: 18 | CMD: 20* | Fort: +5 | Ref: +3 | Will: +1 | Init: +2 | Perception: +0)

Furios, your nearest when Kasei moves will be under the effects of the sleep spell.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Harylnne summons an eagle which swoops in attacking the remaining foe, while Furious now able to move from Kala knocking out the others moves up to Halli and brings her down with the swing of his greatsword.

End of Combat - Assuming you tie up the others that are passed out.

Silver Crusade

Male Human Fighter 4 (hp: 36/36 | AC: 20 | T: 12 | FF: 18 | CMD: 20* | Fort: +5 | Ref: +3 | Will: +1 | Init: +2 | Perception: +0)

Percival disarms the sleeping foes and proceeds to tie them together, back to back, while they sleep.

"As much as I'd like to administer the divine retribution they deserve, I imagine Kasei will take offense. Let the guard sort 'em out."


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

After dealing with the bandits you return to the lodge with no further incident. Arriving back at the Lodge, you turn over all the items you managed to collect. Please remove any items you picked up from your character's sheet. Reporting back to Ambrus he congratulates you on the jobs well done and assures you, "I promise you that not every mission will be simple errands for me about Absalom. I have word from all four of my contacts, and you performed admirably. Here is your pay. You should know that others have noticed your success as well, for good or bad."

You each receive the sum of 417 gold pieces!

You also each receive 2 Prestige Points. I'll have your chronicle sheets sometime tonight or tomorrow, if anyone is purchasing anything or retraining their character or anything else let me know in the discussion thread.

Also I would like to apologize for the downtime from me and the overly extended nature of the game. I hope you enjoyed it in any case and that you plan to play more PbP in the future!

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