Hirabashi Jiro

Kuwabara Kasei's page

426 posts. Organized Play character for Paladin of Baha-who?.


Full Name

Kuwabara Kasei

Race

Human

Classes/Levels

Warpriest 5 | HP 30/38 | AC 22 T 14 FF 20 | F +5 R +3 W +7 | Init +6 | Perc +7 | Blessings 5/5 | Fervor 2/5 | Sacred Weapon (+1) 4/5

Gender

Male

Size

Medium

Age

20

Alignment

LG

Deity

Shizuru

Location

Absalom

Languages

Common, Tien, Minkaian

Strength 18
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 16
Charisma 7

About Kuwabara Kasei

Kuwabara Kasei
Male human (Tian-Min) warpriest of Shizuru 5 (Pathfinder RPG Advanced Class Guide 60)
LG Medium humanoid (human)
Init +6; Senses Perception +6
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Defense
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AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex; +2 deflection vs. evil)
hp 38 (5d8+10)
Fort +5, Ref +3, Will +7; +2 resistance vs. evil
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 adamantine katana +9 (1d8+7/18-20) or
. . mwk wakizashi +4 (1d6+4/18-20) or
. . morningstar +7 (1d8+4) or
. . spiked gauntlet +7 (1d4+4)
Ranged darkwood composite longbow +6 (1d8+4/×3)
Special Attacks blessings 5/day (Good: holy strike, Sun: blinding strike), channel positive energy 2/day (DC 15, 2d6), fervor 5/day (2d6), sacred weapon (1d8, +1, 5 rounds/day)
Warpriest Spells Prepared (CL 5th; concentration +8)
. . 2nd—bull's strength, burst of radiance (DC 15), lesser restoration
. . 1st—divine favor, divine favor, divine favor, shield of faith, shield of faith
. . 0 (at will)—create water, detect magic, guidance, mending
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Statistics
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Str 18, Dex 14, Con 12, Int 10, Wis 16, Cha 7
Base Atk +3; CMB +7; CMD 19
Feats Improved Initiative, Point-Blank Shot, Power Attack, Step Up, Toughness, Weapon Focus (katana)
Traits fate's favored, world traveler
Skills Acrobatics -3 (-7 to jump), Climb +3, Heal +7, Intimidate +2, Knowledge (history) +2, Knowledge (local) +5, Knowledge (religion) +6, Perception +6, Profession (soldier) +9, Sense Motive +7, Spellcraft +4, Survival +7 (+9 to avoid becoming lost)
Languages Common, Minkaian, Tien
Combat Gear cold iron arrows (33), oil of bless weapon (2), oil of daylight, pearl of power (1st level), potion of delay poison, potion of enlarge person (4), scroll of endure elements (x2), scroll of lesser restoration, scroll of magic weapon (x2), scroll of shield of faith, wand of comprehend languages (5 charges), wand of cure light wounds (20 charges), wand of protection from evil (49 charges), acid (4), alchemist's fire (2), antiplague[APG] (2), healer's kit; Other Gear mwk o-yoroi[UC], +1 adamantine katana[UC], darkwood composite longbow (+4 Str), morningstar, mwk wakizashi[UC], spiked gauntlet, traveler's any-tool[UE], wayfinder[ISWG], bedroll, blanket[APG], flint and steel, grappling hook, holy text (Shizuru)[UE], ink, inkpen, masterwork backpack[APG], rice paper[APG] (10), silk rope (100 ft.), spell component pouch, trail rations (5), whetstone, wooden holy symbol of Shizuru, 5 pp, 3 gp, 7 sp, 2 cp
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Special Abilities
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Blessings (5/day) (Su) Pool of power used to activate Blessing abilities.
Fervor (2d6, 5/day) (Su) Standard action, touch channels positive/negative energy to heal or harm. Swift to cast spell on self.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Sacred Weapon +1 (5 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Step Up When a foe makes a 5 ft step away from you, you can move 5 ft to follow them.
Warpriest Channel Positive Energy 2d6 (2/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
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Seige-Hardened You gain a +1 bonus on weapon damage rolls against creatures with the demon subtype. Before rolling a caster level check to overcome a demon's spell resistance, you may cross this boon off your Chronicle sheet to gain a +3 bonus on the roll.

Defender of Nerosyan (Overwhelming victory) While in Mendev or the Worldwound, reduce the cost of purchasing a Prestige award while outside of a settlement of 5k residents or more by 4. You gain a 10% discount on any magical items that require a spell with the Good descriptor as a spell prerequisite. This discount does not stack with other discounts.

T-shirt Don as a move action, granting DR 3/- against damage done by aberration, dragon, fey, magical beast, outsider, or undead type. Deteriorates after 30 pts of damage prevention or 10 mins. When you use this boon, cross it off your Chronicle Sheet.

Tavern Brawler Use this boon as a free action to become an exceptional urban warrior for 3 rounds. During this time, you do not provoke an AoO when performing combat maneuvers, and you gain the benefits of the Catch Off Guard and Throw Anything feats. Until this ability ends, Base Attack Bonus = Character level for calculating CMB, CMD, and making attacks with improvised weapons. When you use this boon, cross it off your Chronicle Sheet.

You Rescued The Minotaur Prince: Permanent +1 circumstance bonus to any intelligence or charisma-based checks while in Absalom.

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