
GM Dak |

Kuwabara and Priddy charge forward attacking the imp almost in unison. Both land thier blows but the weapons don't seem to be nearly as effective as it would striking a normal target. Harlynne attempts to put a stop to the violence and speak with the devil. While furious draws his weapon preparring for a fight.
Init-Imp: 1d20 + 3 ⇒ (9) + 3 = 12
Init-Fur: 1d20 + 1 ⇒ (19) + 1 = 20
Round 1
Kuwabara, Furious, Imp, Priddy, Harlynne

![]() |

Percival's initial thrill of striking the beast rapidly chills when the ranseur doesn't puncture quite as well as he anticipated.
Harlynne must either think the Paracountess would willfully let a creature tear her chambers to shreds for the sake of a bunch of green Pathfinders, or she honestly believes she can reason with this thing.
"Keep talking, he's like to use his hands to plug his ears instead of tearing out one of our throats!"
Maybe that was too much. I really don't to close in on this thing, but methinks there's a reason we were handed silver before facing this imp.

![]() |

"Use the silver dagger -- I'll trust to the weight of my blows."
Kasei attacks again, pressing his advantage, and finds his curved blade seeking out the fiend's weak points as if his Goddess herself is guiding him.
Attack: 1d20 + 3 ⇒ (20) + 3 = 23
Confirm: 1d20 + 3 ⇒ (15) + 3 = 18 (That should confirm since it's still flat-footed.)
Damage: 2d8 + 8 ⇒ (1, 5) + 8 = 14

![]() |

A Head pops up from behind the door having arrived late to the scene, her hair wind blown and a slight sheen of her efforts from running to catch up with her group.
" Hi I'm Kala and whoaaaaaa!!!! what's that?"
A rather young, sweet Mwangi Girl on the threshold of womanhood dressed in simple robes that can't help but accentuate her beauty stands.

![]() |

perception to try to locate the imp: 1d20 + 6 + 4 ⇒ (14) + 6 + 4 = 24 (Revelation domain power: +4 to checks to find something hidden or concealed)
Wouldn't blood dripping from it be a hint, considering how badly injured it is?
"Fiends are tricky, as I expected... Anyone have any powder or a way to locate something invisible?" Kasei, on his turn, will run to the bed, grab a sheet, and toss it over where the imp was in hopes of revealing the tiny form.

![]() |

Percival contemplates the now-vanished imp.
...how about that.
On his turn, Priddy will drop his ranseur as a free action, draw the sliver "dagger" from his person as a move action, and draw his shield as a second move action, increasing him to full AC.
"Now'd be a good time to grab the box!"
The question's whether the thing'll go after Kasei or the fool who takes the box...

![]() |

Am waiting for my init to be placed in :P

![]() |

Kala attempts to throw sleep and target it such it won't affect party members.
Cast Sleep (DC 15)

![]() |

Percival contemplates the now-vanished imp.
...how about that.
On his turn, Priddy will drop his ranseur as a free action, draw the sliver "dagger" from his person as a move action, and draw his shield as a second move action, increasing him to full AC.
"Now'd be a good time to grab the box!"
The question's whether the thing'll go after Kasei or the fool who takes the box...
As above.

![]() |

Kala motionns for the sheet to be used to cover the box. She prepares to grab the other end of the sheet once it is laid.

![]() |

I added a square to the map to indicate where I want the sheet to go. I may need a hand in getting it to cover that square. Kala offered to help but she goes after the imp in init, I may need help from Furious since he's the only one besides Kasei who goes before the imp.

![]() |

Ok since the GM hasn't said how he wants me to try to do this, I'm going to guess it may involve a ranged attack roll of some sort, and a miss chance. So here goes:
ranged attack: 1d20 + 1 ⇒ (1) + 1 = 2
miss chance: 1d100 ⇒ 23
Oh well.

GM Dak |

Harlynne continues to try and reason with the imp but gets no response from the no longer visibile creature. Kasei grabs a sheet and tosses it where the imp last was, but either the imp has moved or the sheet simply missed as it falls to the ground.
Round 2
Kuwabara, >Furious, Imp, Priddy, Harlynne

![]() |

Percival will ready an action to attack the Imp in melee when it reappears, taking a five-foot step if necessary.
Won't do me a bit of good to put my guard up if the damned thing can sneak behind me...
[ dice=Attack with Silver Dagger, 19-20 x2]d20 + 4[/dice]
[ dice=Silver/Piercing Damage]d4 + 3 - 1[/dice]

![]() |

Did she really just throw ink around in the paracountess's sleeping chamber? thinks Kasei incredulously as he watches Harlynne, preparing to throw the sheet again.
Posting action ahead of turn.
On his turn, Kasei will pick up the box (unless someone else already has), as well as picking up his Katana that he dropped to try to throw the sheet.

![]() |

Kala Prepares to catch the box and make her way to the Paracountess.
"Here!! Toss the box to me!!"

GM Dak |

High Good: 1d100 ⇒ 20
Priddy readies himself for action if the imp should re-appaer. Kala tries to coax the imp into throwing her the box but doesn't seem to have much effect. Harlynne throws a vial of ink near where she hears the sound and is splashs to the floor.
You can target a square and it would hit the square but you can't 100% pinpoint the sound and he does have total concealment with the invisibility.
@Kuwabara The box vanished with the Imp if you want to adjust your action. The banging on the wall was in the same location you heard the cursing.
Round 3
>Kuwabara, Furious, Imp, Priddy, Kala, Harlynne

![]() |

Oh, I see. I didn't realize that.
Kasei picks up the sheet and tosses it onto the area where he heard the noise.
ranged attack: 1d20 + 1 ⇒ (18) + 1 = 19
miss chance: 1d100 ⇒ 63

![]() |

Furious takes a swing at the elusive imp,"come here you little bugger, my greatsword wants to say, 'Hi'."
Not sure if I need to move or not, but I will target the same square as Kuwabara.
Melee Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Fickle dice bot.

![]() |

lol . I didn't realise the imp had the box
Now Now. We don't need to do this.
Come out please. I won't hurt you if you just give us the box and at least tell us what's wrong.
Kala Attempts Bluff: 1d20 + 4 ⇒ (19) + 4 = 23
Kala attempts to see where Imp is: 1d20 + 4 ⇒ (17) + 4 = 21

GM Dak |

Retconing a bit since Kala's roll should have gone with her original action.
You hear the imp chuckle as the ink flies across the room to splash on the ground "Missed me!" Shortly after, listening to Kala's words he says "Hrm... it didn't look like your friends here were not wanting to hurt me. This box... it just. She can't have it!"

![]() |

"Not what Miss Dralneen told us. I'm sure she has some very delightful correction measures for those who don't behave..."
Percival continues holding his attack, unless the Imp decides to drop his ruse and give the party the box.

![]() |

Kala grins abit.
A response!!!
"Well if we stop attacking, maybe you can tell us why won't you give us the box?"
Diplomacy: 1d20 + 5 ⇒ (9) + 5 = 14
Perception, attempts to spot the imp: 1d20 + 4 ⇒ (8) + 4 = 12

GM Dak |

The imp sighs "If you promise to not attack I will come back where you can see me and we can talk. If you try and trick me though there will be severe consuequences!"
???: 1d20 + 8 ⇒ (10) + 8 = 18
Sense Motives are welcome if you wish to make them

![]() |

Percival's last post got eaten up, it would appear
Sense Motive: 1d20 ⇒ 18
Percival will alter his readied action to hold his attack unless the Imp does anything outwardly aggressive.