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Súrë directs Ilivan to fetch and deliver/bombard a stray hammer/piece of junk to the caster.
bombard?: 1d20 + 3 ⇒ (20) + 3 = 23
nonlethal/incident damage from object?: 1d4 ⇒ 4
Mostly just keeping the BIRD near the halfling so Luisila can silence the area next round.
Súrë decides to get out his shield and shortspear and move forward.

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I believe there should be a crate I can stand on somewhere along that back wall.
“Hi, Des.”
Still prone, Luisila turns to her right and reads the old shipping label on the crate Desmond is standing on.
Consign to: Top men <Illegible>
Contents: One (1) Ark of the C<Illegible>
I read an interview once with Deborah Harry, which said as a teen she got lost trying to find a party in Chicago, I believe. Some guy offered her a lift – turns out it was Ted Bundy.
♪♫ I want to dance with Linn and Z,
Cruise the Sellen with a Sable Marine.
I want a piece of heaven, before I die.
I want a pair of stiletto heels,
Stab that halfling on the paddle-wheel.
What I really want I just can’t buy.
Here comes the Age of Lost Omens, see?
It’s better for humans and halves like me.
‘Cos I’ll have everything I can.
But most all, I want dry land ... I want dry land.
I want to wield a scythe like … what’s her name?
I’ll keep the Prestige, you can have the Fame.
Everything that’s ours, will soon be VC Smine’s.
I want to be the Queen of the River K’s
You can send me Avistani rose creepers every other day.
What I really want I just can’t find …
I want to be kissed from head to toe,
By that archer on the very fast boat.
No, I think I’ll shoot him through the eye.
Here comes the Age of Lost Omens, see?
It’s better for humans and halves like me.
‘Cos I’ll have everything I can.
But most all, I want dry land ... I want dry land. ♪♫

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"Well, good to see you're okay, Lu. What is that tune you're singing? Some traditional Calistrian hymn?"
I am trying to figure out what song you may be adapting. I'm guessing it's a Blondie song? Just can't figure it out.

GM Burglar |

---
Using falling objects damage rules, you'd have to literally drop something the size of another halfling (small object) on her to do 2d6, though your Silence Target distance is achieved by telling him to just keep flying with the boats and drop whatever he can find easily on her head (via a combination of the fetch and bombard tricks). You always can use a... "natural bombard attack" every few hours, too, though that's likely not part of his trained skill repertoire and is super gross/comedic.
---
Meanwhile, the croc continues to follow commands! He tucks in his legs and begins to spin! Man, I wish the fighters were here to chant "DEATH ROLL! DEATH ROLL!"
CMB to DEATH ROLL (BS, demoralized, prayer, dazzled) and DEATH ROLL damage: 1d20 + 13 + 2 - 2 - 1 - 1 ⇒ (7) + 13 + 2 - 2 - 1 - 1 = 181d8 + 7 + 3 ⇒ (5) + 7 + 3 = 15 And knocked prone, if successful.
---
Luisila, Asuna, Baz, Cleaver, Omrax, Desmond & Wolf
Sailors and bleeding out guys(S's)
Sure & Birdivan
Halfling & Croc
---
A2: 1/4 dazzled | 21 + 9 + 12 = 42 damage 42 - 32 = 10 | 1/3 rounds
Croc: 2/2 dazzled | 11 damage | demoralized 2/2 rounds
halfling: 2/3 blind | 8 damage |
S1 Demoralized 3 rounds
S2 Demoralized 3 rounds
S3 -4 hp
S4 -7 hp

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Round 3: Omrax Prot from Evil 3/7 ; ALL Prayer 3/6 ; Luisila Copycat 3/6.
Luisila lifts her head up above the parapet and *casts* Silence from her scroll on Ilivan as a full round action.
CL3 = lasts 3 rounds
“Hang in there, Baz. I’ll get some more healing your way soon.”

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Desmond quickly climbs on to a crate to get a good look at the skirmish with the crocodile.
Climb DC 5: 1d20 + 8 - 5 ⇒ (17) + 8 - 5 = 20
"Seems we got a big lizard problem."
He then takes aim with his bow, firing another cold iron arrow at the large, lithe, licentious lizard.
Bow Attack + Prayer + Deadly Aim: 1d20 + 11 + 1 - 2 ⇒ (5) + 11 + 1 - 2 = 15
Damage + Prayer + Deadly Aim: 1d8 + 4 + 4 + 1 ⇒ (4) + 4 + 4 + 1 = 13

GM Burglar |

@Varg: They are, for mechanical purposes. Thematically, both boats are still going somewhat slowly downriver with your driver basically "towing" the other boat via the ropes/grapples. But, yes, it's an easy jump. Just remember the need for 10 feet of distance to not make the jump harder (unless you're confident.)

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"Let him go!"
Asuna shouts while sliding past the wolf on the corner of the boat and taking a swing at the crocagator.
Attack 1d20 + 8 ⇒ (20) + 8 = 28 (Prayer)
Damage 2d4 + 9 ⇒ (4, 4) + 9 = 17 (Prayer)
Attack 1d20 + 8 ⇒ (14) + 8 = 22 (Prayer)
Damage 6d4 + 27 ⇒ (4, 1, 2, 3, 4, 3) + 27 = 44 (Prayer)

GM Burglar |

---
---
---
A2: 1/4 dazzled | 21 + 9 + 12 = 42 damage 42 - 32 = 10 | 1/3 rounds
Croc: 2/2 dazzled | -15 hp | demoralized 2/2 rounds
halfling: 2/3 blind | 8 damage |
S1 Demoralized 3 rounds
S2 Demoralized 3 rounds
S3 -4 hp
S4 -7 hp

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Round 2, Rage 2/13 Rounds, Prayer, Power Attack[/ooc]
Cleaver will run back 5 feet then with a ten foot running start jump to the other boat and attack S1.
Acro: 1d20 + 2 + 1 ⇒ (2) + 2 + 1 = 5
Comin' Aboard!
GA Att: 1d20 + 13 + 1 - 2 ⇒ (4) + 13 + 1 - 2 = 16
GA Dam: 1d12 + 7 + 5 + 6 + 1 ⇒ (11) + 7 + 5 + 6 + 1 = 30

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Desmond watches as Asuna makes short work of the crocogator. Instead of aiming for the clearly dead beast, he takes a quick aim at the nearest sailor.
The attack roll came to 15. Add 4 for the favored enemy bonus for a 19 vs. AC. Damage will be 17.
-----------
Desmond then barks an order at Sahrek. "Quit messing around with that lizard corpse and attack the Halfling!"
Sahrek does his best to leap across the gap between the boats...
Acrobatics vs. DC 10: 1d20 + 7 ⇒ (13) + 7 = 20
...and easily makes it to the other side where he snaps at the Halfling.
Bite Attack+Prayer: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14
Damage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8
Trip: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11

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Luisila can’t help herself. “Woo Hoo, Asuna!”
Never gonna forget that name!

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Omrax looks at all of the foes out of commission on his boat and thinks the situation is well in hand. (not sure who was targeted by death roll, but if need to roll a roll or something let me know).
"Strong work, team!"
He sheathes his sword and will try to pull one of the rope grapples to bring the boats together (using any sailing skills if needed).

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Bad lays on the deck of the boat, chest heaving and leg bleeding. He glances up at Asuna with a wry look. I would be remiss if I did not state how blessed we are that Sarenrae saw fit to steer your fate in with ours. My thanks.
The ugly tiefling stands, favoring one leg, and fires his bow at the halfling.
Attack PBS Prayer: 1d20 + 6 + 1 + 1 ⇒ (19) + 6 + 1 + 1 = 27
Damage: 1d8 + 2 + 1 + 1 ⇒ (6) + 2 + 1 + 1 = 10

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"We just hope that we made up for being late." Asuna says while moving her gaze from the incapacitated crocagator to the halfling. "And we want that one alive?" She asks the group for confirmation.

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"If possible, Asuna. However, it is not critical," Desmond answers the ninja's query.

GM Burglar |

A2: fighting off death
Croc: fragile
halfling: Alive
S1 (oh so) Dead
S2 fighting off death
S3 (Fighting off death)
S4 (Fighting off death)
---
---
---
Meanwhile, his wolf jumps across and takes a snap as well, though her thick Hide armor prevents his teeth from getting through!
---
---
Sure & Birdivan
A2: -10 fighting off death
Croc: -15 hp fragile
halfling: 2/3 blind | 8 + 10 = 18 damage |
S1 oh so dead
S2 oh so dead
S3 -4 hp (Fighting off death)
S4 -7 hp (Fight off Death)

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“I'm telling Hanspur tomorrow to slap you silly!”
Did she say Hanspur?
Knowledge (religion): 1d20 + 4 ⇒ (7) + 4 = 11"Geet'em! The ugly one first!"
“Baz, don’t listen to her. Honestly, some people never know when to shut-up!”
“Besides, I think you’re a handsome ..ahh.. devil.”
No dice required! This is not a Bluff:

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Ilivan does his same fetch and bombard trick, dropping a loose board near the halfling. Súrë moves over to help pull the boats together.
Str: 1d20 + 2 ⇒ (12) + 2 = 14

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Omrax, seeing the boats will require extra help to pull together, looks at the remaining Halfling. Not expecting much fight left in that one. Not wanting to leap to the other ship with so many already there, he turns and notices Baz' legs are still bleeding badly. Omrax retrieves a wand from his wrist sheath and taps to the gator wound on the tiefling.
"Baz, I did not realize you had been injured that deeply. You are a stout warrior to continue fighting. Such determination is truly noticed by the Inheritor."
clw wand: 1d8 + 1 ⇒ (5) + 1 = 6

GM Burglar |

A2: (fighting off death)
Croc: fragile
halfling: Alive
S1 Dead
S2 fighting off death
S3 (Fighting off death)
S4 (Fighting off death)
---
---
Luisila, Asuna, Baz, Cleaver, Omrax, Desmond & Wolf are up!
A2: -10 fighting off death
Croc: -16 hp fragile Stabilize: 1d20 - 16 + 4 ⇒ (14) - 16 + 4 = 2
halfling: 3/3 blind | 8 + 10 = 18 damage |
S1 oh so dead
S2 oh so dead
S3 -4 hp (Fighting off death)
S4 -7 hp (Fight off Death)

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Round 4: Omrax Prot from Evil 4/7 ; ALL Prayer 4/6 ; Luisila Copycat 4/6 ; Silence 2/3.
Luisila will stand up and find her own crate to climb up onto beside Desmond.
Climb + Prayer: 1d20 + 1 ⇒ (16) + 1 = 17

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Desmond again orders Sahrek to attack, this time focusing his efforts on the Halfling. "Sahrek, Good boy! Now, attack that Halfling over there!" he shouts while pointing at the blinded Halfling.
Sahrek makes his way across the boat and snaps at the apparent leader.
Bite Attack + Prayer: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Damage + Prayer: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8
Trip?: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
-----------------------------
Meanwhile, Desmond sees Omrax and Sure working to pull the boats adjacent to each other. From his crate, he scrambles over the top of the wall and drops down to floor of the boat.
Climb: 1d20 + 8 ⇒ (10) + 8 = 18
Acrobatics (deliberate fall): 1d20 + 3 ⇒ (7) + 3 = 10
GM, what I'm trying to do is to basically go up and over the wall in one move. Looking at my Acro roll, I'm not so sure how successful I was. I feel silly for moving back behind the wall - I thought the crocogator would've taken a lot more to bring down.
If Desmond is able to land safely along the outer edge of the boat, he drops his bow, grabs the nearest rope and helps pull the boats closer together.
Strength Check: 1d20 + 4 ⇒ (8) + 4 = 12

GM Burglar |

Mininotes!
@Luisila: She did say Hansupur, but you're not quite sure who/what that is with an 11 (though Religion is the proper thing to roll.)
@Desmond: The climb was enough for accelerated, and Acrobatics is used for negating the first 10 ft of a fall. Since this is a 5 ft drop and Pathfinder rounds down, you're still good! Also hilariously enough, Sahrek can't hear you due to silence (but Handle Animal isn't verbal component-dependent as far as I know.)
Baz hits, wolf might miss... maybe depending on Varg... and flanks... Can a blind and deaf creature be flanked? Wolf hits and easily trips; I forgot the inherit -2 to AC from Blinded.

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Ha, forgot about the silence - but I'm not sure if Desmond would've realized it himself. And wow, I can't believe that bite hit.

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Acrobatics 1d20 + 10 ⇒ (19) + 10 = 29(Prayer)
The multiple Asunas jump across to the other ship and attempt to take a flanking position.
Attack 1d20 + 10 ⇒ (9) + 10 = 19 (Prayer, Flank/Invis to Blind)
Damage 2d4 + 9 + 1d6 ⇒ (2, 3) + 9 + (6) = 20 (Prayer, Flank/Invis to Blind)

GM Burglar |

A1: Dead
A2: (fighting off death)
Croc: fragile
halfling: Alive
S1 Dead
S2 fighting off death
S3 (Fighting off death)
S4 (Fighting off death)
---
---
---
---
A2: -10 fighting off death
Croc: -16 hp fragile Stabilize: 1d20 - 16 + 4 ⇒ (14) - 16 + 4 = 2
halfling: 3/3 blind |18 + 20 + 10 = 48 damage
S1 oh so dead
S2 oh so dead
S3 -4 hp (Fighting off death)
S4 -7 hp (Fight off Death)

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Round 3, Rage 3/13 Rounds, Prayer, Power Attack, Charge (AC: 16)
Cleaver will charge to Z-13 and attack the hearty halfling!
GA Att: 1d20 + 13 + 1 + 2 - 2 ⇒ (17) + 13 + 1 + 2 - 2 = 31
GA Dam: 1d12 + 7 + 5 + 6 + 1 ⇒ (7) + 7 + 5 + 6 + 1 = 26

GM Burglar |

Mathchk: 48 + 26 = 7456 - 74 = -18
---
COMBAT END!
Demliah, on the other side of the boat, calls after a few more seconds as the dead gator rolls off the boats. "Aye don't hear nothin'! We winnin'? Sumbody should get that gator back d'ere. Fine leather they make, eh? Plus the meat ain't awful."
Potions are auto ID'd by perception T10, but magic items, less so (but one does not need to ID a magic item to know it's magic if they have Detect Magic.
*:Really? Like, each one had one of those? How friggin' random.

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Spellcraft Armor: 1d20 + 5 ⇒ (17) + 5 = 22
Spellcraft Ring: 1d20 + 5 ⇒ (2) + 5 = 7
Spellcraft Amulet: 1d20 + 5 ⇒ (5) + 5 = 10
Baz examines the magical items. I don't think I understand the qualities of most of these magic items. Can anyone else examine them?
Baz then takes out his healing wand and proceeds to heal himself.
Heals!: 3d8 + 3 ⇒ (7, 1, 7) + 3 = 18
Does anyone else require healing?

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Súrë asks someone to identify the creature's amulet. If it is worth anything, he puts it around Ilivan's neck.

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Desmond gathers his bow and scratches Sahrek behind the ears. "Good boy - I wasn't sure you'd get that little lady."
He notes the amulet on the reptile.
Spellcraft: 1d20 + 5 ⇒ (5) + 5 = 10
But doesn't seem to make any heads or tails of it. Though, he takes a look at the halfling's ring that Baz is holding...
Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23
...and maybe recognizes its use.

GM Burglar |

Birdivan does not explode when the amulet is applied (though his feathers do harden a little. Just don't put him on any TV sets, which shouldn't be a problem in this universe.)
Desmond identifies the Ring as a Ring of Protection +1. The amulet, however, matched the gator and really just clashes with Ilivan the Birdly's colour scheme; Green is definitely not his colour.

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Omrax helps the others. He was not about to attack the blind Halfling, but is not sorry to see him defeated.
"Let us see if these bandits are the cause of the recent disappearances, or if this was just the run of the mill variety and we will still find our true foe further up the river."
Omrax will see if any notes or items shed light on the raider's motives.

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Luisila finishes tasting the three Cure Moderate Wounds potions.
Hmm … aniseed flavor!
“These taste like that liqueur from Iblydos. What’s it called? Oh yeah, ouzo! I’ve tried it before at Ezrek’s Frothing Alembic in Absalom.”
Next she *casts* Detect Magic and attempts to identify the amulet.
Spellcraft + Guidance: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
“I would love some crocodile hide for a pair of boots or a belt that I could get enchanted into a magic item later. I’ve tried croc meat – it’s quite good. Des, Cleaver is it worthwhile trying to dress the body?”
Aid Another Survival + Guidance: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
Have you guys tried croc? It is far from common to get here. But you can find it on the menu of some restaurants, particularly in the north.
Luisila takes at least one of the tanglefoot bags and puts a set of flint-and-steel in her backpack. I’ll have to adjust some weight to avoid encumbrance penalties do this, GM Burglar. I’ll sort it out.
*Innocently* “Ah, Cleaver? Do you want to let Demliah ... uh, Captain Sohrenson know that we’re OK? She’s probably been worried about yo… us. If we sort out the croc, she might like a souvenir from the battle as a pres … keepsake.”
“I’d suggest Omrax have the +1 Ring as he will undoubtedly be on the front line.”

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Desmond draws his dagger and makes his best attempt to dress the reptile's body. "Good idea, Lu."
Survival: 1d20 + 10 ⇒ (17) + 10 = 27
If he's able to get a good chunk of meat, he'll feed it to Sahrek.
"Sure, is Ilivan carnivorous?"
He also nods at the fate of the ring. "Yes Omrax. Please take this one ring to rule...oh wait - different ring. Well, it's a good ring to have anyway."

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Desmond will also help Omrax search the halfling for any correspondence that suggests any greater purpose to this raid.
Take 10 on Perception for 30.

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"He'll eat it," the sylph responds to Desmond, "But we try to remain vegetarian, as much as that's possible-not very, on these missions. I don't mind if he has a little, though-best not to let it go to waste."

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I've eaten alligator when I was in the south, but not many crocs in the States.
Baz makes a round, checking his companions. Does anyone require healing? Varg, it that our foe's blood or yours?

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"Captain, we are not positive these were the bandits we were after. We will search them, but if we turn up nothing connecting them to specific raids on the Society shipments, are you willing to sail onward? "