
Backalley Barkot |

Deric (8 NL)
Paeral -9
Squint (18 NL)
Ulyi -3 (18 NL)
Reillana
Barkot -1 (18 NL)
That’s a lot of damage, even if most of it is non-lethal. Barkot has 8 charges left on his CLW wand and 3 first level spells left for the day (out of second level spells). Starting with the worst lethal damage, Barkot
Paëral (from wand: 1d8 + 1 ⇒ (6) + 1 = 7
Not a bad start. Barkot will tackle some of the worst non-lethal damage next. Squint, can you handle Ulyi’s healing?
Squint (from wand): 1d8 + 1 ⇒ (3) + 1 = 4
Squint (from wand): 1d8 + 1 ⇒ (3) + 1 = 4
Deric (from wand): 1d8 + 1 ⇒ (5) + 1 = 6
Barkot (from spell slot, CL5*): 1d8 + 5 ⇒ (5) + 5 = 10
*Oracles with the Reclusive curse gain the following benefit: "Instantaneous spells you cast only on yourself affect you as though your caster level were 1 higher."
New status report:
Deric (2 NL)
Paeral -2
Squint (10 NL)
Ulyi -3 (18 NL) - pending Squint casting rejuvenate eidolon
Reillana
Barkot (8 NL)
Reillana, how many charges do you have left on your want? We’ll each heal 4 hp of NL damage per hour, so saving wand charges might be smart. I think Barkot ought to hold back a couple of spells just in case.

Backalley Barkot |

Ulyi has no NL damage
OK- just copied the last status block from the end of combat. Forgot about the discussion about cold resistance on the discussion thread.

GM Brunoreturns |

Status
BOLD may act
Squint: Heroism
Deric (2 NL)
Paeral -2
Squint (10 NL)
Ulyi -3
Reillana
Barkot (8 NL)
Deric (and any who choose to follow him) begin following Lockerbie. They begin catching up as Lockerbie enters the room with the "bad air" the ghouls warned the party against.
A splash follows and Lockerbie does not immediately emerge.
If Deric wants to follow further or confront the ghoul, we can walk back, but I am preparing a post for the next room

GM Brunoreturns |

Opening the third door reveals a short hallway that leads to a square room that is doubling as a bedroom and torture chamber.
Standing in the entrance of the bedroom, with weapons ready, are Celia and Fenster the Blight.
Celia speaks over her shoulder to the female derro further back in the room.
"It isn't invaders, Mistress. These are friends, though I don't recognize the warrior."
The derro responds, "Be careful, they may not be who they seem. I have seen those who take on the form of others before."

GM Brunoreturns |

Fenster responds. He hacks a few times before wiping bloody spittle from his greasy beard. "Yews shedden't be heres. Interuuptin' important work. Now, turn 'n' go, afore the Mistress get angry like."

Backalley Barkot |

Barkot shrugs and follows Deric, following Lockerbie, then continues on to the next room...
Barkot glares at Fenster, then turns to Paëral and Squint. "Hey, guys, looks like we got a chance ta get dose fancy rocks back from dat guy who lied ta us out who was doin' all da people snatchin' from da streets. Huh."
Only then does he recognize Celia."Cee? Zat you?"

GM Brunoreturns |

Fenster squints at the party, tapping his chin. "Ah! I remembers yews now. Ha! Fancy meeting yerselves here. Lies, now? What lies? I told yews bout them blue dwarfies 'n' here dey is. I also told yews ta get!"
Celia joins in, "You really shouldn't be here. It would be better if you leave. I'll join you once I am done here."

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Paëral silently looks over the room...upon hearing Celia’s words, he hides a frown. ”Once you are done? Done doing what? Perhaps we could help...”
Perception: 1d20 + 10 ⇒ (8) + 10 = 18
Sense Motive: 1d20 + 7 ⇒ (9) + 7 = 16

GM Brunoreturns |

Celia's brow furrows in confusion for a moment. "Why, helping the Mistress..."
The derro smiles, from behind the two humans and cuts Celia off. "Help? You would like to help?" It giggles. "By all means. Just take off your armor and weapons and lie down on the table there. I only have room for one new subject though. The rest of you will have to leave. You can come back in a few days, if you also want to help."
Paeral detects nothing unusual about Celia, other than her obvious fawning subservience to the derro. The derro has obvious malicious intent. Paeral also notices that the derro is gripping a wand in its hand.

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Paëral nods. "Of course, let me talk to my companions..."
He turns and whispers lightly to his friends, "The derro is up to no good and has a wand...I think she has Celia and Fenster enchanted somehow..."

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"Oh, I don't like this one bit..."
Squint fidgets on top of Ulyi, then suddenly (and without warning) casts a spell.
Casting glitterdust. 10ft radius spread. The centre of the spell will be such that it encompasses everyone in the distant room, including the derro. DC 15 Will save negates the blindness effect.
"I'm sorry, Celia!" Squint offers, readying his lance.

GM Brunoreturns |

Casting a spell will trigger initiative
Paëral: 1d20 + 7 ⇒ (18) + 7 = 25
Barkot: 1d20 + 2 ⇒ (19) + 2 = 21
Squint: 1d20 + 6 ⇒ (3) + 6 = 9
Deric: 1d20 + 7 ⇒ (7) + 7 = 14
Reillana: 1d20 + 5 ⇒ (12) + 5 = 17
Derro: 1d20 + 6 ⇒ (1) + 6 = 7
Celia: 1d20 + 3 ⇒ (15) + 3 = 18
Fenster: 1d20 + 2 ⇒ (15) + 2 = 17

GM Brunoreturns |

Squint has begun making preparations to cast a spell, but has not cast it yet.
Round 1
BOLD may act
Squint: Heroism
Paeral -2
Barkot (8 NL)
Celia
Reillana
Fenster
Deric (2 NL)
Squint (10 NL)
Ulyi -3
Derro

GM Brunoreturns |

@Squint If you have some ability to cast as a swift action or are using Sleight of Hand, let me know, it might be able to happen in a surprise round

Backalley Barkot |

Barkot nods at Paëral's insight. "Dat makes sense - at least fer Cee. I dunno 'bout dat Fenster guy - I didn't like 'im da first time we met 'im, an' I bet he's just workin' wit' dese derros." He notices Squint starting to cast, and adds, "Looks like Squint's got da same idea. Try not ta hurt Cee too bad if she gets in da fight!"
Barkot turns to face their opponents, pulls out a wand, and casts bless.
The wand is in a spring-loaded wrist sheath so drawing it is a swift action. I can't remember if Barkot still had his longsword out, but since he isn't using another move action he draws it after casting if he had sheathed it earlier.

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Paëral nods, "Perhaps you're right 'bout Fenster, Bark..."
He peels off a couple of cold iron arrows at the flat-footed Fenster...
Longbow vs FFAC: 1d20 + 8 + 1 + 1 + 1 - 2 ⇒ (4) + 8 + 1 + 1 + 1 - 2 = 13
Cold Iron Damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8
Longbow vs FFAC: 1d20 + 8 + 1 + 1 + 1 - 2 ⇒ (6) + 8 + 1 + 1 + 1 - 2 = 15
Cold Iron Damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
...and then moves 5' NE...

GM Brunoreturns |

The arrows strike Fenster, who grabs at the wounds in severe pain.
Celia calls out, "Treachery! Fall back and protect the Mistress." She holds her turn until Fenster is ready to pull back.
Round 1
BOLD may act
Squint: Heroism
Bless round 1/10
Paeral -2
Barkot (8 NL)
Reillana
Celia
Fenster -15
Deric (2 NL)
Squint (10 NL)
Ulyi -3
Derro

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Squint could use Sleight of Hand to try to cast in undetected fashion. Sorry for not suggesting that.
Sleight of Hand check: 1d20 + 4 ⇒ (10) + 4 = 14

Reillana Myerishil |

Reillana, who had been quietly listening and assessing, speaks up quietly. "I believe Cee and Fenster are both victims here--the derro have them charmed, I think, something similar to how Deric was tricked by that imp. Try not to kill either of them, if you can."
Then she starts up another battle-hymn. Inspire Courage

GM Brunoreturns |

Perception: 1d20 + 7 ⇒ (19) + 7 = 26 Perception: 1d20 + 3 ⇒ (20) + 3 = 23
Oh! Those wasted rolls :( No change needed.

GM Brunoreturns |

Fenster and Celia pull back around the corner, out of bowshot. As they do, Squint completes his spell and the party can hear Fenster and the Derro wail in confusion.
Will (Celia) DC 15: 1d20 + 2 ⇒ (18) + 2 = 20
Will (Fenster) DC 15: 1d20 - 3 ⇒ (5) - 3 = 2
Will (Derro) DC 15: 1d20 + 6 ⇒ (2) + 6 = 8
Round 1
BOLD may act
Squint: Heroism
Bless round 1/10
Inspire Courage
Glitterdust round 1/4
Paeral -2
Barkot (8 NL)
Reillana
Celia
Fenster -15 Blinded
Deric (2 NL)
Squint (10 NL)
Ulyi -3
Derro Blinded

Deric Vel |

Deric moves into the room directly away from Celia. "It is my preference to do you no harm lady. Being a warrior and this our dance floor, my next move may seem obvious. Or is it? Come to me with open arms."
Intimidate to demoralize: 1d20 + 5 ⇒ (13) + 5 = 18
No shield, AC is 20

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Ulyi races into the room, avoiding the burly-appearing former comrade-in-arms and her dance with Deric.
Double move.

GM Brunoreturns |

Trying to blink the dust out of its eyes, the Derro retreats.
Will (Derro) DC 15: 1d20 + 6 ⇒ (8) + 6 = 14
Round 2
BOLD may act
Squint: Heroism
Bless round 1/10
Inspire Courage
Glitterdust round 1/4
Paeral -2
Barkot (8 NL)
Reillana
Celia
Fenster -15 Blinded
Deric (2 NL)
Squint (10 NL)
Ulyi -3
Derro Blinded

Backalley Barkot |

“Nice goin’, Squint!” Barkot jogs up the hall into the room, trying to avoid getting between Celia and Deric. “Cee! Didja find yer sister? Ain’t dat whatcha came down here fer ta begin wit’?”
Double move. Hoping to get to one of our blinded opponents before the spell wears off.

Reillana Myerishil |
3 people marked this as a favorite. |

I would have sworn I got a post in yesterday...
Reillana advances up the hallway, stopping right behind Deric and changing songs.
"So now I come, to you, with open arms // Nothing to hide, believe what I say // So here I am, with open arms // Hoping you'll see, what you're love means to me...open arms..." the masked bard croons.
Move, maintain Inspire Courage, Ready a trip attempt with the whip if an enemy comes within range
Readied CMB: 1d20 + 3 ⇒ (20) + 3 = 23 Yay!

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Reillana doing her best Steve Perry imitation...I like it!
Paëral moves behind Barkot and fires again at Fenster...
Longbow: 1d20 + 8 + 1 + 1 + 1 ⇒ (13) + 8 + 1 + 1 + 1 = 24
Cold Iron Damage: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5

GM Brunoreturns |

Celia smiles at Barkot. "Yes, she is here. The Mistress is keeping her safe from invaders." Her face scrunches up in confusion again, then her eyes narrow in suspicion. "Why are you here? Invading the Mistress' rooms? I warn you for the last time! Leave. I'll not let you harm my family!"
She draws back again, holding her longsword in an agressive pose.
As Paeral's arrow hits Fenster's arm, he cries out. Blinded and bleeding profusely, Fenster drops to his knees. "Stop! Surrenders, I does. Why yews want ta hurt ol' Fenster?"
Fenster Will: 1d20 - 3 ⇒ (9) - 3 = 6
Round 2
BOLD may act
Squint: Heroism
Bless round 1/10
Inspire Courage
Glitterdust round 1/4
Paeral -2
Barkot (8 NL)
Reillana
Celia
Fenster -20 Blinded
Deric (2 NL)
Squint (10 NL)
Ulyi -3
Derro Blinded

Deric Vel |

Deric charges the female warrior. Just before he reaches her his arms open wide and wrap around her.
grapple: 1d20 + 9 + 2 + 1 + 1 ⇒ (19) + 9 + 2 + 1 + 1 = 32
charge, bless, IC
"Quick! Get the derro! I got this one!"

GM Brunoreturns |

As Deric draws close, Celia swings her longsword.
Longsword: 1d20 + 6 ⇒ (8) + 6 = 14
Then, the grapple provokes.
Longsword: 1d20 + 6 ⇒ (4) + 6 = 10
Batting the sword strokes away, Deric pins the warrior's arms to her sides.

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Ulyi wordlessly moves the halfling into position around the impaired human Fenster as Squint positions the lance.
Double move.

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Melee Attack, Silver Weapon, Reach, Bless, Heroism, Inspire Courage: 1d20 + 9 ⇒ (5) + 9 = 141d6 + 2 ⇒ (5) + 2 = 7
Squint thrusts at the blinded derro with the Refrain of Silver.

GM Brunoreturns |

Unsure what is going on, but hearing the shouting around it, the derro casts defensively, gesturing past where it knows Celia's voice to be.
Concentration: 1d20 + 6 ⇒ (13) + 6 = 19
Deric, Squint, and Celia take Sonic: 1d8 ⇒ 8 (Ulyi Resists)
They also must make a DC 15 Fortitude save or be stunned for 1 round.
Fortitude (Celia): 1d20 + 5 ⇒ (13) + 5 = 18
Will (Derro): 1d20 + 6 ⇒ (17) + 6 = 23
The derro appears to recover from the Blindness effect.
Round 3
BOLD may act
Squint: Heroism
Bless round 2/10
Inspire Courage
Glitterdust round 2/4
Paeral -2
Barkot (8 NL)
Reillana
Celia -8
Fenster -20 Blinded
Deric -8 (2 NL)
Squint -8 (10 NL)
Ulyi -3
Derro Blinded
@NOTE If Deric fails his Fortitude save, the grapple will be dropped.

GM Brunoreturns |

Squint's attack misses the mark.
As he rides into the further room, he notices a semicircle containing small cells that appear to be filled with humans.

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Paëral moves 30' west and tries to get off a shot at the derro...
Longbow: 1d20 + 8 + 1 + 1 + 1 ⇒ (10) + 8 + 1 + 1 + 1 = 21
Cold Iron Damage: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Reillana Myerishil |

Feeling pretty sure that she'd have easily tripped someone if only she'd gotten the chance, Reillana hustles down the tunnel to keep up with her companions.
Bummer to waste a Nat 20, should have just moved up closer and attacked

Backalley Barkot |

Sorry - not sure how I missed that I was up!
Barkot steps past the grappled Celia and out of Ulyi’s and Squint’s way to get to the blinded derro. As he readies his attack, he sees the prisoners and lets out an involuntary growl.
“Hang on, youse guys! Help is on da way!”
The oracle turns back to the derro and lunges forward with his sword.
Longsword, mwk, bless, inspire courage: 1d20 + 6 + 1 + 1 ⇒ (19) + 6 + 1 + 1 = 271d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Crit confirm?: 1d20 + 6 + 1 + 1 ⇒ (1) + 6 + 1 + 1 = 91d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11

GM Brunoreturns |

Managing to weave his arrow through the combat like some kind of magic bullet, Paeral is able to draw first blood on the derro. Barkot follows up with a melee attack.
Celia tries to push away from Deric, but is unable to break his grasp.
CMB: 1d20 + 5 ⇒ (5) + 5 = 10
Fenster, hearing everyone move past him, stands, and starts moving in the other direction, with one hand against the wall to guide him.
Will: 1d20 - 3 ⇒ (9) - 3 = 6
Round 3
BOLD may act
Squint: Heroism
Bless round 3/10
Glitterdust round 2/4
Paeral -2
Barkot (8 NL)
Reillana
Celia -8
Fenster -20 Blinded
Deric -8 (2 NL)
Squint -8 (10 NL)
Ulyi -3
Derro -10

Backalley Barkot |

“Hey, Fenster! Ya might wanna stick around! Our buddy Lockerbie out dere, he’s got one bad habit ya should know about - he eats people, an’ da last time we saw him, he seemed awfully hungry!”