Forsaken Bounty (Inactive)

Game Master Nevynxxx


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"Aye, explosives seem to be in order..."

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Ok, going back for explosives and then attempt to detonate a way in.....Everyone ready? No disagreements? Any precautions?


Brother Malakai will be behind cover...around a corner, etc.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Nathan keeps working at the terminal while Dominik runs back to the ship for some high explosive. A few moments of working, and the charge is rigged, enough to blow a hole in the side of the vessel. From a distant corner, the button is pressed, and a muffled uummph is heard.

As you make your way back to the bridge, a cloud of smoke a debris is there to meet you. As the cogitator mutters a monotonic stream of damage report to vital ships functions, and bridge controls, the corridor suddenly seems eerily quiet. All outside sound drops to an incoherent mumble. The lights dim, and from from the darkness emerges a shambling figure, chain sword in hand, moving silently.

Suddenly a scream pierces the silence; deafeningly laud, the noise is pure hatred, and rage. With that, all sound and normality return.

Yet still you are faced with death appearing from gloom, and a psykers rage released from it's momentary prison.

Init please people. One last push and we may be there...


Seneschal 1

Initiative: 1d10 + 3 ⇒ (9) + 3 = 12

Nathan draws his hellpistol and levels it at the Navigator's head in one smooth motion.

Spending this round aiming.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Nathan Tsanthos wrote:

Initiative: 1d10+3

Nathan draws his hellpistol and levels it at the Navigator's head in one smooth motion.

Spending this round aiming.

Sorry, should have been a bit more specific with that description. You can't actually see into the bridge yet, it will take a round or three for the smoke to clear properly. You are still a good 75ft away from the bridge too...


I will launch a blast of flame into the bridge with my boarding flamer

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