For the Glory of Icathia: Escape From Skorzeny Manor [Completed] (Inactive)

Game Master Signore di Fortuna

A cursed keep and a foe from Zahvroma, what will Drago find?
Undercrypt map


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Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

"Great...dead rats and some stuff. This place is the best!" she exclaims sarcastically. "Well, something is better than nothing."

The gnome moves into the room to retrieve the objects.


As the gnome reaches her hand out, three dire rats, still very much alive, scurry out from under the beds.

Initiative:

Ylrhea: 1d20 + 3 ⇒ (18) + 3 = 21
Mortimus: 1d20 ⇒ 17
Nicatha: 1d20 + 6 ⇒ (19) + 6 = 25
Drago: 1d20 + 2 ⇒ (17) + 2 = 19
Dire Rats: 1d20 + 3 ⇒ (5) + 3 = 8

Round 1: Nicatha, Ylrhea, Drago, Mortimus, Dire Rats


Mortimus gestures for his ghoul to engage the rats and touches Drago with a minor blessing.

Guidance.

Ghoul: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

"Stay calm. It's just more vermin."


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

"Roho za usiku, kuongoza wajinga hawa na wabaya."

Lakkaran:
Spirits of night, guide these fools and villains.

Casting Bless and moving back from the door.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

With the Oracle's blessing, Ylrhea swipes quickly in front of her with her dagger.

Attack: 1d20 + 9 ⇒ (13) + 9 = 22; Damage: 1d3 + 1 ⇒ (2) + 1 = 3


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

Would she deal sneak attack damage because the dire rats are flat footed due to not acting yet?


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

Sneak Attack: 2d6 ⇒ (6, 4) = 10

I kept trying to remind myself, then forgot. I hate it when that happens.


Ylrhea cleanly cuts the rat's head off, while Mortimus' ghoul remains ineffective.

Round 1: Nicatha, Ylrhea, Drago, Mortimus, Dire Rats


Male Dhampir Stormborn Sorcerer 5/Summoner 1/Archmage 1
Status:
Init: +2 | HP: 35/35 | AC: 17 | FF: 15 | Tch: 13 | Fort: +2 | Ref: +4 | Will: +7 | Percep: +8

Drago reached forth with his hand and spoke, "Arcaniss Nil'gnos." Two bright bolts of energy flew at each dire rat.

Magic Missile vs R1: 1d4 + 1 ⇒ (4) + 1 = 5

Magic Missile vs R3: 1d4 + 1 ⇒ (1) + 1 = 2


Drago slays another rat with the first magic missile, while the other looks close to death.

GM Notes:
R3 hp: 3

Round 2: Nicatha, Ylrhea, Drago, Mortimus, Dire Rats


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

Nicatha delays. She isn't going to expend her energies now that everything seems well in hand.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

Ylrhea attacks again.

Attack: 1d20 + 9 ⇒ (19) + 9 = 28; Confirm: 1d20 + 9 ⇒ (7) + 9 = 16; Critical Damage: 2d3 + 2 ⇒ (1, 3) + 2 = 6


The last rat falls dead. The gnome finds in their nest 15 copper pieces, 12 silver pieces and a soft, black velvet pouch in need of a good wash. The pouch looks to be worth something.

Combat Over


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

Detect Magic


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

"The paucity of our foes does not diminish your skill at arms, Ylrhea," Nicatha says offering her admiration to the gnome.


Nothing :(

Returning to your routine of opening doors, you move to the next one. This area was obviously once a kitchen. A large soot‐stained fireplace dominates one wall. Toppled tables surrounded by shattered crockery and rusting utensils lie about the room. Two other doors are in this room.


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

Perception: 1d20 + 10 ⇒ (7) + 10 = 17


There is nothing of interest/worth in the kitchen though you do realize that you could use the chimney to access the roof.


Was there no other way up to the roof?


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

interesante

Nicatha waits cautiously for the gnome to open the back doors. [


Not that you are aware of at the moment (which means, there probably is).


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

Ylrhea starts with the lower door.


Smashed and broken barrels lie about the floor. Amid the shattered wood lie the skeletal remains of at least one humanoid.


Mortimus gestures for his ghoul to follow the gnome in and does so himself afterward.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

Perception: 1d20 + 10 ⇒ (13) + 10 = 23

The gnome scans the room and the skeleton.


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

Nicatha will scan the newly open room for magic.

Perception: 1d20 + 10 ⇒ (11) + 10 = 21


Male Dhampir Stormborn Sorcerer 5/Summoner 1/Archmage 1
Status:
Init: +2 | HP: 35/35 | AC: 17 | FF: 15 | Tch: 13 | Fort: +2 | Ref: +4 | Will: +7 | Percep: +8

"Do keep in mind, we're looking for a map. It's worth a fair bit of gold."


Ylrhea finds a hidden pocket sewn on the skeleton's rotting leather armor, within is 5 silver pieces and 18 copper pieces. She also spies a loose stone which hides a small cache of three dusty brandy bottles.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

"I'm guessing this Ironwolf fellow didn't pay his men much," Ylrhea remarks before taking the bottles and coin. She goes to the next door.


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

"na hatima"

Lakkaran:
And destiny


"Good help is hard to come by", Mortimus comments as he considers the skeleton's soundness.


Sagging shelves starting at waist height and reaching almost to the ceiling line this chamber’s walls. Dust, cobwebs and rotting food cover the shelves. Patches of green and brown mold as well as small clusters of mushrooms cover the floor.


"This doesn't look like a place one would store a map", Mortimus says grimly.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

"Sure, but do you know where to start looking? No, I don't think you do, so we'll just keep going around opening random doors and picking up whatever the looters left behind," Ylrhea snaps as she looks in the pantry.

Perception: 1d20 + 10 ⇒ (18) + 10 = 28
Knowledge(Nature): 1d20 + 6 ⇒ (11) + 6 = 17


The gnome finds nothing, but determines the mold is harmless. Nicatha finds nothing magical in this area.


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

Keeping her own council, Nicatha watches the gnome lead the tense band onwards to a new room.


Mortimus scoffs and resumes following the overly-spirited gnome.


The iron-banded double doors are chained shut, but the chain is easily removed.

GM Rolls:
Stealth: 1d20 + 11 ⇒ (2) + 11 = 13

Dust and cobwebs fill this large chamber. Long feasting tables fill the main part of the chamber and at the far end stands a dais with another table atop. Shadows wreath the high, web-shrouded ceiling. Bones and rusting equipment cover the floor.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

Ylrhea scans the ceilings first, unsettled by the webs.

Perception: 1d20 + 10 ⇒ (1) + 10 = 11


Appreciating the decor, Mortimus studies it as he gestures for his ghoul to follow the gnome as usual.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

"I don't see anything...But that doesn't mean there isn't something lurking in here..." the gnome whispers.


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

More detecting!

Perception: 1d20 + 10 ⇒ (11) + 10 = 21


Nicatha sees the spiders lurking in the ceiling above, along with some vague humanoid shapes trapped within the webs.


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

"Those tricksome spiders have entangled many prey."

Nicatha points to the danger.

Any magic auras?


Among the humanoid shapes trapped above, Nicatha sees a faint aura. Among the bones that litter the floor below, there is also another aura.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

Ylrhea pulls and loads her crossbow. "Alrighty then. Let's play."


Initiative:

Nicatha: 1d20 + 6 ⇒ (13) + 6 = 19
Ylrhea: 1d20 + 3 ⇒ (16) + 3 = 19
Drago: 1d20 + 2 ⇒ (20) + 2 = 22
Mortimus: 1d20 ⇒ 6
Spiders: 1d20 + 3 ⇒ (16) + 3 = 19

Roll-off:

Ylrhea: 1d20 + 3 ⇒ (11) + 3 = 14
Spiders: 1d20 + 3 ⇒ (13) + 3 = 16

Round 1: Drago, Nicatha, Spiders, Ylrhea, Mortimus


Female Half-Elf Oracle (Ancient Lorekeeper) 5 l HP: 38/38 l AC: 20 [T:15, FF: 16] l Fort: +4, Ref: +6, Will: +5 l Init: +6 l Per: +11
Resources:
2nd: 2/5; 1st: 2/8

How many rounds of bless remain, if any?


I'd say about 25 since the first fight was only two rounds and the exploration of the kitchen, buttery and pantry were fairly short.


Male Dhampir Stormborn Sorcerer 5/Summoner 1/Archmage 1
Status:
Init: +2 | HP: 35/35 | AC: 17 | FF: 15 | Tch: 13 | Fort: +2 | Ref: +4 | Will: +7 | Percep: +8

With the spiders pointed out, Drago once again launches two bolts of energy that sail unerringly towards their targets.

Magic Missile to S1: 1d4 + 1 ⇒ (3) + 1 = 4

Magic Missile to S2: 1d4 + 1 ⇒ (1) + 1 = 2

Seriously? How do I keep rolling 1's on the second bolt?

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