A question about barbarian rage temp HP gain.


Rules Questions


This is probably so simple i'll feel like a moron for asking however to me its just not worded clear.

The rules state...

....to her Strength and Constitution, as well as a +2 morale
bonus on Will saves. In addition, she takes a –2 penalty
to Armor Class. The increase to Constitution grants the
barbarian 2 hit points per Hit Dice, but these disappear
when the rage ends and are not lost first like temporary
hit points.

Rather than state how i'm reading it which i know is totally wrong, i'll simply ask for someone to explain it to me. And I have already gotten mixed answers via google which is rather annoying, for the curious the numbers i've seen are 40 80 and 480 max hp bonus at lvl 20. Please and thank you in advance.

Paizo Employee Director of Brand Strategy

Just as if the Barbarian had gained a higher Con score through other means (such as a magic item or a bonus every 4 levels), his total Con bonus to HP is equal to his HD x Con modifier. Since a +4 bonus to Constitution will increase the barbarian's modifier by +2, he gains an additional two hit points per Hit Dice. So a 20th level barbarian, when raging gains an effective +40 to his hp total.


yoda8myhead wrote:
Just as if the Barbarian had gained a higher Con score through other means (such as a magic item or a bonus every 4 levels), his total Con bonus to HP is equal to his HD x Con modifier. Since a +4 bonus to Constitution will increase the barbarian's modifier by +2, he gains an additional two hit points per Hit Dice. So a 20th level barbarian, when raging gains an effective +40 to his hp total.

Thank you very much m8


Om3gA wrote:

This is probably so simple i'll feel like a moron for asking however to me its just not worded clear.

The rules state...

....to her Strength and Constitution, as well as a +2 morale
bonus on Will saves. In addition, she takes a –2 penalty
to Armor Class. The increase to Constitution grants the
barbarian 2 hit points per Hit Dice, but these disappear
when the rage ends and are not lost first like temporary
hit points.

Rather than state how i'm reading it which i know is totally wrong, i'll simply ask for someone to explain it to me. And I have already gotten mixed answers via google which is rather annoying, for the curious the numbers i've seen are 40 80 and 480 max hp bonus at lvl 20. Please and thank you in advance.

I'm not sure what you need so I'll state it as plainly as I can and hope it's what you are after.

Bob the barbarian is third level with 28HP and an AC of 18. after six rounds of fighting goblins, he's down to 20HP when the hobgoblin ranger shows up.
Bob enters rage, and gains the requisite +4 to Str and +4 to con. By gaining the +4 to con, he's gained an extra 6 HP (+2 bonus to his con score, multiplied by his level) His AC drops to 16 though.
The battle is brutal, but the the raging bob cares not, and 2 more round slater he's down to 5 HP and the goblins are vanquished and the hobgoblin lies dead.
Bob ends the rage. His con (and str) drop by 4, and as a result, those bonus HP he had drop away, leaving him at -1.

The +2 HP/level come directly from the enhanced con score, and goes away whn the rage ends. at 20th level the rage by itself provides 40 extra HP

Temporary HP are a different matter altogether. If I gain 10 temporary HP from a spell, then the next 10 damage i take can come from that 10 point buffer. when the spell ends, if I have any temporary HP left, they vanish. otherwise I'm golden.

Batts

Sovereign Court

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Om3gA wrote:

This is probably so simple i'll feel like a moron for asking however to me its just not worded clear.

The rules state...

....to her Strength and Constitution, as well as a +2 morale
bonus on Will saves. In addition, she takes a –2 penalty
to Armor Class. The increase to Constitution grants the
barbarian 2 hit points per Hit Dice, but these disappear
when the rage ends and are not lost first like temporary
hit points.

Rather than state how i'm reading it which i know is totally wrong, i'll simply ask for someone to explain it to me. And I have already gotten mixed answers via google which is rather annoying, for the curious the numbers i've seen are 40 80 and 480 max hp bonus at lvl 20. Please and thank you in advance.

A 4 point increase in CON equals a 2 point increase to HP per level (or Hit Die, as it is written). So a 10th level barbarian would gain 20 Hit Points when going into a Rage.

At 11th level, the barbarian gains Greater Rage, which boosts the CON bonus to +6, which would mean an 11th level barbarian would gain 33 Hit Points instead of 22 Hit Points as they would have with the standard Rage ability.

Finally, at 20th level, the barbarian gains Mighty Rage which bumps the CON bonus to +8, or 4 Hit Points per level, so a 20th level barbarian who rages gains 80 Hit Points.

Of course, once the Rage ends, those Hit Points go away, and that can be mighty painful for a barbarian ... even potentially deadly.

Not sure where someone came up with 480 hit points ... must be a Munchkin Rage or some such. ;)

Paizo Employee Director of Brand Strategy

Er, yeah. I wasn't thinking about the bumps to rage as a barbarian levels up. So go with what Zylphryx said.

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