| Mordesel |
Just whipped up a quick list of what resources we have/what we know to aid us in our escape plans. All of this information has either been revealed during gameplay or by the GM in the discussion thread, so it shouldn't contain any meta-knowledge that not all of us already know (for instance, the individual abilities of each character that have not yet been revealed). Hopefully whatever new information Anton comes back with will allow us to begin the escape in full. Also, as a final note, before we set our plans in motion I think we should take some time to see if we can learn the rotation of the guard at the door.
Escaping the Shackles:
- Through Force: possible but difficult, will create noise
- Through Escape Artistry: very difficult, may not be possible
- Through Lockpicking: no disable devicers, no tools, likely impossible
- Through Key: possibly our best(or worst) bet, the guard who watches us does not carry the key however (probably in guardroom)
Weapons:
- Chains, if we end up breaking them
- Mordesel
- Ogre tusks? or hands?
Other Possible Resources:
- Longsword (on guard)
- Club (on guard)
- Chain shirt (on guard)
- Shields (last seen in guardroom)
- Longbows (last seen in guardroom)
Things We Know from Grumblejack:
- The new warden isn't around much (not even at Branderscar?)
- Blackerly is in charge and not entirely competent
- Guards gamble and drink
Other Things We Know/Assume from the GM:
- Spellcasting is possible while shackled but no components are available
- Despite the drinking and gambling, the guards are all well-trained and professional (not likely to chat)
- The guardroom is nextdoor and a handful of guards can be summoned quickly
Add
| Dane Grahn |
When somebody with the magicks gets back on this, we may want to see if we can't stick things back into the veil, otherwise I think our time table for escaping just moved up!
| Anton Vitruvian |
Could Anton use Prestidigitation to have the oil coating him flow to his ankles, into the lamp, or on to other folks?
| GM of Blinding Light |
Hmm... I'd have to say that transporting liquid from one person to the next or back into the lamp would be unfeasible for the spell.
Fortunately, your hands and arms are soaked in oil. I think it's fair to use the excess on you ankle shackles.
Still, that would be the last time you could reasonably use it.
Wade Willhelm
|
can you wait retroactively?
in any case, I want to wish you all good luck with game
I'm up for selection of a slot in a way of the wicked run by The Silver Prince, it's basically a gestalt version of this one, except you don't have to take feats for your abilities
wish me luck :D
| GM of Blinding Light |
I'm happy for Anton to be able to collect enough oil on his hands/wrists/arms to get an extra use on his feet/ankles.
After that though, there isn't enough to share around to others. (I'm assuming some is lost through skin absorption, drips to the floor and lost, etc). Prestidigitation is a useful spell, but is still limited.
Of course, there's still more in the lantern itself, don't forget.
@Wade: Good luck to you then.
| Dane Grahn |
If we can break the manacles through sheer force, I'm pretty sure we can break down the door. Or when the guards attempt to stop us, we'll just fight our way out... or etc, something.
| Donovan Gance |
Yikes! I'm gone a day and the escape is in full swing!
Wait for me my villainous brethren!
| GM of Blinding Light |
Okay. I was hoping to stay with Rolld20, but combat is (probably) going to occur before Friday.
I've been studying Rolld20 for a few weeks but am still unfamiliar with google docs. Still, it might still work:
Google Map
| Nikita Vicci |
Nikita's Memorized Spells
Cantrips
Daze
Message
Stabilize
1st Level
Charm Person
Mount
Hex
Slumber
I chose spells she would have been likely to memorize on a normal day outside rather than "get out of jail free" spells.
| Mordesel |
I can't move my piece on the google map. That might be how you've intended it, and that's fine, just thought I should let you know.
| Dane Grahn |
Just sticking my head in to say that I am indeed here, just holding further action to allow Mordesel and Anton to get their groove on.
| Mordesel |
And I'm just waiting for Anton to join me.
| GM of Blinding Light |
No, I was hoping that you could edit your own icon on Google map. Damn.
Okay, I've changed the Share settings.
Let's try again.
Guess we're just waiting for Anton then. I'll have to ghost him if he's too much longer though.
| Mordesel |
That one worked.
| Mordesel |
Woohoo! Let's get this party started.
| Mordesel |
Thanks, I had some great rolls there. Though I will admit, I was scared to think what would happen if he had gotten some great rolls. Luckily he didn't.
| Mordesel |
So everyone is ready in the main room except for Anton, correct.
| Mordesel |
I circled a portion on the map of the cells, is that a wall between the stairs and the room? or is it open to the bottom of the stairs?
| Donovan Gance |
A happy Thanksgiving to those who are celebrating!
(I know that you're in Australia GM, but I still hope you and anyone else had a fine non-thanksgiving!)
| Nikita Vicci |
I live in the Caribbean and we don't have Thanksgiving here. My Thanksgiving comes in 21 days when I board a plane at 8:00 in the morning and thank God I never have to come back. Woohoo!
Yes, I really do live in the Caribbean.
No, I really don't like it here.
Yes, I really won't ever have to come back after Saturday as I'll be starting my third year of medical school.
| Nikita Vicci |
Perhaps this doesn't need to be said, but Nikita and I are not very alike, so please don't read her posts and think, "Man, this guy has some serious issues...." She has serious issues.
Well, I probably do too, but I don't type those out on gaming forums. I save those for just my wife and I.
I do try to write her posts somewhat realistically based on what I have determined her pathology to be, but that's about it. It probably helps that I have to read a lot of case studies, but it's really all just fiction.
If my posts make you uncomfortable, please know that I only claim credit for the writing. The actual displacement and subversion issues are hers.
| GM of Blinding Light |
That's something I should have mentioned a while back.
If people are feeling uncomfortable (either with the plot or with other characters) for any reason, let me know. There are a few darker moments in the storyline, but I generally aim at a PG-13 rating.
Every gaming group has norms of acceptable behavior whether they realize it or not. For example, graphic descriptions of torture are rarely welcome. Still, there may be a compelling reason why villains need to torture someone. And why shouldn’t they? They’re villains after all. But if this is allowed unchecked, it is very likely that lines will be crossed and that the campaign may degenerate into out-of-character arguments about what is acceptable. The solution is to allow the action but to keep the descriptions and details in the realm of a PG-13 movie.
A great example of PG-13 villainy comes from the most famous space opera of all time. The black clad villain about to interrogate the princess strides into her cell. “And now, your highness,” he announces, “we will discuss the location of your hidden rebel base…” The movie then cuts away with a close up of a fearsome floating torture implement sporting a cruel hypodermic needle.
The cut is the important lesson. Who knows what the villain did to the princess? Was she threatened, beaten, drugged or worse? Doubtless. But the movie doesn’t dwell on the specifics and neither should your game. Instead, roll an intimidation skill check and perhaps a will save. Then cut back to the villain emerging from the cell.
| Donovan Gance |
Blast! I completely forgot about the signal horns, but at least the heading into our clutches now. And if I have doomed us all, feel free to feed Donovan to Grumblejack!
| Anton Vitruvian |
Hmm. It seems that I can't join the game in Roll20 while on IE at work. Guess I'll try to deal with things while at home on Chrome.