Elven team in Campaign Elves vs Dwarves -- Dwarves and Gnomes Keep Out (Inactive)

Game Master Chainmail

An old school homebrew campaign for a party of Elves. They will interact with a party of dwarves on an increasing basis.
Current map


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Male Wood Elf Rogue 2

actually chainmail just has to change the permission settings from view only :P it tells you your permissions on the top and at least for me it says view only


Male Elf Ranger 4

Yeah I have view only.

Chainmail, add me onto U11


my google docs struggles continue. I am opening my favorite program again. Now anyone can edit, just a tab unchecked, I guess it was me and not googledocs.


Male Elf Ranger 4

Yeah, problem solved now, just put myself on the map


Male Elf Ranger 4

Not sure if you are using my old perception rolls and the like, so will reroll them now cause I don't remember the values now.

Per 1
1d20 + 9 ⇒ (14) + 9 = 23

Per 2
1d20 + 9 ⇒ (5) + 9 = 14

Survival
1d20 + 9 ⇒ (7) + 9 = 16


f Elf bard/4. Init +2/Low-Light Vision/Perception +11/ AC16, T12: FF14/

Elorin's perception rolls;

PER1
1d20 + 8 ⇒ (6) + 8 = 14

PER2
1d20 + 8 ⇒ (1) + 8 = 9

ouch i've done better rolls before but hey, she is distracted by worrying about her friends.


Male Wood Elf Rogue 2

so did i fall on my face out of that tree? :P When I dm just to make things more fun, because there's no critical success/failure on skill checks, i make a natural 1 equivalent to -10 and a natural 20 equivalent to a 30. TOTALLY not saying you should do that though =P


Male Elf Ranger 4

It's an interesting one though cause you passed the DC, but passed it with a natural one. I am not sure how I would adjudicate it if I were GMing


Kalthos hangs and drops, but slips. REF save with bonuses 1d20 ⇒ 6 and takes some 1d3 ⇒ 3 nonlethal (subdual damage) which heals during the chase.


To speed things along--Talon easily detects the frogs went straight at the game path intersection, not to the right. It has taken exceptional tracking skill with the help of Kalthos shouted instructions to get you this close to the racing frogs. Be sure to read the spoiler when you get to the clearing. You all hear primal screaming and hooting clearly ahead.

You have been running the last 8 rounds at run speed, you need to start making endurance checks when you run a number of rounds equal to your CON, but I think everyone has at least a 10 CON. If Telethal doesn't move at 4x my math had him 8x(120-90')=240' behind--so he gets to make a CON check to go faster. Telethal has managed to run at four times his run speed to almost keep up because he is determined not to miss this fight. He needs to make a DC 10 CON check (1d20 plus CON bonus) to avoid arriving fatigued. If Telethal fails his CON check he arrives on turn 2 fatigued with Kalthos. If he passes he arrives on Turn 1 with Seltyn, Elorin and Talon.

To speed things along, you can plot your movement again. Just put four turns of movement down on the map. We might not get all the way to the fourth turn, but I want things to move along. Note Kalthos can move on the map round 2; it is possible to delay and wait for Kalthos (and possibly Telethal--see above) to show up. Just put a 2 by everyone and skip (wait) the first round. Yellow squares and the game trail are not difficult terrain, the green and white is. Remember you can run on ALL yellow and green squares at 4x movement if lightly armored and 3x if heavily armored but there are defensive penalties (Core 188-run). Put an R by your name if you are doing this.

To make this encounter much clearer for the players--I will immediately stop the movement the moment action occurs and summarize who goes when. All future planned movement ends the moment you contact hostiles.


Init rolls unadjusted (I'll adjust them later)
Elorin 1d20 ⇒ 20
Talon 1d20 ⇒ 19
Kalthos 1d20 ⇒ 15
Telethal 1d20 ⇒ 2
Seltyn 1d20 ⇒ 9
Frogs 1d20 ⇒ 19
Noisy creatures 1d20 ⇒ 8


Upon entering clearing-any yellow square:
You see two apes 80' high in a stand of massive trees. They have their feet wrapped around a set of vines that go to the ground. It is an easy (DC5) climb up or down the vines. The two apes are beating on their chests and hooting and hollering. They are avoiding cover or concealment to make this obvious demonstration. The apes are in the rightmost two dark-green squares, but 80' high in a canopy of massive branches and leaves.


Male Elf Ranger 4

Knowledge Nature roll to remember everything I know about the apes 1d20 + 7 ⇒ (6) + 7 = 13

Adopting the pose that the apes are using, Talon begins attempting to hoot and holler in a similar method to them, using everything he remembers about these kinds of apes from the lessons that his father used to give him.

Wild empathy roll to try and increase their relationship with at least me.
1d20 + 3 ⇒ (13) + 3 = 16


Okay, I'm a bit confused on Telethals requested extra rolls. You're indicating he needs to work harder to keep up, but a barbarian in medium armor is identical (for the purposes of speed and running) to a regular speed character in medium armor). His speed is 30 and his run speed is x4.


My bad--no roll required - do not know why I thought Telethal had heavy armor. It is all the rage in the dwarf party.

That makes it much easier--Kalthos will we one round behind. Talon now leads everyone to the clearing and you can read the spoiler. Survival Talon 1d20 + 8 ⇒ (17) + 8 = 25

I will place Talon on the first clearing space. Everyone else can be right behind in any order. Except Kalthos, who is exactly one run action to the edge on the clearing.

Per 24 for Perception Roll 2:
A young, frightened ape is hiding behind one of the trees and some vines.

Talon:
You notice the frogs did not cross the clearing but quickly ducked into the denser jungle at the edge -- entry point is marked with an X on the map.

Lady Ciedrel for Marlamin if his life is or becomes endangered
1d20 ⇒ 14


M Elf Wiz 9 Init +4/ HP 65/65// AC: 22 18/T:17/FF:14 - Percep: +11/ F 8/R 9/W 8 /CMB 4 - CMD 17

Talon tracking and dealing with the apes, Telethal, Seltyn, Elorin, and Kalthos, moving as quick as we can. If Talon can distract the apes, we'll try to move past them and keep looking.

perception: 1d20 + 1 ⇒ (17) + 1 = 18


Perception 1 1d20 + 7 ⇒ (10) + 7 = 17.
Perception 2 1d20 + 7 ⇒ (4) + 7 = 11.

"Seltyn," whispers the half-blood, "you want me with Talon or to stay with the rest of you?"


M Elf Wiz 9 Init +4/ HP 65/65// AC: 22 18/T:17/FF:14 - Percep: +11/ F 8/R 9/W 8 /CMB 4 - CMD 17

Let's find the frogs and kill them.


Male Wood Elf Rogue 2

Kal follows the group at full tilt, just seconds behind them, rubbing his shoulder after falling on it again.
I'll just wait until my turn comes around again? I'm not 100% sure what the group will decide to do, plus I don't know what's in the clearing, so I dunno what to pre-post


Male Elf Ranger 4

If everyone places themselves on the map in the marching order, then that will be a good start. Based on everything she has said, I am going to assume that Elorin is right behind me, so will take the liberty of placing her there.

Just to speed things along a little, how did the wild empathy check go? I am just trying to calm the apes down enough that they won't attack me or anyone else. I think Talon has spotted the DC spoiler, if so, does it look like there is anything I can do to help?


At the moment, the apes have not approached the 30' range of Wild Empathy. They are 80' up in the trees.

Telethal:
Telethal realizes when he channels the rage he feels somewhat similar to the apes. They respect shows of strength and size. It is all about the primal and who is alpha male and who is not. When in the rage Telethal exudes strength and power.

To post the initiatives as no surprise is possible here.

Adjusted Initiative for round 1 All to act and see each other except frogs which are not visible to anyone.
Elorin 22 <--- to act (Talon points to the X where the frogs went)
Talon 21
Frogs 20
Kalthos 19
Seltyn 11
Apes 8
Telethal 4

Talon's knowledge nature reveals them to be apes (I know that doesn't help, but you did made a DC 10). No one had a Perception roll 2 high enough to read the spoiler yet.


Male Elf Ranger 4

If I can make another perception roll I will

If I have been here a while, then there is surely a good chance that I will have been studying the area, and possibly thinking harder on the apes. Also, if they are not making moves to attack, then I will not only point out the location the frogs went to, but will also move in that same direction myself[/ooc]


f Elf bard/4. Init +2/Low-Light Vision/Perception +11/ AC16, T12: FF14/

Elorin will move slowly deliberately not making any quick or conceivably defensive or offensive moves towards the X's where the frogs are, stopping in G8. lowering the bow but not un-nocking the arrow in it.


I'm trying to make sure I'm caught up, but I'm not finding some information. How many frogs are we tracking?trying


Four frogs (two dragging Marlamin and two dragging Ingwe) fled after the main party arrived down the trail by the lake. Kalthos spotted a fifth frog and tried to describe where it was from his perch, but when he stumbled from the tree, he was unable to find him again. Seltyn, Elorin, and Telethal raced after the four frogs down a game trail (and did not look for the fifth frog), and with Kalthos' warning, missed a dangerous ravine to the right of the game trail. The group after 80 seconds at a dead run arrived in a clearing with tall trees and hooting apes. Kalthos can be seen chasing after you and is about ten seconds behind the group.

Talon quickly spotted the frog's trail to the right of the clearing and the first two squares are marked with Xs on the map. Two unhappy apes are beating their chest on vines 80' up in the air. No one has spotted any frogs, but from the sounds of the chase they were not able to increase their lead beyond about the 100' lead they had in the beginning.

Elorin moves cautiously across the edge of the clearing so as not to antagonize the apes. Talon is waiting at the edge to distract or commune with the apes if they come down. The frogs rustle around in the dense jungle, their lighter coloration may stand out more amongst the greener vegetation here.

frogs only:
1d20 + 9 ⇒ (13) + 9 = 22

Elorin can hear frogs moving about ahead, but cannot see any yet. Elorin is at the first or second X her choice.


Male Elf Ranger 4
Chainmail wrote:

Four frogs (two dragging Marlamin and two dragging Ingwe) fled after the main party arrived down the trail by the lake. Kalthos spotted a fifth frog and tried to describe where it was from his perch, but when he stumbled from the tree, he was unable to find him again. Seltyn, Elorin, and Telethal raced after the four frogs down a game trail (and did not look for the fifth frog), and with Kalthos' warning, missed a dangerous ravine to the right of the game trail. The group after 80 seconds at a dead run arrived in a clearing with tall trees and hooting apes. Kalthos can be seen chasing after you and is about ten seconds behind the group.

Talon quickly spotted the frog's trail to the right of the clearing and the first two squares are marked with Xs on the map. Two unhappy apes are beating their chest on vines 80' up in the air. No one has spotted any frogs, but from the sounds of the chase they were not able to increase their lead beyond about the 100' lead they had in the beginning.

Elorin moves cautiously across the edge of the clearing so as not to antagonize the apes. Talon is waiting at the edge to distract or commune with the apes if they come down. The frogs rustle around in the dense jungle, their lighter coloration may stand out more amongst the greener vegetation here. ** spoiler omitted **

Elorin can hear frogs moving about ahead, but cannot see any yet. Elorin is at the first or second X her choice.

Speaking to the whole group as best as he can, Talon speaks quietly The frogs went off to the right, through that section just there. These apes seems disturbed about something, we are on their territory. I want to get moving from here quickly. Follow my lead all of you

Perception checks 1d20 + 9 ⇒ (13) + 9 = 22

Survival roll (tracking) 1d20 + 9 ⇒ (10) + 9 = 19


M Elf Wiz 9 Init +4/ HP 65/65// AC: 22 18/T:17/FF:14 - Percep: +11/ F 8/R 9/W 8 /CMB 4 - CMD 17

OK. Let's go.


Male Elf Ranger 4

Talon smiles at Seltyn, a hard smile. He is learning that the burden of command is not an easy one. It is good he has the strength to lead us when it is needed. It is also good that he has not tried to warn us against getting our friend back from those frogs

My lead, keep a spell ready, an arrow nocked. The apes are just a distraction, they seem happy to be in their trees at the moment. We can possibly deal with them later if we have to. Elorin, cover me.

At this point he will move over to the top X, the one deeper into the jungle and once more begin the hunt.


The apes quickly decend the 80' to the bottom of the vines and are still agitated. Consider them at ground level now. A young ape comes scurrying out of hiding in the underbrush and hides behind them. He was the PER2 roll, I guess he hid well.

Telethal to go. Kalthos can be arriving a the clearing.

Adjusted Initiative for round 1 All to act and see each other except frogs which are not visible to anyone.
Elorin 22
Talon 21
Frogs 20
Kalthos 19 can run to edge of clearing
Seltyn 11
Apes w young 8
Telethal <--- to act


Male Wood Elf Rogue 2

moved to the edge of the clearing


Chainmail wrote:
Map chase map

Reposting map for convenience. Actions to follow...

Telethal moves forward carefully, trying to stay close enough to the others to help... keeping himself between them and the apes. As he moves, he keeps his eyes open for the frogs and his spear leveled to intercept the first ape or frog that moves into his reach.

Move to F-7. (Perception 1d20 + 7 ⇒ (7) + 7 = 14).
Then ready an attack action for the first threat (ape or frog) that moves into his threatened squares (which is a 10ft ring around him.)
Readied Attack - Rage + spear attack 1d20 + 8 ⇒ (7) + 8 = 15
--- Damage 1d8 + 9 ⇒ (1) + 9 = 10.

In case any attackers move through his threatened squares, some AoO rolls for you (he can make up to 3 in a round).:

AoO Spear Attack #1 1d20 + 8 ⇒ (6) + 8 = 14
--- Damage 1d8 + 9 ⇒ (3) + 9 = 12
.
AoO Spear Attack #1 1d20 + 8 ⇒ (20) + 8 = 28 <-- CRIT?
--- Damage 1d8 + 9 ⇒ (6) + 9 = 15
--- CRIT CONFIRM 1d20 + 8 ⇒ (14) + 8 = 22
--- Total crit damage 15 + 2d8 + 18 ⇒ 15 + (8, 2) + 18 = 43
.
AoO Spear Attack #1 1d20 + 8 ⇒ (13) + 8 = 21
--- Damage 1d8 + 9 ⇒ (1) + 9 = 10


M Elf Wiz 9 Init +4/ HP 65/65// AC: 22 18/T:17/FF:14 - Percep: +11/ F 8/R 9/W 8 /CMB 4 - CMD 17

Seltyn will follow the others. We have to find Mar.


Lumbering forward on his knuckles and legs the 400# adult ape rushes up to Telethal cautiously hooting and hollering. He seems to respect the spear held at the ready. As soon as the ape comes within 10' Telthal enrages and strikes at the ape narrowly hitting him. The ape closes further to 5' trying to unsuccessfully avoid the spear with agile maneuvres 1d20 + 6 ⇒ (12) + 6 = 18, but again the jab with the spear narrowly hits him, and fatally this time. The ape falls to the ground with two large puncture wounds and is profusely bleeding.

The smaller adult back by the trees seems more agitated and starts a different set of hoot and calls.
Telethal has two more AoOs in reserve.


So only one ape rush, right? I only ask because i don't see any map changes. :)


Only one rush, the mother probably won't rush you feel. The attacks hit, so I had to adjust the post.


Male Elf Ranger 4

Talon winces as the ape falls. He had been working on communicating with those noble creatures, and he sensed that there was a good chance that there would be no further issues with the apes. They would hopefully be scared off by the senseless killing of the male.

He stands to his full height quickly, and then silently follows the tracks that he knows are there.

Using old rolls or do I roll again?


Per 1 was for the frogs

The frogs were waiting behind a thicket, but elven eyesight and the more drastic contrast in the deep jungle allows Talon to pick their hiding spot at 7' range. They have 20% concealment in their spot and Talon has only moved 10' (jungle squares cost double). I assume Elorin is delaying to go with Talon,


Elorin 21 <-you found them
Talon 21 <-you too
Frogs 20
Kalthos 19
Seltyn 11
Apes 8
Telethal 4


f Elf bard/4. Init +2/Low-Light Vision/Perception +11/ AC16, T12: FF14/

Elorin raises her bow moves forward to get line of sight and fires at Frog with marl. She is determined not to let her friend be taken. i have moved myself on map

Miss chance roll
1d100 ⇒ 91

Hit roll
1d20 + 3 ⇒ (7) + 3 = 10

If hit, damage roll
1d8 ⇒ 8

Stupid apes distracted me, cant believe I (most likely) missed. least I didn't hit Marl.


M Elf Wiz 9 Init +4/ HP 65/65// AC: 22 18/T:17/FF:14 - Percep: +11/ F 8/R 9/W 8 /CMB 4 - CMD 17

Seltyn will try to spot the frogs, now that he's got a clue from Elorin.

1d20 + 1 ⇒ (3) + 1 = 4

Or not. At any rate, he gets close to Elorin and Talon. On the map.

On his turn, he's got a spell that will take care of the frogs.


Male Elf Ranger 4

Trusting in his own abilities and the strength of his bow, Talon once more lets fly with two arrows. It seemed like such a natural attack pattern now, he wondered why it had taken him so long to learn how to let one arrow fly, and whilst that one was still in the air, let a second one fly as well.

Shooting at the only frog he can see, seeing Marlamin is trouble, so much blood and the like all over his body. Feeling the rage and the confidence.

Arrow 1
1d20 + 4 ⇒ (4) + 4 = 8
1d8 + 1 ⇒ (8) + 1 = 9

Arrow 2
1d20 + 4 ⇒ (20) + 4 = 24
1d8 + 1 ⇒ (2) + 1 = 3

Arrow 2 crit confirm
1d20 + 4 ⇒ (8) + 4 = 12
1d8 + 1d8 + 1 ⇒ (5) + (8) + 1 = 14

Hopefully those shots will kill the frog off. If that's the case, then I want to step into Marl's square and basically protect him as best as I can.

Even as Talon lets both arrows fly, he knows that the first one is unlikely to have any impact on the frog's hide. The second however looks like a better shot, felt better set on the bow.

His was the instinct to protect his companions. His was the instinct to take no quarter, and when his friends were in danger protect them as best as he was able to.
His were the instincts of the hunter. At that moment there was nothing else but him and the prey. It would be a long time before he could reliably hit the prey with every single arrow, but he had heard of people were were able to let off some 6 arrows or more in mere seconds.

He knew that that was what he wanted to be able to learn. Despite all the dangers, the fact that he had gained his first ever dangerous kill with the bow meant that it was to be his weapon of choice for all time.

Some would most likely criticize him for using it exclusively when there would be times that the sword would be more useful, but almost anyone could swing a sword, there were few that could claim complete mastery of the bow. To be able to send an arrow exactly where you wanted it to go, no doubts, no worries was a skill that he did not as yet possess. He would learn it.

First thing to do however was to speak to Lady Ciedril about perhaps getting a bow with a slightly higher draw weight. Even now with his rather crude knowledge of the bow and how it worked, he knew that he was not able to exert his full strength into the bow for fear of snapping it.

TL.DR: Talon got pissed off at the frogs and had a small personal epiphany {sp?)


Conceal 1d100 ⇒ 16
The two arrows narrowly misses the frog in the thicket, they have no cover, they are just harder to see than in the open.

The frogs leave the concealment of the thicket to attack.
Talon 1d20 + 3 ⇒ (10) + 3 = 131d6 + 2 ⇒ (4) + 2 = 61d20 + 7 ⇒ (5) + 7 = 12
Elorin 1d20 + 3 ⇒ (19) + 3 = 221d6 + 2 ⇒ (4) + 2 = 61d20 + 7 ⇒ (10) + 7 = 17

Elorin is hit for 6 and is grappled -- Talon is missed. The speed of Talons arrows and their hiding spot precludes an AoO by the frogs for missile fire. Kalthos and Seltyn to go.


M Elf Wiz 9 Init +4/ HP 65/65// AC: 22 18/T:17/FF:14 - Percep: +11/ F 8/R 9/W 8 /CMB 4 - CMD 17

Waiting on Kalthos. Then I'll get wizardy.


Male Wood Elf Rogue 2

ah! sorry. busy day.
Not being able to take up a flanking position, Kalthos attempts to strike at the frog grappling Elorin

Attack
1d20 + 3 ⇒ (15) + 3 = 18
Damage
1d6 + 3 ⇒ (6) + 3 = 9


M Elf Wiz 9 Init +4/ HP 65/65// AC: 22 18/T:17/FF:14 - Percep: +11/ F 8/R 9/W 8 /CMB 4 - CMD 17

Seltyn moves to f2 and casts color spray (DC 16) southwest, getting both frogs and avoiding his friends with the cone.


1d20 - 1 ⇒ (6) - 1 = 51d20 - 1 ⇒ (4) - 1 = 3

.....incapacitating both frogs and releasing Elorin

Another mated pair of apes descends to the join the other adult in the clearing as the younger ape climbs up the tree. There is a huge shaking in the trees around you. Telethal watches another adult make a leap from the large trees 15' across to the smaller trees and bushes by Elorin, Talon, Kalthos, Marlamin and Seltyn have ventured into.

Elorin 22
Talon 21
Frogs 20
Kalthos 19
Seltyn 11
Apes 8
Telethal 4<--


M Elf Wiz 9 Init +4/ HP 65/65// AC: 22 18/T:17/FF:14 - Percep: +11/ F 8/R 9/W 8 /CMB 4 - CMD 17

Let's get Mar away from those frogs and kill them. I'll give him a healing potion and see if that revives him. Eyes open! We don't know where the other frogs are. Try not to spook the ape.

Seltyn starts looking for the potion.


Seltyn Sevenleaf wrote:

Let's get Mar away from those frogs and kill them. I'll give him a healing potion and see if that revives him. Eyes open! We don't know where the other frogs are. Try not to spook the ape.

Seltyn starts looking for the potion.

Remember jungle squares are difficult terrain so they cost double (10') of movement.


M Elf Wiz 9 Init +4/ HP 65/65// AC: 22 18/T:17/FF:14 - Percep: +11/ F 8/R 9/W 8 /CMB 4 - CMD 17

That's OK. Seltyn doesn't want to kill the frogs himself. That would get his sword dirty. LOL


Male Elf Ranger 4

I do believe that we might be in a bit of trouble with those apes. Made sense to kill it for getting too close, but then again it looked to be peaceful at the time. Unless anyone has any better ideas, I am thinking we CDG the frogs, pick Marl and Ingwe up, and then return to the village for the night to rest up before going back to the ruins in the new day. Either that or we run the risk of getting killed.

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