Full Name |
Talon |
Race |
Elf |
Classes/Levels |
Ranger 4 |
Gender |
Male |
Size |
Medium |
Age |
124 |
Alignment |
LN |
Deity |
Erastil |
Languages |
Common,Elven,Sylvan |
Strength |
13 |
Dexterity |
14 |
Constitution |
10 |
Intelligence |
14 |
Wisdom |
14 |
Charisma |
12 |
About Talon Moonwalker
Talon Moonwalker
Male Elf Ranger 4
LN Medium Humanoid (elf)
Init +2;
Senses Low-Light Vision; Perception +11
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Defense
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AC 17, touch 12, flat-footed 15 (+4 armor, +1 shield, +2 Dex)
hp 28 (4d10)
Fort +4 (+4 vs. hot or cold environments, +4 vs. suffocation),
Ref +6,
Will +6; +2 vs. enchantments
Immune sleep; Resist Elven Immunities
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Offense
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Speed 30 ft.
Melee Rapier +5 (1d6+1/18-20/x2)
Ranged Masterwork Composite longbow (Str +1) +7 (1d8+1/x3)
If using Rapid Shot:
Ranged Masterwork Composite longbow (Str +1) +5/+5 (1d8+1/x3)
If using Rapid Shot and Point Blank Shot
Ranged Masterwork Composite longbow (Str +1) +6/+6 (1d8+2/x3)
If using Rapid Shot, Point Blank Shot and Deadly Aim then:
Ranged Masterwork Composite longbow (Str +1) +4/+4 (1d8+6/x3)
If Favoured Enemy comes into play, then all of these are at +2.
Ranger Spells Prepared
1 (1/day) Entangle (DC 13)
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Statistics
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Str 13,
Dex 14,
Con 10,
Int 14,
Wis 14,
Cha 12
Base Atk +4; CMB +5; CMD 17
Feats
Deadly Aim -2/+4,
Elven Weapon Proficiencies,
Endurance,
Iron Will,
Point Blank Shot,
Rapid Shot
Skills
Acrobatics -1,
Climb +2,
Escape Artist -1,
Fly -1,
Handle Animal +5,
Heal +9,
Knowledge (dungeoneering) +9,
Knowledge (geography) +9,
Knowledge (nature) +9,
Linguistics +3,
Perception +11,
Ride +5,
Stealth +6,
Survival +9,
Swim +3
Languages
Celestial,
Common,
Elven,
Gnome,
Sylvan
Special Qualities
Animal Companion Link,
Antitoxin,
Elven Magic,
Enemies: Humanoids (Human) (+2 bonus),
Share Spells with Companion,
Terrains: Underground (+2 bonus),
Track +2,
Wild Empathy +5
Combat Gear
Buckler,
Chain shirt,
Masterwork Composite longbow (Str +1),
Rapier;
Other Gear
Antitoxin, Backpack (7 @ 6.7 lbs),
Crowbar,
Potion of Cure Light Wounds,
Potion of enlarge person,
Potion of jump,
Potion of mage armor,
Sunrod
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Special Abilities
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Animal Companion Link (Ex) You have a link with your Animal Companion.
Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Enemies: Humanoids (Human) (+2 bonus) (Ex) +2 to rolls vs Humanoids (Human).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Companion (Ex) Spells cast on you can also affect your Companion, if it's within 5 feet.
Terrains: Underground (+2 bonus) (Ex) +2 to rolls vs Underground.
Track +2 +2 to survival checks to track.
Wild Empathy +5 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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