DM Blayde MacRonan's Giantslayer... The Strange Adventures of Team Ruby (Private Campaign) (Inactive)

Game Master Blayde MacRonan

In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. Before they uncover the truth, however, Trunau comes under attack by an orc army, and the heroes must help defend it - only to discover that the situation is worse than anyone realizes...

Uskroth's Tomb

Trunau

Trunau Inner Quarter

Inner Quarter Battle Map: Barricade Battle

Hopespring Battle

Consolidated Skill Groups

Initiative:

Aodhán: [dice]1d20+3[/dice]
Kyt: [dice]1d20+2[/dice]
Liesel-Marie: [dice]1d20+2[/dice]
Mesa: [dice]1d20+3[/dice]
Nogusta: [dice]1d20+0[/dice]
Nyym: [dice]1d20+6[/dice]
Rohan: [dice]1d20+4[/dice]
Antagonist: [dice]1d20+[/dice]

Perception:

Aodhán: [dice]1d20+11[/dice]
Kyt: [dice]1d20+4[/dice]
Liesel-Marie: [dice]1d20+2[/dice]
Nogusta: [dice]1d20+4[/dice]
Nyym: [dice]1d20+6[/dice]
Rohan: [dice]1d20+6[/dice]


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M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

"Now that horrible poison damage is done with I am going to remember to take my tier 1 level buff. I am going to take my +1 BAB for this tier"


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Nyym excerpts Liesel-Maries help back to his feet. Although abit shakey at first. He could feel his strength slowly returning as he continued to focus on slowing his breathing. As he was doing so, his head suddenly sprang up alertly at the mention of a Spider. But he saw none. Then Confusion again on his face as he looked for a carcass only to see none?

Spider?

Just how long was I out of it?

Looking around? He saw Rohan beginning to move. But no carcass? His eyes went wide as he coment that Kyt had made short work..

WHAT IN BLAZES DIS SHE DO TO IT?!! SLICE IT TO TINY PARTICLES?!!!!

He suddenly felt both weak again and relief that no one else was hurt.

No, I'm not hurt. Just drained. Last I remember, I was examining the Obelisk. I saw what might have been a vision when I was studying it. I didn't recognize the place. But when I focused harder on it..

Nyym shuddered visibly as his visions and encounter came rushing back all at once.

I saw him again. Not sure who. But it was the same being and the same place from when I examined the mask in Aohdans room. Dark, ,desolate, fire blackened with what could only be described as Volcanic.
I don't know where it is. But I do not believe it's of this worldly plain. But then another appeared as things were about to go badly for me. He spoke as though he were looking within. Then bade me away with the king's blessing. Said the the eyes of the King were fixed apon me. Then I snapped out of whatever I was in only to find You all again. I had no concept of time of what was going on here.

You don't belong here...

Nyym sat back down before he could fall again. That's Twice he had lived hearing those words. His mind couldn't help but turn back to the lady in black and the gate keeper. Nyym had paid a price. His memories. That is good be cause it gave him a clean slate. Then suddenly he realized that it was also bad. Bad for not just him. But the others to. It scored to him that while they were starting anew and on this hunt. They had no idea who or what was hunting them from their past. For the 1st time that he could remember. This experience as well as this sudden realization visibly rattled..

Come on Nyym pull yourself together. This is not like you.

I need to pull myself back together. Tend to Rohan. But don't try focusing on the Obelisk. I do not wish my experience on you all.

Nyym run his hands over his face and back through his long white hair. Closing his eyes he slowed his breathing. Focusing on the sound of his own heart as it slowed back to a normal pace. With his eyes closed. He could not help but think that his friends were looking at his as though he had lost it and gone mad of the mind.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Liesel-Marie is unconcerned about the lack of a spider corpse and shrugs at Nyym's question. She looks at him with some concern before turning toward Rohan.

"Is he OK? Did the spider hurt him badly?"

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

I was looking to give Rohan's player the opportunity to respond to Liesel-Marie's query, but I've got to keep things moving. However, that's not to say that I can't do both...

Kurst Grath scanned the area around the western gate barricades with an intense gaze. As far as he could see, stretching all the way back to the gates, the ground was littered with corpses. Thankfully, the majority were orc invaders, though he saw more than a few bodies belonging to Trunauan defenders. Militia that he, his brother, and father had trained. And though they had done their duty in driving back the invaders, Kurst couldn't help but think of how wasteful the loss of life was. Not just for his side, but for the orcs as well.

However, he breathed a sigh of relief upon discovering that none from Team Ruby were among those deceased from their side. Their staunch defense of this very area had bought the town's forces the critical time needed to marshal for one last sortie against the orcs.

If Rodrick were here...

The thought caused Kurst to pause, the death of his twin still a fresh wound, one that he would never fully recover from.

If he were here, he'd be at work pennin' somethin' to mark the occasion.

The words were spoken by Patrol Sergeant Frum. Leave it to Frum to know what was on his mind. When the man wasn't drinking, he could truly be empathetic. Or perhaps that empathy was the source of his need to imbibe spirits. The fact that Omast was here now and sober was of great comfort to the boyish young man. He had been especially close to his brother, so much so that his death had sent him crawling back into the depths of the bottle once again.

If yer lookin' fer Team Ruby, yer not gonna find dem here. I've got reports dat dey went huntin' fer the one what went huntin' fer the Chief Defender's little one.

Kurst's expression became more serious.

Dey got the half-orc bit...

Pardon me?

Both Kurst and the Patrol Sergeant turned to regard the new speaker. It was the Devil Sword Vegazi.

I was told to find some volunteers that were willing to track down that Team Ruby you're looking for by this tub of lard here. The former gladiator thrust a finger squarely into Frum's paunch, causing him to rear back as though he was about to unleash an epic tongue-lashing on the half-orc. However, one glance from Kurst caused him bite back his words.

I found a couple of strange ones, but they were eager to help out.

Kurst then realized that Vegazi had not come alone. With her stood a grey-skinned half-orc dressed in a somber long-sleeved coat and full-length dark trousers. Over the coat he wore two belts, a grey vest held in place by a single strap over his left shoulder, and two buckled straps which he also used to carry a ringed blade strapped across his back. The other was a wyvaran, wearing a black body suit with an open neck, short sleeves, and almost full-length leggings. With this, he wore a white cloth over his right shoulder and the left side of his hips as well as a wide leather band from his left shoulder to his right hip. Behind him, his tail whipped about absently.

Shaking away his misgivings, Kurst directed his gaze at each of the three before speaking. Thank you for volunteering. I will try to be brief. I'm sending you to look for the heroes of Trunau. It is imperative that we find them. Vegazi knows them, so she will be critical in locating them. As you two aren't familiar to me and therefore probably don't know your way around fully, Patrol Sergeant Frum here will accompany you to ensure that no trouble will be brought about by your search.

The Patrol Sergeant sighed, annoyed that he'd been volunteered yet grateful that he didn't have to assist the corpse removal detail. After snapping a crisp salute at Kurst, Frum motioned for the trio to follow him.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

"Catching up with Liesel question then on to the Kurst and Vegazi."

"I should be fine, I am a little weak from the spider poison, I believe it has taken a bit of my fortitude but I should manage if I could get a little healing."

"Assuming that you need to be a min of 3rd level to brew potion, the caster level is 3 for a Potion of Cure Light Wounds."

Rohan whips out of his side pouch and downs a potion of cure light wounds to help reduce the current effects of harm the spider inflicted on him. Though he watched what was going on before him and listened to the direction. Finding out that Team ruby had already gone on. Hmmm...

Cure Light Potion: 1d8 + 3 ⇒ (6) + 3 = 9

"Sweet cherry blossoms, I believe I am now at 30 hps from 21. Current max is only 36 due to Con damage of 3 points."


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Nyym watched as Rohan whipped up a potion for himself and drank it. Focusing on his breathing exercises he had learned soon after healing soon after their arrival in Trunau. He was able to get his breathing and heart fate back to normal. Once he saw that Rohan was up. He stood as well after staying quiet while Rohan worked. He was sure that his friends were getting ideas concerning his current state of mind. Hell, he was even questioning it. But now was not the time to dwell....

Glad to see you patched up my big friend. I would suggest we continue on. No since turning back. We have already gotten more then we bargained for since entering the script. Let us wrap this up and get out of here. Rohan needs proper healing as does Aohdan.

And as soon as we do, a nice hot bath and meal and some real rest are in order.

Nyym, is thoughts back on track for the moment looked for any signs of agreement or disagreement from the other members of Team Ruby. He made a mental note to himself to avoid staring at anymore Obelisk. He had to desire to test his luck any farther tonight.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Liesel-Marie looks a bit doubtful, then grins and slaps the big man on the back. "Ha! Then let's go see what other horrors this cave holds! Shall I take the lead this time?"

She looks at Kytynna for confirmation.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

I agree there Nymm, and thanks. I should be good to go right now but once this poison effects are cleared from me I will be much better.

Turns to liesel

Yes Liesel you can take the lead, not that I was wanting to take it originally here in this cave. ha

He starts to laugh but breaks from it quickly. Clearly it was time to get a move on and he was ready to.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

If Kytynna or another character doesn't protest, Liesel-Marie will take the lead, blocking greataxe in hand, taking her time so the others can keep up and making perception checks as often as the GM deems appropriate, up to once a round. She does not have darkvision, so she will have to stay in range of someone's torchlight or magical light.

Initial Perception check: 1d20 + 4 ⇒ (10) + 4 = 14

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Kyt won't protest Liesel-Marie's taking of point, provided that Nyym accompanies her as well. And you've got about an hour of illumination left on Rohan's sunrod, so visibility won't be a problem for her. Having Nyym with Liesel-Marie will enable her and the rest of Team Ruby to take advantage of his low-light vision, so he'll need to make a Perception check as well. But hers is good enough for this....

After passing through the corridor, those taking point find themselves standing on a ledge in a high-ceilinged natural cavern. Stairs have been carved into the walls, and down below, you can see embedded in a fifteen-foot-tall spire of centuries-old bones the skeleton of a massive armored warrior. Though its flesh has long since rotted off its frame, the skeleton still stands proud and regal amid the trappings of battle and mounds of gleaming treasure. Atop one of the ledges in this cavern stands another 12-foot tall semicircular piece of dark stone, much like the obelisk you encountered earlier. And like that one, it also is mostly cylindrical, with the sides of the stone facing the bone spire having been ground down into a flat surface carved with enigmatic symbols that flicker with an eerie yellow radiance.

The floor of this cavern lies 10 feet below the ledges and the tomb's upper levels. A DC 17 Society check (or DC 19 Intelligence check if you don't have Society as a specialty) will identify the skeleton as a hill giant, and that given the reverence displayed, is that of Uskroth, Hero Chieftain of the Twsited Heart tribe.

Should the two of you descend the stairs and examine the bone monument:

Walking around the ossuary-like spire, you can see that the skeleton’s battered chain shirt and scarred helmet hint at the many battles it fought while still alive, and the warlord’s hands are clenched around a massive stone hammer. Beneath the helmet, a thick, round rock has been embedded in one of the skeleton’s otherwise empty eye sockets.

Amongst the mounds of treasure, a few scattered items stand out: a sword similar to that carried by Kytynna whose blade is made entirely of blue crystal, a set of leather lamellar armor, a thick leather belt adorned with several over-sized iron plates and disks depicting images of orc gladiators in battle, a pair of soft leather gloves decorated with even rows of mithral rivets, and a jewel that glows with an eerie green radiance.


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Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

I was hoping someone would suggest Nyym accompany the Warrior Princess(TM); Having entered the chamber, she will not be attempting the check

Descending the steps cautiously, Liesel-Marie takes in the height of the entombed skeleton. ”Is that a real corpse? He would have had to be a huge man! And look at the damage on his armor - he was a veteran of many battles. Did it take an army to bring him down before his time, I wonder.”

She spares hardly a glance at the treasure, more concerned about threats. ”My friend, let’s get the others. I think this is what we’re looking for.”

The character is less interested in the loot than the items named in the letter, but the player is excited to find out what it is.


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Nyyms eyes travel all over the cavern for any hidden threats or traps. Spying the obelisk. Nyym does not dare repeat his last mistake. That is best left to those with a better at understanding such things. But at the same time he wondered if it was somehow connected to the Giant skeleton standing in the middle of the room.

Yes, I agree. We should get the others.

As he spoke, his eyes traveled over the Skeleton.

Letting out a low whistle...

That was one BIIIG Bruiser.. I don't even wish to think of how many fell in the effort to bring him down.

Nyym was very thankful to have Liesel-Marie in here with him. Having seen her in action. He had no doubt that the 2 of them could handle any trouble had there been any.

int: 1d20 + 1 ⇒ (3) + 1 = 4

perception: 1d20 + 7 ⇒ (5) + 7 = 12

trip7: 3d10 ⇒ (6, 5, 7) = 18

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Liesel-Marie and Nyym make it back to the others without incident. If you want to head on back to the burial chamber, indicate that's what you're doing when you make your posts.

Meanwhile, above ground... somewhere near The Commons

After performing a basic wingover, the wyvaran (who Frum learned from Vegazi was called Rocnork after demonstrating that she could understand its native language) came to a landing on the ground a small distance ahead. Once they had gotten beyond the southern gates, the blue-skinned dragonlike humanoid had taken to the air to see if he could spy some sort of clue while the others continued on. As the patrol sergeant watched him make his way back to the rest of the search party, he noted the grace with which it moved. It was of a kind that he had witnessed first-hand, exhibited by the elf Kytynna.

But if the elf and wyvaran demonstrated the simplicity of elegance, then the grey-skinned half-orc (who had declined to give his name when asked) was the definition of poise, as he possessed a refinement of movement that was downright unnerving. Even Vegazi, a veteran of the famed Bloodworks gladiatorial arena in Urglin where she earned her title of "Devil Sword" through the fiercest of combats, was wary of the bastard.

And Kurst had thought it a good idea to put him with this group of killers? The patrol sergeant looked up to see Vegazi staring at him intently.

Do I need to repeat what he said, tubby?

Frum's ears burned at the insult, but he responded calmly. Yes.

With an exasperated sigh, Vegazi began again. He said that he could see corpses in the lake over there, one being larger than the others. She pointed in the direction of the Hopespring. He also said something about there being a hole in the side of the hill.

The last bit caused the patrol sergeant to look confused. A hole? In the side of the hill? That's got to be where Team Ruby went.

Alright. We'll head dat way. Shouldn't be any stragglers over dat far, so the fact there are dead bodies means we best go in expectin' trouble. If there is any, then we'll give 'em what they came fer.

That was music to the Devil Sword's ears. Though she and the others had already come to that conclusion without him, it was nice to see that he thought the same way. With a great big grin, she watched as Frum took point, leading them down the street past the open-air amphitheater to their destination.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Reporting back to the rest of the party, The scouts share, ”There is chamber with a huge skeleton standing encased in the rock. There are mounds of treasure around its feet. It holds a huge hammer and there is a stone in one eyesocket. Is that what the letter said to look for? We found no threats, but they might have been in hiding, so we must still take care, but perhaps we have fought through all of them.”


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

"There is the chance that we fought through all of them but there is also the chance that there could be a much larger threat a head. I know I am not at my strongest right now but I will manage should we encounter something else. I am concerned that the huge skeleton could come to life if the stone was removed, but that's only guess work from here. I will follow your lead Liesel and move forward on your decision."

Rohan looks around trying to observe his surroundings but his vision was very limited. He adjusted his body, and fixed himself up a little after being in the fight, and then attacked by a spider. It seemed like a interesting day so far and he didn't want to be caught off guard again.

"Keep in mind when I say observe his surroundings I am including looking up."

"There is the possibility that we may need to make it to that hole where the team Ruby went, but we need to be cautious getting there."

Perception Check: 1d20 + 6 - 1 ⇒ (3) + 6 - 1 = 8 "Included -1 for still being grazed at his new hp level with lower con."


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Barring opinions to the contrary, I presume we return to the burial chamber with everyone in tow.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Liesel-Marie and Nyym lead the rest of Team Ruby through the corridor back to the ledge in the high-ceilinged natural cavern turned burial chamber. Stairs have been carved into the walls and down below, and from their position, Mesa, Rohan, and Kyt could see embedded in the fifteen-foot-tall spire of centuries-old bones the skeletal remains of a massive armored warrior. Though its flesh has long since rotted off its frame, the skeleton stood proud and regal amid the trappings of battle and mounds of gleaming treasure. Across from them, atop one of the ledges in the cavern, stood another 12-foot tall semicircular piece of dark stone, much like the obelisk they had encountered earlier. And like that one, it also is mostly cylindrical, with the sides of the stone facing the bone spire having been ground down into a flat surface carved with enigmatic symbols that flicker with an eerie yellow radiance.

After heading the the stairs, the Erutaki and half-drow take their companions around the ossuary-like spire, pointing out first the skeleton’s battered chain shirt and scarred helmet, then next the warlord’s massive stone hammer and the thick, round rock embedded in one of the skeleton’s otherwise empty eye sockets beneath the helmet.

However, you manage to do so, bringing down the skeletal monument and its contents doesn't take very long between the five of you.

With regard to the treasure, I'm just going to go ahead and give a listing of what's there, with the assumption that what can be identified has been by Mesa:

* 5,000 cp
* 1,500 gp
* 200 sp
* 21 pp
* A thin and flexible cotton cord is meant to be wrapped several times around wearer’s waist. (This has been identified as a belt of tumbling, which affects belt’s wearer by granting a +4 competence bonus on Acrobatics checks made to move through a threatened square or through an enemy’s space)
* A wide leather held together with two strands of oxen skin threaded through holes on each end. (This has been identified as a heavyload belt, which affects belt’s wearer as though subject to a permanent ant haul spell, effectively tripling their carrying capacity)
* 3 potions (cure serious wounds, remove curse, remove disease)
* 1 scroll (4th lvl bard spell discordant blast)
* black pearl (worth 500 gp)
* gold mask (worth 450 gp)
* a temple sword fashioned entirely from a shimmering translucent blue crystal, with the grip wrapped in eel hide (under detect magic, it radiates a faint evocation and transmutation aura)
* a set of "leather" lamellar armor, which upon closer examination, is actually constructed from a special form of flexible material made by weaving together leaves and thin strips of alchemically-treated bark from darkwood trees (under detect magic, it radiates a faint transmutation aura)
* a thick leather belt adorned with several over-sized iron plates and disks depicting images of orc gladiators in battle (under detect magic, it radiates a faint enchantment aura and has been identified as a Victor's Belt, which allows the wearer to receive a +2 morale bonus on all combat maneuver checks and to Combat Maneuver Defense as well as being able to enter a rage [as the rage spell] as a standard action once per day. However, should the wearer take an amount of damage equal to at least half his current hit points in a single round, there is a 50% chance that the belt activates its rage ability automatically as an immediate action, provided the power has not already been activated that day and the wearer is not already raging. Regardless of how the rage is activated, it lasts for 5 rounds.
* a pair of soft leather gloves decorated with even rows of mithral rivets (under detect magic, it radiates a faint transmutation aura and has been identified as Gloves of Arcane Striking)
* a jewel that glows with an eerie green radiance (under detect magic, it radiates a faint transmutation aura and has been identified as a kitsune star gem, which acts as a runestone of power, except it only allows a kitsune to recover a spent use of a spell-like ability of the appropriate spell level)

The temple sword and the leather armor actively resist any attempts at identifying their properties. The chain shirt worn by the skeleton radiates a faint transmutation aura actively resists any attempts at identifying its properties.. The stone hammer, upon closer examination, is a massive and simple stone blacksmith’s hammer engraved with the image of an anvil on a cave floor in front of a triangular background with a moon, a planet, and a star, respectively, at the corners. A DC 20 Religion check will identify the image as the holy symbol of Minderhal, the smith-god of the giants. It radiates a strong transmutation aura and actively resists any attempts at identifying its properties.

The rock lodged in the skeleton’s eye socket is no simple stone. Removing the fist-sized hunk of dark, igneous rock and examining its other side reveals it to be a magnificent geode whose rich violet and verdant emerald crystals form glittering crystalline patterns. A successful DC 28 Nature check reveals the geode to be a spectacular pleochroic variety of tourmaline, the nearest known deposits of which lie in the Mindspin Mountains to the south and west. A successful DC 20 Nature or DC 24 Society check reveals that the geode’s structure is no fluke of nature; the geode’s crystalline valleys and mounds reflect the exact topography of the Mindspin Mountains, and a carved groove along the mountains seems to indicate a trail through the mountain range. The “map” leads to something, but unfortunately, it is incomplete. In order to fully use the map, the PCs must find the second half of the geode...


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Liesel-Marie will work to remove the armor and hammer from the skeleton.

I feel like Liesel-Marie is doing well with her found gear, so I will defer to the other characters to select treasure. There are some interesting items here, for sure, some of which appears to line up well with some character's abilities. I've very excited to find out what these do in the party's hands.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Liesel-Marie went to work, carefully removing the stone hammer from the skeleton's grasp first.

But upon touching the hammer, The Erutaki was struck with an image in her mind:

A bearded, strong, and wise elder giant, obviously a powerful crafter and builder, could be seen walking on a stone bridge over a great pit filled with cold black slag. From the middle of the slag pit rose a wide, round platform of black basalt. A great forge, its fire burning bright, sat in the center of the platform, along with a massive iron anvil. The Erutaki could see a stone hammer, the very one she had just touched, in the right hand of this enormous chiseled being, who looked almost as if he had been carved of stone himself. When he reached the forge, something seemed to be on its highly polished face, a statuette of some kind. However, Liesel-Marie could easily see that this was in fact a creature, a living being not unlike the one who that loomed over it. The elder being smiled, his stern features softening, obviously pleased with he saw. So it came as a surprise to her when the giant raised up his hammer to bring it down upon his creation, shattering it into many pieces of stone. The being then scooped up those pulverized shards and, with a solemn gesture, scattered the pieces before him. The broken pieces of stone glowed with an eerie light as they left the giant's realm to land on a blue planet containing vast oceans and lush green lands. And where each piece landed, all manner of giant beings arose, adapting in form to where they were. Those amidst noxious fumes and the sulfurous stink of fumaroles, mudpots, and lava pools had hair and beards of fire, while others in desolate, more frigid environments had soft blue or frost-white skin. But the first to strike the planet, those that landed in regions with high, rocky peaks seemed the most like their creator, possessing flesh that appeared hewn from living rock. And from his forge back on Stonepeak, Minderhal grunted his approval before turning to walk back the way he had come.

And while this was being witnessed by Liesel-Marie, Rohan's skin began to take on a more noticeably greyish cast, similar to rock, as his body seemed to harden.

The Scion of Giants's appearance has become more like his stone giant ancestors as though in reaction to the power of the stone hammer. As a result, Rohan receives a +2 racial bonus to Stealth checks when in rocky terrain. In addition, his natural armor bonus has increased by +2 and stacks with the natural armor bonus gained from Automatic Bonus Progression.

When the vision had passed, Liesel-Marie was reminded again of the burly man's words to the members of Team Ruby before entering this place: The final battle between the Twisted Hearts and the humans took place on Bloodmarch Hill, saw Hero Chieftain Uskroth finally fall with 23 spears and swords planted firmly in his flesh. The few surviving Twisted Hearts managed to temporarily drive the humans back south, but both the orcs and hill giants knew their campaign was over without their mighty leader. Before the Twisted Hearts retreated north, they laid Uskroth to rest in a tomb beneath Bloodmarch Hill, burying the giant hero with his favorite weapon, a stone warhammer named Agrimmosh, which Uskroth had claimed was the hammer of Minderhal, the smith god of the giants, himself.

It was then that she noticed something else had happened. As the Erutaki held the haft of the stone hammer, the weapon had resized itself, shrinking to match her size.

Everyone gets 265 XP. This brings your current totals to 18,185 (LM, Mesa, Nyym, Kyt, and Rohan) and 25,320 (Nogusta). The cleric is 680 XP from tier 2 of 6th level while the rest of Team Ruby is 815 XP away from tier 2 of 5th level.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

And now for some information about the artifact (no, I didn't use that term by mistake):

Agrimmosh appears to be a simple stone blacksmith’s hammer engraved with Minderhal’s holy symbol. It functions as an impact warhammer* that automatically resizes itself to match the size of its wielder. Once per day as a full-round action, the wielder of Agrimmosh can use the hammer to cast heightened enlarge person (Fortitude DC 23 negates). This effect lasts for 20 minutes. Whenever the wielder of Agrimmosh confirms a critical hit against a creature of the humanoid type, the target creature must succeed at a DC 23 Fortitude save or shrink by one size category, as by heightened reduce person. This effect lasts for 20 minutes.

The impact special ability can only be placed on melee weapons that are not light weapons. An impact weapon delivers a potent kinetic jolt when it strikes, dealing damage as if the weapon were one size category larger (at Medium-size, Agrimmosh deals damage as follows: 2d6/+12 damage on crit; which means while under the effects of heightened enlarge person it deals damage as follows: 3d6/+18 damage on crit). In addition, any bull rush combat maneuver the wielder attempts while wielding the weapon gains a bonus equal to the weapon’s enhancement bonus; this includes all bull rush attempts, not only those in which a weapon is used, such as Bull Rush Strike, Shield Slam, or Unseat.

Agrimmosh hasn't chosen Liesel-Marie as its wielder, though it is enticing her to choose it as her weapon of choice. Anyone could claim the hammer as their own and gain the benefits that doing so provide. The Erutaki can also somehow tell that the weapon has even more power at its disposal that it can grant, but is unable to do so currently. As though certain conditions have to be met in order for those other abilities to reveal themselves to the wielder...

* If you notice, I've only listed Agrimmosh as being an impact warhammer. In a standard game not making use of Advanced Bonus Progression rules, it would in fact be a +2 impact warhammer. Since no character currently has enough of an enhancement bonus to afford the special ability, you can still use the weapon’s impact power on its own, but the weapon gains no enhancement bonus. To be able to use the full power of Agrimmosh, a character would have to 13th-level (where a character would gain the +4 weapon attunement bonus, which would cover the normal +2 enhancement bonus, as well as the impact weapon ability [which counts as a +2 enhancement]). However, unlike the standard game, when that character reaches 15th-level (where the attunement bonus becomes +5), Agrimmosh would actually grow in power and become a +3 impact warhammer.


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Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Liesel-Marie is lost in thought, staring at the massive hammer. As she looks at it, her eyes unfocused, her friends see the hammer shrink from its unwieldy size - appropriate for its former giant owner - down to a size appropriate for the ersatz Erutaki princess.

"Agrimmosh, the hammer of Minderhal." She looks up, "A vision of Minderhal, using Agrimmosh at his forge. He scattered pieces of a being he destroyed across a land. The pieces became different beings, some with hair and beards of fire, others with skin like ice, and even others with skin like stone." Realization dawns visibly, "Giants. That's how he created giants!"

About this time, she realizes that the hammer has changed sizes and she just stares at it.


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M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Rohan looked down at his hands, his arms, then to his feet that were ever so slightly burred in the ground, well melded into the ground. He wasn't even sure what was going on, the pure power of the hammer in his presence caused his skin to change color. Turning slowly from that dark white skin to what looked to be a very grayish hue that quickly reminded him of Stone Giants. This change of color brought to him memories of stone giants in his mind, maybe something from his past but he could not recall. Was this his family, his Lineage, or something else entirely? He looked around to see if anything else was happening to anyone entirely but it appeared to be only him. Perhaps this was something greater then his understanding.

He thought for several moments while he was trying to figure out what was really going on, but decided that right now was not the time and just continued to focus on the stuff at hand.


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Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Looking up, Liesel-Marie sees Rohan's transformation. Wordlessly, she strides over and holds the hammer up for him to take. "Our shaman would have said it's calling to your blood."


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Rohan looked up to Liesel and to his surprise he saw her handing him the hammer, the one that seems to be causing all of this strange and unusual feelings and immense display of power. He was very hesitant to take the hammer and hold it, I mean he knew clearly that he didn't even know how to wield one in the first place so he didn't know what to do.

"You maybe right, but I..I.. wouldn't even know how to wield such a weapon in the first place. Though, I guess I will hold on to it if that is what you believe to be best."

He reached forward to her and took the weapon from her and looked at it for a moment and just held it in a stare as if he didn't know what to do with it.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

She smiles, "It's a powerful weapon, more powerful than a simple hammer. It has been held by a god. If it wants you to wield it, I suspect you will have no trouble."

She turns back to work on removing the chain shirt from the skeleton and climbs the skeleton to get to the rock in the eye socket and bring it down for the more educated party members to see.

She cannot cast detect magic, but since the items have been identified, I guess we can assume that someone has done so and done the work to identify the items.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

"Thank you Liesel, I will try and manage with it and see if can in fact use it properly when needed. It is a great honor to be holding something a god has once wielded."

Rohan holds the hammer and just admires it for several more moments while liesel climbs the skeleton. Perhaps this will be better in time, but we will only see as time goes on.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

"So umm are we moving forward or going to do something? I think that we are suppose to be moving towards the hole in the hill or something. Of course this depends on what we are doing about the magic items as we move forward."


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

I'm waiting for someone not named Liesel-Marie or Rohan to post before I do anything significant - unless the GM has information from those players and says we can move forward. As far as I know, our next task is to loot the tomb and claim the treasure, but there might be guardians that we haven't met yet.


Female Void K Weird Musician 4 Gender:F Age:19 Str:8 Dex:14 Con:13 Int:12 Wis:14 Cha:20

"Already tried looking them over. These things are being stubborn. I might be able to figure out fully what they do later, but i'd need a bit of time... and some rather pricey regents to be honest." Mesa pointed out, gesturing to the objects that resisted the identification.

" About the only thing I can make use of out of this collection is the gem. And maybe the leather armor if we figure out what it is. And even that might still be better used by some one who gets close enough to get hit by things." Mesa considered tapping her chin. "And by only thing that I can use I did not include the gold and gems in that statement because I cannot think of a situation where I would not need some gold and gems."

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Meanwhile, above ground... overlooking the Hopespring
Patrol Sergeant Omast Frum looked down on the Hope Pond from where he stood on the Hopespring's waterfall. The scene was just as Rocnork had described, with a total of four mangled orc corpses scattered about the pool's southern side while the monstrous remains of a cave giant lay face down in the water.

The others had already begun their descent, with the pair of half-orcs sharing a rope while the wyvaran used its wings to glide down before using them to angle itself toward the entrance into the hill below.

Remembering his drunken mishap from earlier that day, Frum was more than a little anxious about following after Vegazi using the rope. But the patrol sergeant set aside what worries he had to take the line up and position himself over the hole that had been gouged into the side of hill.

Desna laughs! muttered the human before beginning a rapid, but controlled descent through the misty spray to the awaiting hole.

Once Frum had detached himself from the rope, he joined the others, who were waiting in the tunnel just inside.

Glad you could make it, came Vegazi's greeting. We had been discussing what to do about you and your inability to see in the dark, but decided that it wouldn't be an issue.

Confused at first, it slowly began to dawn on Frum that there was some kind of light source coming from within the hill.

The Devil Sword continued as she pointed further up the tunnel. About 60 feet ahead in the chamber beyond, there are two humans. I recognize the bald dark-skinned one as having left with the other members of Team Ruby from the gate. Given his garments, you have him to thank for the light. He's tending to another one that I saw leave with them as well.

Frum squinted as he tried to make out the figures ahead of them. The smile that Vegazi saw play across his lips told her much. You know them then?

The bald one's Nogusta. The other is Aodhán, and apparently he's been injured. We need to get them out of here.

Vegazi looked to Rocnork and explained to him the identities of the two humans in the chamber as well as the need to evacuate them from the place they were in. After a curt response from the wyvaran, Vegazi nodded before turning back to regard a waiting Frum.

Rocnork and I will see to getting them out. That leaves you and him to find the others. Hopefully, you two can play nice with one another while I'm gone.

Grey-skinned Half-Orc's Stealth check: 1d20 + 9 ⇒ (8) + 9 = 17
Frum's perception check: 1d20 + 6 ⇒ (8) + 6 = 14

Frum went to look back at the grey-skinned half-orc, but his ally was nowhere to be seen.

Vegazi gave a slight whistle. Oh, he's good.

The patrol sergeant couldn't disagree.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Liesel-Marie Frostvale wrote:
I'm waiting for someone not named Liesel-Marie or Rohan to post before I do anything significant - unless the GM has information from those players and says we can move forward. As far as I know, our next task is to loot the tomb and claim the treasure, but there might be guardians that we haven't met yet.

Continue on with whatever it is you're planning to do. Kyt's player is recovering from her trip, but will hopefully be on before the end of the week. Nyym's player is also looking to make a post as well. Mesa already has, as have I (advancing the subplot concerning the two new characters). I hate that LM and Rohan are having to "hard-carry" the game right now, but RL sucks sometimes...


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

What I want to do is haul the loot out of the tomb and work out who is getting what. Really, that's all that's on my to-do list currently. That's why I'm waiting, to get their input. I'm cool with the wait.


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Nyym was kind of oblivious to what was happening with the Hammer. Has Liesel Marie a d Rohan were dealing with that. Nyym seemed drawn to the Armor. Almost as if it were calling out to him. He stood to the side as Mesa did her best to identify the Armlr an other items. His curiosity in it was only multiplied by its resistance to her efforts..

Let's get this stuff out of here and then figure out what it is and who gets what.

perception: 1d20 + 7 ⇒ (14) + 7 = 21 to hear any other threats and see any other ways leading from the tomb.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

"Alright so visually I am trying to identify what our options are from our location. I realize there is the way we came in and of course the hole in the hill as another option which is the direction that we are likely heading in the near future. Is there another option down a rope that Frum used or is that a rope leading into the chamber with the horde of items?"

Rohan was seriously considering the urge to remove his long hair but that was put in the back of his mind as he had other things to attend to at this moment. He looked around much like Nyym did to another way out of here though his eyes could only see as far as the sunrod would allow because he did not have darkvision.

"Yes! I agree we need to find our way out of here and then we can split this stuff up nicely." "IE: See Inventory Loot sheet"

Rohan attached the Warhammer to his side and gathered up the loot with everyone else and started looking around for a way out of here being very careful not to stray to far from the others because after all who knew what was lurking behind the shadows.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

We are inside the hill. The entrance to the hill is the hole where the other group is currently standing. To exit the hill, we will mostly likely retrace our steps to the hole, but we should encounter the new characters + Omast and gather up our friend the cleric and our devastated buddy Aodhan.

Liesel-Marie straps on the cords that enhance her carrying capability and she gathers up as many of the items as possible. "Are we returning to Nogusta and Aodhan? Or all the way out to the pool?"

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

As for exits, aside from the way you all came in, Nyym spies, about 45 feet to the west of Uskroth's funerary spire, a 25 foot wide passage that looks to lead into another chamber.

As to other threats... you can hear the sound of something shambling coming from that very direction, as though it were headed the group's way.

Moments later, the massive silhouette of a 9-foot tall being could be seen in that entrance. As it strides across the threshold into the chamber, you can see that it has pale brown skin, wears layers of crudely prepared hides with the fur left on, and carries an enormous club across its shoulder. It glares at the members of Team Ruby that are in the burial chamber, its mouth opening to reveal a long barbed tongue.

As there is no surprise round, we're going straight into Round 1...

Rohan: 1d20 + 4 ⇒ (18) + 4 = 22
Nyym: 1d20 + 6 ⇒ (11) + 6 = 17
Tsadok: 1d20 + 4 ⇒ (11) + 4 = 15
Kyt: 1d20 + 2 ⇒ (11) + 2 = 13
Liesel-Marie: 1d20 + 2 ⇒ (3) + 2 = 5
Mesa: 1d20 + 3 ⇒ (1) + 3 = 4
Omast Frum: 1d20 + 0 ⇒ (3) + 0 = 3
Hill Giant Zombie: 1d20 + 0 ⇒ (1) + 0 = 1
Battle Music: Final Fantasy VII Battle Theme Music Remake

The initiative has been determined and a battle map has been set that will be updated based on the events and actions taken during the round. First up... Rohan


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

I presume 9' means this being is mechanically considered "Large", correct?

Liesel-Marie has the heavyload belt on, based on stated actions, and will drop everything else from the loot collection in favor of combat.

Interesting observation: The belt of tumbling gives a competence bonus while vexing defender grants a trait bonus, so they should stack - approaching a Large enemy, she would have a +8 to get up and personal? How cool is that? Unfortunately, she can only wear one belt and I suspect the heavyload belt is the better choice for the party.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Liesel-Marie Frostvale wrote:
I presume 9' means this being is mechanically considered "Large", correct?

Yes... 9' tall in the narrative is mechanically "Large" .


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M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Nyym narrowed his eyes..

What the? OH S&#%, IN COMING!!!

Glad he had made the decision to check, but wishing like hell he had been wrong. Nyym without a second thought snatched up the twin wakasashi swords. While his usually trusty tried and true kinetic blades where his go to. Now was as good a time as any to see what these blade could do.. Nyyms sidestepped as he dis so knowing Liesel-Marie may use her blade rush. But Rohans go to was to start hurling heavy objects at his target. Nyym had no want, need, desire to be between either one of them and the giant humanoid decayed figure.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

In fact that was exactly the choice Rohan was going to take as to defend his friends. Spotting the giant Rohan takes a quick second looking around to make sure that he doesn't have friends. The last thing he wants is to get caught off guard by what ever may be lurking near by. Rohan looked at the creature and he turned and basically did the same as Liesel dropping what he was doing and immediately gathered up a large chunk of rock from the ground that appeared basically out of no where and launched it at the large creature. He had to slow the creature down and cause as much damage as he could because there was no telling if he had friends.

Perception Check: 1d20 + 6 ⇒ (1) + 6 = 7

It looks like the area was clear and he kept going for his attack on the primary target, the giant of a creature.

"Granted there was likely a penalty for a quick glance around but it doesn't look like it would have mattered much at that type of roll."

"Rohan forgoes his movement to gain the benefit of the Bulleye feat. Rohan uses infusion specialization, and takes a full attack action to also gain benefit of his focused blaster burn reduction of 2 total to add Entangling infusion to the attack which cost 2 burn."

Wounded Onslaught Attack, with Bulleyes and Entangling Infusion: 1d20 + 15 - 1 ⇒ (20) + 15 - 1 = 34 "DANG.... wounded penalty included"
Crit Confirmation: 1d20 + 15 - 1 ⇒ (8) + 15 - 1 = 22

Damage if I hit: 7d6 + 5 + 3 + 3 + 5 + 1 + 7 + 3 ⇒ (6, 2, 1, 5, 1, 4, 5) + 5 + 3 + 3 + 5 + 1 + 7 + 3 = 51 "-2 points of damage for reduced Con. Crit Bonus damage is plus 21 points of damage"

"OMG give me that amazing 70 points of damage.

"Current DC if hits is 10+Con+Spell level which comes out to DC 15 at the moment. Reflex negates entangled but he still takes the damage I believe. DM final say. He could also break the entangle if it takes 10 points of damage which is double my kinectic level. The break DC is also 15 Escape Artist or Strength check which he will likely make."

"Its likely that my Entangling Infusion will be changed for a new infusion in the book of kinectist dreams, lol. This will likely occur over the 10-15 day break when we get to it. Me and the DM have already talked somewhat about it."

Rohan saw that his strike was right on target, in fact it was likely his best attack that he has ever performed. This was absolutely the most amazing thing he could have ever done at this moment. Though he paused after the attack to gather himself, not showing the signs on his face of excitement but under his skin it was in him. He looked to see how the Giant of a creature handled the impact.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Rohan: 1d20 + 4 ⇒ (18) + 4 = 22
Nyym: 1d20 + 6 ⇒ (11) + 6 = 17
Tsadok: 1d20 + 4 ⇒ (11) + 4 = 15
Kyt: 1d20 + 2 ⇒ (11) + 2 = 13
Liesel-Marie: 1d20 + 2 ⇒ (3) + 2 = 5
Mesa: 1d20 + 3 ⇒ (1) + 3 = 4
Omast Frum: 1d20 + 0 ⇒ (3) + 0 = 3
Hill Giant Zombie: 1d20 + 0 ⇒ (1) + 0 = 1
Battle Music: Final Fantasy VII Battle Theme Music Remake

Nyym narrowed his eyes.

What the...? OH S&#%, INCOMING!!!

Glad he had made the decision to check, but wishing like hell he had been wrong, Nyym (without a second thought) snatched up the twin wakazashi swords. While his usually trusty tried and true kinetic blades where his go to, now was as good a time as any to see what these blade could do. Nyym sidestepped as he did so, knowing Liesel-Marie may use her blade rush. But Rohan's go to was to start hurling heavy objects at his target. Nyym had no want, need, desire to be between either one of them and the giant humanoid decayed figure.

Upon spotting the advancing figure, Liesel-Marie dropped what she had gathered up in favor of retrieving her greataxe in preparation for the fight to come.

Rohan
Seeing the giant, Rohan took a quick second looking around to make sure that he doesn't have friends that could be caught in his line of fire. The last thing he wanted was to get caught off guard by whatever may have been lurking nearby. The scion of giants basically did the same as Liesel-Marie, dropping what he was doing and then immediately gathered up a large chunk of rock from the ground that appeared basically out of nowhere and launched it at the large creature. He had to slow the creature down and cause as much damage as he could.

It looked like the area was clear and he went for his attack on the primary target, the giant of a creature.

The massive boulder hovered in the air before the giant. The scion of giants, holding one hand palm up, used the other to make a motion similar to that made by a cardsharp dealing out cards. And response to that action, the boulder shrank in size as slivers of stone sliced across the burial chamber toward the giant, perforating and lacerating the creature. Rohan kept this up until the boulder was completely gone.

Zombie Hill Giant's Reflex check: 1d20 + 3 ⇒ (16) + 3 = 19; -3 due to Critical threshold

And when he was done, the giant had an enormous hole that made up most of its torso and abdomen. Yet despite the obviously catastrophic damage done to it, the creature kept advancing on Team Ruby.

Rohan saw that his strike had been right on target, in fact it had likely been his best attack he had ever performed. This was absolutely the most amazing thing he could have ever done at this moment. The scion of giants paused after the attack to gather himself, not showing the signs of excitement on his face, but deep down it was beaming within him.

The hill giant has sustained a whopping 70 points of damage, but made its Reflex save and is not entangled. No adjustments needed for the battle map. Next up for the round is... Nyym.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

"And the moment of happiness transpires, yet the battle rages on."


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Nicely done, Rohan. Nicely done.

Thanks for thinking to accommodate the blade rush, Nyym, but it's essentially a short-distance (30') teleport. I describe it as a warmth and a wisp of flame passing over the intervening characters for flavor's sake, but you need not worry about being in my way. That said, if you want (or anyone else wants) to ready your attack until I've blade-rushed (or run) into a flanking position, you can certainly do that. If it's something you are interested in, call it on your turn and I shall attempt to accommodate.


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Nyym was about to rotate back in behind Rohans boulder when he caught LM looking in his direction as she prepared her own attack. Her look told him all he needed to know. With a slight nod and a grin. He instead held back waiting for her to make her move. Then he would move with her.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Rohan: 1d20 + 4 ⇒ (18) + 4 = 22
Nyym: 1d20 + 6 ⇒ (11) + 6 = 17
Tsadok: 1d20 + 4 ⇒ (11) + 4 = 15
Kyt: 1d20 + 2 ⇒ (11) + 2 = 13
Liesel-Marie: 1d20 + 2 ⇒ (3) + 2 = 5
Mesa: 1d20 + 3 ⇒ (1) + 3 = 4
Omast Frum: 1d20 + 0 ⇒ (3) + 0 = 3
Hill Giant Zombie: 1d20 + 0 ⇒ (1) + 0 = 1
Battle Music: Final Fantasy VII Battle Theme Music Remake

Nyym
Nyym was about to rotate back in behind Rohan's boulder when he caught Liesel-Marie looking in his direction as she prepared her own attack. Her look told him all he needed to know. With a slight nod and a grin, he instead held back waiting for her to make her move. Then he would move with her.

Nyym is delaying his actions until Liesel-Marie's turn.

Meanwhile, not too far away...
Having moved on ahead of the search party, Tsadok silently slipped into the cavern and took stock of his surroundings. Upon spying the stone bridge, the grey-skinned half-orc decided that would be the best way to go in order to completely avoid the notice of the two humans in the chamber if he wanted to seek out the members of Team Ruby on his own terms. With that decision made, Tsadok followed through, crossing the thick slab of dark stone over the ravine to the other side.

Tsadok's Perception check: 1d20 + 12 ⇒ (3) + 12 = 15

Once across, he noticed blood and ichor stains on the ground, as well as a small unusually shaped crater that broke up the surface of the stone. This has the look of the aftermath of a ambush, thought the half-orc, though he would be the first to admit that he could be wrong. His skill when it came to tracking wasn't exactly the best, but given what he was seeing, that seemed to make the most sense. Before he could ponder any further on the scene before him, his sharp ears caught the sound of someone yelling.

He abandoned the site and continued on, moving down the corridor that would lead him to Uskroth's burial chamber and to the rest of Team Ruby. But there was no time to celebrate the success of his mission just yet, as the group he had been searching for were dealing with a more immediate concern in the form of a giant.

Intrigued, especially given that he had heard that this group had performed a holding action against a numerically superior force in the form of orc invaders, Tsadok watched as the tallest of them, who had the look of a stone giant, caused a boulder to rise up from the stone floor and perforated the enemy. The effect was devastating to behold. Had it been a living foe, the grey-skinned half-orc knew that it would've fallen from such a massive wound. That it still shambled forward only after pausing briefly informed him that this enemy was in fact undead.

And that knowledge caused him to take action.

Tsadok
The grey-skinned half-orc gripped the handle of his ringed niuweidao, or "ox-tail saber", and glared at the creature, all the while focusing his chi. As he did, his form seemed to flicker before suddenly disappearing from view...

Tsadok's nine-ringed broadsword attack: 1d20 + 12 ⇒ (14) + 12 = 26
nine-ringed broadsword damage: 1d8 + 5 ⇒ (3) + 5 = 8
Skirmisher damage: 2d6 ⇒ (1, 4) = 5

The members of Team Ruby heard the jangle of rings moments before catching sight of the back of a tall, lean but well-built figure dressed in a long coat, fitted for his torso, with the sleeves removed and the lower half flared. The person took a single swing at the giant before fading from view just as quickly it had come amidst the same jangling sound...

...to reappear where he had been previously, only with his sword drawn and the curved tip of its black blade stained with gore.

The hill giant zombie has sustained 13 points of damage. And with that dramatic entrance (and subsequent departure), Tsadok's turn comes to an end. To preserve the mystery of the character, I will not reveal what abilities were used (any more than I already have) and the subsequent actions taken to use them. The battle map has been updated to take the actions taken into account.

Next up is Kyt...

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

I'm botting Kyt, as her player is dealing with health and family issues at the moment.

Rohan: 1d20 + 4 ⇒ (18) + 4 = 22
Tsadok: 1d20 + 4 ⇒ (11) + 4 = 15
Kyt: 1d20 + 2 ⇒ (11) + 2 = 13
Liesel-Marie: 1d20 + 2 ⇒ (3) + 2 = 5
Nyym: 1d20 + 6 - 1 ⇒ (0) + 6 - 1 = 5
Mesa: 1d20 + 3 ⇒ (1) + 3 = 4
Omast Frum: 1d20 + 0 ⇒ (3) + 0 = 3
Hill Giant Zombie: 1d20 + 0 ⇒ (1) + 0 = 1
Battle Music: Final Fantasy VII Battle Theme Music Remake

Kytynna
A look of annoyance flashed across the elf's face as the lumbering form of the giant entered the burial chamber. Yet another foe in a long line of foes for her team to deal with. Even with the respite they had been given earlier by Nogusta's spell, Kyt was finding this rather exhausting.

After witnessing first the devastating assault done to it by Rohan, then the efforts of a newcomer unknown to her, Kytynna turned to face the impending threat of the still moving giant. With her brows knitted together in determination, the elf focused her ki in an attempt to gather the vital energy flow within her body even as she began moving her arms in a sweeping motion in an effort to draw it out for the purpose of releasing it. As the elf did this, a blue aura began to shine about her, manifesting as glittering wisps of energy. Kyt then cupped her hands and brought them forward, and a quartet of ice blue-hued blasts surged toward the giant. Swift Action: spending 1 point of ki for extra attack during flurry; Full-Attack Action: flurry of blows; Declarations: surge fist

Surge Fist flurry 1: 1d20 + 8 ⇒ (8) + 8 = 16
Surge Fist damage: 1d8 + 3 ⇒ (4) + 3 = 7
Surge Fist flurry 2: 1d20 + 8 ⇒ (18) + 8 = 26
Surge Fist damage: 1d8 + 3 ⇒ (7) + 3 = 10
Surge Fist flurry 3: 1d20 + 8 ⇒ (18) + 8 = 26
Surge Fist damage: 1d8 + 3 ⇒ (5) + 3 = 8
Surge Fist flurry 4: 1d20 + 8 ⇒ (5) + 8 = 13
Surge Fist damage: 1d8 + 3 ⇒ (8) + 3 = 11

First one, then the next, and each subsequent blast after that slammed into her foe, each sounding like waves crashing against rocks on shore. Unable to withstand the torrent of blasts from the elf, the giant stumbled backwards until it fell heavily to the ground where it lay unmoving.

The hill giant zombie has sustained 36 damage and falls to the cavern floor, defeated. This combat has ended. Everyone gains 265 XP. This brings your current totals to 18,450 (LM, Mesa, Nyym, Kyt, and Rohan) and 25,585 (Nogusta). The cleric is 415 XP from tier 2 of 6th level while the rest of Team Ruby is 550 XP away from tier 2 of 5th level.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Liesel-Marie hustles over to the apparently-dead creature, unsure of its true status. She brings the axe overhead in a massive swing, separating the creature from its head.

Coup d'grace

Automatic Crit Damage: 1d12 + 12 + 12 ⇒ (10) + 12 + 12 = 34


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

"Liesel, watch your back we do not know of this half-orc intentions, while they seem to be in favor of helping us, keep on your toes."

Rohan clearly knew this was likely a simple reminder of something Liesel already understood at the start but nonetheless it was rambled out by him anyways. Not really caring that his hands have become rather dusty from the constant summoning of rocks and what not around him, though his skin had more then enough dirt and grime to make up the exception. He cocked his head from side to side looking at this new person, then back to the now assured dead corpse which apparently was by no means alive in the first place. While he was on guard with the presents of the new person, the feeling of his coat just didn't sit right with him anymore, the feeling could have been from the sudden change, or the remanence of the hammer effects but with that feeling he took off his coat and dropped it on the ground making a small but noticeable thud, and shuffled his feet to be ready to do what may be required should this new person try anything. Not realizing that there may have been a few random small rocks stashed away in the coat pockets. It was not really his call because he was very bad at making acquaintance and conducting kindness in his words he addressed the new person from across the chamber.

"You there! Your help was appreciated, but what brings you here?"

I swear if it wasn't for the fact that he had a deep voice before, you would think his voice was even deeper, but highly doubtful. Though it resonated throughout the chamber even though he was talking in common tone.

"I really hope I am reading this right, as we have never met this guy tsadok before. If not I may have to restate my approach."


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Liesel watches the corpse closely for any sign that it might yet be threat. She doesn't react to Rohan's warning knowing the others already have her back.

Satisfied that the zombie is dead (assuming that it appears to be), she turns to look into the area where it came from.

"Nyym, can those eyes of yours pierce this darkness? Are there other concerns within?"

Finally, she looks over to the newcomer and says, "Well met. Your assistance was most welcome. I am Liesel-Marie Frostvale and you have found Team Ruby. If I may ask, what brings you into this forgotten hole in the ground?"

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Tsadok arched an eyebrow at Rohan's words even as he made a motion with his unsheathed niuweidao that caused the gore staining its black blade to be flung from it, creating an eerie pattern on the stone floor where he stood. You're what brings me here. Or, more to the point, you and your companions. You are, after all, Team Ruby... right?

If you're done here, then I suggest we get moving. The other two, Nogusta and Aodhán, are already being helped out of this place.

And with those words, the grey-skinned half-orc turned and began making his way back through the corridor he had initially come from.

Evacuating Uskroth's Tomb doesn't take very long after meeting back up with Patrol Sergeant Frum, Vegazi, and the rest. Team Ruby is taken to the Longhouse where they meet with Chief Defender Halgra, Patrol Leader Jagrin Grath, and Kurst Grath to be debriefed on what happened in the aftermath of their holding action, where the group, in turn, learns of the Twisted Heart orcs defeat.

The members of Team Ruby are hailed as heroes, not only for your brave deeds during the orc raid, but also for your diligence in solving the murder of Rodrick Grath and unraveling the mysteries of the Plague House and the tomb beneath Bloodmarch Hill.

Kurst and Jagrin Grath and the rest of Trunau’s militia are glad to receive closure over the death of Rodrick. Although Trunau has weathered many orc raids in the past, the Twisted Hearts’ attack was by far the most devastating in recent history, and left the inner quarter largely in ruins. Gorewillow’s half-orc saboteurs dealt a terrible blow to the town’s morale that will likely heighten tensions between Trunau’s human and half-orc residents for some time. Trunauans are nothing if not perseverant, however, and the efforts to rebuild the town begin the day after the raid. Trunau’s leaders order Uskroth’s tomb sealed once more, and the ruins of the Plague House are consecrated and ritually cleansed with fire to put the structure to rest once and for all.

Of more immediate concern, however, is the sobering news that the orc raid was actually instigated by a giant searching for the treasures in Uskroth’s tomb. Trunau’s Council of Defenders is concerned that this giant may attack the town again in a second bid to get a hold of the items she was seeking. Which will lead Chief Defender Halgra of the Blackened Blades to approach Team Ruby with a request in the near future...

In the meantime, you're finally able to learn more about the geode thanks to Silvermane, who (with Halgra's interpretation) reveals that the geode’s structure is no fluke of nature; the geode’s crystalline valleys and mounds reflect the exact topography of the Mindspin Mountains, and a carved groove along the mountains seems to indicate a trail through the mountain range. The “map” leads to something, but unfortunately, it is incomplete. In order to fully use the map, Team Ruby must find the second half of the geode, which you know is in the possession of the hill giant chieftain Grenseldek thanks to the letter Gorewillow had from her.

Any treasure that Team Ruby liberated from Trunau’s ravaged homes and fallen residents during the course of the raid rightfully belongs to the town or the survivors, but if should you offer to return the valuables to the town, you’re to be compensated for your heroic efforts with an amount of gold equal to half the gear’s value (in effect allowing the PCs to legally “sell” their treasure within Trunau’s walls). Any other treasures found by Team Ruby are yours to keep, with the thanks of the people of Trunau. If you wish to sell those items, then Team Ruby will be provided an escort to the city of Vigil in the country of Lastwall to do so.

If there is anything else that you, as PCs wish to deal with (such as recovery, downtime, and retraining), do so within the 10-day window I'm providing between the end of this chapter and the start of the next. Once I am fully satisfied that everything you wish to handle has been dealt with, I will mark this chapter inactive, and we will move on to the next...

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