Whistle Pig |
WP is taken aback at the quickness of the attack. He grips his slingstaff and thinks as he preps to take down this new enemy,"now time to see what this thing can do now."
attack on blue: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 1d6 + 9 ⇒ (3) + 9 = 12
attack on blue: 1d20 + 7 ⇒ (5) + 7 = 12
damage: 1d6 + 9 ⇒ (5) + 9 = 14
Dungeon Master S |
Whistle Pig brings down the first ettercap with his first sling stone, but the second sails overhead towards the other.
Round 2:
Raen: Go
Ushyle: Go
Hamilton: Go
Enemies: TBD
Whistle Pig: TBD
Vael: TBD
Doxon: TBD
Red Ettercap: 23
Spider: 16
Hamilton Renaud |
Applejack attacks the horrid Arachno-Man.
Hoof:1d20 ⇒ 4
Hoof:1d20 ⇒ 1
Bite:1d20 + 5 ⇒ (1) + 5 = 6
Well, that's all terrible.
...But seeing that she's put off by the weird creature, Hamilton jabs with the lance...
1d20 + 9 ⇒ (20) + 9 = 29
Confirm:1d20 + 9 ⇒ (20) + 9 = 29
Holy Ghost...
Um... Again?
Damage:3d8 + 6 ⇒ (6, 4, 7) + 6 = 23
Assuming the ArachnoMan dies, he redirects his second attack to the spider...
Lance:1d20 + 4 ⇒ (10) + 4 = 14
Damage On Hit:1d8 + 2 ⇒ (2) + 2 = 4
Rules Question... Full Attack means no move, or no move action? If I have a move action left, I'll Batman up the cloak and activate it.
Dungeon Master S |
Hamilton jabs the remaining ettercap in the face with his lance and then twists it to soundly break the creature's neck!
Round 2:
Raen: Go
Ushyle: Go
Hamilton: Kill
Enemies: TBD
Whistle Pig: TBD
Vael: TBD
Doxon: TBD
Spider: 16
Raen Varkath |
Raen flings a ray of shimmering light at the spider's many eyes.
Blinding Ray TOUCH: 1d20 + 4 ⇒ (1) + 4 = 5
Unfortunately, she trips on a tree root and nearly blinds herself.
Dungeon Master S |
Raen's spell is wildly off, though Ushyle doesn't seem to be changing his mind because of it.
Round 2:
Raen: Miss
Ushyle: Go
Hamilton: Kill
Enemies: TBD
Whistle Pig: TBD
Vael: TBD
Doxon: TBD
Spider: 16
Dungeon Master S |
Ushyle deftly bounds around the spider, but it still goes after him as he triggers something primal in its instinct:
Bite: 1d20 + 6 ⇒ (19) + 6 = 25 for DMG: 1d8 + 6 ⇒ (6) + 6 = 12 and a FORT save
Round 2:
Raen: Miss
Ushyle: Move
Hamilton: Kill
Enemies: ATK
Whistle Pig: Go
Vael: Go
Doxon: Go
Spider: 16
Dungeon Master S |
Ushyle's body practically spits the venom back out.
Doxon Greyforge |
Doxon stands his ground and lays into the giant spider with hammer and pick.
Agrimmosh, TWF: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 2d6 + 7 ⇒ (1, 1) + 7 = 9
Pick, TWF: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Vael Oakfist |
Vael will try to spear the spider...
Attack w/Longspear: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d8 + 1 ⇒ (8) + 1 = 9
Whistle Pig |
WP , encouraged by the shot that destroyed one enemy, goes after that last spider on the field:
atttack: 1d20 + 12 ⇒ (5) + 12 = 17
1d6 + 9 ⇒ (6) + 9 = 15
2nd attack
atttack: 1d20 + 7 ⇒ (3) + 7 = 10
1d6 + 9 ⇒ (6) + 9 = 15
Raen Varkath |
Dungeon Master S |
Whistle Pig cracks the spider's shell with a sling stone, but can't follow it up.
Val, however, drives his spear into the open wound, killing the spider!
Doxon continues to smash and spike the spider, but it's already dead.
Unfortunately, there's little treasure to show for the effort. There is, however, a single door into Steelhand's tomb.
For defeating the aberrations squatting at the tomb, each character gains 535 XP.
Whistle Pig |
WP takes a peek around the door for traps
trapfinding: 1d20 + 16 ⇒ (18) + 16 = 34
checks the door for sounds:
perception: 1d20 + 14 ⇒ (18) + 14 = 32
unlocks door if needed and safe:
DD: 1d20 + 17 ⇒ (14) + 17 = 31
DD: 1d20 + 17 ⇒ (13) + 17 = 30
DD: 1d20 + 17 ⇒ (4) + 17 = 21
Dungeon Master S |
Whistle Pig thinks it's safe, and opens the door.
The interior of the obelisk houses a flight of narrow and precariously steep stairs descending into a dark shaft that plummets to an unknown depth within the earth. The passing years have crusted the walls and stairs with overlapping rings of yellow and pale green lichen.
The lichen is covering runes carved into the stone walls about 4 feet above the steps. Scraping away the lichen reveals the following words written in Dwarven, open the spoiler below if you speak dwarven:
“Here lies the pride of our clan, Nargrym, son of Torgrym. Called Steelhand, he was laid to rest with utmost honor in 4076 AR. May he be known forevermore as the Giantslayer.” The runes continue down the walls of the shaft...
While not needed for combat, there is a cool map to show how much space we're talking. I've placed it on the tactical map.
Doxon Greyforge |
Perception: 1d20 + 3 ⇒ (13) + 3 = 16
As Doxon steps inside, he peers into the dark. He notices something odd about the walls as his gaze pass over them. He raises a gauntleted hand to clear away the lichen to uncover ancient runes carved into the stone. He leans in close to read the Dwarven epithet.
We're definitely where we're supposed to be.
He waves Umlo and Ingrahild over to read the inscription.
Ushyle |
Ushyle can't fail the Perception DC.
No doubt about it, Ushyle nods, reading over Doxon's head. The half-orc keeps his sharp eyes out for anything in the darkness.
Throughout the tomb, he'll take 10 Perception for 22 with darkvision.
Dungeon Master S |
The runes continue down the walls of the shaft, describing Nargrym’s life and various deeds in great detail. The tale expounds upon his magical hand, which allowed him to heft the tremendous weapons of his hated enemies, and his enchanted coat of mail, fashioned entirely from the fingernails of slain giants. Eventually, the epitaph comes to a section entitled “The Tragic Fall of Steelhand,” which details his betrayal and murder at the hands of Lokmorr Edergun.
About 40 feet down the shaft, the stairs reach a narrow landing before continuing down in the opposite direction. At this point the shaft begins to fill with wisps of web populated by numerous hairy brown spiders.
the spiders are both mundane and harmless.
Vael Oakfist |
Before descending, Vael mutters a quick chant to help Applejack. He places a hand on the beast, returning some of its nimble nature.
Lesser Restoration: 1d4 ⇒ 4
Knowledge Nature (Vael): 1d20 + 5 ⇒ (14) + 5 = 19
Knowledge Nature (Tulia): 1d20 + 8 ⇒ (7) + 8 = 15
Once at the platform, Vael says, "Though I dinna like all tha webbin', ye've nae need ta worry about tha spiders. Let's continue on."
Dungeon Master S |
The party descends, down once more into the darkness... But not everyone can see... light source? And as we're about to hit a dungeon, default marching order?
???: 1d20 + 11 ⇒ (16) + 11 = 27
???: 1d20 + 7 ⇒ (4) + 7 = 11
???: 1d20 + 7 ⇒ (19) + 7 = 26
Raen: 1d20 + 3 ⇒ (17) + 3 = 20
Ushyle: 1d20 + 9 ⇒ (15) + 9 = 24 (Darkvision 60')
Vael: 1d20 + 6 ⇒ (19) + 6 = 25 (Darkvision 60')
--->Tulia: 1d20 + 10 ⇒ (17) + 10 = 27 (LLV)
Whistle Pig: 1d20 + 11 ⇒ (20) + 11 = 31
Doxon: 1d20 + 3 ⇒ (14) + 3 = 17 (Darkvision 60')
Hamilton: 1d20 + 6 ⇒ (5) + 6 = 11
Dungeon Master S |
In a line down the stairs; Ushyle, Ham, Doxon, Vael, Raen, Whistle Pig, the party makes their way down the extremely steep stairs, coming to another platform. At the front Ushyle can see the ground below, perhaps 40' more.
That's when Whistle Pig calls a complete stop.
There!
Everyone looks to the webs:
In the shadows!
Indeed.... it's horrible.
Dungeon Master S |
The party hustles, eager to prevent a fight on the narrow ledge!
Will pick this up tomorrow. My first 3 classes are mostly empty due to a field trip.
Raen Varkath |
Anyone know what those things were?
"Ettercaps," Raen mutters. "Try not to let one bite you."
* * *
Raen looks where WP points.
Knowledge Check: 1d20 + 10 ⇒ (14) + 10 = 24 add +5 if Arcana or Local
Dungeon Master S |
Much of Round 1 was posted on Slack while Paizo was rather predictably down.
Round 1:
Ham: CRIT!
Doxon: Miss
Vael: Zip Zap
Enemy: ATK
Ushyle: Go
Whistle Pig: Go
Raen: Go
Stilgrit: 27
Whistle Pig |
WP makes his save (25 on slack).
WP winces from the bite, feels the poison enter his body, but doesn't give it much thought. He's in a bad spot and he knows it. No where to go. He sees the Dwarf as the biggest threat and sets his feet into a defensive stance activating combat expertise. AC is now 20 and wields his slingstaff as a club.
attack on aracno-drawf: 1d20 + 10 ⇒ (4) + 10 = 14
damage?: 1d6 + 4 ⇒ (5) + 4 = 9
attack on aracno-drawf: 1d20 + 5 ⇒ (19) + 5 = 24
damage?: 1d6 + 4 ⇒ (5) + 4 = 9
Dungeon Master S |
Using his height (+1 to hit, though it doesn't matter here) Whistle Pig smacks the monster upside the head with the but of his sling staff. The creature clearly kept the hale nature of her dwarven self. She looks like she can take a lot more of that.
Round 1:
Ham: CRIT!
Doxon: Miss
Vael: Zip Zap
Enemy: ATK
Ushyle: Go
Whistle Pig: Hit
Raen: Go
Stilgrit: 36
Raen Varkath |
Raen's first thought bends to warping the threads away from the horrid spell-user, and this line of contemplation is almost immediately interrupted by a spider invading her personal space. Careful to keep it in her vision, she pulls the twisted iron rod from her belt and weaves a spell...
Concentration DC 19: 1d20 + 12 ⇒ (10) + 12 = 22
...and promptly splits into Mirror Image: 1d4 + 2 ⇒ (1) + 2 = 3 four identical selves. Lasts 12 minutes.
Dungeon Master S |
Raen's mastery of illusions is on display as she twists the veil of reality to her whim.
Round 1:
Ham: CRIT!
Doxon: Miss
Vael: Zip Zap
Enemy: ATK
Ushyle: Go
Whistle Pig: Hit
Raen: Mirror Image
Stilgrit: 36
Ushyle |
Ushyle moves against the dwarven abomination!
Acrobatics: 1d20 + 10 ⇒ (10) + 10 = 20
And swings his greataxe!
Milani's Thorn, Power Attack/Furious Focus: 1d20 + 8 ⇒ (17) + 8 = 25
Milani's Thorn, Power Attack: 2d6 + 11 ⇒ (4, 3) + 11 = 18
Dungeon Master S |
Ushyle tries to tumble into position, but her fangs are quick:
AoO: 1d20 + 9 ⇒ (8) + 9 = 17. Ushyle takes it on the armor and responds with a solid hit of his own. Her wounds begin to mount, but she's got a fair amount of fight left in her.
Round 2:
Ham: Go
Doxon: Go
Vael: Go
Enemy: TBD
Ushyle: TBD
Whistle Pig: TBD
Raen: TBD
Stilgrit: 54
Hamilton Renaud |
Ham moves to carve a path through the creature.
Flaming Scimitar +1:1d20 + 9 ⇒ (6) + 9 = 15, and 1d20 + 4 ⇒ (3) + 4 = 7
MAYBE one... Damage on hit:1d6 + 2 + 1d6 ⇒ (2) + 2 + (3) = 7
Vael Oakfist |
Vael calls down more lightning on the etterdwarf. Call Lightning: 3d6 ⇒ (4, 1, 4) = 9 DC 17 Reflex for half
He then draws his longspear, hoping to protect the space over Raen with a menacing wave of the weapon.
Dungeon Master S |
Unfortunately after the massive cut by the ranger, the dwarf-ettercap hybrid parries his next two attacks.
Another bolt of electricity comes crashing down REF: 1d20 + 6 ⇒ (7) + 6 = 13 and again it strikes her true. Her wounds are severe and one or two more hits from the party might do it.
Round 2:
Ham: Miss
Doxon: Go
Vael: Bolt
Enemy: TBD
Ushyle: TBD
Whistle Pig: TBD
Raen: TBD
Stilgrit: 63
Doxon Greyforge |
Doxon does not let the webbing deter him from destroying the icky hybrid in front of him.
Agrimmosh, TWF: 1d20 + 7 - 2 ⇒ (20) + 7 - 2 = 25
Damage: 2d6 + 7 ⇒ (2, 6) + 7 = 15
Pick, TWF: 1d20 + 6 - 2 ⇒ (9) + 6 - 2 = 13
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Agrimmosh, TWF, confirm crit: 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19
Damage: 4d6 + 14 ⇒ (2, 4, 3, 2) + 14 = 25
DC 23 Fort save or suffer heightened reduce person
Dungeon Master S |
Doxon fights through the sticky webbing, and swings the Hammer of Unmaking. The webs hold his swing back JUST ENOUGH to prevent it from taking her head clean off, but it still does the job. Blood mixes with claw and fang as she drops to the ground, bleeding out.
With screeches, one ettercap steps up to Ushyle:
Bite: 1d20 + 5 ⇒ (13) + 5 = 18
Left claw: 1d20 + 5 ⇒ (9) + 5 = 14
Right claw: 1d20 + 5 ⇒ (4) + 5 = 9
but an't get through his defenses. The other leaps down to attack Doxon!
ATK!: 1d20 + 5 + 2 + 1 ⇒ (9) + 5 + 2 + 1 = 17 and nothing happens...
Meanwhile the spider tries to end Raen ATK: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26 4 is Real: 1d4 ⇒ 4 for DMG: 1d8 + 6 ⇒ (8) + 6 = 14 and FORT save.
Round 2:
Ham: Miss AoO
Doxon: Kill AoO
Vael: Bolt
Enemy: ATK!
Ushyle: Go AoO
Whistle Pig: Go AoO
Raen: Go FORT
Dungeon Master S |
Hamilton cuts deep across the monster's leg on the way down, the ranger never missing a beat.
Round 2:
Ham: Miss
Doxon: Kill AoO
Vael: Bolt
Enemy: ATK!
Ushyle: Go and AoO
Whistle Pig: Go and AoO
Raen: Go FORT
Red: 11
Doxon Greyforge |
As the ettercap leaps at Doxon, he swings to intercept.
Agrimmosh: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8
Damage: 2d6 + 7 ⇒ (1, 4) + 7 = 12
Ushyle |
AoO — Milani's Thorn, Power Attack/Furious Focus: 1d20 + 8 ⇒ (17) + 8 = 25
Milani's Thorn, Power Attack: 2d6 + 11 ⇒ (5, 6) + 11 = 22
Then hacks at Red!
Milani's Thorn, Power Attack/Furious Focus: 1d20 + 8 ⇒ (12) + 8 = 20
Milani's Thorn, Power Attack: 2d6 + 11 ⇒ (3, 6) + 11 = 20
Dungeon Master S |
Doxon misses wildly, not expecting the jumping aberration. Ushyle, however, cuts it down with a single swing. His follow up nearly kills the other ettercap. Nearly.
Round 2:
Ham: Miss
Doxon: Kill
Vael: Bolt
Enemy: ATK!
Ushyle: Kill
Whistle Pig: Go
Raen: Go FORT
Blue: 20
Raen Varkath |
Fort: 1d20 + 5 ⇒ (8) + 5 = 13 oh dear
The spider's bite leaves a THICK flood of blood running from Raen's neck. She stumbles more than steps down the stairs (5 foot step) and frantically searches for an antitoxin. Fortunately, while her magical defenses have failed, the arcanist's trick she threaded into her bag continues to serve. She downs the alchemical remedy in a single gulp.
+5 to Fort saves for 1 hour.
Dungeon Master S |
Raen takes DEX DMG: 1d2 ⇒ 2
Round 2:
Ham: Miss
Doxon: Kill
Vael: Bolt
Enemy: ATK!
Ushyle: Kill
Whistle Pig: Go
Raen: Try to recover
Blue: 20
Whistle Pig |
WP seeing Raen take the hit and tries to get the spiders attention: He steps back and launched two bullets at the biggest eye he can see.
attack on spider: 1d20 + 13 ⇒ (17) + 13 = 30
1d6 + 11 ⇒ (1) + 11 = 12
2nd attack
attack attack on spider: 1d20 + 8 ⇒ (14) + 8 = 22
1d6 + 11 ⇒ (6) + 11 = 17
Dungeon Master S |
Whistle Pig strikes the spider, not once, but twice. The creature falls to the stairs a broken mess.
Round 3:
Ham: Go
Doxon: Go
Vael: Go
Enemy: TBD
Ushyle: TBD
Whistle Pig: TBD
Raen: TBD
Blue: 20
Vael Oakfist |
Vael continues to call upon the charged air, sending a bolt of lightning down on the remaining foe.
Call Lightning (DC 17 Reflex for half): 3d6 ⇒ (1, 3, 3) = 7
Dungeon Master S |
Vael struggles to truly harness the power of the storm, but nevertheless, manages a bolt down here REF: 1d20 + 4 ⇒ (15) + 4 = 19. The monster slides to the side, only taking a bit of damage.
Round 3:
Ham: Go
Doxon: Go
Vael: Shocker
Enemy: TBD
Ushyle: TBD
Whistle Pig: TBD
Raen: TBD
Blue: 23
Hamilton Renaud |
Ham wades in and gives the creature no time to breathe.
Flaming Scimitar +1:1d20 + 9 ⇒ (9) + 9 = 18 and 1d20 + 4 ⇒ (1) + 4 = 5
Damage on Hit:1d6 + 3 + 1d6 ⇒ (3) + 3 + (1) = 7