
Vael Oakfist |

Sense Motive: 1d20 + 5 ⇒ (2) + 5 = 7
Vael feels good about at least saving a young man. Although it'll never bring Rodrik back, it is one less life lost. He girds himself for the inevitable fright, then remembers the hole that led below. "Maybe we shou' enter from tha hole instead? It's probably further down tha hall on tha top floor."

Doxon Greyforge |

Doxon considers the haunt and what could be done about it, how it might be cleansed.
Religion?: 1d20 + 4 ⇒ (18) + 4 = 22

Dungeon Master S |

Given the number of dead involved, Doxon thinks it would take a spell such as Hallow to do it. He also thinks that it would likely rekindle its energy after only an hour or so.

Raen Varkath |

Knowledge (Local): 1d20 + 9 ⇒ (10) + 9 = 19 Have I heard of Othdan?
Sense Motive: 1d20 + 0 ⇒ (4) + 0 = 4
Giantish? Hmm, haven't learned that one. Maybe that will be next. Raen makes certain to know where to find Othdan again later, in case he's needed for anything. "Shall we continue?" she asks, eyeing the sun.

Dungeon Master S |

You have not heard of him. Also, not surprising.
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Dungeon Master S |

The party walks around to the hole, opting to use their time now to clear out the lower level. Tulia's bird's eye view gives more insight as to this hole's set up than you'd get from the ground. A mound of rubble and dirt obscures your view from the ground. The wooden staircase here that once led to the upper story has
all but crumbled to ashes. The northern wall has collapsed, and
the floor underneath has sunk entirely, leaving a dark, gaping
hole in the ground surrounded by rubble. A single door exits the
room to the northeast. You can see the tunnel at the bottom of the hole from your current angle. Map updated.
Doxon notes that the angle of digging makes the floor in the house unstable. You know that if you approach this hole from the inside, you'd bring the floor underneath you down... You'd have been buried.
For Doxon's dwarven knowledge of stonework, and saving the party from potentially getting themselves killed, each party member receives 67 XP.
Raen: 1d20 + 3 ⇒ (9) + 3 = 12 (LLV)
Ushyle: 1d20 + 7 ⇒ (1) + 7 = 8 (Darkvision 60')
Vael: 1d20 + 5 ⇒ (8) + 5 = 13 (Darkvision 60')
--->Tulia: 9 = 9 (LLV, Scent)
Whistle Pig: 1d20 + 7 ⇒ (10) + 7 = 17
Doxon: 1d20 + 3 ⇒ (19) + 3 = 22 (Darkvision 60')
Hamilton: 1d20 + 3 ⇒ (19) + 3 = 22

Dungeon Master S |

Unfortunately your movement disturbed a pair of young giant spiders! Each is the size of a dog, and their clacking mandibles are hungry for a plentiful meal!
Enemy: 1d20 + 4 ⇒ (17) + 4 = 21
Raen: 1d20 + 3 ⇒ (16) + 3 = 19
Ushyle: 1d20 + 1 ⇒ (20) + 1 = 21
Vael: 1d20 + 4 ⇒ (19) + 4 = 23
Whistle Pig: 1d20 + 5 ⇒ (6) + 5 = 11
Doxon: 1d20 + 1 ⇒ (5) + 1 = 6
Hamilton: 1d20 + 1 ⇒ (6) + 1 = 7

Dungeon Master S |

Round 1:
Vael: Go
Baddies: TBD
Ushyle: TBD
Raen: TBD
Whistle Pig: TBD
Hamilton: TBD
Doxon: TBD

Vael Oakfist |

Knowledge Nature (Spiders): 1d20 + 4 ⇒ (3) + 4 = 7
Vael, averse to the idea of nasty spiders and their possibly venomous bite, moves forward and swings his cold iron warhammer.
Attack w/Warhammer on Blue: 1d20 ⇒ 15
Damage: 1d8 ⇒ 6

Dungeon Master S |

Vael gets the jump on the spiders before they really get started. His hammer slams down, crushing the legs of one of the spiders, but not enough to stop it.
It does its best to bite Vael back: Bite: 1d20 + 0 ⇒ (19) + 0 = 19 and it's mandibles close on the dwarf's foot! DMG: 1d4 - 2 ⇒ (4) - 2 = 2 but it's fangs inject poison into the wound! FORT save DC 11 or take STR dmg: 1d2 ⇒ 2
The other spider spins around and launches a web at Whistle Pig: Go Web!: 1d20 + 3 ⇒ (15) + 3 = 18 It gobs on the halfling, and though small it's enough to entangle him!
Round 1:
Vael: ATK
Baddies: TBD
Ushyle: Go
Raen: Go
Whistle Pig: Go (Entangled)
Hamilton: Go
Doxon: Go
Blue: 6
Red:

Vael Oakfist |

Fort save vs poison: 1d20 + 4 ⇒ (4) + 4 = 8
Vael feels the poison course through his veins, shuddering as the strength leaves him.

Dungeon Master S |

Round 1:
Vael: ATK
Baddies: TBD
Ushyle: Go
Raen: Go
Whistle Pig: Go (Entangled)
Hamilton: Go
Doxon: Go
Blue: 6
Red:
Vael: 3 Rounds remaining to make save

Ushyle |

Ushyle moves over, trying to give the gnome some cover, as he draws his greataxe and
greataxe: 1d20 + 4 - 1 ⇒ (1) + 4 - 1 = 4
dmg: 1d12 + 2 ⇒ (9) + 2 = 11
His strength damage continues to thwart him, however.

Raen Varkath |

Knowledge (Nature): 1d20 + 9 ⇒ (13) + 9 = 22
"Those are huge!" Raen gasps intelligently. She stumbles backwards and tries to blind one of them.
Ranged Touch @ Blue: 1d20 + 1 ⇒ (13) + 1 = 14 blind for 1 round if successful and 1 HD or less; dazzled for 1 round if successful and 2 HD or more

Dungeon Master S |

The spider panics as all 8 of its eyes stop working!
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Dungeon Master S |

The spiders aren't mature yet, so Whistle Pig manages to bust out of the web. Raen blinds the spider while Ushyle might as well be blind.
Round 1:
Vael: ATK
Baddies: TBD
Ushyle: Big Miss
Raen: Blinding Ray
Whistle Pig: Busts out
Hamilton: Go
Doxon: Go
Round 2:
Vael: Go
Baddies: TBD
Ushyle: TBD
Raen: TBD
Whistle Pig: TBD
Hamilton: TBD
Doxon: TBD
Blue: 6 (Blinded)
Red:
Vael: 3 Rounds remaining to make save

Doxon Greyforge |

Doxon hustles into the fray, taking a roundabout route, and brings his pick to bear on the spider attacking Ushyle (Red).
Pick: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Dungeon Master S |

Doxon manages to strike the spider, but doesn't drop it, though he's confident if he can just hit it again....
Round 1:
Vael: ATK
Baddies: TBD
Ushyle: Big Miss
Raen: Blinding Ray
Whistle Pig: Busts out
Hamilton: Go
Doxon: Hit
Round 2:
Vael: Go
Baddies: TBD
Ushyle: TBD
Raen: TBD
Whistle Pig: TBD
Hamilton: TBD
Doxon: TBD
Blue: 6 (Blinded)
Red: 5
Vael: 3 Rounds remaining to make save

Hamilton Renaud |

Gotta give these Cobs something harder to hit... If I were alone, I'd hang back with the spear but...
Ham closes and draws his sword. He attacks the wounded spider (red), trying to drop it before turning his attention on the other.
Longsword:1d20 + 3 ⇒ (5) + 3 = 8
But the beast is fast, and it wriggles and jiggles out of the blade's arc.

Dungeon Master S |

Hamilton can't connect with the skittering foe!
Round 2:
Vael: Go
Baddies: TBD
Ushyle: TBD
Raen: TBD
Whistle Pig: TBD
Hamilton: TBD
Doxon: TBD
Blue: 6 (Blinded)
Red: 5
Vael: 3 Rounds remaining to make save

Vael Oakfist |

Fort Save #2: 1d20 + 4 ⇒ (17) + 4 = 21
The shaman fights off the poison, showing typical dwarven resiliency.
Vael swings his warhammer against the spider, hoping to finish it (blue).
Attack w/Warhammer: 1d20 - 1 ⇒ (10) - 1 = 9
Damage: 1d8 - 1 ⇒ (2) - 1 = 1
I doubt that'll hit, even with it being blinded.

Dungeon Master S |

Vael shakes off the baby spider venom, but can't connect with his hammer. The spiders turn on their prey.
One tries to bite Doxon: Bite: 1d20 + 0 ⇒ (12) + 0 = 12, but the fangs can't get through.
The other lashes blindly at Hamilton Bite: 1d20 + 0 ⇒ (11) + 0 = 11 MISS: 1d100 ⇒ 59 but it too is foiled.
Round 2:
Vael: Miss
Baddies: ATK
Ushyle: Go
Raen: Go
Whistle Pig: Go
Hamilton: Go
Doxon: Go
Blue: 6 (Blinded)
Red: 5

Doxon Greyforge |

Doxon brings both his pucks to bear on the spiders. Red first.
pick: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 1d6 + 3 ⇒ (6) + 3 = 9
pick, offhand: 1d20 + 4 ⇒ (8) + 4 = 12
damage: 1d6 + 1 ⇒ (6) + 1 = 7

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Whistle Pig tries to pop a spider with a bullet from range.
sling bullet: 1d20 + 5 ⇒ (17) + 5 = 22
damage: 1d3 + 2 ⇒ (3) + 2 = 5 add 1 for each size of spider from small
WP smiles as the bullet makes a satisfying thud/splat

Dungeon Master S |

Doxon and Whistle Pig combine to each kill one of the two spiders!
Out of combat.
For defeating the spiders the party receives 100 XP each.

Dungeon Master S |

Whistle Pig sifts through the area, but doesn't find anything...

Vael Oakfist |

Vael looks over the group. "We've got silk rope, which shou' help us climb down. But if we're expectin' someone ta come back here, we may nae want ta leave any signs up here. Maybe we ken hide tha rope up top? It's possible we'll want ta have it handy ta git out. Thoughts?"

Vael Oakfist |

Vael takes initiative by knotting the silk rope, anchoring it to an immovable rock, and then covering the rope with dirt/debris/very small rocks. Once certain that it's secure, he climbs down. Tulia flies down after him.

Dungeon Master S |

You've only been gone a short while, and nothing looks like it's been disturbed since you were last here.

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While folks thing about what they are going to do. WP gets bored (you know halfings) He goes back through the double doors and quietly takes a look at the far end of the hallway.
stealth: 1d20 + 10 ⇒ (7) + 10 = 17

Dungeon Master S |

Whistle Pig leads the way back in. Venturing this far into the Plague House reveals a part of the hall you couldn't see before.
The support walls and pillars that once connected the Plague House to the huge boulder behind it have burnt and crumbled in this ruined chamber, revealing nearly the entire face of the monolithic stone as well as much of the sky above. Jagged red runes have been painted onto the rock in long, broad strokes that reach from top to bottom. A cabinet on the southeast wall and a tall bookcase against the northeastern wall are all that remain of the room’s furnishings.
Words written in plastered blood along the wall spell out an orcish name "SKREED" (Assuming Ushyle translates for those who can't read orcish.).
You spot “R + B” carved on a support beam near the bookshelf.
There is a spider in the corner, by the ceiling, a MUCH nastier looking spider....

Dungeon Master S |

STUFF: 1d20 + 6 ⇒ (16) + 6 = 22
Raen: 1d20 + 3 ⇒ (15) + 3 = 18 (LLV)
Ushyle: 1d20 + 7 ⇒ (1) + 7 = 8 (Darkvision 60')
Vael: 1d20 + 5 ⇒ (4) + 5 = 9 (Darkvision 60')
--->Tulia: 9 = 9 (LLV, Scent)
Whistle Pig: 1d20 + 7 ⇒ (5) + 7 = 12
Doxon: 1d20 + 3 ⇒ (16) + 3 = 19 (Darkvision 60')
Hamilton: 1d20 + 3 ⇒ (15) + 3 = 18

Vael Oakfist |

Vael will follow behind Whistle Pig, keeping a bit of distance.

Dungeon Master S |

A spider the size of a man jumps out at you from the shadows near the ceiling! It catches everyone by surprise.
It starts with a shot of web at Ushyle Web: 1d20 + 7 ⇒ (11) + 7 = 18

Dungeon Master S |

Ushyle is entangled by a spider web, and this thing isn't messing around. It's easily twice as large as the last two...
Spider: 1d20 + 5 ⇒ (2) + 5 = 7
Raen: 1d20 + 3 ⇒ (17) + 3 = 20
Ushyle: 1d20 + 1 ⇒ (1) + 1 = 2
Vael: 1d20 + 4 ⇒ (8) + 4 = 12
Whistle Pig: 1d20 + 5 ⇒ (3) + 5 = 8
Doxon: 1d20 + 1 ⇒ (17) + 1 = 18
Hamilton: 1d20 + 1 ⇒ (1) + 1 = 2

Dungeon Master S |

Round 1:
Raen: Go
Doxon: Go
Vael: Go
Whistle Pig: Go
Spider: TBD
Hamilton: TBD
Ushyle: TBD (Entangled)

Vael Oakfist |

Vael moves forward. Seeing the giant spider, he curses. "Maybe some lights will keep it distracted." The shaman gestures at the spider, and startdust materializes around the creature, illuminating it.
-1 to attack and perception checks. It also ain't going to be doing any hiding. Lasts for 1 round.

Dungeon Master S |

Vael again brings your foe to the light. The spider is truly hideous!
Round 1:
Raen: Go
Doxon: Go
Vael: Stardust
Whistle Pig: Go
Spider: TBD
Hamilton: TBD
Ushyle: TBD (Entangled)
Spider: -1 to attacks/Perception

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Wp finds a tactical position and fires a bullet at the bigger spider.
sling bullet: 1d20 + 5 ⇒ (18) + 5 = 23
damage+1 for size: 1d3 + 2 + 1 ⇒ (1) + 2 + 1 = 4
"I shall call you sting!! oh wait, that's another universe

Raen Varkath |

"More spiders?" Raen asks in surprising, watching the web flash past. She treads lightly forward and peeks around the corner. "Oh no that's way worse!" Following Vael's lead, she sends a shimmering beam at the mammoth spider.
Ranged Touch: 1d20 + 1 ⇒ (15) + 1 = 16
If that hits, blind for 1 round if 1 HD or less or dazzled for 1 round if 2 HD or more.

Dungeon Master S |

Raen's ray blinds this spider, buying the party a great opportunity...
Round 1:
Raen: Blind
Doxon: Go
Vael: Stardust
Whistle Pig: Go
Spider: TBD
Hamilton: TBD
Ushyle: TBD (Entangled)
Spider: 4 (-1 to attacks/Perception, BLIND)

Doxon Greyforge |

Doxon rushes in to intercept the spider before it can harm his new friends further.
Pick: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Dungeon Master S |

Despite it being a larger target, Doxon can't connect. With a delicious target right in front of it, the spider takes the dwarf into it's mandibles. The clacking is loud and offputting, but the dripping venom is scarier still:
Blind: 1d100 ⇒ 25
But the blinded vermin can only clitter-clack nearby, unable to find Doxon's neck.
Round 1:
Raen: Blind
Doxon: Miss
Vael: Stardust
Whistle Pig: Miss
Spider: ATK
Hamilton: Go
Ushyle: Go (Entangled)
Spider: 4 (-1 to attacks/Perception, BLIND)