Drastic Times, Desperate Measures (Inactive)

Game Master Fallen_Mage

Having located the second amulet, the adventurers must now assault a cult fortress to earn it. Map


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Male Human Sorcerer

Doran pulls out the book, hoping it triggers a secret treasure chest.


As Doran pulls the book, it flashes brightly, and he collapses.

Doran:
You see Ulric, a very old man, at his desk, his movements fast, as if time had sped up. A woman enters the room, a fast paced conversation takes place, she leaves. Ulric sits down, then hunches over, turns towards the lever, fist clenched over his heart. He collapses and doesn't move. Quickly, he begins to decay, then turns to dust. Nothing happens for sometime, then part of the ceiling collapses, striking the lever, dust blows around from time to time, then you and your companions enter.

The young Sorcerer awakens with a start.


Male Human Sorcerer

Doran looks up from the ground and blinks. "...huh." He rubs his eyes. "I saw an old fellow speak with a woman, die and decay into dust. And... something about a lever." He lies there for a moment, pondering, then quickly gets up and starts eagerly searching through the bookcase. "Okay, everyone keep an eye out for books marked with hedonistic, gluttonous, secret treasure location or dragon!"


Female | HP: 44/61 (8 non-lethal) | AC: 22 (17 Tch, 17 Fl) | CMB: +5, CMD: 20 | F: +12, R: +9, W: +4 | Init: +4 | Perc: +8 | Speed 35ft | Active conditions: Flesh of Stone (DR 4/adamantine) | current burn: 2 / 8 | Conditions: none

what books? I don't really like books

Terra continues to be pretty useless in this situation.


Haunted Heavens Oracle
Status:
Init: +5 | HP: 52/52 | AC: 17 (23) | FF: 14 | Fort: +5 | Ref: +5 | Will: +5 | Perception: +12 (Darkvision 60ft)

"What are you doing Doran?" Nebari asks.


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1
GM Scary Ceiling Voice wrote:
At the end of the chain is a golden Hydra head, roughly the size of the heads on Nebari's shield, with a tiny ruby inset for the eye. It gleamed in the soft light.

GM Scary, does Tiriael recognize the amulet at all?


Knowledge - History or Arcana DC 20:
You seem to recall some description of the amulets forming a Hydra, but it's hard to say.


Male Human Ranger/5

"He's probably treasure hunting..." Alaeron will get up from the seat and go lean against the wall next to Terra with Nemesis still in hand. The cat is purring rather loudly as he tends to keep his mouth open while purring.


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

Knowledge (History): 1d20 + 9 ⇒ (8) + 9 = 17

"I really cannot remember reading anything about this amulet, or this symbology" - Tiriael comments.


Male Human Swashbuckler 5 / Slayer 5

"Well, we were sent for an amulet and we have found an amulet. It's got the same hydra motif as the shield." Piers said looking to the others. "I think we have what we're looking for."


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

"I cannot be completely certain of that, but I am inclined to agree" - Tiriael nods.

Looking around the room, she continues - "We should search this place carefully - on the one hand, there is a vast wealth of information on this place, and on the other we have already come across magical items that may be helpful to us"


Male Human Swashbuckler 5 / Slayer 5

Take some twenties here?


Male Human Sorcerer

Heh, what do you think Doran has been doing this whole time?


Did everybody forget about the chest?


Male Human Swashbuckler 5 / Slayer 5

You know, I think we did.


Haunted Heavens Oracle
Status:
Init: +5 | HP: 52/52 | AC: 17 (23) | FF: 14 | Fort: +5 | Ref: +5 | Will: +5 | Perception: +12 (Darkvision 60ft)

There was a chest?


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

We did forget it...


Male Human Ranger/5

Alaeron will put down Nemesis and will walk over to the chest, crouching down in front of it. He will look at the chest for a long moment.

Perception: 1d20 + 10 ⇒ (6) + 10 = 16

"Anyone good with finding or spotting traps?


Alaeron:
You see nothing suspicsious about the chest, but you do note that, even though well-worn, it is very finely crafted.


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

"Not here..." - Tiriael comments as she uses her powers to detect magical auras on the chest.

Casting Detect Magic


Tiriael:
The chest has a magical aura around it. Roll a Knowledge (Arcana) check.


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

GM Scary:

Knowledge (Arcana): 1d20 + 9 ⇒ (20) + 9 = 29


Tiriae:
After further study, you indicate the aura is connected to conjuration magic.


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

"Conjuration Magic" - Tiriael comments, as she searches the chest herself.

Perception: 1d20 + 10 ⇒ (4) + 10 = 14


Male Human Swashbuckler 5 / Slayer 5

Perception: 1d20 + 8 ⇒ (15) + 8 = 23

"Let me see," the Captain said, looking it over with his good eye.

"I doubt mechanical traps were quite the dearly departed's favored defenses, I'm more worried about any spells."


You notice nothing physically unusual on the outside of the chest.


Male Human Sorcerer

Doran kicks it open.


Upon kicking the side as hard as he could, Doran caused the chest lid to pop open. As soon as it did, there came a hissing sound that didn't quite sound natural. Before anyone could peer inside the chest, a metallic figure rose up from the chest. It was clad in, what looked like, plate mail, but various gears were visible through the gaps. In the right hand was a halberd that almost gleamed in the light from outside. This imposing figure stood erect at attention, completely motionless.


Male Human Ranger/5

Alaeron falls backwards as the figure emerges from chest. He grabs out his sword before realizing that it sits motionless. He looks at the thing with interest.

"It almost looks like the inside of a clock..." Pointing at the gears.


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

What knowledge for Tiriael? :D


Knowledge - Arcana DC 16:
The creature is known as a Clockwork Soldier. A wind-up construct that fights to the death for it's master. It can last for days after being wound-up. Fairly armored and can withstand most weapons not made of adamantine. One of their main flaws is they are inadequately shielded against Electricity. One last point you remember, is that they stay on standby for who knows how long.


Female oni-spawn tiefling cleric (fiendish vessel) of Szuriel 1/unchained monk 1

Knowledge (Arcana): 1d20 + 9 ⇒ (12) + 9 = 21

Tiriael relays the information above to the rest of the group - "I would assume he is obviously guarding the contents of the chest"


Female | HP: 44/61 (8 non-lethal) | AC: 22 (17 Tch, 17 Fl) | CMB: +5, CMD: 20 | F: +12, R: +9, W: +4 | Init: +4 | Perc: +8 | Speed 35ft | Active conditions: Flesh of Stone (DR 4/adamantine) | current burn: 2 / 8 | Conditions: none

Terra steps back once again without skill to face this enemy.

full defense

can't wait to be out of this tower Terra has been completely useless in here.


Male Human Sorcerer

Doran starts back, the leans in curiously. "A jack-in-the-box! I've heard of these!" Doran waves his hand before its face experimentally.

It's still, i'm presuming not an enemy yet


Male Human Ranger/5

"Certainly wouldn't want to cast a grease spell on him, me thinks that might speed him up!" Alaeron chuckles at his joke


Doran:
As you wave your hand in front of its face, you notice a small inscription on it's chest plate. It says, "Robbie".


Male Human Sorcerer

Magnificent

Doran raises an eyebrow and calls out "Robbie, open hands!"


At the utterance of its name, the gears begin to click and whirl, bringing the metal man to life.

Initiatives:

Players: 1d20 + 4 ⇒ (1) + 4 = 5
Robbie: 1d20 + 10 ⇒ (18) + 10 = 28

It does as Doran says, sort of. The construct reached for the Sorcerer.

CMB: 1d20 + 17 ⇒ (11) + 17 = 28

Grabbing the young man by the front of his garments, Robbie lifted him off of his feet.


Male Human Sorcerer

Doran blinks in surprise and shifts nervously in the creature's grip. "Okay... Okay." he tilts his head back. "As long as its holding me it's not fighting you- could ya help me out of this? Calm please! And someone grab that sword!" He looks back. "Robbie, sleep!"

If that fails, he tries to break free.

CMB: 1d20 + 1 ⇒ (3) + 1 = 4


Telling it to sleep does nothing.

Sorry, forgot to mention. Players Go!!


Male Human Ranger/5

Alaeron quickly draws his sword and five foot steps around the creature and to the side. He whistles at Nemesis to flank around the other side.

Alaeron attacks with as much strength as he can as he overhand chops down with his sword.

Attack with sword: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24 Damage: 2d4 + 7 + 4 ⇒ (3, 2) + 7 + 4 = 16

Nemesis runs up and swipes at the large construct, growling in response to its attack.

Claw Attack: 1d20 + 8 + 2 ⇒ (19) + 8 + 2 = 29 Damage: 1d3 + 4 ⇒ (3) + 4 = 7


Male Human Swashbuckler 5 / Slayer 5

"Robbie!" Piers called out before rattling off several words in the Ancient Script. He too drew his blade but did not bring it to bear upon the device just yet.

Ancient Script:
"Deactivate, desist, stand down,"


The Captain's commands go unheeded.


Female | HP: 44/61 (8 non-lethal) | AC: 22 (17 Tch, 17 Fl) | CMB: +5, CMD: 20 | F: +12, R: +9, W: +4 | Init: +4 | Perc: +8 | Speed 35ft | Active conditions: Flesh of Stone (DR 4/adamantine) | current burn: 2 / 8 | Conditions: none

Terra hears the cries of danger in the room and the sequence of commands. guessing by the frustration the voices none have worked.

thinking to what command it did respond to.

Robbie, release


No response from Terra's command.


Haunted Heavens Oracle
Status:
Init: +5 | HP: 52/52 | AC: 17 (23) | FF: 14 | Fort: +5 | Ref: +5 | Will: +5 | Perception: +12 (Darkvision 60ft)

K. Arcana: 1d20 + 7 ⇒ (1) + 7 = 8

This probably won't work but I'll give it a shot
Nebari aproaches Robbie and extends his hand, "Down Boy."

UMD: 1d20 + 11 ⇒ (17) + 11 = 28

If that fails:

"Put the amulet on and see if it responds then." Nebari commands.


At first, there appears to be no response. Then once you put on the amulet, Robbie's head turns to you and locks it gaze upon you. But the construct does not release Doran, as a matter of fact, it's 'eyes' start glowing red.


Haunted Heavens Oracle
Status:
Init: +5 | HP: 52/52 | AC: 17 (23) | FF: 14 | Fort: +5 | Ref: +5 | Will: +5 | Perception: +12 (Darkvision 60ft)
GM Scary Ceiling Voice wrote:
At first, there appears to be no response. Then once you put on the amulet, Robbie's head turns to you and locks it gaze upon you. But the construct does not release Doran, as a matter of fact, it's 'eyes' start glowing red.

I don't have the amulet I was telling whoever did to do that.


Fortunately it's ambiguous enough to apply to whoever does.


Male Human Swashbuckler 5 / Slayer 5

"Not good!" The Captain shouts and swings his blade at 'Robbie's' hand.

Power Attack/Called Shot (Hand -3): 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 2d6 + 10 ⇒ (6, 3) + 10 = 19

Called Shot Effect:
For 1d4 rounds, any attack rolls, damage rolls, ability checks, or skill checks made using the wounded hand take a –2 penalty, including attack and damage rolls with two-handed weapons. In addition, the target takes a –4 penalty to its CMD to resist disarm attempts, and drops its weapon (if any) on an attack roll result of a natural 1

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