Donato's Planet Hopping Adventures!

Game Master Luis Loza

A campaign set to travel the solar system as we know it.


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It was strange. It was just another day for you, a relative nobody. Sure, you had some skill, but no more than anyone else you knew. You weren't a mighty warrior, a grand mage, a great thief, or anything else that was very spectacular. However, it seemed the heavens called upon you. You watched as the sky opened up. The clouds parted and the stars themselves aligned themselves, almost as they were calling you. This was two weeks ago. No one else could see it, but yourself. Every night passed with the same event happening, each time the stars seemd slightly brighter, slighlty closer.

Then today, instead of the stars lining up, the sky became bright. It filled with light, brighter and brighter, until it was nothing but white. The last thing you remember is your vision filled with the light and a sense of weightlessness.

Welcome, folks, to my first attempt at a PBB and it is a doozy! I've run a multitude of adventures, campaigns, and adventure paths, before, so I'm not worried about being up to the challenge. In fact, it will be easier, I have time on my side when it comes to the PBB format. Enough about me, though, let's get to the meat of things.

Expect planet hopping, quite a bit of it in fact. No Golarion this time around. I am very interested in intriguing characters and backgrounds. Your character can be whoever from wherever you like on Golarion, but know you won't be home anytime during this game. Details about where you end up, why you're there, and what is expected of you will be revealed once the game starts. I'm looking for fun characters, be they fun from a combat or roleplay standpoint. No worries about party makeup here!

Character Requirements:

  • Level 1 Character

  • 25 Point-buy

  • All Core Races, Dragon Empire Races, plus a multitude of monstrous races are available

    Monstrous Races:

    Aasimar

    Catfolk

    Changeling

    Dhampir

    Drow

    Grippli

    Ifrit

    Orc

    Oread

    Ratfolk

    Suli

    Sylph

    Tiefling

    Vanara

    Vishkanya

  • All Core and Base Classes Available (Core, APG, UC, UM)

  • Treat guns and ammo as if they were under the commonplace guns rules.

  • No limit on dump or maxed stats at character creation

  • We will play to level 10, based on milestone leveling (I will tell you when to level based on events)

The recruitment starts now! Recruitment is open until Friday, March 2nd at 7 PM US Central Time, with players decided on Sunday, March 4th at 5PM. I will be taken in five players of my chossing based on arbritary qualifications. Expect to post daily, save for weekends. Best of luck to all! Hop to it!


dotting.


Average gold? I assume 2 traits?

Contributor

Runner188 wrote:
Average gold? I assume 2 traits?

Aha, I knew I was forgetting something. Max starting gold and 2 traits from any Paizo or Wayfinder source.

Shadow Lodge

Ok, this sounds very interesting. I will post a character soon. Dotting.


Pathfinder Lost Omens Subscriber

Dot


Very interesting,dot.


Dot, if I may?


Do you want us to go all out on carrying capacity calculations?

Contributor

Lupi Rhatwell wrote:
Do you want us to go all out on carrying capacity calculations?

No worries about that. It shall be explained (hand-waved) soon enough.


Pathfinder Lost Omens Subscriber

Stating up a Grippli Alchemist as we speak. Got to go over the Archetypes.


Very cool! Definitely interested. I'll be putting together a magus I think. Black blade archetype would be flavorful given the whole blackness of space.

Edit: So I had a different Magus concept ready to roll and then I realized I had Quentin Marshall, cowboy magus already written up. I also realized that cowboys in space is a concept that has been conclusively proven to be awesome. So here's Marshall. I'll be updating his backstory some for this campaign.

I'll post when that's done. Cowboys...in...spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaace!!!!!!

Edit 2: What's your feeling on harsh language? They got away with it on Firefly by speaking Chinese but I don't think it makes a lot of sense in this context. I'm not thinking as bad as Deadwood but more along the lines of True Grit. The Dude one, not the Duke one.


This sounds interesting. I am thinking of a gnome primalist wizard who would have run out to the lights in the sky as quickly as he could.


I'm not done yet, but I have an alcoholic gnomish cleric.

Contributor

Quentin Marshall wrote:
What's your feeling on harsh language? They got away with it on Firefly by speaking Chinese but I don't think it makes a lot of sense in this context. I'm not thinking as bad as Deadwood but more along the lines of True Grit. The Dude one, not the Duke one.

Anything within PG-13 is acceptable. Bonus points if you can come up with cool cowboy slang instead of using straight up curse words.

Liberty's Edge

I...this...i think yes. Um...give me time.


donato wrote:


Anything within PG-13 is acceptable. Bonus points if you can come up with cool cowboy slang instead of using straight up curse words.

I can do this. The backstory in the profile is more R but I can tone it down for gameplay. It's no problem to call someone a pig loving no good piece of dung instead of a pig ******* no good piece of ****.

Shadow Lodge

I just realized this can be one of those once in a lifetime opportunity to play a ninja, lol. So here he is.

Mato Katato:

Mato Katato
Human
CG
Ninja.

Str 13 Dex 18 Con 12 Int 10 Wis 8 Cha 15

Feats

Weapon Finesse
Two Weapon Fighting

Skills

Acrobatics 8 (1 Rank)
Climb 5 (1 Rank)
Bluff 6 (1 Rank)
Diplomacy 6 (1 Rank)
Disable Device 8 (1 Rank)
Intimidate 6 (1 Rank)
Perception 3 (1 Rank)
Stealth 8 (1 Rank)
Swim
Use Magical Device 6 (1 Rank)

This is just the basic crunch. I am working on the backstory and personality perks. Will post the rest soon.


I'm considering a Vanaran Monk (Flowing Monk archetype)... will see if it comes together mentally and toss it up if it does.


I'm looking at a half-elf gunslinger (pistolero.) Probobly have him up soon.


How would you feel about the artificer class from Tome of Secrets?


Gandal's submission. She was already done for another campaign,but the DM rules were the same so she is good as done.
I didn't see specific on a background, as i don't have one for her yet.

forgot to tell race/class :)
Female elf bard (core class bard,no archetype)

Contributor

Merck wrote:
Mato Katato

So far, so good, except that you still have 5 points to spare! 25 point-buy, my friend.

Shady_Motives wrote:
How would you feel about the artificer class from Tome of Secrets?

I'm sticking to Paizo only, sorry.

Aemrellara wrote:
Gandal's submission.

Crunch looks good so far.


I will try and post a PC this afternoon. I'm thinking an albino tengu (or possibly another race) charlatan Chucko the Liar.

Can we post more than one idea for a PC?


Pathfinder Lost Omens Subscriber

Didn't see Fletchlings listed as allowed race. Is that true, or just an oversite?

Contributor

Scott Carter wrote:
Can we post more than one idea for a PC?

Sure.

scranford wrote:
Didn't see Fletchlings listed as allowed race. Is that true, or just an oversite?

No Fletchlings, sorry.


This is the character I'm using, but I have a few more things to get (some equipment, spells), but I'm more concerned with what you think of the backstory.


Dotting for interest... I'm thinking of a few different ideas and will probably use one of the monstrous or Dragon Empires races as inspiration since I rarely get to play them.

Something strong and charismatic maybe, like Nagaji? Hmmm...


Here is some crunch to start off with. I will flesh out his bio shortly. Put simply, Zarq is a socialite, dilentante, gambler and bon vivant who abhors boredom. He wants to see and experince all that life has to offer. The strange lights in the sky would draw him like a moth to a flame.


Pathfinder Lost Omens Subscriber

On second thought. I'm about due for a big, mean masher of a character, and seeing the Orc option there....Hmmmm


scranford wrote:
On second thought. I'm about due for a big, mean masher of a character, and seeing the Orc option there....Hmmmm

An orc druid with a boar companion? Pigs in Space!

I'm thinking I am interested in a Nagiji warrior-type. Will be brain-storming a background now.

Edit: Order of he Seal samurai is talking to me; so is a cleric of Desna who dreams to see the stars that she hung in the sky (luck and travel).


I might make a shy summoner with grotesque tastes if this doesn't fly.


Pathfinder Lost Omens Subscriber

Here's the outline, and brief history of Boodka.

Character Sheet

Spoiler:

BOODKA CR 1/2
Male Orc Barbarian (Armored Hulk) 1
CG Medium Humanoid (Orc)
Init +1; Senses Darkvision (60 feet); Perception +5
--------------------
DEFENSE
--------------------
AC 18, touch 11, flat-footed 17. . (+5 armor, +2 shield, +1 Dex)
hp 14 (1d12+2)
Fort +4, Ref +1, Will -1
Defensive Abilities Ferocity
Weakness Light Sensitivity
--------------------
OFFENSE
--------------------
Spd 20 ft.
Melee Heavy Shield Bash +6 (1d4+5/20/x2) and
. . Atlatl Dart +2 (1d6+5/20/x2) and
. . Earth Breaker +6 (2d6+7/20/x3) and
. . Gauntlet (from Armor) +6 (1d3+5/20/x2) and
. . Scizore +6 (1d10+5/20/x2) and
. . Shortsword +6 (1d6+5/19-20/x2) and
. . Unarmed Strike +6 (1d3+5/20/x2)
Ranged Atlatl +2 (1d6+5/20/x2)
--------------------
STATISTICS
--------------------
Str 21, Dex 13, Con 15, Int 10, Wis 8, Cha 8
Base Atk +1; CMB +6 (+7 Overrunning); CMD 17 (18 vs. Overrun)
Feats Extra Rage
Traits Amazingly Ugly, Deadeye
Skills Acrobatics -1, Climb +3, Escape Artist -5, Fly -5, Intimidate +4, Knowledge (Nature) +4, Perception +5, Ride -5, Stealth -5, Swim -1
Languages Common, Orc
SQ Indomitable Stance (Ex), Rage (12 rounds/day) (Ex)
Combat Gear Atlatl, Atlatl Dart (5), Earth Breaker, Scale Mail, Scizore, Shield, Heavy Wooden, Shortsword;
--------------------
SPECIAL ABILITIES
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).
Ferocity (Ex) You can stay active while dying.
Indomitable Stance (Ex) +1 to Reflex vs trample & to hit, dam, and AC vs charging foe.
Light Sensitivity (Ex) Dazzled as long as they remain in bright light.
Rage (12 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
--------------------
Growing up in Boodka's tribe you learned to hate humans. His tribe was stronger, more fierce, tougher, and smarter...but the human forces had one advantage. Their cussed metal armor. While his tribe entered combat armored only in their anger, the humans waded in with their armor deflecting the blows of his tribes fiercest warriors.

So slowly and secretly Boodka began to collect the pieces of his own set of armor. Finally it was time for the raid. He came out in his full suit of piecemeal armor, proud, and ready to wreak havoc. Clanking, and squealing he entered the ranks...And the laughter began.

The laughing and pointing, and calling him a coward for hiding behind steel. How could they? He pushed and shoved everyone within reach, but the derision only increased. They then began to throw things, mud, clumps of grass, stones anything they could reach, laughing and calling him a coward. Finally their blows drove him to the ground, then to the grasp of unconciousness. And they left him there, sure he was dead.

He awoke with one of the ugly humans standing over him. He hurt all over, but he would at least take his hated enemy with him. He lurched forward, but found that his wounds, and the fact he was shackled kept him from acheiving his goal, and led him to black out again. He awoke once again, and this time decided not to fight, but to regain his strength, and gather his energy for his revenge...but something was not right. Once when they released his hands to eat, he felt his face. It was now mishapen...broken fangs, smashed nose, misssing ear, and worst of all when he felt behind the new patch applied to his eye, he found it missing.

Over time he learned the language of his captors, and in fact came to trust, and actually form bonds with his captors. Finally he bagan to fight alongside them. He was a mercernary. Finally when it came time for all the new fighters to be inducted into the company his pride reached it's peak, until he found out he would never be promoted. "He is an Orc". That is when he left the company. Since then he had been on his own. A man without a country, or a home.

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I am still working on his backstory, but here is DukeRuckley's Nagaji Lore Warden Fighter. The basic premise behind him is that he is an Interrogator for the Naga in Nagajin. He sees his job as a necessary thing, and does not cause any lasting harm during his interrogations. The worst criminals and traitors get is a very bad bruising. I'll work on sprucing up and expanding his backstory over the next day.

For now, you can check out his stats in his profile. He uses a whip primarily. Due to the Enforcer feat, he is able to intimidate as a free action when using his whip. He probably won't be the primary damage dealer in a battle, but he'll be good for tripping (especially after a few more levels) and demoralizing, so he's a great support role.

If anyone has any suggestions for a better avatar, let me know.


On a second thought i have to drop out, sorry, too many other engagements in RL.
Thanks for the opportunity.

Contributor

Zarzuq wrote:
Here is some crunch to start off with.

Looks fine, but make sure you use 25 point-buy. Otherwise, looking forward to the rest.

Celia Deschmertz wrote:
I'm more concerned with what you think of the backstory.

I like it! I'm a fan of Cayden myself, so there might be a slight bias. :) Just make sure to complete your stats. I noticed you're missing the physical stats from your info, but otherwise, keep it up!

scranford wrote:
Here's the outline, and brief history of Boodka.

Two things with this character. First, I can't find the traits you picked. Second, I think you may want to recalculate your skills. Otherwise, seems good so far.

Entaro Yotori wrote:
Here is DukeRuckley's Nagaji Lore Warden Fighter.

Minor things here as well. Your Perception modifier should be -1, if I'm not mistaken. Also, you have your HP calculated correctly, but your statblock states you have a d12 hit die. Just minor typos. Looking great otherwise.

Gandal wrote:
On a second thought i have to drop out, sorry, too many other engagements in RL. Thanks for the opportunity.

No worries, bud. Best of luck with the life!


Here is a rough bio for Zarz. I will adjust him to a 25 point buy and complete his skills etc...

Zarzuq Lucerne likes to make an impression on people. Whether he is in a social club, gambling hall, tavern or caravan wagon, Zarq will take nearly any opportuniy to impress others with his wit, knowledge or charm. He is not overbearing and pays attention to the concerns of his company but if he is not careful he tends to monopolize conversations and lose sight of the fact that others might not immediately agree with his point of view. Despite this shortcoming, he does listen intently to any interesting tale someone else tells him, even if he believes it to be entirely false. "After all" he says "who says that the truth has a monoloply on value?"

The only thing that Zarq likes more thanimpressing others is to be impressed. To this end he seeks out new experiences with a zeal that exceeds that of a typical gnome. He does not measure rewards in terms of practical gains but rather by the quality of the experience itself. To Zarq, life is to lived vivaciously; there is so much to be done and so many possibilities that it would be unthinkable to stand by and let them pass. He abhors boredom and grows anxious and uncomfortable with mudane tasks. "The evil of banality" he calls them.

Nothing fascinates Zarq more than magic. To be able to change the very condition of existence thrills him. Zarq pursues magical power and knowledge with a zell that disregards most notions of structure or prudence. As a result, his spellcasting ability can have wildly unpredictable results. Sometimes he will lose control of a spell and loose pure chaos into the world. When this happens Zarq's skin goes stark white for a few moments until he comes to his senses. In those moments others have mistaken him for a victim of the Bleaching.


I didn't see Goblins on the list of allowed races. If you allow them, I'd like to try my hand at a Goblin Wizard (exiled, of course!).

If they're not allowed, I'd like to retool the character that comes with this alias, Valai, a bit: Level 1 Elf Illusionist. Please let me know what you think.


Pathfinder Lost Omens Subscriber
donato wrote:
Zarzuq wrote:
Here is some crunch to start off with.

Looks fine, but make sure you use 25 point-buy. Otherwise, looking forward to the rest.

Celia Deschmertz wrote:
I'm more concerned with what you think of the backstory.

I like it! I'm a fan of Cayden myself, so there might be a slight bias. :) Just make sure to complete your stats. I noticed you're missing the physical stats from your info, but otherwise, keep it up!

scranford wrote:
Here's the outline, and brief history of Boodka.

Two things with this character. First, I can't find the traits you picked. Second, I think you may want to recalculate your skills. Otherwise, seems good so far.

Entaro Yotori wrote:
Here is DukeRuckley's Nagaji Lore Warden Fighter.

Minor things here as well. Your Perception modifier should be -1, if I'm not mistaken. Also, you have your HP calculated correctly, but your statblock states you have a d12 hit die. Just minor typos. Looking great otherwise.

Gandal wrote:
On a second thought i have to drop out, sorry, too many other engagements in RL. Thanks for the opportunity.
No worries, bud. Best of luck with the life!

Both traits are from Orcs of Golarion.

Not sure what you see on the skill calculations. I use Hero Lab, which I find out to be very accurate. What seems to be the issue. I do have Armor penalties figured in, and traits/class abilities included.


donato wrote:


Entaro Yotori wrote:
Here is DukeRuckley's Nagaji Lore Warden Fighter.

Minor things here as well. Your Perception modifier should be -1, if I'm not mistaken. Also, you have your HP calculated correctly, but your statblock states you have a d12 hit die. Just minor typos. Looking great otherwise.

Nagaji have a +2 racial bonus to perception (Serpent's Sense). I will correct the d12 to d10 right now. I should also note that I forgot to include a Favored Class bonus (probably will go into HP) and I made a mistake with my skills (two of them must be intelligence based, and I only have 1 int based right now).

Backstory is still forthcoming. Thanks for looking him over!

Contributor

Valai wrote:
Here is a rough bio for Zarz.

Looks great!

Valai wrote:
I didn't see Goblins on the list of allowed races.

No Goblins, sorry.

scranford wrote:
Both traits are from Orcs of Golarion. Not sure what you see on the skill calculations.

Somehow, those traits weren't in the d20PFSRD. Oh well, I found them. As for your skills, I don't understand how the totals were determined for all the Dex and Str based skills. For example, the statblock states your bonus to Acrobatics is -1. However, even with no ranks, your total should be -3 due to +1 dex and -4 armor. With a rank, it would be +1.

Also, it's hard to tell what skills do or don't have ranks.

Entaro Yotori wrote:
Thanks for looking him over!

I missed the bit about Perception. Thanks for clearing that up!


Pathfinder Lost Omens Subscriber

Acrobatics: +1 Dex, +3 Skill, +1 Rank (-4 Armor), (-2) Shield = (-1)

I have ranks in Acrobatics, Climb, Intimidate, Knowledge(Nature), and Perception.

Contributor

scranford wrote:

Acrobatics: +1 Dex, +3 Skill, +1 Rank (-4 Armor), (-2) Shield = (-1)

I have ranks in Acrobatics, Climb, Intimidate, Knowledge(Nature), and Perception.

Aha! I missed the shield! Thanks for letting me know.


Pathfinder Lost Omens Subscriber
donato wrote:
scranford wrote:

Acrobatics: +1 Dex, +3 Skill, +1 Rank (-4 Armor), (-2) Shield = (-1)

I have ranks in Acrobatics, Climb, Intimidate, Knowledge(Nature), and Perception.

Aha! I missed the shield! Thanks for letting me know.

No problem. I'd hate to have to do these characters without Hero Lab doing all the math for me :-)


This should be everything, short of pretty formattin'! Iffen it be pleasing.


Here's the backstory.

Backstory:
Entaro grew up in Nagajin and lived a fairly normal life. He had two interests, one which was common for his kind and one which wasn't. His first interest involved combat and this led him to seek a life as a soldier. His other interest was that of knowledge and lore, which most Nagaji find to be pointless and uninteresting, perhaps because most Nagaji aren't very smart.

Entaro's interest in learning led many of his peers to shun him and, in some cases, bully him. He had to learn rather quickly how to defend himself. The solution he came up with was to become a more intimidating figure. He trained to increase his strength and worked out ways to make his bullies feel inferior to him. These skills that he developed translated into a career. Rather than become a warrior, Entaro became an interrogator. Using intimidation as his primary tactic, Entaro had a knack for being able to extract information from enemies of the Naga.

Despite his job verging on torture, Entaro kept a strict code. First, he would never interrogate a child or a man of simple mind. Second, he would never do lasting harm to his subject. Bruises and other minor injuries that heal quickly were the most he ever inflicted. And finally, he would immediately stop receiving information, never harming his subject more than absolutely necessary.

Entaro did not enjoy hurting people, but a job was a job and he was good at it. The code he kept to gave him a reason to continue, to justify what he had to do to protect the citizens of his native land and the Naga they served.

One night, Entaro took a stroll through the jungle to a clearing he found a few years ago. He sometimes went there to clear his head after especially trying days. Looking up, he saw the clouds part and the stars align. When he mentioned this to his friends and coworkers, they mostly laughed, thinking he was playing a joke. But the strange occurrence brought him back to the clearing the next night and the next, and the same event happened again and again. Finally, one night when the stars appeared brighter than ever, the sky went suddenly bright and he felt weightless. That is the last anyone in Nagajin has seen of Entaro.

Appearance and Personality:
Entaro is tall with very the wide shoulders that are common with the Nagaji. His scales are a very muted gray-blue, with two bright red ridges running up the sides of his back and neck and forming a "V" on his forehead. His eyes are a bright yellow that resembles a snake's eyes.

Though what Entaro does for a living may be seen as torture to some, he doesn't view it that way. He sticks to a very strict code to prevent himself from ever treading toward the Evil side of torture and interrogation and he does not take pleasure in bringing pain to anyone. He can be intimidating, especially to humanoids who have never encountered the Nagaji before. However, when one gets to know him, they find him to be trustworthy, loyal, and good-hearted.

Contributor

Celia Deschmertz wrote:
This should be everything, short of pretty formattin'! Iffen it be pleasing.
Entaro Yotori wrote:
Here's the backstory.

Looking good, you two.


:D Happy day!

Contributor

Just for personal reference, everyone still in the running to date:

  • Azure_Zero - Dot [???] (Incomplete)
  • Runner118 - Dot [Half-elf Gunslinger]
  • Merck - Mato Katato [Human Ninja] (Incomplete)
  • Scranford - Boodka [Orc Barbarian] (Complete)
  • Halflingtime - Celia Deschmertz [Gnome Cleric] (Complete)
  • YuenglingDragon - Quentin Marshall [Human Magus] (Mostly Complete)
  • Bill Lumberg - Zarzuq [Gnome Wizard] (Mostly Complete)
  • Wandslinger - Dot [???] (Incomplete)
  • Mark Sweetman - Dot [Vanara Monk] (Incomplete)
  • Scott Carter - Dot [Tengu ???] (Incomplete)
  • DukeRuckley - Entaro Yotori [Nagaji Fighter] (Complete)
  • Chops the Defender Dworg - Dot [???] (Incomplete)
  • Lym Blackhand - Valai [Elf Wizard]


donato wrote:

Just for personal reference, everyone still in the running to date:

  • Chops the Defender Dworg - Dot [???] (Incomplete)

  • I'm not going to be able to come with with a competitive backstory by Friday. Bowing out.

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