DM_Delmoth |
In addition to what Mara knows, Theo knows it is resistant to cold damage. resist 10
Rowan Dorn |
Rowan directs a flurry at Aggra.
punch 1: 1d20 + 6 ⇒ (14) + 6 = 20
Damage 1: 1d6 + 1 ⇒ (1) + 1 = 2
punch 2: 1d20 + 6 ⇒ (14) + 6 = 20
damage 2: 1d6 + 1 ⇒ (3) + 1 = 4
normally +5, but additional +1 from pugnatious
DM_Delmoth |
Cultist sap: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
The cultist tries to bring down the half-elf swashbuckler.
Cultist rock, imp range, range inc, into melee: 1d20 + 4 - 4 - 2 - 4 ⇒ (5) + 4 - 4 - 2 - 4 = -1
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Cultist rock, imp range, range inc, into melee: 1d20 + 4 - 4 - 2 - 4 ⇒ (13) + 4 - 4 - 2 - 4 = 7
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Unsurprisingly the thrown bits of wood and tile do little harm.
Theo, Dervak, Mara will finish up round 2, Ellery starts round 3 and is still a threat.
Mara bint al-Katheeri |
- Fortune:
- Healing:
- Heaven's Leap: Dervak
- Time Flicker:
- Speed or Slow Time: 0/2
"You can't have her, you foul beast!", Mara cried. She stepped back, drew her axe, and chopped at the traitor dog.
Greataxe: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d12 + 1 ⇒ (4) + 1 = 5
Damage: 1d12 + 1 ⇒ (11) + 1 = 12
Mara will back up into Sara's space if she can do that as a 5ft step, otherwise she will move as shown on the map.
Bless is going to have to wait yet another round. :(
Dervak |
Dervak moves to help Mara, stabbing at the hideous dog-creature.
01-50 meet gaze: 1d100 ⇒ 75
Attack, PA: 1d20 + 7 - 1 ⇒ (14) + 7 - 1 = 20
Damage: 1d8 + 9 ⇒ (5) + 9 = 14
He also bleeds (now has taken 6 damage).
Ellery Turner |
Ellery realizing what is going on, and finding himself between a dangerous jerk and said jerk's zealot followers, decides to press his luck and takes a 5ft step towards Zandalus and attempts to stick him with the pointy end of the dagger!
Attack Roll: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d6 + 1 ⇒ (4) + 1 = 5
DM_Delmoth |
Mara vs Fear aura: 1d20 + 8 ⇒ (6) + 8 = 14
Mara is unafraid of the creature but it easily sidewinds her attack.
Dervak likes low on concealment: 1d100 ⇒ 27
Dervak's spear connects on Shucks worm-like lower body, 9 damage
Ellery's attack looks like its going to strike true but it is blocked by some sort of magical force.
Theo is not looking, high is good: 1d100 ⇒ 97
Theo vs fear: 1d20 + 3 ⇒ (14) + 3 = 17
Aggra vs Evil Eye: 1d20 + 5 ⇒ (1) + 5 = 6
Aggra sees the way Theo is looking at him and winks. She seemingly cannot take her eye off the gentleman.
Edit: Forgot to resolve Rowan's round, sorry.
Rowan doesn't pay attention to the worm-dog, high: 1d100 ⇒ 72
Rowan vs fear: 1d20 + 6 ⇒ (17) + 6 = 23
Both his punches hit home bruising the woman's face and arm.
DM_Delmoth |
In the same broken voice Zandalus commands the cultists, "Stop throwing rocks and subdue our newest chosen!"
Zandalus tries to control himself: 1d20 + 6 ⇒ (8) + 6 = 14
Zandalus casts defensively: 1d20 + 10 ⇒ (11) + 10 = 21
Two more magic missiles fly from his fingers this time they both strike Julius.
Magic Missile: 2d4 + 2 ⇒ (4, 4) + 2 = 10
As they hit Julius he falls over unconscious, but stable thanks to the Sanitarium Shirt. And since it healed HP he is no longer bleeding. At this point Zandalus' eyes go blank and he sways loosely for a few seconds. stunned for 1 round
Shuck 5ft steps into Mara's square. Mara was ready for it and heaves the greataxe into its head, injuring it greatly but not killing it. 7 damage
Shuck bite: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d4 - 1 ⇒ (3) - 1 = 2
Shuck claw: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d3 - 1 ⇒ (1) - 1 = 0
Shuck claw: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d3 - 1 ⇒ (2) - 1 = 1
Shuck mauls Mara with everything it has. 3 damage and 1 non-lethal I believe
Aggra steps closer to the object of her affection, on top of Julius, and says to Theo, "I'll be right with you honey."
Strangle Rowan, evil eye: 1d20 + 8 - 2 ⇒ (6) + 8 - 2 = 12
But she's just too distracted to reach around the monk's neck.
Rowan up
Rowan Dorn |
Rowan flurries again at Aggra.
Punch 1: 1d20 + 5 ⇒ (14) + 5 = 19
damage: 1d6 + 1 ⇒ (5) + 1 = 6
Punch 2: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 1d6 + 1 ⇒ (1) + 1 = 2
edited to roll confirm crit
confirm crit: 1d20 + 5 ⇒ (14) + 5 = 19
damage: 1d6 + 1 ⇒ (2) + 1 = 3
Current hp=18
DM_Delmoth |
Rowan averts eyes, high: 1d100 ⇒ 44
Rowan vs fear: 1d20 + 6 ⇒ (13) + 6 = 19
Rowan can't help but glance back at Shuck but the recent horrors have steeled his heart against such things. Rowan continues to batter the old lady with blow after blow but she keeps coming.
Cultist averts eyes, high: 1d100 ⇒ 84
Cultist vs fear: 1d20 + 1 ⇒ (7) + 1 = 8
One of the cultists steps up to Rowan while the other retreats back to defend Zandalus from Ellery.
Cultist sap vs Ellery: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Cultist sap vs Rowan: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Cultist sap vs Rowan: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
One strike gets through Rowan's preternatural reflexes while the rogue with a laced mouth also gets taken from behind.
Theo, Mara, Dervak are ending round 3, Ellery starts 4
Dervak |
Will vs fear: 1d20 + 8 ⇒ (6) + 8 = 14
Dervak is no longer averting his gaze, so he sees the strange creature. He is disturbed by it, but fights on.
He tries to gore the creature with his tusks, to no avail.
Gore, PA: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
He also continues to bleed.
Mara bint al-Katheeri |
- Fortune:
- Healing:
- Heaven's Leap: Dervak
- Time Flicker:
- Speed or Slow Time: 0/2
Will: 1d20 + 8 ⇒ (1) + 8 = 9 +1 vs aberrations
Mara shuddered and stepped away from Shuck; holding her axe with one hand, she took out her wand and bestowed Sarenrae's blessing on her allies. That done, she dropped the wand and readied her axe.
5 ft step, free action: release one hand from axe, Move Action: draw Wand of Bless, Standard Action: cctivate wand, free action: re-grip weapon.
Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. Ellery is too far away to be affected (50 ft burst).
Damage, shaken: 1d12 + 1 - 2 ⇒ (1) + 1 - 2 = 0
Ellery Turner |
Ellery winces as he is struck by the Cultist and takes a quick side step. He turns that step into an attempt to disembowel Zandalus.
Attack Roll: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d6 + 1 + 2d6 ⇒ (1) + 1 + (3, 1) = 6
Theophilus Carter |
Theophilus begins to Cackle, as he points at Shuck.
Move action: Cackle Standard action: Evil Eye Hex (-2 attacks for 7 rounds or Will DC 15 1 round; although Cackle keeps all going.
The mirthful gentleman steps 5' closer to Zandalas' direction.
Will: 1d20 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11
DM_Delmoth |
Ellery's shiv easily injures the helpless cult leader.
Shuck vs Evil Eye: 1d20 + 4 ⇒ (12) + 4 = 16
Julius begins to convulse violently on the floor and then falls still. Zandalus shakes his head coming out of his stupor and begins to grin evilly.
Shuck bite, evil eye: 1d20 + 4 - 2 ⇒ (7) + 4 - 2 = 9
Damage: 1d4 - 1 ⇒ (2) - 1 = 1
Shuck claw, evil eye: 1d20 + 4 - 2 ⇒ (11) + 4 - 2 = 13
Damage: 1d3 - 1 ⇒ (3) - 1 = 2
Shuck claw, evil eye: 1d20 + 4 - 2 ⇒ (3) + 4 - 2 = 5
Damage: 1d3 - 1 ⇒ (3) - 1 = 2
Shuck steps into Mara's square continuing its assault on the shaman, but she is saved by Theo's curse.
Aggra violently hugs Theo, evil eye: 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Aggra steps next to the witch bear hugging him with a vice like embrace, letting go she leaves heavy bruising and a broken rib as a parting gift.
Edit: Forgot fear for Aggra
Not looking at Shuck, high: 1d100 ⇒ 21
Will vs fear, DC 14: 1d20 + 5 ⇒ (10) + 5 = 15
No change for above
Rowan up
Dervak |
Theo, from where you were (before you 5' stepped closer to Zandalus) the crazy old lady would have provoked an AOO from Dervak's longspear for trying to get to you. I was positioned to try to help you!
DM_Delmoth |
Well Julius is down so its just Rowan holding them back. Left Julius on the map because he still could come back. Sorry if it was confusing, if you weren't close she would have attacked and damaged Rowan instead.
Rowan Dorn |
Rowan is tired of Aggra’s shenanigans.
He winds up a nasty haymaker and unloads.
stunning fist: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23
+1 for pugnacious
damage: 1d6 + 1 ⇒ (4) + 1 = 5
current hp 12
DM_Delmoth |
Missed your fear gaze save, but it won't matter with that roll
Rowan clocks his elder in the jaw shattering it and knocking her on her feet unmoving.
Cultist 2 averts eyes, high: 1d100 ⇒ 21
Cultist 2 vs fear: 1d20 + 1 ⇒ (20) + 1 = 21
Cultist 3 averts eyes, high: 1d100 ⇒ 38
Cultist 3 vs fear: 1d20 + 1 ⇒ (15) + 1 = 16
The cultists clearly have better things to fear than Shucky, who keeps on jumping at Mara.
Cultist 1 sap vs Ellery: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Ellery escapes a sappy fate for now.
Cultist 2 sap vs Rowan: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Cultist 3 sap vs Rowan: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Rowan however is not so lucky and takes another blow from one dressed in yellow rags.
Theo, Mara, Dervak are ending round 4, Ellery starts 5
Mara bint al-Katheeri |
- Fortune:
- Healing:
- Heaven's Leap: Dervak
- Time Flicker:
- Speed or Slow Time: 0/2
Will, Shaken, Bless: 1d20 + 8 - 2 + 1 ⇒ (3) + 8 - 2 + 1 = 10
Mara stepped away from the psychopomp and swung her axe again at the horrific beast, but she was too overcome with fear to fight properly.
Greataxe, Shaken, Bless: 1d20 + 3 - 2 + 1 ⇒ (3) + 3 - 2 + 1 = 5
Damage, Shaken: 1d12 + 1 - 2 ⇒ (2) + 1 - 2 = 1
Damage, Shaken: 1d12 + 1 - 2 ⇒ (2) + 1 - 2 = 1
The dice gods are angry with Mara. :(
Theophilus Carter |
Smiling in gratitude to Rowan, the Witch casts a spell before stepping up to touch a cultist; his hands suddenly becoming frosty.
Touch AC: 1d20 + 1 + 1 ⇒ (17) + 1 + 1 = 191d6 + 3 ⇒ (4) + 3 = 7
Creatures damaged by your spells with the cold descriptor become entangled.
Benefit: The frost of your cold spell clings to the target, impeding it for a short time. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell.
This feat only affects spells with the cold descriptor.
Level Increase: +1 (a rime spell uses up a spell slot one level higher than the spell’s actual level.)
Frostbite
School transmutation [cold]; Level bloodrager 1, druid 1, magus 1, shaman 1, witch 1
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range touch
Targets creature touched
Duration instantaneous
Saving Throw none; Spell Resistance yes
DESCRIPTION
Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point per level, and the target is fatigued. The fatigued condition ends when the target recovers from the nonlethal damage. This spell cannot make a creature exhausted even if it is already fatigued. You can use this melee touch attack up to one time per level.
Dervak |
"MARA!" the warrior shouts, "Julius is dead! Heal Rowan and Theo before they join him!"
Dervak doesn't keep track of her hexes and spells, nor does he know that she has a scroll. He has a potion he can drink when he has the opportunity.
He stabs at the dog-creature.
Attack, Bless, PA: 1d20 + 7 - 1 + 1 ⇒ (17) + 7 - 1 + 1 = 24
Damage: 1d8 + 9 ⇒ (1) + 9 = 10
Then he drops the longspear and moves, drawing the falchion, and moves next to Rowan.
DM_Delmoth |
It looks like Theo and Dervak have tried to move into the same space. I usually update the map for Theo when I can because for whatever reason he's unable to do so. If you're using your phone Theo you may need to download the slides app. Gonna say Theo is there with Dervak right behind, Theo can move out of the way next turn and Dervak can move in. Otherwise you can both be there but you count as squeezing.
My update will be a later today since its a little too complicated to do it at work.
Dervak |
Okay, if Theo is there then Dervak does not drop the spear and draw the falchion - he just moves to support Theo and Rowan with the longspear.
DM_Delmoth |
Okay, if Theo is there then Dervak does not drop the spear and draw the falchion - he just moves to support Theo and Rowan with the longspear.
works for me. Also i shouldn't skip Ellery, Im just excited for next turn
DM_Delmoth |
The cultist easily sidesteps Theo’s clumsy touch. Meanwhile Dervak strikes a blow that should skewer the dog creature straight through but it only pierces halfway through its torso, regardless it falls to the ground unmoving.
Botting Ellery per his request
Ellery pokes Zandalus: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Ellery's dagger finds soft flesh leaving a short gash on the mad prophet.
Will vs Detect Thoughts DC 14
Ellery: 1d20 + 2 ⇒ (13) + 2 = 15
Theo: 1d20 + 3 ⇒ (18) + 3 = 21
Rowan: 1d20 + 6 ⇒ (16) + 6 = 22
Dervak: 1d20 + 4 ⇒ (9) + 4 = 13
Zandalus’ mad eyes return as his gaze falls on Dervak, “At odds with your divided mind? Excellent! Let's do something about your healer first.”
Magic Missile: 2d4 + 2 ⇒ (2, 3) + 2 = 7
Zandalus steps away from Ellery’s reach and two more magic missiles spring from his fingers both striking Mara leaving a wound that spews blood, 1 bleed.
Julius’ body shudders as any color he had left drains from his face and a long unnatural tongue lolls from his mouth, “Ugh.. Theo get off me. What smells so delicious?” No action yet
Theophilus Carter |
Smiling in gratitude to Rowan, the Witch casts a spell before stepping up to touch a cultist; his hands suddenly becoming frosty.
[dice=Touch AC]1d20+1+1; 1d6+3** spoiler omitted **
Touch AC 19 misses?
DM_Delmoth |
Theophilus Carter wrote:Touch AC 19 misses?Smiling in gratitude to Rowan, the Witch casts a spell before stepping up to touch a cultist; his hands suddenly becoming frosty.
[dice=Touch AC]1d20+1+1; 1d6+3** spoiler omitted **
Derp, saw the damage total as the to hit. I was expecting it to be on a separate line, I've updated my damage tracking.
DM_Delmoth |
The cultist easily sidesteps Theo’s clumsy touch.
Theo easily touches the cultist causing thick layers of frost to develop.
Rowan Dorn |
Rowan realizes he is hurt worse than he thought. He leans back, as if to throw another strong punch, then pivots and runs toward Mara.
withdraw action, current hp=4 from damage and bleed
DM_Delmoth |
cultist 1 vs Ellery: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 1d6 + 2 ⇒ (4) + 2 = 6
cultist 2 vs Theo, entangled, fatigue: 1d20 + 4 - 3 - 1 ⇒ (2) + 4 - 3 - 1 = 2
damage, fatigue: 1d6 + 2 - 1 ⇒ (3) + 2 - 1 = 4
cultist 3 vs Theo: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d6 + 2 ⇒ (3) + 2 = 5
cultist 3 crit confirm: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 + 2 ⇒ (4) + 2 = 6
The apostle by Ellery and Zandalus interposes himself between the two and too weakly hits Ellery with a sap.
The freezing apostle can barely lift his hand against Theo but his friend brings down his sap against Theo's head hard.
Mara bint al-Katheeri |
- Fortune:
- Healing:
- Heaven's Leap: Dervak
- Time Flicker:
- Speed or Slow Time: 0/2
Herself bleeding, Mara healed Rowan and moved up.
Healing Hex (Rowan): 1d8 + 3 ⇒ (5) + 3 = 8 8 lethal AND 8 non-lethal.
"Julius! Uh, you don't look so hot. Dervak said you were..."
Knowledge Religion (Julius): 1d20 + 4 ⇒ (9) + 4 = 13
Dervak |
Dervak drops the longspear, draws his falchion, and attacks Julius.
Falchion, Bless, PA, trait, vs prone: 1d20 + 7 + 1 - 1 + 1 + 4 ⇒ (18) + 7 + 1 - 1 + 1 + 4 = 30
Confirm: 1d20 + 7 + 1 - 1 + 1 + 4 ⇒ (2) + 7 + 1 - 1 + 1 + 4 = 14
Damage: 2d4 + 9 ⇒ (4, 4) + 9 = 17
Crit Damage: 2d4 + 9 ⇒ (4, 3) + 9 = 16
"Mara! Theophilus is down!"
Ellery Turner |
Ellery decides to turn his attention to the cultist and takes a stab at him.
Attack Roll: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
DM_Delmoth |
Mara is certain that Julius turned into a ghoul. Julius looks like he’s about to say something but then his head is lopped off by Dervak, while Ellery slashes the apostle’s forearm.
Will vs Lullaby DC 14
Dervak: 1d20 + 4 ⇒ (12) + 4 = 16
Mara: 1d20 + 8 ⇒ (20) + 8 = 28
Zandalus concentrates on a spot between Mara and Dervak. Both of them feel the urge to yawn but are otherwise unaffected.
Sorry for the delay in posting, had a little block on how to handle things. Rowan is up.
Ellery Turner |
Would it be possible to get a different color for the numbers on the cultists? I made them out, but perhaps a different color would make it stand out better? Unless I am the only one that thinks so, then I will live, I am partially color blind so I don't know if it is just my color perception or if they are that difficult for everyone.
Theophilus Carter |
And, I fear that I shall never make another hat again!
DM_Delmoth |
Sling did 5 damage since str is added to sling damage
The bullet strikes Zandalus in the head leaving a nasty mark.
cultist 1 vs Ellery: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d6 + 2 ⇒ (1) + 2 = 3
cultist 2 vs Dervak, fatigue: 1d20 + 4 - 1 ⇒ (8) + 4 - 1 = 11
damage: 1d6 + 2 ⇒ (6) + 2 = 8
cultist 1 vs Dervak: 1d20 + 4 ⇒ (7) + 4 = 11
damage: 1d6 + 2 ⇒ (1) + 2 = 3
None of the apostles clumsy attacks hit their mark.
Dervak, Mara, Ellery up, and Theo too if hes conscious
Dervak |
Dervak looks at the various foes; the cultists threatening Theophilus if he wakes, the sorcerer who has inflicted these bleeding wounds.
"If you can't heal him then send me to Zandalus, Mara! I'll risk the fog-land!"
His voice cracks as he says this.
If what Julius said was true, what comes out from that jump might not be me....
Delaying until Mara acts.