Death-Lok's Age of Worms Campaign (Inactive)

Game Master Death-Lok


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Siggut Frost wrote:
["Well if we're only going to lose eventually anyway, you might as well give us the scoop on what is going to happen. "

"As we speak, Kyuss' general amasses his undead army to await the appearance of Kyuss in your world as the Age of Worms is but weeks away. And you wish to know his general?" The tiefling smiles as his eyes continue to scan each of you for your reactions, "I guess there is no harm. Either you die or I die today. It is none other than Dragotha, former mighty red dragon and the first ever dracolich and former consort of Tiamat! Even if you defeat me, your might will never equal his. I die happy that there is no preventing the Age of Worms!" He pauses for effect, stretches his back, then continues. "Well, you and I have learned all we can. I think it is time...there is no stopping destiny, let's have it!"

6 rounds have passed in game time, while you were talking.

Initiative:
Elise: 1d20 + 1 ⇒ (9) + 1 = 10
Kaydanna: 1d20 + 8 ⇒ (12) + 8 = 20
Oreana: 1d20 + 7 ⇒ (14) + 7 = 21
Ravarel: 1d20 + 9 ⇒ (8) + 9 = 17
Siggut: 1d20 + 3 ⇒ (6) + 3 = 9
Kilros: 1d20 + 16 ⇒ (17) + 16 = 33

Round 1:

GM info:
1d20 ⇒ 9

Kilros moves so fast, before any of you can even react, as if he could predict your movements. He flies effortlessly 30' up, his multiple images and eyes scanning the party and pondering decisions in milliseconds. "Seems none of you, except the wizard, can fly. Bad tactical decision, if you don't mind me saying. Now, every good unit is only as strong as its healer. So, the quiet priest has got to go....for now."

The tiefling spouts arcane incantations and waves his hand at Elise. There is a tear in the fabric of reality next to the cleric and she gets sucked in and disappears from sight! Ravarel recognizes the spell as Maze. Elise appears in an extradimensional labyrinth, alone, the walls appearing to shift and confound the cleric.

Party is up! No Air Walk and only Ravarel can fly. Elise may try a DC 20 Intelligence check (or natural 20 in her case) as a full-round action. Kilros has 8 images and himself (total: 9), is 30' up and 50' away from the party, and 58' on the diagonal. Remember if you do manage to fly, you fly up at half speed.

Grand Lodge

HP 169/169, AC 42, FF 38, T 17, Fort +18, Ref +18, Will +17 (all saves +4 vs. magic), CMD 37, perception +1, Init +3

Siggut will drink his potion of fly.


Female
ATK:
Ranged +11, Melee +13
Half Elf Warpriest 13 (HP:121/121)(AC:30 FF:28 T:15)(F:+14 R:+11 W:+16)(Init:+8)(Perception:+18)(CMD:28)

is there an updated map?


Combat Map


Siggut Frost wrote:
Siggut will drink his potion of fly.

Siggut, in post 482, you drank your sole potion of fly. I searched the discussion thread and you did not replace it. Perhaps you forgot. I have no issues retconning that you would have replaced it.

Grand Lodge

HP 169/169, AC 42, FF 38, T 17, Fort +18, Ref +18, Will +17 (all saves +4 vs. magic), CMD 37, perception +1, Init +3

Yeah, I should have since I have the money. I like to keep certain potions on hand at all times.


Female NG elf evoker 7 | HP: 44/44| AC: 16 (14 Tch, 13 Fl) | CMB: +6, CMD: 15 | F: +4, R: +6, W: +6 | Init: +3 | Perc: +9, SM +2 | Speed 30ft | [spoiler=Spells]4th 3/3; 3rd 4/4; 2nd 6/6; 1st 7/7| Active conditions: None.

Oreana draws her scroll of flying and casts the scribed spell.

GM, Oreana's divine bond lasts for 13 minutes and she used it during the fight with the big worm... it looks like we wasted no time so far so I'd like to know if it is still up.


HP 109/121 | AC 21 |vs Incorporeal 19| T 15 | FF 16| CMD 22| F +16 | R +18 | W +18 (Immune to FEAR) | SPD 30 ft, FLY 40ft | Init +12 | Perc +15| Darkvision 90ft
USABLE:
FP 0 BoH 1/1 ABS 1/1 LuckStaff 1/1 Staff 1/10 VE 10/10 Arc Res 12/17 MM Adept 5/5 Spells Arcanist 1: 5/6, 2: 5/6, 3: 2/6, 4: 5/5, 5: 4/5, 6: 4/5, 7: 3/3 Sorc 3/3 Wand: Celestial 50/50
ACTIVE EFFECTS:
: M Armor 14hr , AblateBarr DR/5 14hr,Overland Fl 14hr, H Feast 24hr, Hunters Blessing.

does Kaydanna have any means of flying? Scroll or potion? If not I can use my arcane bond 1/day spell to cast FLY. If not needed I'll save it to cast a Greater Dispel Magic on the Prophet at some point

@DL if this could be considered metagaming let me know and Rav will cast fly on Kaydanna this round regardless of any input from Kaydanna unless she obviously starts flying before Rav can act as she is ahead of Rav in the initiative order


Usable:
Channel Energy 7/10, Channel Damage 10/10, Aura of Hero 8/8, Empower Channel 1/2, Corruption Resistance 1/1, Nimbus of Light 8/8, Touch of Glory 8/8
HP 153/153(+15) | AC 31 | T 15 | FF 30 | CMD 25 | Fort +21 | Ref +12 | Will +24 | Init +3 | Perc +23

sry folks im on vacation so posting is limited.. Looks thats fine with me needing a 20 so..

1d20 ⇒ 7 nope..


HP 109/121 | AC 21 |vs Incorporeal 19| T 15 | FF 16| CMD 22| F +16 | R +18 | W +18 (Immune to FEAR) | SPD 30 ft, FLY 40ft | Init +12 | Perc +15| Darkvision 90ft
USABLE:
FP 0 BoH 1/1 ABS 1/1 LuckStaff 1/1 Staff 1/10 VE 10/10 Arc Res 12/17 MM Adept 5/5 Spells Arcanist 1: 5/6, 2: 5/6, 3: 2/6, 4: 5/5, 5: 4/5, 6: 4/5, 7: 3/3 Sorc 3/3 Wand: Celestial 50/50
ACTIVE EFFECTS:
: M Armor 14hr , AblateBarr DR/5 14hr,Overland Fl 14hr, H Feast 24hr, Hunters Blessing.
Elise Sunwake wrote:

sry folks im on vacation so posting is limited.. Looks thats fine with me needing a 20 so..

1d20 nope..

enjoy the vacation...looks like Elise will be out of this fight...Hope we're still alive when she figures her way out of that Maze


Female
ATK:
Ranged +11, Melee +13
Half Elf Warpriest 13 (HP:121/121)(AC:30 FF:28 T:15)(F:+14 R:+11 W:+16)(Init:+8)(Perception:+18)(CMD:28)

no flight for Kaydanna, i guess she can buff folks until the foe is in reach...

Kaydanna spends a fervor to cast Death Ward on herself as a swift action and then casts Death Ward on anyone else who needs it as her standard action...


HP 109/121 | AC 21 |vs Incorporeal 19| T 15 | FF 16| CMD 22| F +16 | R +18 | W +18 (Immune to FEAR) | SPD 30 ft, FLY 40ft | Init +12 | Perc +15| Darkvision 90ft
USABLE:
FP 0 BoH 1/1 ABS 1/1 LuckStaff 1/1 Staff 1/10 VE 10/10 Arc Res 12/17 MM Adept 5/5 Spells Arcanist 1: 5/6, 2: 5/6, 3: 2/6, 4: 5/5, 5: 4/5, 6: 4/5, 7: 3/3 Sorc 3/3 Wand: Celestial 50/50
ACTIVE EFFECTS:
: M Armor 14hr , AblateBarr DR/5 14hr,Overland Fl 14hr, H Feast 24hr, Hunters Blessing.

Rav casts Fly upon Kaydanna using his 1/day spell from his arcane bond

After that he uses 4 charges from his staff to add Quicken to a Ward Shield spell which he applies to his buckler. Spending 1pt from his Arcanist reservoir to increase caster lvl by 2

Rav and all of his images then fly away from the group to the side of the room creating space so that he can't be caught in an AOE centered on the group

Ravarel now has SR 24. not very intimidating for a high level wizard... But better than nothing

Arcane bond spell 0/1
Arcanist reservoir 10/15
4th-Level spells 3/5
Staff charges 4/10


Oreanna, your divine bond is still on.
Kaydanna, now that you have flight, do you wish to change your action for this round?


Usable:
Channel Energy 7/10, Channel Damage 10/10, Aura of Hero 8/8, Empower Channel 1/2, Corruption Resistance 1/1, Nimbus of Light 8/8, Touch of Glory 8/8
HP 153/153(+15) | AC 31 | T 15 | FF 30 | CMD 25 | Fort +21 | Ref +12 | Will +24 | Init +3 | Perc +23

everyone already had death ward Kay..


Female
ATK:
Ranged +11, Melee +13
Half Elf Warpriest 13 (HP:121/121)(AC:30 FF:28 T:15)(F:+14 R:+11 W:+16)(Init:+8)(Perception:+18)(CMD:28)

well then

Once given the gift of flight Kay will use a quicken blessing to holy her sword and advance towards the foe with her sword...

BS1+PA+FF: 1d20 + 16 ⇒ (13) + 16 = 29...DMG: 1d10 + 19 + 1d6 ⇒ (5) + 19 + (6) = 30

"Bring Elise back NOW!"


Kaydanna, you cannot charge and you move at half speed flying up (30 ft per round), so I will say you double move up to the wizard but no attack.

Round 2: Kilros

GM roll:
1d20 ⇒ 7

The tiefling smiles at the warpriest, "You are cute, but you are not the danger here. The elf mage and his helpfulness is getting annoying. Time to take care of him."

Kilros flies 20' away from Kaydanna, provoking an AoO (we will use Kaydanna's prior attack roll and roll to see if it hims him or an image: 1d9 ⇒ 6...he is always the maximum on the die, so the blow takes out an image, leaving 8.

Now that he is safely away from the warpriest, the tiefling spews more incantations and directs the magic at the mage!
Spell resistance check: 1d20 + 17 ⇒ (18) + 17 = 35...Success!
Ravarel, you recognize the magic immediately, as you determine that Kilros is trying to turn you to stone! As the magic hits you, you immediately realize it is altered by metamagic and very powerful. Please make 3 Fortitude Saves; I will explain why so many afterwards as it just speeds up the results.


HP 109/121 | AC 21 |vs Incorporeal 19| T 15 | FF 16| CMD 22| F +16 | R +18 | W +18 (Immune to FEAR) | SPD 30 ft, FLY 40ft | Init +12 | Perc +15| Darkvision 90ft
USABLE:
FP 0 BoH 1/1 ABS 1/1 LuckStaff 1/1 Staff 1/10 VE 10/10 Arc Res 12/17 MM Adept 5/5 Spells Arcanist 1: 5/6, 2: 5/6, 3: 2/6, 4: 5/5, 5: 4/5, 6: 4/5, 7: 3/3 Sorc 3/3 Wand: Celestial 50/50
ACTIVE EFFECTS:
: M Armor 14hr , AblateBarr DR/5 14hr,Overland Fl 14hr, H Feast 24hr, Hunters Blessing.

fort: 1d20 + 12 ⇒ (12) + 12 = 24
fort: 1d20 + 12 ⇒ (19) + 12 = 31
fort: 1d20 + 12 ⇒ (6) + 12 = 18

Please make sure no pigeons s@$@ on my statue!

oh well. I knew there was only a small chance that Ward Shield would have any effect vs this high level caster. But it was worth a shot. 3 saves OUCH...Penetrating metamagic plus?

sorry guys...my bad for not spending some gold on scrolls of Rope Trick etc...Ideally I'd have put up a Wall of Force, then a Ropetrick where we'd hide out till Elise could find her way out of the Maze and then we could resume the attack full force. Alas, hindsight 20/20

With my s**~ty saves i really need to get a:

Khepresh of Refuge
Source Pathfinder #84: Pyramid of the Sky Pharaoh pg. 61 (Amazon)
Aura strong abjuration; CL 15th
Slot head; Price 63,000 gp; Weight 3 lbs.
Description
This traditional Osirian crown—known as a khepresh, or “war crown”—made of hardened blue leather and adorned with discs of blue-tinted electrum and a rearing, hooded cobra of gold, was crafted specifically for the Sky Pharaoh Hakotep I. The khepresh of refuge grants its wearer a +3 deflection bonus to AC and fire resistance 10. In addition, the crown has 3 charges per day. When struck by a critical hit or sneak attack, the wearer can spend 1 charge as an immediate action to negate the critical hit or sneak attack (as the fortification armor special ability, but without requiring a roll). The damage is instead rolled normally. Alternatively, the wearer can spend 1 charge as an immediate action to reroll a failed saving throw. He must take the result of the reroll, even if it’s worse.
Construction
Requirements Craft Magic Arms and Armor, moment of prescience, resist energy, shield of faith; Cost 31,500 gp


The reason for the 3 saves was that the spell has persistent metamagic requiring 2 saves. You failed the first one, use your Fate Point to reroll the save successfully but the second save failed, so alas Ravarel turns to stone.

Ravarel tries to resist but the force of the tiefling's magic is too much and he petrifies into a statue. "Three against one is better odds."

Siggut and Oreanna can double move and surround the wizard but no attacks. Kay can move and attack. Elise can roll Intelligence check.


Female
ATK:
Ranged +11, Melee +13
Half Elf Warpriest 13 (HP:121/121)(AC:30 FF:28 T:15)(F:+14 R:+11 W:+16)(Init:+8)(Perception:+18)(CMD:28)

Kaydanna continues to fly awkwardly at the foe and swings her blade when she gets in range using a fervor to cast Divine Power as a swift action...

BS1+PA+FF+Buffs: 1d20 + 16 + 4 ⇒ (15) + 16 + 4 = 35...DMG: 1d10 + 19 + 4 + 1d6 ⇒ (2) + 19 + 4 + (6) = 31

Grand Lodge

HP 169/169, AC 42, FF 38, T 17, Fort +18, Ref +18, Will +17 (all saves +4 vs. magic), CMD 37, perception +1, Init +3

Siggut will fly to the baddie.


Female NG elf evoker 7 | HP: 44/44| AC: 16 (14 Tch, 13 Fl) | CMB: +6, CMD: 15 | F: +4, R: +6, W: +6 | Init: +3 | Perc: +9, SM +2 | Speed 30ft | [spoiler=Spells]4th 3/3; 3rd 4/4; 2nd 6/6; 1st 7/7| Active conditions: None.

Death-lok, I've searched the boards and it looks like Oreana can use Smite Evil against the wizard even if he doesn't know which is him, meaning that he would not waste a smite if he hits a image first... do you agree with this ruling?


Oreana Del'Aandarth wrote:
Death-lok, I've searched the boards and it looks like Oreana can use Smite Evil against the wizard even if he doesn't know which is him, meaning that he would not waste a smite if he hits a image first... do you agree with this ruling?

Yes.


HP 109/121 | AC 21 |vs Incorporeal 19| T 15 | FF 16| CMD 22| F +16 | R +18 | W +18 (Immune to FEAR) | SPD 30 ft, FLY 40ft | Init +12 | Perc +15| Darkvision 90ft
USABLE:
FP 0 BoH 1/1 ABS 1/1 LuckStaff 1/1 Staff 1/10 VE 10/10 Arc Res 12/17 MM Adept 5/5 Spells Arcanist 1: 5/6, 2: 5/6, 3: 2/6, 4: 5/5, 5: 4/5, 6: 4/5, 7: 3/3 Sorc 3/3 Wand: Celestial 50/50
ACTIVE EFFECTS:
: M Armor 14hr , AblateBarr DR/5 14hr,Overland Fl 14hr, H Feast 24hr, Hunters Blessing.

the casters are SOL...hope you melee brutes can chase this guy down


Usable:
Channel Energy 7/10, Channel Damage 10/10, Aura of Hero 8/8, Empower Channel 1/2, Corruption Resistance 1/1, Nimbus of Light 8/8, Touch of Glory 8/8
HP 153/153(+15) | AC 31 | T 15 | FF 30 | CMD 25 | Fort +21 | Ref +12 | Will +24 | Init +3 | Perc +23

Ok sorry folks but its been a busy weekend for me. I have time to post finally though.. My 1st round in the maze I had a spell to cast that I forgot about called Cleromancy. She will cast it 2nd round to try and help her get out of the maze..

Link to Spell You can also see that it was indeed on my spells for the day..

Rolls: 13d4 ⇒ (4, 1, 4, 3, 2, 1, 4, 4, 2, 4, 3, 2, 1) = 35 Ill choose the 4's

Round 2 Maze Check: 1d20 + 4 ⇒ (7) + 4 = 11 Another 7 really? 4 more rounds of the +4

If you're ok with it will roll the next 4 rounds to determine if the +4 will get her out without a 20..

4d20 ⇒ (11, 2, 19, 3) = 35

Looks like the 5th round in she would roll good enough and would still have 1 +4 left..


Actually, Elise, casting the spell is a full-round action, so that is your action in Round 2 (no maze roll). So at the end of Round 6, you will get out and can act in Round 7.

1d8 ⇒ 1
Kaydanna's attack this round strikes an image; leaving 7.

Siggut and Oreanna fly up to the mage and the 3 warriors surround the mage.

Round 3:

GM roll:
1d20 ⇒ 7

Cast defensively: 1d20 + 27 ⇒ (14) + 27 = 41 vs. DC of 35 (adding +4 for Siggut's disruptive feat...success
Despite being surrounded, the tiefling's will is so strong that he is able to cast defensively without having his magic interrupted, and he focuses his magic on Oreanna.

3 Fort saves Oreanna, so you use a Fate point in case you fail either of the first 2.


Female NG elf evoker 7 | HP: 44/44| AC: 16 (14 Tch, 13 Fl) | CMB: +6, CMD: 15 | F: +4, R: +6, W: +6 | Init: +3 | Perc: +9, SM +2 | Speed 30ft | [spoiler=Spells]4th 3/3; 3rd 4/4; 2nd 6/6; 1st 7/7| Active conditions: None.

Crap... looks like this site ate my last post where I drew my longbow and shot the mage... Are you ok for me to do this? Oreana would not be surround the mage but would be able to eat 3 illusions/round. I'll roll the saves now, since this is my first post after you requested them but will wait your answer regarding the last action to properly act this round.

Fortitude Save DC ?: 1d20 + 21 ⇒ (19) + 21 = 40 +4 vs. death effects, +2 vs. energy drain, negative energy or necromancy spells
Fortitude Save DC ?: 1d20 + 21 ⇒ (15) + 21 = 36 +4 vs. death effects, +2 vs. energy drain, negative energy or necromancy spells
Fortitude Save DC ?: 1d20 + 21 ⇒ (10) + 21 = 31 +4 vs. death effects, +2 vs. energy drain, negative energy or necromancy spells

Grand Lodge

HP 169/169, AC 42, FF 38, T 17, Fort +18, Ref +18, Will +17 (all saves +4 vs. magic), CMD 37, perception +1, Init +3

Assuming we're up now, I will use shatterspell to pop the mirror image.

Spell Sunder from barbarian rage powers is what describes how this works.

(on a sunder check, you get all relevant bonuses from the weapon you use, so focus, training, and enhancement all apply)
sunder: 1d20 + 18 + 2 + 2 + 5 + 1 ⇒ (8) + 18 + 2 + 2 + 5 + 1 = 36


Oreana Del'Aandarth wrote:

Crap... looks like this site ate my last post where I drew my longbow and shot the mage... Are you ok for me to do this? Oreana would not be surround the mage but would be able to eat 3 illusions/round. I'll roll the saves now, since this is my first post after you requested them but will wait your answer regarding the last action to properly act this round.

[dice=Fortitude Save DC ?]1d20+21 +4 vs. death effects, +2 vs. energy drain, negative energy or necromancy spells
[dice=Fortitude Save DC ?]1d20+21 +4 vs. death effects, +2 vs. energy drain, negative energy or necromancy spells
[dice=Fortitude Save DC ?]1d20+21 +4 vs. death effects, +2 vs. energy drain, negative energy or necromancy spells

Oreana, first you would drop your long sword and shield as free actions, draw bow as a move action and get one shot, which you can post. Your first two saves were successful, so you did not expend your Fate point.


Oreana resists the tiefling's powerful magic and does not turn into stone. However, though disappointed, the tiefling smiles when he then turns the magic on Siggut!

The spell is modified by the Bouncing spell metamagic feat. :)
Siggut, three fort saves (in case you fail one).


Female NG elf evoker 7 | HP: 44/44| AC: 16 (14 Tch, 13 Fl) | CMB: +6, CMD: 15 | F: +4, R: +6, W: +6 | Init: +3 | Perc: +9, SM +2 | Speed 30ft | [spoiler=Spells]4th 3/3; 3rd 4/4; 2nd 6/6; 1st 7/7| Active conditions: None.

You are right, GM... completely forgot how cumbersome is to change weapons when you have a shield... Oreana will then do as you said, double moving towards the wizard. Are we within reach of the wizard and his copies?

Grand Lodge

HP 169/169, AC 42, FF 38, T 17, Fort +18, Ref +18, Will +17 (all saves +4 vs. magic), CMD 37, perception +1, Init +3

fort save: 1d20 + 15 + 4 ⇒ (12) + 15 + 4 = 31
fort save: 1d20 + 15 + 4 ⇒ (1) + 15 + 4 = 20 bah
fort save: 1d20 + 15 + 4 ⇒ (7) + 15 + 4 = 26


Siggut resists the magic initially, but the spell's insistence overcomes the dwarf's natural magic resistance and he petrifies in mid-air!

That was his other 8th level slot, so pretty powerful spell!

Kaydanna and Oreana have the mage surrounded and flanked, if they take 5' steps, but there are still 6 images and the real wizard (for a total of 7) to contend with. If you're going to roll the image chance of hitting, remember, he is the maximum number on the die.

Oreana and Kaydanna are up, as it is now 2 vs. 1!


Female NG elf evoker 7 | HP: 44/44| AC: 16 (14 Tch, 13 Fl) | CMB: +6, CMD: 15 | F: +4, R: +6, W: +6 | Init: +3 | Perc: +9, SM +2 | Speed 30ft | [spoiler=Spells]4th 3/3; 3rd 4/4; 2nd 6/6; 1st 7/7| Active conditions: None.

Looks like we are pretty much screwed... Oreana could try to teleport everyone out but we'd need to be touching each other and Elise would be left behind...

Her rage boiling inside her, Oreana strikes the wizard, hoping to kill him before he is able to harm anymore of her companions.

Attack (longsword), flanking, power attack, smite evil: 1d20 + 23 + 2 - 4 + 7 ⇒ (17) + 23 + 2 - 4 + 7 = 45
Critical?, critical focus: 1d20 + 23 + 2 - 4 + 7 + 4 ⇒ (18) + 23 + 2 - 4 + 7 + 4 = 50
Damage (longsword), holy, power attack, smite evil: 1d10 + 12 + 2d6 + 8 + 13 ⇒ (6) + 12 + (4, 1) + 8 + 13 = 44
Critical Damage?: 1d10 + 12 + 8 + 13 ⇒ (5) + 12 + 8 + 13 = 38
Image?: 1d7 ⇒ 6 nops

Attack (longsword), flanking, power attack, smite evil: 1d20 + 18 + 2 - 4 + 7 ⇒ (8) + 18 + 2 - 4 + 7 = 31
Damage (longsword), holy, power attack, smite evil: 1d10 + 12 + 2d6 + 8 + 13 ⇒ (7) + 12 + (6, 5) + 8 + 13 = 51
Image?: 1d6 ⇒ 5 nops

Attack (longsword), flanking, power attack, smite evil: 1d20 + 13 + 2 - 4 + 7 ⇒ (17) + 13 + 2 - 4 + 7 = 35
Critical?, critical focus: 1d20 + 13 + 2 - 4 + 7 ⇒ (16) + 13 + 2 - 4 + 7 = 34
Damage (longsword), holy, power attack, smite evil: 1d10 + 12 + 2d6 + 8 + 13 ⇒ (2) + 12 + (1, 3) + 8 + 13 = 39
Critical Damage?: 1d10 + 12 + 8 + 13 ⇒ (3) + 12 + 8 + 13 = 36
Image?: 1d5 ⇒ 1 nops

Grand Lodge

HP 169/169, AC 42, FF 38, T 17, Fort +18, Ref +18, Will +17 (all saves +4 vs. magic), CMD 37, perception +1, Init +3

Do I have the option of doing a re-roll on the save?


Siggut Frost wrote:
Do I have the option of doing a re-roll on the save?

Siggut, you already re-rolled. You used the Fate point to re-roll the natural "1" but unfortunately, the "7" you subsequently rolled was not high enough.


Oreana's powerful attacks strike nothing but images, though they do make the mage very nervous.
4 images total left for Kaydanna.


Female
ATK:
Ranged +11, Melee +13
Half Elf Warpriest 13 (HP:121/121)(AC:30 FF:28 T:15)(F:+14 R:+11 W:+16)(Init:+8)(Perception:+18)(CMD:28)

Kaydanna moves to flank with the Paladin...doing a full round on the foe...
assuming Oreanas attacks hit and destroyed an image

BS1+PA+FF: 1d20 + 16 + 4 + 2 ⇒ (11) + 16 + 4 + 2 = 33...DMG: 1d10 + 19 + 4 + 1d6 ⇒ (8) + 19 + 4 + (4) = 35

Image: 1d4 ⇒ 1

BS2+PA: 1d20 + 9 + 4 + 2 ⇒ (20) + 9 + 4 + 2 = 35...DMG: 1d10 + 19 + 4 + 1d6 ⇒ (10) + 19 + 4 + (6) = 39

Image: 1d3 ⇒ 2


HP 109/121 | AC 21 |vs Incorporeal 19| T 15 | FF 16| CMD 22| F +16 | R +18 | W +18 (Immune to FEAR) | SPD 30 ft, FLY 40ft | Init +12 | Perc +15| Darkvision 90ft
USABLE:
FP 0 BoH 1/1 ABS 1/1 LuckStaff 1/1 Staff 1/10 VE 10/10 Arc Res 12/17 MM Adept 5/5 Spells Arcanist 1: 5/6, 2: 5/6, 3: 2/6, 4: 5/5, 5: 4/5, 6: 4/5, 7: 3/3 Sorc 3/3 Wand: Celestial 50/50
ACTIVE EFFECTS:
: M Armor 14hr , AblateBarr DR/5 14hr,Overland Fl 14hr, H Feast 24hr, Hunters Blessing.

psssst....Kay don't you have a 3rd attack from Divine Power?

cheering stone-faced from the sidelines


Female
ATK:
Ranged +11, Melee +13
Half Elf Warpriest 13 (HP:121/121)(AC:30 FF:28 T:15)(F:+14 R:+11 W:+16)(Init:+8)(Perception:+18)(CMD:28)

you are correct. my bad.ty.

BS free+PA+FF: 1d20 + 16 + 4 + 2 ⇒ (5) + 16 + 4 + 2 = 27...DMG: 1d10 + 19 + 4 + 1d6 ⇒ (4) + 19 + 4 + (4) = 31

Image: 1d2 ⇒ 2


Kaydanna's last attack targets the real tiefling, but his armor and force effects deflect the blow before it lands.

Round 4: Kilros

GM info:
1d20 ⇒ 7

"Time to even the odds." Kilros smiles as his ring flashes for a second and he starts casting magic.
Casting defensively (he uses "7" as his roll): 34 vs. DC 31...success!
The wizard finishes his incantation and smiles at Oreana as she disappears from the fabric of reality, similar to how Elise vanished. She reappears in a complicated labyrinth! :)

Kilros smiles at Kaydanna, "Just you and me now, honey." He then flies 20' away from Kaydanna, provoking AoO.
Two images still left: image and the real one.

Kaydanna, you have an AoO and then your action.
Oreana, Intelligence DC 20 checks to get out.


Female NG elf evoker 7 | HP: 44/44| AC: 16 (14 Tch, 13 Fl) | CMB: +6, CMD: 15 | F: +4, R: +6, W: +6 | Init: +3 | Perc: +9, SM +2 | Speed 30ft | [spoiler=Spells]4th 3/3; 3rd 4/4; 2nd 6/6; 1st 7/7| Active conditions: None.

Oreana screams in frustration once she sees herself trapped away from her battle. "There is no time to waste... Heironeous, guide me to my companions... I beg you my Lord..." The paladin wanders, trying to find a way out.

Intelligence DC 20: 1d20 + 2 ⇒ (14) + 2 = 16


Female
ATK:
Ranged +11, Melee +13
Half Elf Warpriest 13 (HP:121/121)(AC:30 FF:28 T:15)(F:+14 R:+11 W:+16)(Init:+8)(Perception:+18)(CMD:28)

AoO: 1d20 + 16 + 4 + 2 ⇒ (12) + 16 + 4 + 2 = 34...DMG: 1d10 + 19 + 4 + 1d6 ⇒ (4) + 19 + 4 + (1) = 28
Image: 1d2 ⇒ 1

Kaydanna uses a quicken blessing to summon a Bralani Azata as a companion as a swift action... instructing the Bralani to shoot at the foe..
Lightning bolt: 1d20 + 11 ⇒ (5) + 11 = 16
DMG: 6d6 ⇒ (2, 4, 6, 1, 4, 1) = 18 REF save vs DC15 for 1/2
Image: 1d2 ⇒ 1 if still needed

Kaydana flies to strike at the foe again...

AoO: 1d20 + 16 + 4 + 2 ⇒ (1) + 16 + 4 + 2 = 23...DMG: 1d10 + 19 + 4 + 1d6 ⇒ (5) + 19 + 4 + (3) = 31


HP 109/121 | AC 21 |vs Incorporeal 19| T 15 | FF 16| CMD 22| F +16 | R +18 | W +18 (Immune to FEAR) | SPD 30 ft, FLY 40ft | Init +12 | Perc +15| Darkvision 90ft
USABLE:
FP 0 BoH 1/1 ABS 1/1 LuckStaff 1/1 Staff 1/10 VE 10/10 Arc Res 12/17 MM Adept 5/5 Spells Arcanist 1: 5/6, 2: 5/6, 3: 2/6, 4: 5/5, 5: 4/5, 6: 4/5, 7: 3/3 Sorc 3/3 Wand: Celestial 50/50
ACTIVE EFFECTS:
: M Armor 14hr , AblateBarr DR/5 14hr,Overland Fl 14hr, H Feast 24hr, Hunters Blessing.

Houston we have a problem! I truly hope we get lucky and Oreana miraculously escapes the Maze the same round as Elise.


Usable:
Channel Energy 7/10, Channel Damage 10/10, Aura of Hero 8/8, Empower Channel 1/2, Corruption Resistance 1/1, Nimbus of Light 8/8, Touch of Glory 8/8
HP 153/153(+15) | AC 31 | T 15 | FF 30 | CMD 25 | Fort +21 | Ref +12 | Will +24 | Init +3 | Perc +23

Thats 4 8th level spells.. You kinda built this encounter as a no win man..


Usable:
Channel Energy 7/10, Channel Damage 10/10, Aura of Hero 8/8, Empower Channel 1/2, Corruption Resistance 1/1, Nimbus of Light 8/8, Touch of Glory 8/8
HP 153/153(+15) | AC 31 | T 15 | FF 30 | CMD 25 | Fort +21 | Ref +12 | Will +24 | Init +3 | Perc +23

Man i didnt mean to derail.. Maybe we can still pull this off.


Female
ATK:
Ranged +11, Melee +13
Half Elf Warpriest 13 (HP:121/121)(AC:30 FF:28 T:15)(F:+14 R:+11 W:+16)(Init:+8)(Perception:+18)(CMD:28)

still here, just waiting to see if Kay hit


Sorry guys, I was out for the weekend. Back to the action...

Kay's AoO hits the last image.
The Bralani's lightning bolt does not faze the mage.
Kay charges the mage but the sword almost slips from her hand and she awkwardly misses.

Round 5:
"I got lucky there warrior, you could have struck me. Time to end your threat."

The tiefling steps back 5' and casts magic, auto-making Concentration check.
3 Fort saves, Kay.


Female NG elf evoker 7 | HP: 44/44| AC: 16 (14 Tch, 13 Fl) | CMB: +6, CMD: 15 | F: +4, R: +6, W: +6 | Init: +3 | Perc: +9, SM +2 | Speed 30ft | [spoiler=Spells]4th 3/3; 3rd 4/4; 2nd 6/6; 1st 7/7| Active conditions: None.

Intelligence DC 20: 1d20 + 2 ⇒ (16) + 2 = 18 So painfully close...


Female
ATK:
Ranged +11, Melee +13
Half Elf Warpriest 13 (HP:121/121)(AC:30 FF:28 T:15)(F:+14 R:+11 W:+16)(Init:+8)(Perception:+18)(CMD:28)

FORT: 1d20 + 14 ⇒ (6) + 14 = 20
FORT: 1d20 + 14 ⇒ (14) + 14 = 28
FORT: 1d20 + 14 ⇒ (12) + 14 = 26

and probably not good

Grand Lodge

HP 169/169, AC 42, FF 38, T 17, Fort +18, Ref +18, Will +17 (all saves +4 vs. magic), CMD 37, perception +1, Init +3

Ruh Roh

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