Dead Suns AP by GM Cellion (Inactive)

Game Master GM Cellion

Maps on Google Slides
Handouts on Google Slides
Loot Table

Templates:
=== Initiative ===
[dice=Arcalinte]1d20+4[/dice]
[dice=Isu]1d20+6[/dice]
[dice=Spectre]1d20+8[/dice]
[dice=Ted]1d20+5[/dice]
[dice=Jelico]d20+3[/dice]
-----------------------
[dice=Enemy]1d20+[/dice]

=== Perception ===
[dice=Arc Perception]d20+17[/dice]
[dice=Isu Perception]d20+10[/dice]
[dice=Spec Perception]d20+13[/dice]
[dice=Ted Perception]d20+2[/dice]
[dice=Jelico Perception]d20+19[/dice]


5,901 to 5,950 of 6,943 << first < prev | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | next > last >>
Exo-Guardians

Male Half-Elf Solarian 19 | SP 169/169 HP 139/139 RP 11/11 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 15 | F +15; R +15; W +14 | Speed 25 ft. | Init +6 | Perc +28

"So...shall we investigate the last room before confronting Null-9 or shall we just get this over with? I vote we check first, if only to disable any nasty surprises like what the lab held," Arcalinte says, stretching a bit to limber back up.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

Rest for me to regain stamina, and also,

Isu gives off two bursts of healing energy to hopefully finish up the work on him and Arc.

healing channel 2 RP: 4d8 ⇒ (7, 3, 4, 2) = 16

"This one concurs. Clear the area to prevent surprises from biting us on our backsides."

Exo-Guardians

Male Half-Elf Solarian 19 | SP 169/169 HP 139/139 RP 11/11 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 15 | F +15; R +15; W +14 | Speed 25 ft. | Init +6 | Perc +28

Arcalinte smiles a bit.

"Thank you, Isu. Sarenrae's mercy shines in you."

All the way back at full now! :D


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

After some additional healing, you check the final door to the south.

The eastern and western walls of this long room are lined with empty weapon racks, while depressions that once held suits of armor can been seen inside of broken display cases along the eastern and western walls. The drawers of the two workbenches in the center of the chamber have been pulled out and their contents — empty cans of oil, tiny screws, and other bits of rusty metal — are scattered across the floor. A small compartment in the southern wall hangs open. Everything looks like its been stripped pretty well bare.

Perception DC32; Searching the Room:
Although whoever looted this room was fairly thorough, you find several hidden compartments that they missed.

Across these compartments, you're able to recover five high-capacity kishalee batteries, three temporal disruption grenades, five regular disruption grenades, a minor disruption pistol and a major disruption pistol.

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted waits while his top scans the area.

Detect Magic on the room

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

percep: 1d20 + 17 ⇒ (20) + 17 = 37

"Hold on... not as empty as all appears..."

Isu pulls out all the lootz.

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

"An excellent find, Isu," Spectre says. "This is indeed turning out to be more profitable than anticipated," he adds, going back to Arcalinte's point.

"Perhaps Ted should utilize it for our confrontation with Null-9."

I'll also activate my shield before going in the next room.

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

"It'll certainly help." Jellico comments. He's getting anxious. "Let's keep going. Null isn't going to wait for us."

Exo-Guardians

Male Half-Elf Solarian 19 | SP 169/169 HP 139/139 RP 11/11 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 15 | F +15; R +15; W +14 | Speed 25 ft. | Init +6 | Perc +28

"Indeed. At the very least, we didn't have to fight and heal once again. We'll be fresh and restored to face Null-9."

Arcalinte waits for the find to be divvied up before taking point to the door they'd just opened.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

With new weapons in hand, you return to the large open intersection to face the bulkhead leading deeper into the complex. Arc hits the access panel to the side of the doors and they slide smoothly aside.

The room beyond buzzes with activity. Three control panels stand at the far end of the room opposite a the double door you're entering from. The panels flash with multicolored lights and occasionally beep. Beyond them, the wall is actually a large window, with some kind of shimmering containment field in place of glass. The vast bore that pierces the heart of the planetoid can be seen through the window. The walls of that massive cylinder are veined with strange conduits and studded with peculiar technology; countless maintenance robots, many so far away as to seem like mere insects, crawl over the various sections of the machinery, occasionally lit by a random spark of electricity. Monitors line the walls inside the room, showing close-ups of the robots working within the bore.

However, of more interest is the heavily armored android standing at the ready behind one of the consoles. (See handouts for a pic) Her long rifle and spiked armor are characteristically 'Devourer Cult', but her face lacks any of the fanaticism or madness of the others. In fact, she appears utterly emotionless. Her rifle is trained on the doorway as it opens.

"You are too late. We have already retrieved the control board. Your fragile forms will give way before the might of the Devourer."

In front of Null-9, a cluster of reprogrammed kishalee robots stand at the ready to block your approach. Each bot is armed with a drill and a laser blaster.
----

INIT:
Arcalinte: 1d20 + 4 ⇒ (17) + 4 = 21
Isu: 1d20 + 6 ⇒ (15) + 6 = 21
Spectre: 1d20 + 8 ⇒ (14) + 8 = 22
Ted: 1d20 + 5 ⇒ (11) + 5 = 16
Jelico: 1d20 + 3 ⇒ (6) + 3 = 9
-----------------------
Enemy: 1d20 + 6 ⇒ (13) + 6 = 19
Enemy2: 1d20 + 12 ⇒ (16) + 12 = 28
GM Screen:
1d20 + 24 ⇒ (9) + 24 = 33 3d8 + 12 ⇒ (6, 3, 6) + 12 = 27
1d20 + 24 ⇒ (7) + 24 = 31
Null-9 is the quickest to fire, sending a disruptive ripple of energy right into Isu. The sonic energy tears at him (Dealing 27 dmg) She calls out "Yes, that one first. We sense their uncertainty and fear." Null-9's eyes bore into Isu, striking fear into him.

|||| INIT ||||
Spectre (X temp HP) (how much?)
Isu (27 dmg, shaken 1 rd)
Arc

Maintenance Bots
Ted
Jelico
Null-9

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"Well. The tactical choice here is clear. And this one shall enjoy it!"

Isu moves forward,and begins to swings Xavra in a single, tremendously long great cleave that hopefully cuts through all five robots in front of him.

costs 1 RP. I'll start at the north of the map and roll for all of them; of course after I miss once the attack ends.

Xavra: 1d20 + 15 ⇒ (15) + 15 = 304d8 + 17 ⇒ (7, 7, 1, 8) + 17 = 40

Xavra: 1d20 + 15 ⇒ (19) + 15 = 344d8 + 17 ⇒ (7, 8, 1, 8) + 17 = 41

Xavra: 1d20 + 15 ⇒ (3) + 15 = 184d8 + 17 ⇒ (2, 4, 5, 1) + 17 = 29

Xavra: 1d20 + 15 ⇒ (8) + 15 = 234d8 + 17 ⇒ (2, 5, 5, 2) + 17 = 31

Xavra: 1d20 + 15 ⇒ (11) + 15 = 264d8 + 17 ⇒ (2, 1, 2, 4) + 17 = 26

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

Sorry, 25 temp hp for my shield.

Spectre, recognizing his fellow android as the biggest threat, locks onto her. Will also lock onto Green since I get two.

"Destroying the galaxy is an unprofitable endeavor," he says before firing.

Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 ⇒ (18) + 16 = 343d12 + 10 ⇒ (10, 2, 9) + 10 = 31

Exo-Guardians

Male Half-Elf Solarian 19 | SP 169/169 HP 139/139 RP 11/11 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 15 | F +15; R +15; W +14 | Speed 25 ft. | Init +6 | Perc +28

"Uncertainty and fear? No, Null-9! Isu's never been more certain in his life I'd wager. And neither have I. FOR THE SUN AND THE FURY!" Arcalinte crows as he joins Isu at the front and hacks at the first robot he can reach!

Full Attack 1: 1d20 + 14 ⇒ (12) + 14 = 262d8 + 16 ⇒ (2, 5) + 16 = 23
Full Attack 2: 1d20 + 14 ⇒ (20) + 14 = 342d8 + 16 ⇒ (8, 5) + 16 = 29

Photon 1


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Bonus Crit dmg: 1d20 + 16 ⇒ (8) + 16 = 24

GM Screen:
1d20 + 17 ⇒ (16) + 17 = 33 1d6 + 11 ⇒ (5) + 11 = 16
1d20 + 17 ⇒ (10) + 17 = 27 1d6 + 11 ⇒ (2) + 11 = 13
1d20 + 17 ⇒ (8) + 17 = 25 1d6 + 11 ⇒ (5) + 11 = 16
1d20 + 15 ⇒ (16) + 15 = 31 1d6 + 6 ⇒ (2) + 6 = 8
Isu's massive cleave slices through two of the bots before he loses his footing and the third bot deflects his swing. Arc steps in and delivers two clean slashes into the blue bot, finishing it off before it can even start stabbing its drill forward.

Spec's sharply aimed plasma blast strikes true despite the intervening cover, though part of its intensity is abated by a force field that flickers slightly as it dissipates. Null-9 is lightly burned, but appears otherwise unphased.

The maintenance bots move in against Isu, stabbing with their drills. Only one manages to get past his defenses, and even then his grit leaves the stab shallow (7 dmg after DR). The pinkish bot fires a laser beam at him, scoring a hit but provoking an AoO in the process. (Dealing 3 dmg after resistance)

|||| INIT ||||
Spectre (25 temp HP)
Isu (37 dmg)
Arc
Maintenance Bot green (41 dmg)
Maintenance Bot red
Maintenance Bot Pink
Maintenance Bot yellow
Ted
Jelico

Null-9 (16 dmg)

Ted and Jelico are up!

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted's top fills with energy, darts behind the bots, and detonates.

explosive blast fire damage: 9d6 ⇒ (1, 2, 3, 3, 4, 2, 1, 3, 4) = 23
20' radius should catch all the enemies at once
DC 19 Reflex for 1/2 damage

Explosive Blast:

EXPLOSIVE BLAST T3
School evocation (fire)
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Area 20-ft.-radius burst
Duration instantaneous
Saving Throw Reflex half; Spell Resistance yes

You magically transform a used battery into a powerful explosive device, propelling it in a straight Line to a grid intersection within range, at which point it detonates, dealing 9d6 fire damage to all creatures and objects in the area. If you send the battery through a narrow opening, you must make a ranged attack (usually against an Armor Class of 10 for a narrow opening or an Armor Class of 15 for an extremely narrow opening) to avoid hitting the side and detonating it prematurely.

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

"NULL-9! THIS ENDS HERE!" Jellico shouts. The air around him begins to crackle with holy energy. After a beat, Jellico throws out his hand and hurls his gathered mystic force toward his sworn foe.

Cosmic Eddy DC 19 Reflex Save: 4d6 ⇒ (1, 5, 1, 2) = 9


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

I'm guessing that Jelico's attack is also aimed at the same spot as Ted's, since they're both 20ft radius.

GM Screen:
1d20 + 10 ⇒ (18) + 10 = 28
1d20 + 10 ⇒ (15) + 10 = 25
-
1d20 + 3 ⇒ (5) + 3 = 8
1d20 + 3 ⇒ (15) + 3 = 18
1d20 + 3 ⇒ (13) + 3 = 16
1d20 + 3 ⇒ (17) + 3 = 20
1d20 + 3 ⇒ (13) + 3 = 16
1d20 + 3 ⇒ (1) + 3 = 4
1d20 + 3 ⇒ (18) + 3 = 21
1d20 + 3 ⇒ (4) + 3 = 7
-
1d20 + 22 - 4 ⇒ (18) + 22 - 4 = 36 3d8 + 10 ⇒ (8, 7, 3) + 10 = 28
1d20 + 22 - 4 ⇒ (6) + 22 - 4 = 24 3d8 + 10 ⇒ (2, 7, 5) + 10 = 24
The room suddenly fills with a swirling fiery inferno, cosmic forces sending flames and small objects spinning in equal measure. Null-9 keeps her footing and evades most of the flames, but the small modified maintenance bots fare far worse. Three of them are knocked prone by the powerful swirling forces, while all but one are badly roasted by the fire. None are destroyed, but green looks like its sparking badly.

Despite the attacks, Null-9 calmly lines up a pair of shots with her rifle. One disruptive ripple glances off Isu's armor while a second is absorbed into his body (Dealing 28 dmg)

The swirling continues! (filling white circle on the map. If you enter that area, you must make a DC19 reflex save to avoid being knocked prone and to halve the 9 dmg. The area of the circle is difficult terrain)

|||| INIT ||||
Spectre (25 temp HP)
Isu (65 dmg)
Arc

Maintenance Bot green (73 dmg, prone)
Maintenance Bot red (27 dmg)
Maintenance Bot pink (32 dmg, prone)
Maintenance Bot yellow (20 dmg, prone)
Ted
Jelico
Null-9 (31 dmg)

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"This one needs new armor. Again!"

Isu great cleaves again, trying to take them all out as fast as possible.

I will do them in green--> pink-->yellow-->red order, trying to hit those prone ones first because of the lower AC

green: 1d20 + 15 ⇒ (3) + 15 = 184d8 + 17 ⇒ (6, 2, 7, 6) + 17 = 38

pink: 1d20 + 15 ⇒ (6) + 15 = 214d8 + 17 ⇒ (6, 6, 7, 5) + 17 = 41

yellow: 1d20 + 15 ⇒ (6) + 15 = 214d8 + 17 ⇒ (1, 4, 5, 2) + 17 = 29

red: 1d20 + 15 ⇒ (15) + 15 = 304d8 + 17 ⇒ (1, 2, 1, 5) + 17 = 26

noooooo! my rolls suck! If I don't get to the great cleave though I don't spend an RP

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

Spectre doesn't let up his fire on Null-9. His first shot strikes her in the torso.

Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (18) + 16 - 4 = 303d12 + 10 ⇒ (10, 9, 12) + 10 = 41
Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (5) + 16 - 4 = 173d12 + 10 ⇒ (8, 5, 12) + 10 = 35

Exo-Guardians

Male Half-Elf Solarian 19 | SP 169/169 HP 139/139 RP 11/11 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 15 | F +15; R +15; W +14 | Speed 25 ft. | Init +6 | Perc +28

Arcalinte raises his sword and rises into the air, sailing gently over the robots before landing on the opposite side and turning to strike at the purple robot nearest him.

Defy Gravity!

Entangling Wrack Devastation Blade: 1d20 + 17 ⇒ (16) + 17 = 332d8 + 16 ⇒ (2, 1) + 16 = 19

Photon 2


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Arc Reflex vs. Cosmic Eddy: 1d20 + 8 ⇒ (16) + 8 = 24
Arc Acrobatics to fly within Eddy: 1d20 + 5 ⇒ (11) + 5 = 16

GM Screen:
1d20 + 15 ⇒ (13) + 15 = 28 1d6 + 11 ⇒ (1) + 11 = 12
1d20 + 15 ⇒ (4) + 15 = 19 1d6 + 11 ⇒ (3) + 11 = 14
1d20 + 15 ⇒ (9) + 15 = 24 1d6 + 11 ⇒ (1) + 11 = 12
Isu's reaping swing slices through the torsos of all four robots, destroying the green one and badly damaging the rest! Spec's first shot is a clean hit against Null-9, and this time the plasma seems extra potent, delivering a series of surface burns. Null-9 manages to duck under the second shot.

Arc flies into the cosmic eddy and manages to avoid being flung about by the forces within. Unfortunately, he struggles to fly effectively against the churning air. (You stop short in the first square you enter). Arc's slash cuts into the red maintenance bot, damagign it further but not finishing it off.

The surviving bots stab away at Isu and Arc with their drills, but the sturdy armors the two are wearing deflect each attack.

|||| INIT ||||
Spectre (25 temp HP)
Isu (65 dmg)
Arc (4 dmg)
Maintenance Bot red (72 dmg)
Maintenance Bot pink (73 dmg)
Maintenance Bot yellow (49 dmg)
Ted
Jelico

Null-9 (72 dmg)

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted throw a disruption grenade in to the maelstrom.

Grenade throw: 1d20 + 7 - 2 ⇒ (4) + 7 - 2 = 9
-2 for a range increment vs AC 5

Grenade damage (So): 2d10 ⇒ (8, 3) = 11
Ref DC 19 or staggered

Target bottom left so as to avoid hitting Arc but get all the bots.

staggered:
You can take only a single move or standard action each round and can’t take reactions, but you can take swift actions as normal.

Disruption Grenade:

Disruption Grenade
Source Starfinder #5: The Thirteenth Gate pg. 39
Level 8; Price 1,600
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical —
Capacity drawn
Bulk L; Special explode (2d10 So; staggered; 20 ft.), relic


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Delaying Jelico

GM Screen:
1d20 + 3 ⇒ (16) + 3 = 19
1d20 + 3 ⇒ (2) + 3 = 5
1d20 + 3 ⇒ (17) + 3 = 20
-
1d20 + 24 ⇒ (14) + 24 = 38 3d8 + 10 + 2 ⇒ (3, 8, 1) + 10 + 2 = 24
Ted's grenade lands behind the three bots before exploding in a burst of disruptive energy. The red and pink bots are tosses by the ripple like ragdolls, smashing against the wall and falling limp. The yellow bot endures the ripple with only minimal damage.

Quickly running out of allies, Null-9 takes a single shot at Arc. The ripple from her rifle tears at him, wearing him down. (Dealing 24 dmg) She takes out a small pyramidal object from her pack. It looks a lot like the grenade that Ted just used, but more complex.

|||| INIT ||||
Spectre (25 temp HP)
Isu (65 dmg)
Arc (28 dmg)
Jelico

Maintenance Bot yellow (49 dmg)
Ted
Null-9 (72 dmg)

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

Apparently Cosmic Eddy stays active but only does damage once unless the enemy moves. It's safe after the first round but will take damage again if it moves

Jellico focuses on Null-9 and tries to hold her in place.
Hold Person DC 17

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"SPLIT UP!" cries Isu, looking at the small pyramid.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

He runs around the yellow bot (provoking), and gets in her face, at least, he tries to. (i'm not sure what is going on with the spells in this room)

Xavra: 1d20 + 15 ⇒ (5) + 15 = 204d8 + 17 ⇒ (3, 7, 3, 8) + 17 = 38


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Cosmic Eddy is in effect in the white circle. The area is essentially difficult terrain. Anyone entering the area has to make a Reflex save (DC19) or take 9 dmg and be knocked prone. A successful save halves the damage and avoids the prone. Once you're inside the Eddy, you don't have to make additional saves unless you exit and re-enter.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

reflex save: 1d20 + 7 ⇒ (18) + 7 = 25

Isu is slowed by the cosmic eddy but still is able to get in Null-9's face, but he doesn't get an attack off.

Exo-Guardians

Male Half-Elf Solarian 19 | SP 169/169 HP 139/139 RP 11/11 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 15 | F +15; R +15; W +14 | Speed 25 ft. | Init +6 | Perc +28

Arcalinte shifts position briefly, then turns to Isu.

"Forgive me, Isu, for what I'm about to do."

And then he ignites.

"LIKE THUNDER SCREAMING OUT FOR A FLASH OF LIGHTNING!" he cries as the stellar fire roars out from his body!

Arcalinte uses SUPERNOVA (15 ft., Reflex 19 for Half Damage)!

Supernova (Fire/Holy): 10d6 ⇒ (3, 5, 4, 5, 6, 3, 3, 1, 6, 2) = 38

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

Spectre tries to finish off the android, but she proves an elusive target.

Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (4) + 16 - 4 = 163d12 + 10 ⇒ (5, 2, 9) + 10 = 26
Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (7) + 16 - 4 = 193d12 + 10 ⇒ (8, 1, 12) + 10 = 31


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

GM Screen:
1d20 + 13 ⇒ (1) + 13 = 14
1d20 + 3 ⇒ (13) + 3 = 16
1d20 + 3 ⇒ (11) + 3 = 14
The light of Desna glows around Jelico for a moment as he casts his spell. He focuses his will on Null-9, and despite her usual ability to resist such magic, Jelico manages to lock her in place!

Thanks to being paralyzed, she's a sitting duck against the blast of holy fire from Arc. Although she isn't able to dodge the plasma blasts from Spec, her solid armor and the intervening cover protect her from being immolated. Arc's supernova also obliterates the yellow maintenance bot.

|||| INIT ||||
Spectre (25 temp HP)
Isu (65 dmg)
Arc (28 dmg)
Jelico
Ted
Null-9 (110 dmg, paralyzed)

Ted is up because yellow got chunked.

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted pulls out his pistol, holds down the power button for a full charge, and fires boosted disruptive sonic energy... in to the wall...
:facepalm:

Disruption Pistol (Major) to hit: 1d20 + 13 ⇒ (2) + 13 = 15
damage (So) (boosted): 5d6 + 5 ⇒ (5, 1, 2, 2, 4) + 5 = 19
mystic strike makes it a magic weapon


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

GM Screen:
1d20 + 13 ⇒ (19) + 13 = 32
Ted's shot goes well astray. Null-9 manages to break out of her paralysis, but it takes her a few critical seconds to do so.

|||| INIT ||||
Spectre (25 temp HP)
Isu (65 dmg)
Arc (28 dmg)
Jelico
Ted

Null-9 (110 dmg)

Exo-Guardians

Male Half-Elf Solarian 19 | SP 169/169 HP 139/139 RP 11/11 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 15 | F +15; R +15; W +14 | Speed 25 ft. | Init +6 | Perc +28

Arcalinte ducks around Isu and runs towards Null-9.

"FOR THE SUN AND THE FURY!" he cries, preparing to strike with his sword!

Entangling Wrack Devastation Blade: 1d20 + 17 ⇒ (9) + 17 = 262d8 + 16 ⇒ (7, 6) + 16 = 29

Photon 1

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"Anchovies should not be permitted on pizza!"

Xavra: 1d20 + 15 ⇒ (9) + 15 = 244d8 + 17 ⇒ (8, 2, 7, 2) + 17 = 36

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

Jellico runs to the edge of the spell's effected area and throws two Shooting Stars at Null-9.

Shooting Stars: 2d4 + 2 ⇒ (2, 2) + 2 = 6

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

"Let us complete the hostile takeover of your unprofitable endeavor," Spectre drones while he shoots.

Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (12) + 16 - 4 = 243d12 + 10 ⇒ (12, 4, 10) + 10 = 36
Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (4) + 16 - 4 = 163d12 + 10 ⇒ (3, 12, 3) + 10 = 28


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Arc's blade cuts into Null's chest, slicing through the android's flesh and drawing blue blood. The wound is serious, but not immediately fatal. Null-9 glances down without any emotion, then back up at your group. She manages to dodge Isu's hammer and two more plasma blasts from Spec, though no amount of armor or agility can protect her from the shooting stars Jelico sends out.

It seems she's very close to falling, but it'll take more than a couple more magic missiles to do it.

|||| INIT ||||
Spectre (25 temp HP)
Isu (65 dmg)
Arc (28 dmg)
Jelico
Ted
Null-9 (145 dmg)

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted takes another boosted shot at Anchovy Breath.
and a 1...

Disruption Pistol (Major): 1d20 + 13 ⇒ (1) + 13 = 14
damage (So) (boosted): 5d6 + 5 ⇒ (3, 2, 6, 2, 4) + 5 = 22


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

GM Screen:
1d20 + 19 ⇒ (3) + 19 = 22
Ted's shot goes way off target. Null-9 tries to acrobatically roll over the terminal she was using for cover earlier and dive toward the room's door. Her movement is massively slowed by the cosmic eddy, leaving her wide open to attacks from Isu and Arc (Provokes from both). She only manages to get to close to the door, just barely out of the eddy.

|||| INIT ||||
Spectre (25 temp HP)
Isu (65 dmg)
Arc (28 dmg)
Jelico
Ted

Null-9 (145 dmg)

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted's pistol barks out another blank.

Disruption Pistol (Major): 1d20 + 13 ⇒ (2) + 13 = 15
damage (So) (boosted): 5d6 + 5 ⇒ (3, 2, 6, 6, 4) + 5 = 26

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

Xavra: 1d20 + 15 ⇒ (1) + 15 = 164d8 + 17 ⇒ (6, 4, 5, 7) + 17 = 39

Isu can't get a decent swing off either!

With Null-9 fleeing, he decides a different tact and shoots after her twice.

artillery laser: 1d20 + 14 - 4 ⇒ (5) + 14 - 4 = 153d8 + 10 + 2d4 ⇒ (4, 8, 1) + 10 + (3, 2) = 28

artillery laser: 1d20 + 14 - 4 ⇒ (13) + 14 - 4 = 233d8 + 10 + 2d4 ⇒ (7, 5, 7) + 10 + (4, 3) = 36

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

"Coming right to me, eh? You won't escape this time!"

Jellico tries to grab Null-9 as she moves.
Grapple: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

"Not so fast," Spectre says, shooting another pair of plasma bolts at her.

Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (18) + 16 - 4 = 303d12 + 10 ⇒ (1, 3, 8) + 10 = 22
Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (7) + 16 - 4 = 193d12 + 10 ⇒ (2, 2, 4) + 10 = 18

Exo-Guardians

Male Half-Elf Solarian 19 | SP 169/169 HP 139/139 RP 11/11 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 15 | F +15; R +15; W +14 | Speed 25 ft. | Init +6 | Perc +28

After Isu takes his shot, Arcalinte pushes past him, before surging towards Null-9 as she struggles with Jellico in a blaze of stellar fire!

STELLAR RUSH! (Fire/Holy): 1d20 + 17 ⇒ (5) + 17 = 225d6 ⇒ (1, 6, 3, 2, 6) = 18


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (DoF Handouts) | (DoF Maps) | (DA Maps)

Possessed by unshakable determination, Null-9 ducks, spins past, deflects and rolls away from attack after attack. Laser fire scorches walls, Jelico's arms close on thin air, and even Arc's charge is little more than a false start. But her flight is finally cut short when Spec delivers a point blank blast of plasma straight into her center of mass. She staggers, utters "No. This is not how it-" and collapses.

Combat over!
:O She was amazingly close to getting away!

Falling on her back, her eyes whirr audibly as they focus on Jelico next to her. Her gaze is devoid of fear, anger, or hate, but there seems to be some glint of recognition. "Ah." is all she's able to croak as she expires.

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

"NO! YOU DON'T GET TO GET OFF THAT EASILY! WHERE'S MY MANUSCRIPT? HUH? WHAT ABOUT THE LIVES OF MY MEN?"

Jellico yells at Null-9's corpse, learning very quickly that revenge rarely satiates grief.

After a few more moments of frustrated yelling, Jellico slumps back against the wall. "That's it then. My oath is fulfilled. They're gone," he says to no one in particular.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"Remind this one what Null-9 did to you, Sir Kent."

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

"I do not think she can hear you anymore," Spectre adds, unhelpfully.

"We should not linger here with galaxy-destroying superweapons firing up."

Looks like there's some area to the east we need to hit next.

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

"Of course the robot shoots someone in the back," Ted smirks as he rummages through Anchovy's belongings.

1 to 50 of 6,943 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Dead Suns AP by GM SnowHeart All Messageboards

Want to post a reply? Sign in.