Dead Suns AP by GM Cellion (Inactive)

Game Master GM Cellion

Maps on Google Slides
Handouts on Google Slides
Loot Table

Templates:
=== Initiative ===
[dice=Arcalinte]1d20+4[/dice]
[dice=Isu]1d20+6[/dice]
[dice=Spectre]1d20+8[/dice]
[dice=Ted]1d20+5[/dice]
[dice=Jelico]d20+3[/dice]
-----------------------
[dice=Enemy]1d20+[/dice]

=== Perception ===
[dice=Arc Perception]d20+17[/dice]
[dice=Isu Perception]d20+10[/dice]
[dice=Spec Perception]d20+13[/dice]
[dice=Ted Perception]d20+2[/dice]
[dice=Jelico Perception]d20+19[/dice]


5,801 to 5,850 of 6,943 << first < prev | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | next > last >>
Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

Spectre remains frustrated as his shots continue to deflect from the creature's cloak. His targeting processor attempts to adjust for his next shot, but once again, he misses.

Conqueror (white star-class, electric and fire, boosted, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 ⇒ (2) + 16 = 183d12 + 10 + 1d6 ⇒ (7, 6, 11) + 10 + (6) = 40

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Freed from the creature's grip, Arcalinte bolts to the corner of the room to give his friends more room...and then ignites, turning the room into a solar inferno!

SUPERNOVA! (Fire/Holy, Reflex DC 19): 10d6 ⇒ (5, 5, 6, 1, 5, 1, 1, 3, 2, 5) = 34


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

Yep Ted, I think any ranged attack is fair game.

GM Screen:
1d20 + 23 ⇒ (20) + 23 = 43 4d4 + 20 ⇒ (2, 2, 1, 1) + 20 = 26
1d20 + 11 ⇒ (5) + 11 = 16
Jelico's volleys of stars batter the marooned one, slowly wearing it down. Although Ted manages to distract it a little, Spec isn't able to capitalize on the opening due to his targeting processor's faulty lock.

As Arc backs up to the corner of the room, the marooned one swings a claw for his chest. The tips of its fingers cut surprisingly deep, piercing into his armor. (Got a crit on the AoO for 47 dmg after DR) Arc's follow up blast of holy flame engulfs the undead, leaving it keening with fear. (It fails its save!)

|||| INIT ||||
Isu x2
Jelico
Ted (15 dmg)
Arc (68 dmg, greased)
Spec

Kishalee marooned one (82 dmg)

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

Isu can get in the door now. With a flick of his wrist, Xavra pops out from storage and though it is tight quarters, Isu has a chance to swing .

Xavra: 1d20 + 15 - 2 ⇒ (6) + 15 - 2 = 194d8 + 17 ⇒ (6, 2, 5, 8) + 17 = 38

-----
Then he does it again and again.

Xavra: 1d20 + 15 - 2 - 4 ⇒ (10) + 15 - 2 - 4 = 194d8 + 17 ⇒ (5, 2, 4, 6) + 17 = 34
Xavra: 1d20 + 15 - 2 - 4 ⇒ (13) + 15 - 2 - 4 = 224d8 + 17 ⇒ (6, 4, 7, 8) + 17 = 42

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted's top swirls around the Kishalee.

Harrying fire: 1d20 + 13 ⇒ (6) + 13 = 19
DC 15; next ally attack gets +2 to hit

Harrying Fire:

Harrying Fire
You can use your standard action to make a ranged attack that distracts a foe in your line of effect. Make an attack roll against AC 15. If you hit, you deal no damage, but the next ally to attack that foe gains a +2 circumstance bonus to her next attack roll, as long as that attack occurs before your next turn.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

Oops, I totally missed having the marooned one take its turn after that brutal AoO. Here it is now.

GM Screen:
1d20 + 23 ⇒ (15) + 23 = 38 2d12 + 20 ⇒ (2, 5) + 20 = 27 1d4 ⇒ 2
The undead kishalee reaches over and grabs Arc by the throat once more, squeezing tight with its icy cold claws. This time, Arc's hardy fortitude fails him, and waves of cold and misery flow into his body.

Arc Fort: 1d20 + 7 ⇒ (9) + 7 = 16

Arc takes 22 damage after DR, plus 2 CON damage, and is grappled.

Isu swings multiple times, but each swing catches against a wall or fixture in the tight quarters, deflecting his aim. Ted's harrying fire provides a small opening for someone to capitalize on.

|||| INIT ||||
Isu
Jelico
Ted (15 dmg)
Arc (90 dmg, 2 CON dmg, greased, grappled)
Spec

Kishalee marooned one (82 dmg)

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

Spectre turns back on his auto-fire, hoping to overwhelm the target with quantity of shots, rather than accuracy. Finally, one of the shots is effective.

Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (19) + 16 - 4 = 313d12 + 10 ⇒ (6, 7, 9) + 10 = 32
Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (11) + 16 - 4 = 233d12 + 10 ⇒ (12, 10, 5) + 10 = 37

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Acrobatics: 1d20 + 5 + 5 ⇒ (3) + 5 + 5 = 13

Arcalinte grits his teeth, letting the creature's anguish wash over him, and then chokes out "THE...DAWN...BRINGS...NEW...LIGHT!" as he attempts to break free once more.

Failing and squirming, he drops his sword and attempts to turn its grip back on it.

Grapple: 1d20 + 17 ⇒ (1) + 17 = 18

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

Jellico ducks behind Spectre and hurls more Stars at the creature.

Shooting Stars: 2d4 + 2 ⇒ (3, 4) + 2 = 9


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
1d20 + 23 ⇒ (8) + 23 = 31 2d12 + 20 ⇒ (10, 4) + 20 = 34 1d4 ⇒ 4
Spectre's first plasma blast finally hits the undead kishalee square in its back, badly burning it. Jelico follows by sending two more missiles into it. Meanwhile, Arc struggles helplessly against the creature's iron grip. Its desiccated flesh crackles and flakes, small chunks falling off and puffing into piles of dust on the floor. It seems quite badly injured.

Nevertheless, it keeps up its assault, squeezing the rest of the life out of Arc. But just as it is about to finish choking him, he's able to kick it in its core and slip free with help of the grease coating him!

The undead kishalee just mutters "No, no, no" as it gets ready to make another attempt.

|||| INIT ||||
Isu
Jelico
Ted (15 dmg)
Arc (90 dmg, 2 CON dmg, greased)
Spec

Kishalee marooned one (123 dmg)

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

"Arc, stop being romantic," Ted shakes his head unhappily.

Top Harrying: 1d20 + 13 ⇒ (15) + 13 = 28
DC 15; next ally attack gets +2 to hit

Harrying Fire:

Harrying Fire
You can use your standard action to make a ranged attack that distracts a foe in your line of effect. Make an attack roll against AC 15. If you hit, you deal no damage, but the next ally to attack that foe gains a +2 circumstance bonus to her next attack roll, as long as that attack occurs before your next turn.

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

Spectre's fire turns inaccurate once again. bah

Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (3) + 16 - 4 = 153d12 + 10 ⇒ (5, 5, 6) + 10 = 26
Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (2) + 16 - 4 = 143d12 + 10 ⇒ (5, 4, 12) + 10 = 31

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Arcalinte grabs his sword and brings it to bear against the monster again.

Entangling Wrack Devastation Blade: 1d20 + 17 ⇒ (14) + 17 = 312d8 + 16 ⇒ (7, 6) + 16 = 29

"Now is not the time!" he barks back at Ted.

Photon 1

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"That's right, Arcalinte. Keep it distracted."

Xavra: 1d20 + 15 - 4 ⇒ (10) + 15 - 4 = 214d8 + 17 ⇒ (7, 4, 2, 5) + 17 = 35

Xavra: 1d20 + 15 - 4 ⇒ (11) + 15 - 4 = 224d8 + 17 ⇒ (8, 1, 1, 4) + 17 = 31


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
1d20 + 23 ⇒ (7) + 23 = 30 2d12 + 20 ⇒ (10, 10) + 20 = 40 1d4 ⇒ 1
Despite Ted's aid, neither of Spec's shots manage to impact the undead kishalee's back, once again warded off by the strange properties of its cloak. Isu encounters his own difficulties in getting off a clean swing. Arc ends up being the only one who lands a solid blow, cleaving into the creature's chest and almost slicing it apart. It looks to be on its last legs.

That doesn't stop it from one last (?) attempt at seizing Arc, but the solarian proves light on his feet and steps free of its claws. "Why- I- Left- Only... Suffer...-" a piteous whine escapes its body, whistling through gaps that your weapons have cut open.

|||| INIT ||||
Isu
Jelico x2
Ted (15 dmg)
Arc (90 dmg, 2 CON dmg, greased)
Spec

Kishalee marooned one (152 dmg)

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

top harry: 1d20 + 13 ⇒ (2) + 13 = 15
DC 15; next ally attack gets +2 to hit

Harrying Fire:

Harrying Fire
You can use your standard action to make a ranged attack that distracts a foe in your line of effect. Make an attack roll against AC 15. If you hit, you deal no damage, but the next ally to attack that foe gains a +2 circumstance bonus to her next attack roll, as long as that attack occurs before your next turn.

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

I'm short on damage-dealing spells. Arc, if you can move out of the corner, I can cast Lessor Restoration and get you your CON back. I could also cast Haste, but we might be really close to ending this thing. I'm inclined to wait and let you martials take care of this thing.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

Xavra: 1d20 + 15 + 2 - 4 ⇒ (3) + 15 + 2 - 4 = 164d8 + 17 ⇒ (6, 4, 3, 6) + 17 = 36

Xavra: 1d20 + 15 - 4 ⇒ (14) + 15 - 4 = 254d8 + 17 ⇒ (6, 8, 5, 8) + 17 = 44

Isu struggles to hit. He uses Ted's harrying fire to get off an attack, then swings again in another attempt.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Arcalinte reignites his blade as he moves to form up with Isu and swings again.

Plasma Sheath!

Full Attack 1 (Fire/Holy): 1d20 + 14 ⇒ (6) + 14 = 202d8 + 16 + 5 ⇒ (8, 6) + 16 + 5 = 35
Full Attack 2 (Fire Only): 1d20 + 14 ⇒ (19) + 14 = 332d8 + 16 + 5 ⇒ (1, 6) + 16 + 5 = 28

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

Whatever had been affecting his aim, Spectre finally compensates, sending a pair of accurate shots into the reeling enemy.

Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (15) + 16 - 4 = 273d12 + 10 ⇒ (8, 6, 9) + 10 = 33
Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 16 - 4 ⇒ (18) + 16 - 4 = 303d12 + 10 ⇒ (9, 2, 11) + 10 = 32


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

Oooh, much better rolls.

With Ted providing a distraction, blasts of plasma immolate the undead husk just before dual sword slashes carve it apart. The undead kishalee lets out a strange whistling sound as it falls before its desiccated body collapses into dust. All that remains is the strange flowing grey garment it was wearing.

Combat Over!

Engineering or Mysticism DC30; Identifying the properties of the garment:
The combination coat and cloak that the kishalee was wearing appears to be woven from some kind of metallo-ceramic fibers. These have a lot in common with the materials used in most ancient kishalee construction, but are far lighter and more flexible. In this case, it's also augmented with layers of magical wards that deflect and absorb incoming energy.

This kishalee guardian shroud functions as squad hardlight series light armor.


A more detailed look around the square chamber reveals that all the "restroom" fixtures are densely packed with powdery decayed matter. The walls, floor and ceiling, and especially the door, are lightly marked with millions of tiny scratches left by the creature's claws. You find nothing else of interest.

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

Jellico finally makes it into the room. The kishalee's garment draws his eye but he walks over to Arc first.

"That thing got you pretty good. Come out into the hallway and sit down. I'll see what I can do." He leads the other man out of the room and helps him sit with his back to the wall. Kneeling next to him, Jellico closes his eyes and focuses. He holds out his hands and the light of Desna moves from Jellico into Arc.
Lessor Restoration should take care of the CON damage

After casting the spell, Jellico goes back to take a look at the garment.
Mysticism: 1d20 + 17 ⇒ (8) + 17 = 25

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

mysticism: 1d20 + 21 ⇒ (12) + 21 = 33

Ted's eyes open in shock at the shroud and he whistles slightly, "That's some impressive gear to lock in a bathroom."

This link didn't mention energy absorption Gear Link

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Arcalinte does as Jellico asks.

"It certainly is impressive armor, given how hard it was to hack at the thing," he comments as Ted assesses the armor.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"It is impressive. Who is brave enough to don the zombie's clothes?"

after any resting needing, or someone putting on that armor, Isu will continue to move to the south and check doors

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

"It'd need to be refitted, Isu, it was designed for a kishalee physique."


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

RE: Energy Absorption - That was just me editorializing. No explicit energy absorption feature, only very good EAC.
RE: Refitting - Its done pretty easily with an Engineering check and 10 mins of downtime.

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted gets to work refitting the armor from Kishalee. He checks for magical effects on it as he works.

Detect Magic looking for a curse or a trap

engineering refit: 1d20 + 18 ⇒ (17) + 18 = 35

Ted's taken a lot of stuff lately, so I'd feel bad taking the cursed armor, but if no one else wants it...

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

"Some impressive gear," Spectre drones. "When we complete our work here, we will all be rich. Once you have rested, let's continue down this hallway."

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

As Arcalinte is healed, he kneels and meditates.

Spending Resolve for Stamina.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

Ted and Jelico don't notice any curse-like magic on the kishalee guardian shroud. After a ten minute rest for Arc to recover and for Ted to deftly adjust the armor to fit humans or droids rather than kishalee, you're ready to continue.

I'm going to assume you're going straight to the next door down the hall based on Spec's latest comment.

You cycle the next room's door open. Lookin in on this room from the hallway, you can see that it has been left dark except for a small red light blinking on a standby control panel on the far wall. Your suit flashlights wash over the space instead, casting sharp shadows and revealing only portions of the room at any one time.

Next to the entrance, you see two transparent panels hanging on the walls covered in ancient kishaleen script. Arc can tell they hold a lot of mathematical script as well as some kind of scientific observations. A computer terminal stands on the eastern end of the room. The terminal appears to be linked to two opaque cylindrical energy fields at the southern and northern ends of the room.

Life Science or Physical Science DC25; Understanding the science terminology Arc is reading:
The writings here describe research into complex gravitational phenomena as well as how those phenomena affect biological processes. The notes are unfinished, as if the scientists who jotted them down left mid-thought.

Computers DC20; Accessing the terminal:
You wake the terminal from a low-power mode and find it waiting at a user prompt. Arc is able to translate it to "Abort Experiment?", and you see there's options for yes and no. The terminal appears to be locked up beyond this prompt, so you'll have to choose one way or another before you can work out what else might be stored here.

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Life Science: 1d20 + 18 ⇒ (10) + 18 = 28
computers: 1d20 + 23 ⇒ (8) + 23 = 31

"Spec, what's the odds whatever we abort attack us?"

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

Spectre examines what Ted has found in the terminal.

"I regret that I do not have enough data to calculate odds, let alone determine whether aborting this experiment is a bad idea. Perhaps we should leave it alone until we are able to collect more data."

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

Arcalinte dutifully translates for the more scientifically-inclined in the group, silently cursing himself that his expertise lies more in the spiritual side of gravity and other such stellar forces. When the question of aborting the experiment comes up, he shrugs.

"If it IS something hostile, then it's probably better to let it out and put it down now, while we're expecting danger, rather than letting our enemies release it as a kind of reinforcements or cover for an escape?"

He stretches a bit to get used to the newly-fitted armor.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

One vote for abort and one vote to leave alone for now? We need a tie-breaker!

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

"If we can bypass it, I think could spend that time perusing Null-9. However, if this stands in our way, we've no choice but to take care of it."

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

"The cult doesn't do well-intentioned experiments," Ted states.

One vote for abort; I'm excited to see the curse on Arc's armor

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"Abort! Who knows what sort of ungodly and evil thing they are up to?"

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

"I guess that settles it," Arcalinte says, pressing the "Yes" button and then readying his sword.


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

Lol, that's pretty clear!

Arc touches the yes button and the dialog switches to "Specimen disposal in progress... please wait." Clouds of pale gas begin to vent from the equipment at the base of the northern and southern cylinders and the energy fields ripple and buckle as something beyond them begins to move. The terminal warns "Low power state detected. Containment fields unstable. Evacuation suggested." moments before the two energy fields shatter.

The creatures inside stagger out from their confinement and immediately begin a rapid chittering communication with one another. The two appear to be large insectile humanoids with vicious bladelike arms, hard keratinous exoskeletons, and overlarge, multi-jawed mouths. They look lean... and hungry.

INIT:
Arcalinte: 1d20 + 4 ⇒ (6) + 4 = 10
Isu: 1d20 + 6 ⇒ (5) + 6 = 11
Spectre: 1d20 + 8 ⇒ (14) + 8 = 22
Ted: 1d20 + 5 ⇒ (6) + 5 = 11
Jelico: 1d20 + 3 ⇒ (2) + 3 = 5
-----------------------
Enemy: 1d20 + 5 ⇒ (10) + 5 = 15
Before they can turn their blades against Arc or anyone else, Spec has his rifle at the ready!

|||| INIT ||||
Spec
Red Psitheer
Blue Psitheer
Isu
Jelico
Ted (15 dmg)
Arc

Wayfinders

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Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"Whoops. He did it." Isu points at Ted.

Dataphiles

Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)

"I advised against this," Spectre drones. The droid backpedals toward the door like the coward he is, though he does lock both of the enemies with his combat tracking.

move, combat tracking


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

GM Screen:
1d20 + 18 ⇒ (19) + 18 = 37 2d10 + 18 ⇒ (9, 5) + 18 = 32
1d20 + 18 ⇒ (11) + 18 = 29 2d10 + 18 ⇒ (5, 1) + 18 = 24
1d20 + 18 ⇒ (14) + 18 = 32 2d10 + 18 ⇒ (8, 8) + 18 = 34
1d20 + 18 ⇒ (15) + 18 = 33 2d10 + 18 ⇒ (1, 3) + 18 = 22
1d20 + 18 ⇒ (10) + 18 = 28 2d10 + 18 ⇒ (2, 9) + 18 = 29
1d20 + 18 ⇒ (17) + 18 = 35 2d10 + 18 ⇒ (3, 10) + 18 = 31
The two insectoid creatures spring forward, slashing wildly with their arm blades in an attempt to reduce Arc to chunks small enough to fit in their mouths. Though Arc's new armor wards off a couple of strikes, his disadvantageous position between them leaves too many openings. Blades slice him again and again. (Dealing 27, 29, 17, and 26 damage after DR. Total of 99 dmg! Their rolls were on fire.)

They twitch their heads to the sides in confusion when he's not reduced to bite sized nuggets by their frenzied assault.

|||| INIT ||||
Isu
Jelico
Ted (15 dmg)
Arc (99 dmg)
Spec

Red Psitheer
Blue Psitheer

BTW, Handouts updated with a pic of Arc's two new friends.

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted's eyes bulge, "Uhhh...." He steps back, grabbing his top out of the air. He twists it and throws it at the red monstrosity.

Rewire Flesh; DC 20 Will Save or else move halved and take 3d6 slashing per round (10 rounds, Fort DC 20 to halve); flat-footed and -2 to sense motive and cha/dex checks.

Rewire Flesh:

REWIRE FLESH T4
School transmutation
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Targets one living creature
Duration 1 round/level (D); see text
Saving Throw Will negates and Fortitude half, see text; Spell Resistance yes
Like rewriting the code that makes up a computer program, you manipulate the target’s DNA to painfully rewire that target’s biological functions to mimic the cold and rigid processes of a robot. The target must succeed at a Will saving throw, or all of its movement speeds are halved and it takes 3d6 slashing damage per round on its turn as its internal organs shift and transform to become more like the inner components of a robot. Each round, the target can attempt a Fortitude saving throw to halve the damage this spell causes.
While this spell is in effect, the target’s body becomes visibly more robotic; its voice is tinny and halting, its movements are jerky, and its face is unmoving and emotionless. The target has the flat-footed condition, and it takes a –2 penalty to all Sense Motive checks as well as to all Charisma-based and Dexterity-based skill and ability checks.

Exo-Guardians

Male Half-Elf Solarian 20 | SP 198/198 HP 146/146 RP 12/12 | EAC 35(37) KAC 36(38); DR 5/- Resist Fire 20 | F +16; R +15; W +16 | Speed 25 ft. | Init +6 | Perc +30

D8...CHEESE-AND-RICE, CELLION!

Isu Greelax Zyte wrote:
"Whoops. He did it." Isu points at Ted.

Arcalinte side-eyes Isu.

"Don't place blame where it's not warranted, Isu. *I* pushed the button!"

His sarcasm quickly turns into a scream as the horrific creatures slice into him. He tries to strike back and kill the one Ted is attacking to try and remove some of the pressure, swinging frantically!

Full Attack 1: 1d20 + 14 ⇒ (4) + 14 = 182d8 + 16 ⇒ (7, 1) + 16 = 24
Full Attack 2: 1d20 + 14 ⇒ (1) + 14 = 152d8 + 16 ⇒ (8, 8) + 16 = 32

Wayfinders

Male Human Mystic 12 | 76/76 HP, 97/97 SP, 9/9 RP | Init +3 |Perception +25 | EAC 22, KAC 23 | F +7, R +8, W +12 | Spells/Day Left: oo/6/5/2/3/0/0

Jellico hurls out his mind energy toward the red one.

Mind Thrust DC 17: 4d10 ⇒ (3, 9, 7, 10) = 29

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"That's right! Concentrate on one at a time!"

looks like we are all going at red. Let's stay on that. These things are brutal!

Isu attacks with his long reach.

Xavra: 1d20 + 15 ⇒ (10) + 15 = 254d8 + 17 ⇒ (7, 5, 4, 6) + 17 = 39


Seaweed Leshy Technomancer 1 / Game Master 3 | Maps: (SRD Handouts) | (SRD Maps) | (SRD Reputations) | (DA Maps)

Spec, feel free to double up on actions your next turn.
Arc, it doesn't look like you've been keeping track of your RP on your stat line. Your last long rest was after the Malice fight, and I *think* you only spent 1 RP after that, but I'm not sure. Can you go back and tell me how much you're at right now?

Also... D:

GM Screen:
1d20 + 11 ⇒ (19) + 11 = 30
2d20 + 11 ⇒ (12, 7) + 11 = 30
-
1d20 + 18 ⇒ (19) + 18 = 37 2d10 + 18 ⇒ (8, 9) + 18 = 35
1d20 + 18 ⇒ (12) + 18 = 30 2d10 + 18 ⇒ (6, 4) + 18 = 28
1d20 + 18 ⇒ (11) + 18 = 29 2d10 + 18 ⇒ (7, 6) + 18 = 31
1d20 + 18 ⇒ (20) + 18 = 38 4d10 + 36 ⇒ (8, 5, 8, 8) + 36 = 65
1d20 + 18 ⇒ (2) + 18 = 20 2d10 + 18 ⇒ (8, 7) + 18 = 33
1d20 + 18 ⇒ (18) + 18 = 36 2d10 + 18 ⇒ (5, 10) + 18 = 33
The red psitheer begins thrashing about wildly as the top imparts a dose of transmutation magic, but after a couple of moments it seems to shrug off the spell. Arc's wild assault falls far short of breaching the red psitheer's carapace. Jelico's mental assault makes some progress against it, causing it to twitch and twist, but its not until Isu's powerful smash that significant damage is dealt to it.

The two psitheer descend upon Arc in a second frenzy. With three sickeningly quick slashes, the red psitheer cuts ribbons of flesh out of Arc's body. (Dealing 30, 23 and 26 damage after DR.) Arc goes down in a horrifying spray of blood.

The blue psitheer hesitates for a moment, looking like it might immediately jump upon Arc to start feasting. But some rapid clicks and chitters pass between the two creatures and blue directs its slashes at Isu instead. Its first slice comes right for Isu's neck. He's only barely able to prevent it from taking his head off by the deflecting the blade arm, but he's left with a profusely bleeding wound. He blocks the second slash, but the third also makes it past his defenses. (Crit for 56 dmg after DR and d8 bleed, hit for 24 dmg after DR)

Acidic saliva drips from the maws of the insect-like creatures.

Isu Bleed: 1d8 ⇒ 4

|||| INIT ||||
Isu (84 dmg, bleed d8)
Jelico
Ted (15 dmg)
Arc (0|0|?, prone, dying)
Spec x2

Red Psitheer (53 dmg)
Blue Psitheer

Dataphiles

Male Human Technomancer 12 Dataphiles | SP 84 HP 64 RP 10/11 | EAC 28 KAC 29 CMAC 37 CMD 29 CMB +9 | Kinetic DR 5/- | F+6 R+10 W+11 | Init+6 | Perc+3 | 1st 1/6 2nd 0/6 3rd 0/5 4th 0/4 Cache 0/1

Ted feels the dread of certain death wash over him, "The odds caught up to us." His top darts around his body, erasing him visually, and he darts to Arc's side.

Cast invisibility on self and Flash Teleport next to Arc

Flash Teleport:

Flash Teleport (Sp)
As a move action, you can spend 1 Resolve Point to teleport up to 30 feet. You must have line of sight to your destination. This movement doesn’t provoke attacks of opportunity.

Invisibility:

INVISIBILITY T2
School illusion

Casting Time 1 standard action
Range touch
Targets one creature or object no more than 10 bulk/level
Duration 1 minute/level (D)
Saving Throw Will negates (harmless, object), see text; Spell Resistance yes (harmless, object)

The creature or object touched becomes invisible. If the target is a creature, any gear it is carrying vanishes as well. If you cast the spell on someone else, neither you nor your allies can see the target unless you can normally see invisible things or you employ magic to do so.

The spell ends if the target attacks any creature. For purposes of this spell, an attack includes any spell or harmful effect targeting a foe or whose area or effect includes a foe.

Actions directed at unattended objects don’t break the spell. Spells that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in their area. Causing harm indirectly is not an attack. Thus, an invisible being can open doors, talk, eat, climb stairs, summon security forces and have them attack, start a trash compactor with foes inside, remotely trigger traps, and so forth.

Wayfinders

Gender: Kasatha Solider 11 /Mystic 1 | SP:130/130 | HP:91/91 | RP 4/13 | EAC 26 KAC 33 | Kinetic DR11/- |White Forcefield: 15 temp, 4 fast healing| F +11 R +7 W +10 | Init +8 | Perc +18| Speed: 40| Race: Spells 3/3 | Healing Touch 2/2 | Artillery Laser Charges: 40/40 Classes/Levels: attack rolls:
Spoiler:
[dice=Xavra]d20+17; 4d8+19[/dice] [dice=artillery laser]d20+16; 3d8+12+2d4[/dice]
Buffs-Debuffs:

"If this one dies here, know this: No one take down my posters in this one's room."

Isu tries to cleave, first at red.
Xavra: 1d20 + 15 ⇒ (9) + 15 = 244d8 + 17 ⇒ (8, 1, 7, 1) + 17 = 34

if that hits we go to blue

Xavra: 1d20 + 15 ⇒ (5) + 15 = 204d8 + 17 ⇒ (7, 1, 5, 4) + 17 = 34

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