Dawn of the material plane

Game Master fictionfan


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Current Status:
HP 362/362 AC:63 T:39 FF:30(N/A) Saves: F30 R30 W32 Ki Pool:20 Stamina:28 Init:+13 Perception:+46
Current Form: Celestial Allosaurus
Current Effects:
Janni Stance, Extended BArkskin, Strongjaw (Unarmed Strike), Foresight, Extended Heightened Awareness

Also, I'm sticking to the idea I'm hiding in Ozil's pocket until the quintessential "moment".

Druids being one of the few classes with the ability to fit into the palm of your hand one moment and crush you with their 12 ton ass the next.


Except for MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE ahahahaha.

And I can do it as a Swift.


StatusBar:
HP 250/250 | AC 58 T45 FF-- | F+32 R+35 W+43 | Init +7/27 | Per: +36 | ST-PP 466/536 | NU-PP 427/526
Uncarnate Advanced Elan Outsider (aberrant)

My PC can Change shape at will, swift as well, but she has no MASS so no Crushing of a$$'s hehe.

It just hit me that he is just like a Hologram, hummm

Silver Crusade

Any one been contacted v the GM of late?


Nope. He's been posting in other threads fairly regularly, just not here.


It's hard to decide how many things you guys should fight, I'm unsure of how to balance the enemies. I've never dealt with this level of power before as a GM, part of me is just thinking that I should wing it for this first combat and adjust accordingly.

Thoughts?

Also, Ven, do you have multiple inits or just take the best of three rolls?


Multiple enemies is best for high power games. Generally best to forget CR as well. 5 CR 20 enemies may seem like too much, but we can probably take it just fine.

Silver Crusade

You can go a number of ways

A: Big bad + Army of Mooks
One mean big bad with 100s of follower, toops, that have one hit wounder shots. Its death by a 1000s cuts for the PCs unless they deal with the mooks.

B: Big bad + Pets
Big bad has s a few real mean as hell pets, could anything you like, Demons is good for this one. 1 or 2 per player, with/with out the big bad hitting us as well until we cut down the pets.

A+B: Big bad + Army Commanders + Mooks
I like this one for a real challenge, I would not use it on our 1st combat. A or B should do.

Mega Challenge, long fight.

C: Big bad + Spawning Badness
Have seen the shock on a Players face when the bad guy the just put down gets back up and now there are two of them. Yep thats the Spawn approach. They just keep coming , back from the dead, our of doors, porting in. Keep slapping them down and more come, but with each wave they are harder.

C is a great way to test a group of PCs, with wave after wave of bad ness until you are just about done. Then Sick the big bad on them.
NOTE: you must put some lulls between waves, have a challenge or a problem, it helps brake up the flow and give the PCs time to talk.
C is as hard as you want to make it, but its a great way to find the right combos of Challenge and thrill of possible loss for players.

Hope that helps


Thanks JP


Wizard (Abjurationist)-15/ Loremaster-3/ Mindchemist-2 // Four Winds Unchained Monk-20
Status:
26 of 260 HP

um,

Wow

Once more into the breach dear friends, once more!


Armor Image Graveknight Cleric 1, Oracle 9, Signifer 10/Antipaladin 10, Hellknight 10/Gestalt 20

Ah, no, I don't have three initiatives. The War Sight revelation from the battle mystery allows me to roll initiative three times, and take the highest.
Sorry, should have made that part more clear.

As to our current situation, it does seem as if this group of enemies should present a suitable challenge. With how little we've tested our actual combat abilities (read:none), it's hard to appropriately gauge our actual power level, and until we run several combats with different things, it will stay so. Once we get through the first trial combats, though, I believe we should be fine challenge-wise.

@Party: Sal actually beat me in init (by 2), but seeing as how most of her stuff that she would do is mind-affecting, I presume it's okay to post ahead of her.


Wizard (Abjurationist)-15/ Loremaster-3/ Mindchemist-2 // Four Winds Unchained Monk-20
Status:
26 of 260 HP

Remember what I said a second ago:
um, Wow

Let me repeat that after Ven just did 447 HP to a Balor as an Immediate Action.
.

um,

Wow


Armor Image Graveknight Cleric 1, Oracle 9, Signifer 10/Antipaladin 10, Hellknight 10/Gestalt 20

Well, it has Cold resist 10, so the damage total actually comes to 397.
And it wasn't an immediate action at all, as only the Surprising Charge is an immediate action. It still required a full-attack action.

But, yeah. He's a combat beast against a single target, and the Intimidate check will be useful.


Wizard (Abjurationist)-15/ Loremaster-3/ Mindchemist-2 // Four Winds Unchained Monk-20
Status:
26 of 260 HP

The cool thing is that, when that Balor explodes for, what -- 200 HP damage? -- Yamasha and the other Demons will have to attempt Ref Saves just like we will!


StatusBar:
HP 250/250 | AC 58 T45 FF-- | F+32 R+35 W+43 | Init +7/27 | Per: +36 | ST-PP 466/536 | NU-PP 427/526
Uncarnate Advanced Elan Outsider (aberrant)

Yep its ok to post before me, she will target Yamasha, I want to try the big guns, before mind affecting. Looking at there will saves Sal could just get them to kill each other but there would be NO fun in that for you guys. She will keep that little trick for bigger bads.


Current Status:
HP 362/362 AC:63 T:39 FF:30(N/A) Saves: F30 R30 W32 Ki Pool:20 Stamina:28 Init:+13 Perception:+46
Current Form: Celestial Allosaurus
Current Effects:
Janni Stance, Extended BArkskin, Strongjaw (Unarmed Strike), Foresight, Extended Heightened Awareness

Guess I'm simply not about then.


Current Status:
HP 362/362 AC:63 T:39 FF:30(N/A) Saves: F30 R30 W32 Ki Pool:20 Stamina:28 Init:+13 Perception:+46
Current Form: Celestial Allosaurus
Current Effects:
Janni Stance, Extended BArkskin, Strongjaw (Unarmed Strike), Foresight, Extended Heightened Awareness

If I can roll in my plan was to be with Ozil on his person until the others ported in wherein I'd use that instant to pop out and shapeshift into an allosaurus.

A huge celestial allosaurus.


StatusBar:
HP 250/250 | AC 58 T45 FF-- | F+32 R+35 W+43 | Init +7/27 | Per: +36 | ST-PP 466/536 | NU-PP 427/526
Uncarnate Advanced Elan Outsider (aberrant)

Ok I have done my best to slow her and stop her running off, this should give us the rounds needed to take down her pets and get from her what we want. If she trys to port away I can keep her here. Its up to you guys to take down the Demons and get her to a pint we can get what we need from here for Ozils plan. She is immune to mind effects so that stops my PC doing a lot of stuff. Over to you guys.


Arkon, that's fine! roll and insert yourself into order, I totally forgot about Ozil's pocket dino, my bad.


Wizard (Abjurationist)-15/ Loremaster-3/ Mindchemist-2 // Four Winds Unchained Monk-20
Status:
26 of 260 HP

Hmmm, I wonder if the DM's tactic is to wait until I forget what Ozil will do before he posts for Yamasha.

I think I remember what Ozil is planning on doing. Another day or so of real life passes by, though, before Yamasha goes, and I may forget.

Well played, Mr. DM.

*waits excitedly to go as soon as Yamasha goes first*


That is not my tactic. I've just been and remain super busy this week. I'll try to get a post up today, otherwise tonight for sure. It's hard for me to post combat for this game at work (where I do most of my posting) as it has so many moving parts and notes and BS to keep track of :)


Wizard (Abjurationist)-15/ Loremaster-3/ Mindchemist-2 // Four Winds Unchained Monk-20
Status:
26 of 260 HP

Oh, I'm just playing with you.

For me personally, of the four PbPs I'm in I'm kinda glad one is going slowly. And this is the best one (again, for me) to be slow. These are grossly high level PCs in very high level situations and having an extra day or four to go over the ole character sheet to see what the options are is helpful.

I just wanted to post something to imply I was here yet waiting, since Yamasha goes before I do.


Male Orc Expert 5

Or worfing if you prefer. It's intentionally holding back. A term used in entertainment to describe making a threat look nastier by having the "badass" of the group get messed up by the threat in an attempt to raise the stakes. In star Trek it'd be poor Worf. In Marvel it'd be Wolverine, Galactus, or some other equivalent.


Armor Image Graveknight Cleric 1, Oracle 9, Signifer 10/Antipaladin 10, Hellknight 10/Gestalt 20

Ah, fair enough. I know, personally, that there are things I could have Ven do that would show his power easily enough (didn't use Righteous Might, haven't smited yet, didn't use Onslaught, etc.).

I did have a few questions about Arkon, though.
1. Where'd you get so many natural attacks? I see that you're a celestial Allosaurus, but that means you lose all of your base forms' attacks.
2. How are all of your natural attacks sitting at such a high damage dice? I'm assuming Feral Combat Training, but that doesn't exactly explain them.
3. What's this swift action Lion's Charge thing? I assumed some Path of War whatever, but you're a Monk/Druid. You don't have any of that stuff, or the feat that lets you use the maneuvers. So what is it?

Edit: just realized I was looking at Tk's sheet, not Arkon's. My apologies, sir!

Edit 2: also realized I said "sheet", not "round of attacks". That should clear it up!


In case you were wondering for Tk still, I'm Huge, my attacks already had fairly high damage dice, Psionic Lion's Charge is a Power, and Metamorph + Aegis (Aberrant) results in looooooots of attacks.

If I'd wanted to drop my to-hit by 2 and damage by lots for my orinaries I could add some Unarmed Strikes into the mix.


Sheesh that took along time to post. This is first combat, and I'm in the process of learning ROLL20 so that we have good maps in the future. I also haven't DM'd in awhile and not ever at this power level. So please bear with me through the mistakes I'm bound to make.

Silver Crusade

Your doing great GM, with this level of game Player will help, and catch stuff. Our PC sheets are so complex non of us know it all. Sundakan picked on on hast for me. Which I had wrong. Cool thing is we will learn a load from this. We are all taking it slow as well. testing what we can do.

So all good.


Wizard (Abjurationist)-15/ Loremaster-3/ Mindchemist-2 // Four Winds Unchained Monk-20
Status:
26 of 260 HP

I know, I know, you guys are all so proud of your badd asss PCs but, seriously, when you see Ozil wield some REAL power you gotta be impressed, right?

Nothing like flinging a fourth level spell at your enemy!


Armor Image Graveknight Cleric 1, Oracle 9, Signifer 10/Antipaladin 10, Hellknight 10/Gestalt 20

"I am truly impressed with your arcane magics, mortal."

More seriously, that's a pretty important 4th level spell, and one I was wondering if we had the capacity to use beyond my Miracle.
On my phone right now, so posting a combat round isn't really feasible.

@Malleus: you know how far away Ven is from the frightened Balor? Because he loves the taste of fear, and is ready to feed.

Edit: Malleus, you're doing a fantastic job. Managing this level of power is intimidating, and the detail with which you describe their actions already has me in awe.

Edit 2: also just realized I never even prepared the few cleric spells I do have (took one level for the increased damage against chaotic outsiders plus domains), so I'll have to prepare those after this fight.

Silver Crusade

Its a key spell, Ozil much needed.


StatusBar:
HP 250/250 | AC 58 T45 FF-- | F+32 R+35 W+43 | Init +7/27 | Per: +36 | ST-PP 466/536 | NU-PP 427/526
Uncarnate Advanced Elan Outsider (aberrant)

I think as a 1st test combat this is a good fight, I know I want to change some things on my PC sheet, just the lay out so I can see whats active. With some power reset to be active all the time.

I think others may be the same, its all good fun.

GM like I said before, could be a good idea if you ask each of us to make a set fight with specked up baddys and combat setup. Would help with your loading and give you a pool of bad guys to throw at us.

I think we would all be willing to help.


Armor Image Graveknight Cleric 1, Oracle 9, Signifer 10/Antipaladin 10, Hellknight 10/Gestalt 20

Think you might have missed it, but do you know how close Ven is to the second Balor?
Because that's his next target, and he intends upon finishing the job he started with Dreadful Carnage.


Armor Image Graveknight Cleric 1, Oracle 9, Signifer 10/Antipaladin 10, Hellknight 10/Gestalt 20

Still waiting on my distance answer until I post.
Just letting y'all know I'm still here.


Rough week, sorry guys.

Ven you are 30 ft from the next balor, they were relatively close together as everyone was engaged in explicit activity with Yamasha. And aside from the flying ones, haven't really had a chance to spread out.


StatusBar:
HP 250/250 | AC 58 T45 FF-- | F+32 R+35 W+43 | Init +7/27 | Per: +36 | ST-PP 466/536 | NU-PP 427/526
Uncarnate Advanced Elan Outsider (aberrant)

ok GM, cool thank for the feed back.


Wizard (Abjurationist)-15/ Loremaster-3/ Mindchemist-2 // Four Winds Unchained Monk-20
Status:
26 of 260 HP

I think it's Yamasha's turn again, going twice in Initiative as she does.


Sooo stalled.


Im taking it this game is dead then

Grand Lodge

Looks that way -- shame


yep well we got to do some stuff at this mad level.
We could gm ourselves. take Turns


Armor Image Graveknight Cleric 1, Oracle 9, Signifer 10/Antipaladin 10, Hellknight 10/Gestalt 20

Alright, so I've been watching this campaign for a while now, waiting for gameplay to update...without noticing that I'm the one that hasn't gone yet.
Apparently, Paizo ate my last post.

I'll work on getting one up as soon as I get back to my computer!
Sorry guys, that's my fault.


Male Orc Expert 5

Posting tomorrow.


Wizard (Abjurationist)-15/ Loremaster-3/ Mindchemist-2 // Four Winds Unchained Monk-20
Status:
26 of 260 HP

I'm still here, checking every day -- just in case.


StatusBar:
HP 250/250 | AC 58 T45 FF-- | F+32 R+35 W+43 | Init +7/27 | Per: +36 | ST-PP 466/536 | NU-PP 427/526
Uncarnate Advanced Elan Outsider (aberrant)

waiting and ready


Male Orc Expert 5

So, I suppose it's time I went ahead and got down in writing what I've been thinking for months.

I'm more or less done with Pathfinder.

I still find it fun but I find it harder and harder to will myself to get involved with it. Write for it, play it, run it, take the time to even look at the forum, whatever.

The truth of the matter is after over a decade of D&D much of which I've been writing I've little to really show for it in terms of gain and little in the way of a future. Add to the fact that I find it hard to dedicate time in my day (between family, work and hobbies) to this and an even greater lack of desire to post in what seems to be an endless and often pointless cycle of debates over a game and it's just wore me out.

So, I'm calling it. I still have an iron gods I play over skype and I'm continuing my 3pp game since that still has me engaged in. I'm sorry to all of you about this and I appreciate you giving me the time. I did have fun and I have one contractual obligation I should fulfill for a book on polearms but from now on I'm dedicating my writing to other things.

So again thank you, sorry, and goodbye.


No problem GM, I'm the same, RPGs like this are great when they remove stress after a long day, but if the start to give you stress then they fail as something to relax with.

I have felt the same way many times, I am getting to that point again now.
GMing to games on here and its no longer fun, its a Chore. But you feel obligated.

What I like is the creative stage, making things and coming up with ideas.
When that gets replaced with pointless arguments of this or that rule.
Just kills it for me, like painting with a bunch of critics next to you telling what color things need to be.

So, I have no problem what so ever with you walking away from the whole thing and going to do better things.

I wish you all the best.

====================================================

For my fellow players, would you like to seek out another GM or call it a day and move on to other things?


Male Orc Expert 5

I wasn't the GM....


Wizard (Abjurationist)-15/ Loremaster-3/ Mindchemist-2 // Four Winds Unchained Monk-20
Status:
26 of 260 HP

I'm open to keep going if another DM is interested.


upppssss sorry, OK well good luck anyway.

Grand Lodge

Will I try to find time to "DM" a few encounters in this campaign if others do, just because I want the opportunity to roleplay through some epic conversations?....

Magic Eight-Ball Says:

Don't Peak 'Till You're Ready!:

[dice=Even is "Yes"]1d20[/dice]

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