Darkmoon Vale Campaign (Inactive)

Game Master Cyrus9553

Current Map

Player Tracker


1,951 to 2,000 of 2,497 << first < prev | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | next > last >>

Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"The last time the energy eventually faded, and the doors were easy to open, should that not also happen this time?"

"Farid"


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

Serila sighs. "I thought men focused on action, not talking..."

She walks down the tunnel to inspect the dead end, taking her lights with her.

"Stay with me if you want to see," she says jokingly.

Take 20 on Perception, to inspect the dead end thoroughly: 20 + 6 = 26


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20
Auxavier Atredies wrote:

"The last time the energy eventually faded, and the doors were easy to open, should that not also happen this time?"

"Farid"

"Ah, you're right. I misremembered - I thought Farid had fiddled with something to make it stop."

had to go back and look it up...

Roo follows along with Serlia


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors rolls his eyes and chuckles. "We prefer the term strategizing. Maybe the little guy by the anvil knows something, heck I found that book in the library maybe it says something."


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Dead End Hallway ..........

Serlia searches the dead end for a few minutes and finds a well hidden secret door that looked just like the wall.

Serlia:

You hear voices from beyond the door.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |
Serila Gudlinck wrote:

"Stay with me if you want to see," she says jokingly.

"You shall not sneak away so easily this time."

assuming the group is staying together...


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors follows along.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Dead End Hallway ..........

As the group moves closer to the dead end hallway they all can hear a low chanting sound coming from beyond the door.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"Is that chanting. . . that can't be good. Get ready for action." Bhoors readies an arrow. "Erastil guide my arrows."


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Farid snaps out of his reverie and checks the door for traps.

Perception 1d20 + 6 ⇒ (20) + 6 = 26

Sorry between vacation and my birthday I mk issued the updates.


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

If no traps are detected at the door:

"Aux, open it at my sign," Serila whispers.

Serila starts casting a sleep spell. When she nears the end of the incantation, she gives Auxavier a nod. As the secret door opens, Serila slings her sleep spell inside. She tries to catch as many creatures as possible inside the spell's area of effect.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

Everyone give me a stealth check Please.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

Farid:

You find no traps on the door.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Stealth: 1d20 + 6 ⇒ (9) + 6 = 15


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

Stealth??? 1d20 + 1 ⇒ (2) + 1 = 3


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors cringes at the clank and squeak of Aux's armor.


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

Stealth: 1d20 + 2 ⇒ (14) + 2 = 16

"Aux!" Serila hisses, mortified by the amount of noise he makes.


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

Stealth: 1d20 - 5 ⇒ (5) - 5 = 0


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors quietly facepalms.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

My wooden armor does not clang sir, it clomps, like the sound of coconuts on a board, like a fake galloping horse... ; )


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Stealth 1d20 + 7 ⇒ (8) + 7 = 15

"You lot make poor thieves!" Farid hisses.

The barbarian, trained as a thief for a long time, there is a moment when stealth is preferred. Once that moment is lost, then the only solution is furious assault.

Farid opens the door to charge at whatever is on the other side!

He IS a Barbarian after all!


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

Well that's one way to start an encounter. I will post the Surprise round when I get home from work.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Chamber of Penance ..........

Serila begins to chant as Auxavier, Bhoors and Ruthviren move forward to get ready for the assault. Auzavier’s wooden armor makes a dull thudding noise and Ruthviren’s banded mail creaks loudly as the warriors move and both give an apologetic look and shrug to everyone.

Farid curses under his breath as he charges thru the doorway pushing the door open with his shoulder.

Six stone prayer platforms with well-worn knee rests carved in to them are spread through this large chamber. A hunch-backed kobold
with dark blue scales and an immensely oversized ear is standing at the north wall speaking to five other kobolds in the room which are kneeing on the prayer platforms.

Two sets of double doors, which are closed, exit the room. One on the north wall and one on the west wall.

.......... Combat has Started!!! .......

.......... Surprise Round ..........

.......... Initiative Order ..........

Ruthviren
Farid
Auxavier HP 16/17
Bhoors
Monsters
Serila

If your name is in Bold you can act.

DM Screen:

...... Initiative Rolls .....
Bhoors: 1d20 + 3 ⇒ (6) + 3 = 9
Auxavier: 1d20 + 1 ⇒ (10) + 1 = 11
Farid: 1d20 + 6 ⇒ (6) + 6 = 12
Serila: 1d20 + 2 ⇒ (4) + 2 = 6
Ruthviren: 1d20 + 1 ⇒ (14) + 1 = 15
Monsters: 1d20 + 1 ⇒ (6) + 1 = 7

Perception: 1d20 + 4 ⇒ (2) + 4 = 6
Perception: 1d20 + 5 ⇒ (2) + 5 = 7
Perception: 1d20 + 5 ⇒ (19) + 5 = 24
Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Perception: 1d20 + 5 ⇒ (3) + 5 = 8
Perception: 1d20 + 5 ⇒ (16) + 5 = 21


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

Farid wating on an action. Everyone else feel free to roleplay him charging recklessly into the room.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Serila readied a sleep spell did Farid surprise her as well?


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather
Bhoors Thistledown wrote:
Serila readied a sleep spell did Farid surprise her as well?

Yes. Her spell is still in progress. Farid jumped the gun a little.


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

Despite the immediate risk to life and limb, Ruthviren finds himself nodding approvingly at Farid's enthusiasm.


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Sorry bout that guys!

Surprise Round

Farid charges at the hunch backed Kobold axe high overhead!

As he nears he swings downwards with as much force as he can muster.

Greataxe Attack Charge 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Greataxe Damage 1d12 + 2 ⇒ (10) + 2 = 12

If he is flat footed I think my sneak attack damage may also count but I did not loo that rule up to confirm! 1d6 ⇒ 5

AC = 12 (-2 from charge)


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

You can't charge the hunched back Kobold there are enemies in the way and other obstacles. You can move up to him then attack next round. Or you could attack the Kobold closest to the door. I'll let you keep your roll either way.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Assuming we are ready for Round 1

Longbow: 1d20 + 4 ⇒ (6) + 4 = 10
Longbow: 1d20 + 4 ⇒ (6) + 4 = 10

Bhoors shoots a pair of arrows at the Kobold with the ear problem. If Fared has already destroyed him Bhoors will miss one of the others unless they have really bad Flat foot ACs.


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'
DM Giants wrote:
You can't charge the hunched back Kobold there are enemies in the way and other obstacles. You can move up to him then attack next round. Or you could attack the Kobold closest to the door. I'll let you keep your roll either way.

Kobold closest to the door it is! Sorry was trying to get a post in quick and with my heavy workload did not get a chance to loo at the map.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Chamber of Penance ..........

The kobold nearest the door raises his head just in time to see a mighty axe coming down at him. It squeals just before the axe splits him in two sending blood shooting all over the Barbarian looming above.

The kobold just north of Farid grabs a spear on the ground as it stands from it's praying position.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Chamber of Penance ..........

Serila's chanting finishes and a fine glowing dust fills the air within the prayer chamber.

Two of the far kobolds and the hunched back kobold slump to the ground asleep.

.......... Combat Round 1 ..........

.......... Initiative Order ..........

Ruthviren
Farid
Auxavier
HP 16/17
Bhoors
Monsters
Serila

If your name is in Bold you can act.

Creatures in yellow are asleep.

DM Screen:

Will Save: 1d20 - 1 ⇒ (12) - 1 = 11
Will Save: 1d20 - 1 ⇒ (12) - 1 = 11
Will Save: 1d20 + 5 ⇒ (3) + 5 = 8


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"Surrender the children to us!"

Handaxe (+1) 1d20 ⇒ 121d6 + 3 ⇒ (4) + 3 = 7 S
-4 penalty to try and deal non-lethal damage


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

Ruthviren will double move into the room, hammer ready.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Chamber of Penance ..........

Ruthviren quickly moves into the fray wielding his large hammer. Auxiaver moves up to the nearest kobold and swings with the flat of his axe but the kobold blocks the blow with his spear. Bhoors fires two arrows into the room but misses any of the enemies.

.......... Combat Round 1 ..........

.......... Initiative Order ..........

Ruthviren
Farid
Auxavier HP 16/17
Bhoors
Monsters
Serila

If your name is in Bold you can act.

Creatures in yellow are asleep.


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Round 1

Bloodlust upon him, Farid moves at and swings for the next Kobold not affected by Serila's spell.

Greataxe Attack Charge 1d20 + 3 ⇒ (12) + 3 = 15
Greataxe Damage 1d12 + 2 ⇒ (9) + 2 = 11

AC = 14 again.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Chamber of Penance ..........

Farid marches forward with his bloodied axe and chops down another kobold.

Seeing all of his allies fall around him the last kobold runs. He moves to the northern door and opens it. You then hear it screaming in a language you don't understand as he run down the north hall.

.......... Combat Round 1 ..........

.......... Initiative Order ..........

Ruthviren
Farid
Auxavier HP 16/17
Bhoors
Monsters
Serila

If your name is in Bold you can act.

Creatures in yellow are asleep.


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

Serila moves after the fleeing kobold and points a finger at it, from which she shoots a ray of bright, white fire.

Heavenly Fire: 1d20 + 2 ⇒ (17) + 2 = 19 Damage (if evil): 1d4 ⇒ 4

The kobold will be healed if it's good, which I doubt it is, and nothing at all will happen if it's neutral.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Chamber of Penance ..........

Serila's holy fire sears a hole thru the kobold's shoulder but the creature continues to run north cursing in pain.

Serila you now see the room north is full of kobolds.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Chamber of Penance ..........

.......... Combat Round 2 ..........

.......... Initiative Order ..........

Ruthviren
Farid
Auxavier HP 16/17
Bhoors

Monsters
Serila

If your name is in Bold you can act.

Creatures in yellow are asleep.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Round 2

Bhoors runs up next to Serila and fires at the fleeing Kobold.

bow: 1d20 + 6 ⇒ (12) + 6 = 18
damage: 1d8 ⇒ 7

"Many more are coming. Make sure they are dead if you can or we will be overwhelmed when they wake."


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

Serila looks back at the sleeping kobolds, then at the ones in room up north. "They should be asleep for about a minute, so let's first take care of the other room."


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

Aux readies his shield and moves to hold the door area.
"Any guesses how many kobolds might be in this warren?"


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Round 2

Farid's recklesness is on full display as he moves past his companions and clashes with the nearest of the small dragon folk.

Greataxe Attack 1d20 + 3 ⇒ (5) + 3 = 8
Greataxe Damage 1d12 + 2 ⇒ (1) + 2 = 3


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"Count on all of them."


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

Just waiting on Ruthviren's action before I post the results of the round and the enemy actions.


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

Ruthviren will double move, probably drawing an AoO from the kobold in front of Farid.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Elevator ..........

A ten-foot-diameter pit occupies the center of this chamber. Directly over the pit a long chain feeds through complex pulley system before disappearing into the depths.

.......... Combat Round 2 ..........

Ruthviren moves menacingly into the next room with his hammer at the ready. The Kobold next to you does not get a AOO becasue he is fleeing and has his back to you.

Farid rushes after the fleeing kobold chopping at it with his large axe but his wild swing misses.

Auxavier moves up next to Serila and stands with shield held high in a defensive stance.

Bhoors moves up behind the Half-Orc and fires an arrow at the fleeing kobold which hits it square in the back. The red scaled creature hits the ground and it's momentum makes it skids along another five feet.

The five kobolds in this room looked ready for combat and with battle cry's attack. Four javelins fly thru the air as the one near Ruthviren stabs at the warrior with it’s spear.

Ruthviren dodges the spear thrust easily, two javelins bounces off his armor as another one sails over his head but the last javelin sticks into his left arm. Ruthviren has taken 3 damage!!.

.......... Initiative Order ..........

Ruthviren HP 15/18
Farid
Auxavier HP 16/17
Bhoors
Monsters
Serila

If your name is in Bold you can act.

DM Screen:

Attack: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d4 - 1 ⇒ (4) - 1 = 3

Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d4 - 1 ⇒ (1) - 1 = 0

Attack: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d4 - 1 ⇒ (4) - 1 = 3

Attack: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d4 - 1 ⇒ (2) - 1 = 1

Attack: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d4 ⇒ 3


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

Serila steps a bit forward and shoots another ray of white fire at the kobold that fled.

Heavenly Fire: 1d20 + 2 ⇒ (13) + 2 = 15 Damage: 1d4 ⇒ 1

1,951 to 2,000 of 2,497 << first < prev | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Darkmoon Vale GamePlay All Messageboards

Want to post a reply? Sign in.