Dark Heresy - The Heavens Call (Inactive)

Game Master JonGarrett

Evidence List


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Well, that could have been nasty... Maybe they tripped the laser-wire. Hehe looks around to see if tripping the laser would just alert someone or if there is or was an immediate physical threat.

She wonders if she can make it some of the merchandise labels.

Logic, 47: 1d100 ⇒ 11
Literacy, 47: 1d100 ⇒ 99


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Vasyl keeps his auspex in one hand, and his carnadon in the other, as he assesses the area.

Awareness to spot trouble or clues, in that order 57: 1d100 ⇒ 48

Tech Use with auspex to scan for unusual chemicals 46: 1d100 ⇒ 94

Security to find any other traps 36: 1d100 ⇒ 3

Barter to notice valuables 36: 1d100 ⇒ 97

Anything valuable I spot, I can pass on. Earns some good will and keeps the team stronger. Win, win.


GM of all he Surveys - Still sick, but in a different way

Lazerus is able to liberate enough stuff for two stims and a medkit. Everything else he is simply too unfamiliar with.

Using some logic, Jene is able to work out that some of the jars are mislabeled - almost certainly deliberately. The contents aren't familiar, but given they were hidden like that they are almost certainly not legal.

The laser tripwire seems to have been recently installed and would trip a remote alarm. Another layer of security from whoever is watching this place.

Vasyl finds a small safe under the floorboards, after a search reveals no more trap. He's able to quickly crack it open, too. Inside are some credit chits and a log book. A quick glance doesn't reveal anything in its pages, but most shopkeepers don't lock financial records in a hidden safe either, and it was clear this shop was less than honest.

You gain 3d100 ⇒ (66, 32, 37) = 135 thrones.


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

Looking over Vasyl's shoulder at the logbook Lothar postulates "What if they were using some kind of chemical to hide the writing, would the auspex pick that up?"


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Pocketing the thrones with practiced ease, Vasyl fixates on the log book.

This is surely one of the brighter nobles. But damn, my expectations have been low. Best not to underestimate them.

"I'll give it a go."

Tech-use with auspex and combi-tool to adjust 46: 1d100 ⇒ 24


GM of all he Surveys - Still sick, but in a different way

The auspex picks up a combination of chemicals on the pages, suggesting something is hidden there. The answer is very likely in this room...if you can work out the correct one. Looking at the hundreds of possibilities, it's obvious trial and error won't work.

Give me a Difficult (-10) test with a skill you can argue would allow you to work out the right chemical.


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

Chem-use under 33 (from 43) to identify the chemical: 1d100 ⇒ 44


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Vasyl stares at the open pages, thinking.

Was there anything in the technomat training about this?

Trade (Technomat) 45: 1d100 ⇒ 68

Trade (Technomat) 45, reroll with fate point: 1d100 ⇒ 21

Fate Points 3/4


GM of all he Surveys - Still sick, but in a different way

It has been an accident, really, when Vasyl had found out that lavarium, when mixed with standard black Administratum ink, became invisible to human eyes. It had been almost a project of amusement to find the way to turning it back. When Vasyl spotted what it might be, he grabbed adamtine salts, using a little to test the theory.

The next problem became quickly apparent - the writing was not in one that had been created by a human mind. The symbols in place had a sharp elegance that looked similar to those you'd seen in the image from the crime scene.


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

That was a close one. I nearly lost that contract.

"So, what are these symbols doing in a log book eh?"

Vasyl shows the book to the others.


Jene tried to recall if she's seen the script, in context it might help...

Common Lore (Imperium) - having seen it in hey training 57: 1d100 ⇒ 51

Trade (Copyist) - had she ever come across a text, contract, document or signature 57: 1d100 ⇒ 21

Trade (Mercantile) - in her service as Void Commercia, had she come helped trade with an alien race using similar script 47: 1d100 ⇒ 84


GM of all he Surveys - Still sick, but in a different way

Jene isn't able to determine much beyond what the Inquisitor said - that if these are the same as the ones found on the body then they are most likely related to the Eldar.


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

Lothar surveyed the notes, fairly certain he had seen some of them before back in the crusade trying to figure out their meaning.

Forbidden Lore Xenos 42 or lower at Ordinary Difficulty: 1d100 ⇒ 19


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

Lazerus will look at the note and check if it conforms to any of the forbidden information he was taught
Forbidden Lore (Daemonology) under 43: 1d100 ⇒ 97
Forbidden Lore (Warp) under 43: 1d100 ⇒ 100
Forbidden Lore (Psykers) under 43: 1d100 ⇒ 100

Well that's my bad rolls for the week out of the way


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

"If we can't read it, at least we know that someone around here was involved in the mess. Let's look around some more."

And hanging around here isn't good for our health.


GM of all he Surveys - Still sick, but in a different way

Geez, with rolls that bad you probably just forgot something important. Your oven back home has been running for the last three years.

Lothar is certain it's Eldar, but an uncommon varient that he can't translate.


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

"The symbols are definitely Eldar in nature but not any I've seen before but I'm not sure of the meaning, they're certainly not common. If this was the site of a murder was this person an investigator that ran afoul of them or are the xenophilious scum heading into their endgame. Lets bring the logbook, it was probably overlooked by the Arbites and seems significant."

"We don't know much about the actual victim, if they were a local, say the proprietor of this place then we might find an establishment nearby where people are most likely gossiping about the place. I'm still not eager to openly approach the Arbites. Remaining unseen seems our best approach to me for now."

I'm thinking we check out what passes for a local pub or cafe to see what the locals are saying about this whole thing.


Let's trip the wire, and see who comes looking... If they come out of the van, we have another vehicle.

Alternatively, we could shoot out a tire from sniper distance, and see what shakes... Harder to steal it that way, of course. All activities suggested from a safe distance.


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

"We should keep things subtle for now, like talking with the locals. They might know who the stiff was, or who's in the van. We always of the option of kicking things over if we run short of leads. But once that rat is out of the sack, we can expect more pushback. That said, if we need to shoot, we shoot."


GM of all he Surveys - Still sick, but in a different way

It should also be noted that you guys have only investigated one room so - there is a blood trail leading somewhere and the front of the shop.


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

Oh shit I left my oven on at home Lazerus thinks to himself.
"Lets check the rest of this place first"
Lazerus will follow the blood trail, looking for traps as he goes.
Awareness under 38: 1d100 ⇒ 17


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Fair.

"Let's do it."

Vasyl advances, auspex and carnodon handy.

Awareness 67: 1d100 ⇒ 35


Female Human(Schola Progenium) Adepta Sororitas

Callidia follows along with Lazerus, alert for anything remarkable.

Awareness vs 42: 1d100 ⇒ 44.


Jene, happy to have been heard... helps the others with caution.

Awareness, 42: 1d100 ⇒ 41


GM of all he Surveys - Still sick, but in a different way

The blood heads into a small stairwell that seems to lead to an apartment above the small shop. Several of you spot the magnetic alarm hooked to the door at the top before it could be opened. Opening would break the magnetic field, sending a signal to whatever it was hooked up to. Another relatively simple device.


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

Lazerus will attempt to disarm the trap
Tech-use under 43: 1d100 ⇒ 93


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Quickly.

Vasyl assesses the trap and attempts to disarm it.

Tech-Use 46: 1d100 ⇒ 26


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

Lothar leaves the trap to the others but is very interested in seeing where the trail leads.


GM of all he Surveys - Still sick, but in a different way

It is a simple matter for Vasyl to bypass the alarm.

Inside the room is the sight of the gruesome murder you had seen on the report. It is clear that the room had been cleared before the attack took place - furniture has been shoved against the wall to make space for the ritual circle in the middle. The body has been removed, and is likely in Arbites custody, but the outline of where it was remained. Blood, long darkened to rusting brown, covers a significant chunk of the room.

This seems to have been the shop owner's home before the murder. A small kitchen can be seen through one door, and a bathroom through another. Things from the living room are piled by both doors, as though they had been shoved into those rooms and pulled back out during the investigation.


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Vasyl begins to - carefully - rummage through the piles of things, seeking anything of interest.

Awareness 66: 1d100 ⇒ 14

Trade Technomat to realise an odd piece of tech when he sees it 46: 1d100 ⇒ 47


GM of all he Surveys - Still sick, but in a different way

The circle in the centre of the room is surrounded by the same runes you saw in the reports. Upon examination it seems to have been made from some kind of powder rather than the blood it initially appears as.

Vasyl hunts down the apartment's security system. A subtle series of cameras recorded everything in the main room and bathroom. Unfortunately, the records have already been pulled by the Arbites, the drives apparent wiped.


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

"Lets check the bins in the kitchen, they might have drugged the victim discretely using food stuffs. Could provide another lead."


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Vasyl starts fiddling with his auspex, attempting to find unusual chemicals.

Tech-Use 46: 1d100 ⇒ 35


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

Lazerus will check the dust and see if there's any psykic residue
chem use under 43: 1d100 ⇒ 40
psyscience under 38: 1d100 ⇒ 48


Maybe some forsaken ritual... if it was intentionally placed in a particular pattern. Beyond that, I'm out of ideas.


Female Human(Schola Progenium) Adepta Sororitas

Callidia begins reciting the Canticle of Purity as she moves carefully around the room, avoiding touching any of the dust. Her eyes move constantly, searching for something useful.

Awareness vs 42: 1d100 ⇒ 45.


GM of all he Surveys - Still sick, but in a different way

Lothar checks the kitchen, including the bin. It seems to be normal enough, if something of a mess. What little food there is seems to long-lasting rations. If the circle was prepared her it was cleaned up, either by the Arbites or the perpetrators.

Vasyl and Lazerus are able to determine that the circle is a mixture of several combat stimms, of a purity that simply touching the powder would be a dangerous experience, and is perhaps in part why it has been left intact.

After a moment Lazerus feels a shadow of what happened here as he opens up his mind, and the sensation feels like claws raking against his psyche.

Lazerus, an Ordinary Willpower test please, or lose 1d6 sanity.

Callidia gazes around the room, her eyes lighting on several laspistol burns on the wall near the door. Someone tried to defend themselves.


WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

Afan continues to watch for trouble.


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

"The circle is combat stimms, a lot of them. Don't touch them if you want to stay sane."

They've been warned.

Vasyl continues to fiddle with his auspex, seeing if there are any hollows in the walls, floor, or ceiling that might contain contraband.

Tech-use 46: 1d100 ⇒ 88


GM of all he Surveys - Still sick, but in a different way

Afan:
So far the people in the van seem content to sit and wait. One steps outside, a redhead with the sides of her head shaved, with a long stretch before she lights up a loh stick. It would seem your collegues have managed to remain hidden.

Things become more interesting a few moments later as another vehicle arrives. This one seems to be some kind of cleaning crew, most likely here to scrub the scene. They begin to unload a cornicopia of devices and supplies at the front of the building. You'd judge it will take maybe five minutes before they're ready to go inside - you can see full clean suits are among the gear they've pulled out.

The Auspex buzzes after a moment scanning the room, apparently not picking up anything of use of interest. The wiring seems to be impressively archaic and quite possibly dangerous, but beyond that...


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

Willpower under 44: 1d100 ⇒ 90
Insanity gained: 1d6 ⇒ 2
"I am not doing that again" Lazerus mutters to himself


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

"Lets see if these mean anything"
Forbidden Lore (Daemonology) under 43: 1d100 ⇒ 52
Forbidden Lore (Warp) under 43: 1d100 ⇒ 81
Forbidden Lore (Psykers) under 43: 1d100 ⇒ 74


WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

Afan places his hand to the little bead he had been issued for this mission. "Cleaners incoming. Distraction needed, yes no?"


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

Annoying timing.

Vasyl looks at Afan, then Lazerus, then back to Afan.

"Yes. Sawyer there looks like he's onto something. Best not let him be interrupted. Do you want assistance?"


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

"We best make ready to withdraw before long one way or the other. Clandestinely conductingnthe investigation still seems most prudentm"


GM of all he Surveys - Still sick, but in a different way

Lazerus becomes certain that, whatever these things are, they are not to do with Daemons or the Warp. It might have something do with Pyskers, however. It's hard to tell without a better understanding of the symbols.


Wounds: 9/9, Fate Points: 1/3, TB: 3, Fatigue: 0, Insanity=7, Corruption=1

"This might have something to do with Psykers but I can't tell. We should check the records of the person they killed, see if they had any Psykic ability, latent or otherwise"


WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

Afan pipes across his com bead, only one word. "Understood."

The man breathes for a second, anticipating what must be done next... he swigs the last of his bottle of water, shatters it against the wall on the other side of the alley, and stumbles into the street. He meanders with purpose towards the van, loudly singing an almner's hymn as he approaches.


Male WS 33 BS 30 S 37 T 42 Ag 45 Int 36 Per 37 Wp 34 Fel 33 | Wounds 11/11 | Fate Points 1/4 | Init +6 | Armour 4 Head, Arms, Body| Armageddon 15/15, Orthlack Mark IV (12/12).

"Molineux is buying us time. Let's wrap up here."

Is there anything I've missed?

Vasyl takes another look over the contents of the space, trying to find any discernable pattern.

Scrutiny 18: 1d100 ⇒ 2


WS 41, BS 42, Str30, T30, Agi34, Int32, Per28, WP30, Fel37 Wounds: 8/13, TB: 3, Armour All: 4, FP: 1/2. Deathlight 15/18

Lothar makes sure that someone has the journal as he prepares to leave, thankful no one else is looking to draw things out here.

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