DMummy's Mask

Game Master Elmdorprime

Evil Looms. Cowboy Up. Kill It. Get Paid.

Slave Trenches


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Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan casts Magic Circle Against Evil on Tariq+2 AC/Resistance saves vs. Evil, prevents mind control 100 minutes


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Ugh. Golems. Dwalindor you are going to have to handle this.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

But I don't even speak golemish...or is it golemese?
Anyway, I just plan to hit it with Amanda until it does what we want.


Map Undead M Railroad Engineer 13

It's Golemian actually. Did you want to move towards the stones to the south,
follow the footsteps.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Sounds good to me


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Shad adjusts his hate, and curses his fate and follows along

Glad I charged up those weapons now...

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

hey. Watch who you are adjusting your hate towards :).

"Let's move ."


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Got it!, Wait? Does lightning work on golems?"

Tariq moves up with Dwalindor and nods that he is ready to move.

Roll tape DM!

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Well, I ain't sure if lightning will work on them. But I ain't seen one yet that can be sweet-talked into cooperating. They usually require more direct encouragement.

He pats the haft of Amanda with a menacing grin.


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

”With you and your axe flanking with me, there is nothing I don’t feel confident in facing. My only fear if that my body will fail you before my will in battle. This is exhilarating though. May Sarenae smile upon us today and should I find myself in her fiery embrace, it has been my honor to fight by your side.”

Tariq says sincerely, with a devilish twinkle in his eye. The desert warrior taps a fist twice over his heart.

He stows his targe opting for his blades.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Hey Tariq, you are no slouch with your blades. Golems and status seem to be more resistant to many small cuts. But if you get your good blade made of adamantium, there won't be too many golems standing between us.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan follows behind Dwal


Map Undead M Railroad Engineer 13

That should have been OR follow the footsteps. So I'm assuming footsteps!

Initiative (Dwalindor): 1d20 + 2 ⇒ (20) + 2 = 22
Initiative (Noonan): 1d20 + 4 ⇒ (19) + 4 = 23
Initiative (Shad): 1d20 + 5 ⇒ (4) + 5 = 9
Initiative (Tariq): 1d20 + 3 ⇒ (12) + 3 = 15
Initiative (Monster): 1d20 - 1 ⇒ (1) - 1 = 0

Well whatever you guys got you beat a 0. Roll tide.


Map Undead M Railroad Engineer 13

You roll into the labyrinth and the golem lurches into view. Tall, impressive but crudely formed it sense your intrustion and moves to attack.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor waits to see if any buffs are forthcoming before going all berserk

"Well, we are going to smash it, right Noonan? ."

so do our weapons still have shock or did that expire already?.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Smashing golems is fine

What kind of golem is it?


Map Undead M Railroad Engineer 13

You'll have it for this encounter.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Smash it good!

Shad summons a Shadow long spear

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor smiles a feral grin at Noonan and Shad.

You got it, bossmen! RAARRRHHHHHGGGGG!

He charges 10' forward and swings the lightning charged Amanda onto the approaching golem.

+1 Adm furious earthbreaker, rage, pa/FF, chg : 1d20 + 18 + 2 ⇒ (4) + 18 + 2 = 24
for damage,rage, pa, electric: 2d6 + 22 + 1d6 ⇒ (1, 3) + 22 + (1) = 27 ignore hardness/15

Now that is just pathetic. HP 135 DR4/- | AC23 FF21 T10


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan casts Shield of Faith on himselfAC now 25/13/25


Map Undead M Railroad Engineer 13

You weapon is ridiculous for this particular enemy.

Also everyone roll Perception for me during this first round! Mwa ha ha ha ha ha ha ha ha ha.

Dwalindor's earthbreaker slams down hard on the golem causing serious cracks to form all throughout the molded form. It opens its mouth to roar but remains soundless since it is a golem.

Golem's can't talk.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Wow, you mean that actually hit?

perception: 1d20 + 13 ⇒ (17) + 13 = 30 +2 vs stone, scent 30'

Dwalindor is frothing mad, and actually amazed this golem is not as tough as he thought it would be to crack.

NOONAN! I DON"T HEAR NO GOLEMIAN FROM IT DID IT SAY SOMETHING JUST NOW?


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

I think it can't talk

Perception: 1d20 + 20 ⇒ (10) + 20 = 30

Noonan looks into the abyss and the abyss runs away crying.


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Tariq rushes in after the dwarf leading with his adamatium blade!

Charging flank attack: 1d20 + 11 + 2 + 2 ⇒ (8) + 11 + 2 + 2 = 23

damage: 1d6 + 2 + 3d6 ⇒ (5) + 2 + (2, 2, 5) = 16 Plus 3hp/rnd bleeding attack
Electric Charge: 1d6 ⇒ 1

”Hope that does it!”

Perception: 1d20 + 15 ⇒ (17) + 15 = 32


Map Undead M Railroad Engineer 13

Tariq charges in and slashes at the golem but his exquisitely placed slash misses the golem thanks to Dwalindor's smashing blow.


Map Undead M Railroad Engineer 13

Berserk: 1d100 ⇒ 63

The golem remains in control and attacks Dwalindor in retaliation for the Edward's effrontery.

Smash: 1d20 + 19 ⇒ (18) + 19 = 37
Damage: 2d10 + 7 ⇒ (2, 2) + 7 = 11
Smash: 1d20 + 19 ⇒ (14) + 19 = 33
Damage: 2d10 + 7 ⇒ (4, 9) + 7 = 20

Note: The damage a clay golem deals doesn’t heal naturally and resists magical healing. A character attempting to use magical healing on a creature damaged by a clay golem must succeed on a DC 26 caster level check, or the healing has no effect on the injured creature.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

1d20 + 6 ⇒ (12) + 6 = 18 to aid Dwalindor's next attack

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Clay Golem? Ouch, now I get the comments about the weapon.

Dwalindor grunts as the golem slams him twice with massive blows.

23 'special' damage after DR.i will post attack tonight


Map Undead M Railroad Engineer 13

Still need Perception from Shad.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

1d20 + 14 ⇒ (12) + 14 = 26 apology


AC 25, touch 14, ff20, hp 102/102, Fort +14, Ref +13, Will +5 (+4 bonus vs. enchantment) Init +8; Senses low-light vision, scent; Perception +5, Defensive ability: evasion, Speed 50 ft.; sprint Melee bite +17(1d8+12, 2 claws +18 (1d6+12

I totally should have cast lead blades before this encounter.

The cat's AC is 24 from sharing the Protection spell.

At a nod from his master, Ba'set flies into the fray clawing and biting.

Bite: 1d20 + 12 + 2 + 2 ⇒ (20) + 12 + 2 + 2 = 36
damage: 1d8 + 9 ⇒ (2) + 9 = 11

claw: 1d20 + 13 + 2 + 2 ⇒ (4) + 13 + 2 + 2 = 21
damage: 1d4 + 9 ⇒ (1) + 9 = 10

claw: 1d20 + 13 + 2 + 2 ⇒ (10) + 13 + 2 + 2 = 27
damage: 1d4 + 9 ⇒ (1) + 9 = 10

claw: 1d20 + 13 + 2 + 2 ⇒ (14) + 13 + 2 + 2 = 31
damage: 1d4 + 9 ⇒ (2) + 9 = 11

claw: 1d20 + 13 + 2 + 2 ⇒ (9) + 13 + 2 + 2 = 26
damage: 1d4 + 9 ⇒ (4) + 9 = 13

crit confirm: 1d20 + 12 + 2 + 2 ⇒ (7) + 12 + 2 + 2 = 23


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Tariq tries again!

Flaming Shamshir: 1d20 + 12 + 2 ⇒ (11) + 12 + 2 = 25
damage: 1d8 + 2 + 3d6 ⇒ (4) + 2 + (3, 3, 3) = 15
fire damage: 1d6 ⇒ 6
electric damage: 1d6 ⇒ 3

Adamantine Kindjal: 1d20 + 11 + 2 ⇒ (11) + 11 + 2 = 24
1d8 + 2 + 3d6 ⇒ (7) + 2 + (1, 4, 2) = 16
electric damage: 1d6 ⇒ 5

1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14 whiff

1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17 whiff


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan casts Summon Monster 3 to bring into being a divine cow to flank the golem
1 round casting time for Celestial Auroch

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

WE BETTER DROP THIS CRAZY THING QUICKLY!

Dwalindor grunts as he shrugs off the crushing blows.

+1 Adm furious earthbreaker, rage, pa/FF, Shad-aid : 1d20 + 18 + 2 ⇒ (2) + 18 + 2 = 22
for damage,rage, pa: 2d6 + 22 + 1d6 ⇒ (6, 6) + 22 + (6) = 40 ignore hardness/15
+1 Adm furious earthbreaker, rage, pa : 1d20 + 10 ⇒ (16) + 10 = 26
for damage,rage, pa: 2d6 + 22 + 1d6 ⇒ (3, 5) + 22 + (4) = 34 ignore hardness/15

I think Tariq had listed flank on his attacks. Is he flanking with Dwalindor or the cat or someone else?
I did not include the +2 on the rolls above if he is flanking.

HP 112/135 DR4/- | AC23 FF21 T10 (don't attempt healing on Dwal while raging)


Map Undead M Railroad Engineer 13

I'm not sure how he could flank since the golem has walls on either side of it. Please make sure to use coordinates or I'll place you where I want you!

You all lay into the golem - Ba'set's claws and teeth seem to skitter across the clay golem's surface but Tariq's and Dwalindor's weapons bite deep.

The golem retaliates against Dwalindor's massive hammerblows by trying to beat the dwarf even lower into the ground.

Slam: 1d20 + 19 ⇒ (7) + 19 = 26
Damage: 2d10 + 7 ⇒ (2, 10) + 7 = 19
Slam: 1d20 + 19 ⇒ (19) + 19 = 38
Damage: 2d10 + 7 ⇒ (4, 7) + 7 = 18

Meanwhile, Tariq Noonan and Dwalindor notice above you a flapping noise and an off-color blue spot in the sky descending.

Knowledge (arcana) to identify!

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Figure Dwalindor is at L-17

Dwalindor take a further pounding.

GRRRRRR!
OH GREAT, THIS THING AND NOW WHAT"S THAT? I DON"T LIKE THIS NOONAN.
SHAD, WHAT"VE YOU GOT FOR US BUDDY?

He delays to see if he gets a flank from the holy-cow or if anything else happens with the blue-flying-thing

HP 83/135 DR4/- | AC23 FF21 T10


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

The cow, being a cow, just moos a bunch and bumps against the golem because seriously, it is just a cow.

Noonan moves to N-16 and casts Blessing of Fubar on everyone. 1/10 rounds

With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).

Increase its speed by 30 feet.
Stand up as a swift action without provoking an attack of opportunity.
Make one extra attack as part of a full attack action, using its highest base attack bonus.
Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.
These effects are not cumulative with similar effects, such as those provided by haste or a speed weapon, nor do they actually grant an extra action, so you can’t use it to cast a second spell or otherwise take an extra action in the round. Blessing of fervor does not stack with haste.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Not seeing the approaching flying thing yet shad reaches forward and says

Maybe some more stinky dwarves will help!. Casts mirror image on Dwalindor

1d20 + 8 ⇒ (14) + 8 = 22 for dealindors SR if needed

There are now 1d4 + 2 ⇒ (2) + 2 = 4 images of Dwal


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Shad should be threatening the upper square with his shadow longspear and Tariq should be up against the wall at M20.

Tariq selects the +2 to hit, damage and AC

Tariq glances skyward.

”A couple of metal ibises or a blue dragon falling out of the sky could definitely make this a lot worse! Let’s drop this thing!”

Shamshir: 1d20 + 12 + 2 + 2 ⇒ (19) + 12 + 2 + 2 = 35
Damage: 1d8 + 2 + 2 + 3d6 ⇒ (4) + 2 + 2 + (1, 4, 1) = 14
Fire damage: 1d6 ⇒ 3
Electric damage: 1d6 ⇒ 4

Adamantine Kindjal: 1d20 + 11 + 2 + 2 ⇒ (19) + 11 + 2 + 2 = 34
Damage: 1d6 + 2 + 2 + 3d6 ⇒ (3) + 2 + 2 + (1, 5, 2) = 15
Electric damage: 1d6 ⇒ 5

Shamshir: 1d20 + 7 + 2 + 2 ⇒ (7) + 7 + 2 + 2 = 18
Damage: 1d8 + 2 + 2 + 3d6 ⇒ (6) + 2 + 2 + (3, 1, 6) = 20
Electric damage: 1d6 ⇒ 3

Adamantine Kindjal: 1d20 + 6 + 2 + 2 ⇒ (15) + 6 + 2 + 2 = 25
Damage: 1d6 + 2 + 2 + 3d6 ⇒ (4) + 2 + 2 + (4, 1, 6) = 19
Electric damage: 1d6 ⇒ 5

Shamshir to confirm threat: 1d20 + 12 + 2 + 2 ⇒ (8) + 12 + 2 + 2 = 24
additional damage: 1d8 ⇒ 8

Adamantine Kindjal to confirm threat: 1d20 + 11 + 2 + 2 ⇒ (3) + 11 + 2 + 2 = 18

”Ba’set! Go defend Noonan! You can’t hurt this thing!”

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

fort: 1d20 + 15 + 4 ⇒ (4) + 15 + 4 = 23 vs Blessings (bummer, probably saves)

THANKS FOR THE IMAGES, SHAD! RRRRRR!

He continues to wail upon the golem with Amanda.

+1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 18 ⇒ (7) + 18 = 25
for damage,rage, pa: 2d6 + 22 + 1d6 ⇒ (4, 5) + 22 + (5) = 36 ignore hardness/15
+1 Adm furious earthbreaker, rage, pa : 1d20 + 10 ⇒ (7) + 10 = 17
for damage,rage, pa: 2d6 + 22 + 1d6 ⇒ (5, 1) + 22 + (1) = 29 ignore hardness/15

HOW MANY LICKS YOU THINK THIS THINGS GOT LEFT, TARIQ? IF WE GOTS MORE OF THEMS BIRDS, THAT WILL BE TROUBLE!


AC 25, touch 14, ff20, hp 102/102, Fort +14, Ref +13, Will +5 (+4 bonus vs. enchantment) Init +8; Senses low-light vision, scent; Perception +5, Defensive ability: evasion, Speed 50 ft.; sprint Melee bite +17(1d8+12, 2 claws +18 (1d6+12

Ba’set withdraws to Noonan ready to defend him at his master’s bidding.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Birds! I'll see if I can't blast them!

Dm are they the metal birdies again?


Map Undead M Railroad Engineer 13

Ba'set races to protect the cleric and a good thing too as the blue object slams into the ground raising a massive sand cloud.

A huge roar echoes across the stones as a giant, winged, blue lizard with huge teeth screams at you for intruding.

MAMMALS!

His voice echoes in your head like the bellow of an angry giant.

LOOK AT WHAT YOU'VE DONE! I FINALLY, FINALLY HAD THIS PLACE SET UP AND YOU'VE DAMAGED MY MAZE!

Initiative: 1d20 + 5 ⇒ (8) + 5 = 13

Depressingly you still go first.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

As the golem collapsed "WELL THAT ONE IS FINISHED! Good job Tariq ."


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Holy cow! I was just kidding about a dragon. Please say this is a blue drake or something? Does it look like it wants to talk or is it go time? As in it is attacking but we go first?


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Noonan's dentures drop out in shock

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor is about to drop out rage...until he heard the booming voice.

Aw Noonan, who are you talking to now? We didn't invite no blue lizards to this party.

Since he does not have a charge lane, he will double move to close with the dragon, circling around to the north.(h9 may provoke unless dragon is flatfooted)

HP 83/135 DR4/- | AC23 FF21 T10 | 4 images


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Blessing of Fervor 2/10
Resist Lightning 20 Points

Noonan casts Resist Energy-Electricity on himself! And chooses +2 to Attacl/AC/Reflex saves.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Knowledge?

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

WELL SHAD, I AIN'T NO EXPERT, BUT ITS SAFE TO SAY IT AIN'T ANOTHER OF THEM THERE METAL BIRDS!

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