DMummy's Mask

Game Master Elmdorprime

Evil Looms. Cowboy Up. Kill It. Get Paid.

Slave Trenches


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Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

I don't know about the riddle...maybe. I think it was a rumble...in my stomach.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Riddle? Dunno about that.


Map Undead M Railroad Engineer 13

The birds are not natural animals - that much you know for sure.

Shad, was that spellcraft supposed to be Knowledge (Arcana)?


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Well those birds just look like normal birds . . . But I don't think normal birds killed those people. Let me look around . . . "

"Ba'set, can you get a scent?"

Tracking/Survival: 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 28

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

What? They don't look that normal. If they did not make the bones...then what did? And why ain't it attacking the birds?


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Tariqs player failed his reading comprehension check last night, but he gets one a day.

"Uhhh, on second thought, those are not natural animals. I don't know what's going on here."

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

No worries. I did the same and was ready to make them dinner! LoL.


Map Undead M Railroad Engineer 13

I'm going to assume it was supposed to be K:A for the sake of time! You get one question.

Shad identifies them as stymphalidies, a rare bird with razor sharp beaks and feathers known for hunting and eating humanoids. Typically they hunt from on high - the body was apparently picked clean recently since they're (momentarily) on the ground.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

I thought the bow was magical

But Arcana is more or less the same so I will go with any defenses we should know about?


Map Undead M Railroad Engineer 13

Oh, sorry, thought you were looking at the birds! It's a +1 composite longbow.

Desert dwellers, stymphalidies are immune to fire attacks.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

So are we going to engage in cruelty to animals? I could try drawing them off with summoned creatures

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

"I ain't sure they are even animals at all. Based on Shad's description, I definitely ain't eating them. ."

Assuming Shad shared....

Dwalindor looks to the other three.

"Do we go around them? The bridge may be our only place to cross."


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Let's just kill them. They eat people. Just don't use fire


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Lions eat people, pigs as well just as long as the people don't move much.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

What lions? Where are pigs? I thought we were talking about these strange birds! Dwalindor exclaims.

So do we kill em or not?


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Noonen wants to wait until they attack us first.

Shad adjusts his hat, and takes out one of his metamagic rods to be prepared


Map Undead M Railroad Engineer 13

They're pretty indifferent at the moment - you could attack them or draw closer to see if they attack first.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Noonan and Tariq?

Dwalindor does not approach yet...


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Well . . . If they just ate maybe they won't be hungry for us. Although since they are all on the ground we might be able to web them all or something?"


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Hold on. Noonan mutters and chants and SUummons: 1d4 + 1 ⇒ (3) + 1 = 4 +1 from superior summons rats appear near the birds and runs around, trying to draw them away


Map Undead M Railroad Engineer 13

Will: 1d20 + 5 ⇒ (17) + 5 = 22
Will: 1d20 + 5 ⇒ (15) + 5 = 20
Will: 1d20 + 5 ⇒ (14) + 5 = 19
Will: 1d20 + 5 ⇒ (18) + 5 = 23

I did not see that coming.

The stymphalides successfully resist the urge to chase the rats from the river.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Well....rats! Dwalindor says without thinking.

He looks at the others.

You know I ain't the finesse one, right?


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Well let us go get them, make hats out of their feathers. Noonan draws his mace.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Dwalindor I think lead blades is probably still active


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Shad opens with a fireball

10d6 + 3 ⇒ (5, 3, 1, 3, 4, 5, 3, 5, 4, 5) + 3 = 41 DC 20

Who wants turkey dinner?


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Heh, you know I was just going to ask you if you had Fireball memorized. I might as well take a couple of pot shots too."

Tariq quick-draws his bow and launches two shafts at the lead bird.

1d20 + 12 ⇒ (14) + 12 = 26
1d8 + 2 ⇒ (7) + 2 = 9

1d20 + 7 ⇒ (16) + 7 = 23
1d8 + 2 ⇒ (6) + 2 = 8


Map Undead M Railroad Engineer 13

Shad as a reminder you learned they were immune to fire damage. Are you sure you want to use fireball?

Both of Tariq's arrows hit, causing the birds to sqwak.

Initiative (Dwalindor): 1d20 + 2 ⇒ (8) + 2 = 10
Initiative (Noonan): 1d20 + 4 ⇒ (20) + 4 = 24
Initiative (Shad): 1d20 + 5 ⇒ (14) + 5 = 19
Initiative (Tariq): 1d20 + 3 ⇒ (5) + 3 = 8
Initiative (Monster): 1d20 + 6 ⇒ (16) + 6 = 22
Initiative (Monster): 1d20 + 6 ⇒ (3) + 6 = 9
Initiative (Monster): 1d20 + 6 ⇒ (13) + 6 = 19
Initiative (Monster): 1d20 + 6 ⇒ (8) + 6 = 14

After Dwalindor moves bird's go first.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

I forgot that. I'll do something else


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Shad will instead cast weapon of awe on Dwalindors weapon
Who's your best friend Dwalindor?

You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred bonus on damage rolls, and if the weapon scores a critical hit, the target of that critical hit becomes shaken for 1 round with no Saving Throw.

This is a mind-affecting fear effect. A ranged weapon affected by this spell applies these effects to its ammunition.

You can’t cast this spell on a natural weapon, but you can cast it on an unarmed strike.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

I'd say ale is.

Noonan casts Divine Favcor on himself(+3 hit damage)

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

He will take the weapon of awe, but I thought we were marching for hours up river...so leadblades would be gone? or no?

Now we are talking! Thanks Shad!

Dwalindor smiles as his weapon looks AWEsome.

Amanda! SMASH! RHAHHHAHHRRR! as he whips himself into a rage.

He will charge the bird on the bridge (moves to O-6 10' range swing).

+1 Adm furious earthbreaker, rage, charge, pa/FF : 1d20 + 15 + 2 + 2 + 2 ⇒ (6) + 15 + 2 + 2 + 2 = 27 vs FF AC?
for damage,rage, pa, awe: 2d6 + 22 + 2 ⇒ (2, 1) + 22 + 2 = 27 ignore hardness/15

lead blades dmg?: 1d6 ⇒ 3

BAH!

HP 135 DR4/- | AC21 FF21 T10 | Saves +18 /+13/+13 (+4 v spells, +2 v fear, +2 v poison)


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Oh I missed the 4 hours thing


Map Undead M Railroad Engineer 13

Three of the stymphalides take to the air (marked by red dot on map) and seem to fling their feathers at the dwarf.

What would be comical turns deadly for the poor dwarf as razor sharp metal feathers fling themselves at him.

Attack (Ranged): 1d20 + 10 ⇒ (13) + 10 = 23
Damage (Ranged): 1d6 + 6 ⇒ (5) + 6 = 11
Damage (Bleed): 1d6 ⇒ 3
Attack (Ranged): 1d20 + 10 ⇒ (19) + 10 = 29
Damage (Ranged): 1d6 + 6 ⇒ (2) + 6 = 8
Damage (Bleed): 1d6 ⇒ 5
Attack (Ranged): 1d20 + 10 ⇒ (13) + 10 = 23
Damage (Ranged): 1d6 + 6 ⇒ (3) + 6 = 9
Damage (Bleed): 1d6 ⇒ 2

The fourth meanwhile wades forward and hops up to buffet Dwalindor with feathers, claws and beak.

Attack (Beak): 1d20 + 14 ⇒ (17) + 14 = 31
Damage (Beak): 1d8 + 6 ⇒ (5) + 6 = 11
Damage (Bleed): 1d6 ⇒ 3
Attack (Talons): 1d20 + 14 ⇒ (5) + 14 = 19
Attack (Wings): 1d20 + 9 ⇒ (4) + 9 = 13

So 1 bleed damage and a total of 23 other damage after DR.

Go!

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

135 - 11 - 8 - 9 - 11 + 16 - 3 = 109

So assuming he takes 3hp bleed at the start of his turn, is down 26hp so 109/135 raging

What in blazes are these things? Metal birds? BAHHHH!

He steps back and swings again at the one on the bridge with him.

+1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 18 ⇒ (13) + 18 = 31
for damage,rage, pa: 2d6 + 22 + 2 ⇒ (6, 6) + 22 + 2 = 36 ignore hardness/15
+1 Adm furious earthbreaker, rage, pa : 1d20 + 10 ⇒ (1) + 10 = 11
for damage,rage, pa: 2d6 + 22 + 2 ⇒ (1, 4) + 22 + 2 = 29 ignore hardness/15


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

HP 63/63
AC22T10FF22
Saves F11R5W14
Weapon in Hand: Mace +1
Effects: Resources: Channel 7/7,Touch of Glory 5/5,Divine Presence 9/9 rounds,Divine Favcor (4/6 Rounds)
Effects:

Noonan moves up 3 squares and casts Blessing of Fervor on everyoneChoose your effects

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

I have a feeling Dwalindor resists the Fervor. Too bad he did not roll the one on his save :(
FORT vs Spell: 1d20 + 18 + 4 ⇒ (6) + 18 + 4 = 28 vs DC19?

BAH! Crazy metal birds!

HP 109/135 DR4/- | AC23 FF21 T10 | Saves +18 /+13/+13 (+4 v spells, +2 v fear, +2 v poison) BLEED 1d6/round


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Don't forget weapon of awe


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

1d4 + 3 ⇒ (4) + 3 = 7 images on mirror image

assuming I can hold the spell like a CLW

Dwarf I am coming to give you some defense!

Next round when I get there I should be able to give you this eimages Dealindor

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

I have weapon of Awe included +2.
Keep in mind the CLW will likely fail...and any spell with a saving throw, if that changes your action, Shad.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

oh that works on things that are harmless as well?

In that case Shad will cast displacement on himself instead


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Holy begeezi! I did not see that coming. These must be the most deadly foul in existence!"

he casts lead blades on himself!


Map Undead M Railroad Engineer 13

More attacks it is.

Attack (Bite): 1d20 + 14 ⇒ (12) + 14 = 26
Chance, 1 Hits: 1d8 ⇒ 1
Damage (Bite): 1d8 + 6 ⇒ (5) + 6 = 11
Attack (Talons): 1d20 + 14 ⇒ (16) + 14 = 30
Chance, 1 Hits: 1d8 ⇒ 1 Pop.
Attack (Wings): 1d20 + 9 ⇒ (20) + 9 = 29
Attack (Wings, Confirm): 1d20 + 9 ⇒ (8) + 9 = 17
Damage (Wings): 1d6 + 3 ⇒ (4) + 3 = 7

Wing Razors: 1d20 + 10 ⇒ (5) + 10 = 15
Wing Razors: 1d20 + 10 ⇒ (14) + 10 = 24
Chance, 1 Hits: 1d7 ⇒ 5 Pop.
Wing Razors: 1d20 + 10 ⇒ (12) + 10 = 22
Chance, 1 Hits: 1d6 ⇒ 6 Pop.

4 images left I believe.


Map Undead M Railroad Engineer 13

Attacks against Dwalindor by the by.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Actually it looks like the talons hit?...or the wings...will assume the wings are good, otherwise it will make a mess with the image counts

Dwalindor is relieved some of the images absorb hits...even as a few break through and slash his skin.

hp-2hits-bleed+DR: 115 - 11 - 7 - 1d6 + 8 ⇒ 115 - 11 - 7 - (6) + 8 = 99

BAH! Stupid birds! Just ticking me off now!

He steps back another 5' and lays his hammer into the bird facing him.

+1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 18 ⇒ (5) + 18 = 23
for damage,rage, pa: 2d6 + 22 + 2 ⇒ (4, 4) + 22 + 2 = 32 ignore hardness/15
+1 Adm furious earthbreaker, rage, pa/FF : 1d20 + 13 - 3 ⇒ (12) + 13 - 3 = 22
for damage,rage, pa: 2d6 + 22 + 2 ⇒ (4, 6) + 22 + 2 = 34 ignore hardness/15

HEY! How are you guys doing with the other birds?
This one is a bugger!

HP 99/135 DR4/- | AC23 FF21 T10 | Saves +18 /+13/+13 (+4 v spells, +2 v fear, +2 v poison) BLEED 1d6/round


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

HP 63/63
AC22T10FF22
Saves F11R5W14
Weapon in Hand: Mace +1
Effects: Resources: Channel 7/7,Touch of Glory 5/5,Divine Presence 9/9 rounds,Divine Favcor (3/6 Rounds) Blessing of Fervor (9/10)
Effects:

Noonan moves 4 squares north and one square west and casts Boneshatter at the one north of Dwal
The target’s bones (or exoskeleton) splinter, dealing 1d6 points of damage per caster level (maximum 15d6) to the target, which is also exhausted for 1 minute per caster level from the pain and exertion of the transformation.

If the target succeeds at its save, it takes half damage and is fatigued rather than exhausted. Objects made of bone, chitin, or similar material take half again as much damage (+50%) from this spell. This spell has no effect on a creature that has neither a skeleton nor a hard carapace.
Boneshatter DC 19: 10d6 ⇒ (3, 3, 5, 6, 4, 6, 2, 4, 6, 5) = 44


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Shad moves along the path 20 feet and casts Wandering Star Motes DC 21 at the nearest bird thingy

This should slow them down a bit Dwalindor!

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

That will be good, Shad. These dang birds are mighty persistent!

Dwalindor turns back from Shad and scowls at the birds in front of him.

Hopefully the one on the bridge dropped...but the airborne ones will be more of a problem to hit


Map Undead M Railroad Engineer 13

Fortitude: 1d20 + 11 ⇒ (13) + 11 = 24

The bird heroically tries to resist the damage done by Dwalindor's flashing hammer only to die to Noonan's terrifying magic that shatters it from the inside - it seems to collapse in on itself as its hard feathers prevent the flesh from shredding and it collapses with a tinkle of metal into a oozing pile on the ground.

Will: 1d20 + 5 ⇒ (13) + 5 = 18

The nearest bird (M8) becomes distracted and startst whirling in the air trying to chase the motes.

Will: 1d20 + 5 ⇒ (9) + 5 = 14 It's dazed for 2 rounds.

Tariq?


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Sorry, my post got eaten.

"Shad! Can I you give me images?! I need to get in there, but otherwise my tiger and I will be sliced to ribbons!"

I assume from the map none of them are on the ground. If there was one on the ground I would charge it.

Seeing the dazed bird, Tariq launches three arrows at it with the help of Blessing of Fervor?

1d20 + 12 ⇒ (17) + 12 = 29
1d8 + 2 ⇒ (8) + 2 = 10

1d20 + 7 ⇒ (18) + 7 = 25
1d8 + 2 ⇒ (8) + 2 = 10

Blessing of Fervor: 1d20 + 12 ⇒ (16) + 12 = 28
1d8 + 2 ⇒ (7) + 2 = 9

Tariq watches the path of his arrows to see if they affect the metal creature.


Map Undead M Railroad Engineer 13

All three arrows hit the bird at L6, and it shrieks as the points dig their way past the steel feathers.

The birds squawk and one dives towards the middle, unleashing its own light as if to counter shad - the sun concentrates on its feathers and then blinds all of you with a tremendous flash.

DC 19 Fortitude Save or you blinded for 1d6 ⇒ 2 minutes. That's 20 rounds folks.

The other one who's not dazed swoops past to circle behind you and flings feathers at Shad.

Attack (Feathers): 1d20 + 10 ⇒ (5) + 10 = 15 Is that a hit at the moment Shad?

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