DM Rambler's Giantslayer (Inactive)

Game Master Scribbling Rambler


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Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

Does anyone in the party need healing? If so, Zigil will let the half-orc prisoner recover on his own, and instead use the cure light wounds on his own party. It looks like Zepfina and Zigil are down 3. Anyone else?

Zigil will also try the belt on to see if it makes a difference with her strength (or if she feels anything different at all).
If applicable: Perception: 1d20 + 5 ⇒ (4) + 5 = 9

This is all before getting sleep.

Neil:

Zigil will cure the most wounded first. If anyone else is still down in the morning, she can take them to Sanctuary and see if they will help.
cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5
cure light wounds: 1d8 + 1 ⇒ (7) + 1 = 8

To request healing from Tyari at Sanctuary: Diplomacy: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11


Male Elder GM

Zigil:
Don't forget about the channel/heal ability.


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

In the morning I will take some time to go over the gear that is outstanding as I now have Detect Magic memorized. I'm not sure how much gear there is but my Spellcraft is +9 or +11 for identifying magic items.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

"I've been fiddling away at learning something about traps and doors and such and I think I've finally figured it out. Would be a plan to get some sort of quality tools for that sort of thing if we've got the means."


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

Thanks, Neil
After locking up the prisoner, Zigil will channel energy twice to heal everyone within a 30 foot radius (including the prisoner) channel energy: 1d6 ⇒ 4, channel energy: 1d6 ⇒ 6

Anyone need more than 10?

Hands Giles the set of thieves' tools we found. "Maybe you can replace the missing items cheaper than buying a whole new one."


Male Elder GM

Please do not prepare morning spells yet.


Male Elder GM

I think everybody is ready for 2nd level but Slei.

I assume that everybody takes their armour off to sleep?

After sleeping for a couple of hours, Slei is suddenly startled awake by something. Opening her eyes, she sees a shadowy figure creeping towards her bed!

You can use your new hp, attacks, saves, skills, etc, for this fight. However, any spells or daily abilities would not have renewed yet.


Halfling Slayer 4 Init +5; Per+10; AC 19, T14, F16; HP 36; F+6, R+8, W+3; BAB +4

Sorry! I'm levelled up now.

Slei will grab her sword and brandish it at the mysterious figure.
"Arr, who goes there?"


Male Elder GM

Everybody else may make a Perception check to rouse themselves. Giles is at -10 on the check, Ziggy and Eldan at -5.

Zigil, Eldan:
I decided to make elves and aasimar lighter sleepers/trancers.


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

Perception: 1d20 + 6 - 5 ⇒ (14) + 6 - 5 = 15


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Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Perception: 1d20 - 3 ⇒ (13) - 3 = 10

Zzzzzzz snort hmm awam furgin Garm you big baby zzzzz snert?


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

perception: 1d20 + 5 - 5 ⇒ (9) + 5 - 5 = 9 ... wake up you sleepyhead ...


Male Elder GM

I've assumed that Slei was fairly loud when asking her question, so that is still enough to rouse Giles and Eldan. Zigil is just far enough away, and rolled lower, too barely miss the target number.

In the light from the window, Slei can see that the intruder carries a strange, sparkling blade. Her loud question echoes in the room, as the stranger lunges forward.

Zigil initiative: 1d20 ⇒ 2
Giles initiative: 1d20 + 3 ⇒ (11) + 3 = 14
Eldan initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Slei initiative: 1d20 + 3 ⇒ (5) + 3 = 8
Zepfina initiative: 1d20 + 1 ⇒ (5) + 1 = 6
Tarakona initiative: 1d20 + 2 ⇒ (14) + 2 = 16
Zigil's Assassin initiative: 1d20 + 1 ⇒ (5) + 1 = 6
Slei's Assassin initiative: 1d20 + 1 ⇒ (1) + 1 = 2
Eldan's Assassin initiative: 1d20 + 1 ⇒ (7) + 1 = 8
Giles' Assassin initiative: 1d20 + 1 ⇒ (9) + 1 = 10

Eldan
Tarakona (sleeping)
Giles
Giles' Assassin
Slei
Eldan's Assassin
Zepfina
Zigil's Assassin
Slei's Assassin
Zigil (dozing)

Please note that the characters would not be wearing armour, but there weapons would be close by.


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

I no see a map. Is there a map? How I crush my enemies if I no see a map?


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

"Oh no you don't!"

Gilles reaches across the bed to grab his trusty blunderbuss and unloads a spray of pellets at the assassin. The noise is surely enough to wake the dead.

Boom!: 1d20 + 6 - 2 ⇒ (19) + 6 - 2 = 231d8 + 1 ⇒ (3) + 1 = 4


Male Elder GM
Eldan Whitecrow wrote:
I no see a map. Is there a map? How I crush my enemies if I no see a map?

Did you check the correct Drive? Remember that it's different than the other game. The map is called "Boarding House".


Halfling Slayer 4 Init +5; Per+10; AC 19, T14, F16; HP 36; F+6, R+8, W+3; BAB +4

On her turn, Slei will leap out of bed and make a stab in the dark at the assassin.

Shhhing: 1d20 + 4 ⇒ (1) + 4 = 5


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

Eldan throws back his blanket, grabs his spell pouch, and hurls coloured sand Into the air while shouting something in an odd language, and gestures as a vivid cone of clashing colours crashes into the assassin.

Colour Spray: DC 15


Male Elder GM

Will Save: 1d20 + 1 ⇒ (6) + 1 = 7

The intruder in Eldan's room collapses to the floor.

concealment: 1d100 ⇒ 73
Giles wings his opponent, but it is not enough to stop her from stepping up and slashing down at the farmer with her crystal blade.
concealment;slash: 1d100 ⇒ 171d20 + 3 ⇒ (18) + 3 = 211d6 + 2 ⇒ (1) + 2 = 3
The blade sinks into the blankets between Giles' legs. Apparently the assassin misjudged in the dark.

Slei obviously needs more time to wake up before using dangerous weapons.

Movement is heard from Zepfina and Tarakona's rooms as the remaining foes strike.
vs Zigil: 1d100 ⇒ 31d20 + 3 ⇒ (13) + 3 = 161d6 + 2 ⇒ (4) + 2 = 6
vs Slei: 1d100 ⇒ 601d20 + 3 ⇒ (1) + 3 = 41d6 + 2 ⇒ (3) + 2 = 5
Slei's foe shatters her blade against the headboard of the swashbuckler's bed, while Zigil is missed in the dark.

Giles' blunderbuss woke everybody
Zigil
Eldan
Giles
Giles' Assassin
Slei
Eldan's Assassin
Tarakona
Zepfina
Zigil's Assassin
Slei's Assassin


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Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

"You're not room service!"

Zigil raises the holy symbol he keeps on a cord around his neck and it emits an extra-powerful [i]blinding flash. 20' radius. The assassin will be dazzled for 2 rounds. If 2 Hit Dice or fewer, must save vs. DC 16 or be blinded for 1d4 ⇒ 2 rounds.

Details:

Beacon of Faith (free action): Once per day you can use a domain power or a domain spell as if you were two levels higher.

Blinding Flash (Su): As a standard action, you can emit a flash of light from your holy symbol or divine focus. The most powerful light emanates out 20 feet from you. Creatures with fewer Hit Dice than your cleric level within this area are blinded for 1d4 rounds unless they succeed at a Fortitude save (DC 15). All creatures in this area are dazzled for 2 round (1/2 your cleric level, minimum 1).

(and I see that I have not included my holy symbols in my list of gear... Ziggy has two (so far) - one on a thong around his neck, and one painted on the buckler (if that's acceptable))

She will then reach for her sword, and stand to confront the assassin.


Male Elder GM

Fort Save: 1d20 + 2 ⇒ (13) + 2 = 15

Zigil:
Which is the DC? I calculate 15, but you have both 15 and 16.
I'm fine with the holy symbol buckler, as long as it's fancy painting (ie you paid for the holy symbol cost)


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

Eldan stands, touches himself on the chest, and casts light. "Surrender assassins and you will be spared, fight on at your peril," Eldan says loudly.


Male Elder GM

Eldan's nightgown begins glowing.

Giles
Giles' Assassin
Slei
Eldan's Assassin (ZZZZZ)
Tarakona
Zepfina


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

Typo: That should be DC 15 with the beacon (10 + WIS + 1/2 cleric level). So ... damn. Almost. Oh well, at least the assassin's dazzled.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Leaving behind his blunderbuss and giving up an opportunity to attack, Giles rolls onto his feet and puts a fist into the stomach of his assailant.

Punch: 1d20 + 3 ⇒ (5) + 3 = 81d3 + 4 ⇒ (1) + 4 = 5

Unfortunately the bounce of the creaky bed throws him off balance and he misses.


Halfling Slayer 4 Init +5; Per+10; AC 19, T14, F16; HP 36; F+6, R+8, W+3; BAB +4

Slei will swing her longsword wildly again, hoping to hit the assassin. Attack Take Two: 1d20 + 4 ⇒ (2) + 4 = 6


Male Elder GM

As Giles leans in to punch, his opponent tries to stab him, then tries again.
stab Giles: 1d20 + 2 ⇒ (17) + 2 = 191d6 + 2 ⇒ (3) + 2 = 5
stab Giles: 1d20 + 2 ⇒ (19) + 2 = 211d6 + 2 ⇒ (2) + 2 = 4
ouch

Both attempts are successful against the farmer, as his onesie does little to block the blade.
Fort save from Giles, please.

Slei is suffering from lack of coffee. And apparently has taken over Morgrom's dice.

Zigil's foe shakes her head trying to clear her vision, and strikes at the cleric.
stab Ziggy: 1d20 + 2 - 1 ⇒ (2) + 2 - 1 = 31d6 + 2 ⇒ (4) + 2 = 6
Her wild strike shatters the crystal blade she was wielding.

In Slei's room, the assassin draws a shortsword and thrusts wide.
stab Slei: 1d20 + 2 ⇒ (8) + 2 = 101d6 + 2 ⇒ (2) + 2 = 4

Zigil
Eldan
Giles
Giles' Assassin
Slei
Eldan's Assassin
Tarakona
Zepfina
Zigil's Assassin
Slei's Assassin

Sovereign Court

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Slei wrote:
Slei will swing her longsword wildly again, hoping to hit the assassin. [dice=Attack Take Two]1d20+4

I'm not sure you are allowed to take two in combat (yay gamer joke)


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Fort Save: 1d20 + 6 ⇒ (14) + 6 = 20


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

Armorless, Zigil swings her longsword at the intruder Attack!: 1d20 + 4 ⇒ (15) + 4 = 19, damage: 1d8 + 2 ⇒ (4) + 2 = 6. "Vile assassin, you will not prevail against those chosen by Iomedae herself! Surrender, and your life may yet be spared!"

What the heck: Intimidate: 1d20 + 2 ⇒ (14) + 2 = 16


Male Elder GM

Zigil's blade bites deep.


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

Eldan moves to the door of Giles room, "Suit yourselves. We will show you no mercy."

Force Missile: 1d4 + 1 ⇒ (2) + 1 = 3


Male Elder GM

Sorry, I should have clarified. The doors are closed. So the best Eldan can do is move up and open the door. Unless you wish to change.
Giles is up after Eldan.


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Giles picks up his bastard sword he presumably left leaning against the wall (5' stepping if necessary) and takes a mighty swing at his assailant.

Power Attack!: 1d20 + 3 ⇒ (11) + 3 = 141d10 + 6 ⇒ (5) + 6 = 11


Male Elder GM

The intruder in Giles' room collapses.


Male Elder GM

Slei is up.


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

Eldan moved up and opened the door and shouts, "Beware, assassins are afoot! I have subdued mine. Dispose of yours, quickly."


Male Elder GM

Eldan can see that Zepfina and Tarakona are in the process of leaving their rooms.


Halfling Slayer 4 Init +5; Per+10; AC 19, T14, F16; HP 36; F+6, R+8, W+3; BAB +4

Slei will abandon her longsword and instead reach for her sling staff, hoping for better luck.

Attack... again: 1d20 + 6 ⇒ (11) + 6 = 17 Damage: 1d6 ⇒ 4


Male Elder GM

Tarakona throws open the door to Giles' room.

The two wounded assassins in Slei and Zigil's rooms back away and open the doors, only to discover Zepfina has moved up to block their escape. One draws a shortsword to replace her shattered crystal knife, while the other strikes.

stabbity: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 151d6 + 2 + 1d6 ⇒ (1) + 2 + (5) = 8

Unfortunately, Zepfina is clad only in her nightshirt and boulder helmet, and the blade bites deep.

Zigil
Eldan
Giles
Giles' Assassin (bleed)
Slei
Eldan's Assassin (zzzz)
Tarakona
Zepfina
Zigil's Assassin
Slei's Assassin


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

"You cannot escape. Surrender, if you value your life." Zigil moves if necessary, and attacks again: Attack: 1d20 + 4 ⇒ (14) + 4 = 18, damage: 1d8 + 2 ⇒ (2) + 2 = 4


Male Elder GM

The assassin staggers back, bleeding heavily.


Male Elder GM


Eldan
Giles
Giles' Assassin (bleed)
Slei
Eldan's Assassin (zzzz)
Tarakona
Zepfina
Zigil's Assassin
Slei's Assassin


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

"This one here," gesturing at the downed assassin, "is only down for a short time. Perhaps we can dispose of these others and tie this one up."


Male Human Ranger (trapper) 4. HP: 40/40 AC: 19/13/16 F:+6 R:+7 W:+4 Init:+3 Perc: +9

Giles moves out to the hall and attacks the less wounded assassin around the doorway.

Power Ataack:: 1d20 + 3 ⇒ (1) + 3 = 41d10 + 6 ⇒ (6) + 6 = 12


Male Elder GM

Giles' attack slams into the wall.

Slei
Eldan's Assassin (zzzz)
Tarakona
Zepfina
Zigil's Assassin
Slei's Assassin


Halfling Slayer 4 Init +5; Per+10; AC 19, T14, F16; HP 36; F+6, R+8, W+3; BAB +4

Slei will attack the assassin in her room once more (with feeling)

Attack: 1d20 + 6 ⇒ (4) + 6 = 101d6 ⇒ 4


Male Elder GM

Though the assassin is distracted by Zepfina's presence, Slei is unable to capitalize.

Tarakona steps into Eldan's room and begins pulling off the bedding to restrain the unconscious intruder.

bash: 1d20 + 5 ⇒ (5) + 5 = 101d4 + 2 ⇒ (2) + 2 = 4
Zepfina slams her boulder helmet towards the opponent in Slei's room, but that assassin's luck continues.

Bleeding heavily and seeing she is flanked, the foe in Zigil's room steps to the side, drops her blade, and kneels on the ground with her hands raised.

Realizing that she seems to be alone, the last assassin attempts to tumble out of Slei's room past Zepfina.
Tumble: 1d20 + 5 ⇒ (5) + 5 = 10
The sturdy dwarf blocks her exit, but is unable to capitalize on the foe's mistake.
Opportunity Head Butt: 1d20 + 5 ⇒ (1) + 5 = 61d4 + 2 ⇒ (3) + 2 = 5

Zigil
Eldan
Giles
Giles' Assassin (bleed)
Slei
Eldan's Assassin (zzzz)
Tarakona
Zepfina
Zigil's Assassin (offering surrender)
Slei's Assassin


Androgynous Aasimar Cleric 4; Init +0; Darkvision 60; Per +10; AC 19 (flat 19/touch 10/shieldless 17); HP 36; F+6, R +1, W+8

I'm assuming a coup de grace with nonlethal damage is not applicable here as the assassin is not helpless. So ....
"You have chosen wisely." Holding his sword ready to strike should the assassin make a false move, Zigil will place his foot on the handle of the blade, and attempt to slide it across the room away from the assassin's reach.

Zigil will also (if she can do this all in the same round) step or reach to grab a sheet or blanket from the bed with her other hand and pull it over to the assassin's hand. She never takes her eyes off the assassin, and at the end of round is still adjacent to her.

"Take the corner, and place both of your arms behind your back."

Assuming the assassin does this, Zigil will spend the following round winding the sheet around the assassin's arms and torso, and then tying it tightly.


Male Elf Wizard Lvl: 4 HP: 17 AC: 13/10/13 F: 1 R: 4 W: 7 Init: 4 Percep: 6

"Now that we seem to have this in hand I will go grab the guard."

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