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Egads?! Fearless. How did you roll a 2,3, then 2 on your D20's.
Terrible rolling. Hopefully there's a +15 dice roll in Mariner's future. We need him active.If he makes his save, think of your terrible rolls as appeasing the dice gods.

"The Mariner" |
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Will: 1d20 + 3 ⇒ (13) + 3 = 16
"This is MY ship and I give the commands!" the Mariner trades blows with the blue scarfed acolyte.
5' move onto the forecastle, higher ground, 2handed, furious focus, power attack: 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 241d8 + 12 ⇒ (1) + 12 = 13
2handed, furious focus, power attack: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 221d8 + 12 ⇒ (4) + 12 = 16

DM Rah |

Fearless peppers the enemy with psychic bullets and the Mariner cuts one down.
The one guards stays on Brother Butterfly as another moves to intercept the Mariner.
Yellow vs BB-PA-Prayer: 1d20 + 9 - 2 - 1 ⇒ (7) + 9 - 2 - 1 = 13
Damage: 1d6 + 7 - 1 ⇒ (4) + 7 - 1 = 10
Orange vs Mariner-PA-Prayer: 1d20 + 9 - 2 - 1 ⇒ (19) + 9 - 2 - 1 = 25
Damage: 1d6 + 7 - 1 ⇒ (2) + 7 - 1 = 8
Crit Confirmation: 1d20 + 9 - 2 - 1 ⇒ (19) + 9 - 2 - 1 = 25
Crit Damage: 1d6 + 7 - 1 ⇒ (3) + 7 - 1 = 9
The Mariner takes a bloody gash.
The third advances on Cats and attempts to knock the bow out of his hands.
Purple vs Cats CMD to disarm - Prayer: 1d20 + 9 - 1 ⇒ (14) + 9 - 1 = 22
INITIATIVE
Spells active - Prayer
The Mariner (77/105)
Fearless (46/46)
Guards (Orange -4)
Brother Butterfly (58/60)
Cats (42/52)
Glower (-7)
Mariner, you moved to an inaccessible spot last round, so I adjusted your position.

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Brother takes a step back and finds just enough freedom between the stairwell and the Ballista to get a prayer to Desna off.
Desna! Protect me!
With those simple words,his holy symbol- the chin shaver- comes into being near the guard by Cats.
It slashes with holy accuracy.
War Razor: 1d20 + 5 + 5 ⇒ (5) + 5 + 5 = 15 add +1 if my prayer helps the SW. Attacking Purple
damage: 1d8 + 2 ⇒ (6) + 2 = 8
I addedarrow to signify Spiritual Weapon. Feel free to make another icon.

"Cats" |

Round 2
Prayer for the win! Cats keeps his bow.
Cats 5' steps back onto the gangplank and shoots at the purple, bow knocking jerk. "Hey fartknocker, cat it out!"
Rapid:
1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19 to hit; (+prayer)
1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14 damage.
1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25 to hit; (+prayer)
1d8 + 8 + 1 ⇒ (2) + 8 + 1 = 11 damage.
1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6 to hit; (+prayer)
1d8 + 8 + 1 ⇒ (8) + 8 + 1 = 17 damage.
Melee:
[ dice]1d20+11[/dice] to hit;
[ dice]1d10+6[/dice] slashing damage.
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+6[/dice] slashing damage.
AC: 19
HP: 52-181/52
LoH: 0/4 used
[ dice]1d20+101d6d1d8 + 8 ⇒ (2, 1, 3, 2, 1, 6) + 8 = 23 damage.
Rapid:
[ dice]1d20+8[/dice] to hit;
[ dice]1d8+8[/dice] damage.
Catrenrae’s Gift: 1/2 used.
Mini Smite: 0/1 used: Once per day as a swift action, you can add your Charisma bonus to your attack rolls and deal 1 additional point of damage for each class level you have against evil creatures for 1 round. You must have a good alignment to take this trait.
+6 Bab +4 Dex +1 magic +1 PBS -2 DA -2 Rapid= +8/+8 to hit
+2 Str +1 magic +4 DA+1 PBS = +8 damage

DM Rah |

Brother Butterfly summons his spiritual razor and sends it after a guard, who manages to avoid it for the moment.
Stepping further down the gangplank, Cats shoots two arrows into his attacker. The guard cries out, but doesn’t fall.
Glower weaves her hand in the air and summons a burning red dagger, which flies at Brother Butterfly.
Dagger: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d8 + 2 ⇒ (7) + 2 = 9
As the dagger pierces Brother Butterer, Glower rises from the deck, flying up and around the mast before coming down again behind the rotund priest, her own scimitar now drawn and ready.
INITIATIVE
Spells active - Prayer
The Mariner (77/105)
Fearless (46/46)
Guards (Orange -4, Purple -25)
Brother Butterfly (49/60)
Cats (42/52)
Glower (-7)

"Fearless" |

Peeking up from behind his crate Fearless spots Glower casting spells. He holds another trio of force missiles ready in case she begins uttering anymore spells. He points two fingers to his eyes then at her. "Watching you."
Readied Magic Missile: 3d4 + 3 ⇒ (2, 2, 3) + 3 = 10

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"Brother - look out behind you!"
Brother B just smiles and twists his curled mustache.
She is just making every mistake like a novice chess player. I have forced the queen to move out of position so we can take the other important pieces.He then drops a red herring to help clear Vision Falluk.
Just like her folly when she incorrectly stabbed the Vision. Injuring him enough so he was easy to subdue.
In this chess game, you made critical errors. Glower, the Mariner was the important piece in this game. I'm about to tell you exactly how this will go down and step by step instructions on how you will lose the game. You'll be frustrated that you can't do anything about it!
The magic Schick razor attacks.
attack: 1d20 + 5 + 5 + 1 ⇒ (13) + 5 + 5 + 1 = 24 Purple Guard on Cat's.
damage: 1d8 + 2 ⇒ (2) + 2 = 4
Moves towards the other soldier.
and he heals everyone.
Channel Energy: 4d6 ⇒ (2, 2, 4, 1) = 9
bluff: 1d20 + 8 ⇒ (14) + 8 = 22 Bluff to throw off of Falluk.
Channel 2/8, Spirit Weapon: 2/7 rounds

DM Rah |

The Mariner cuts down another thug of Razmir as Fearless readies to stop Glower from casting more spells.
One guard attacks Brother Butterfly as the other chases Cats down the gangplank.
Yellow vs BB-PA-Prayer: 1d20 + 9 - 2 - 1 ⇒ (16) + 9 - 2 - 1 = 22
Damage: 1d6 + 7 - 1 ⇒ (3) + 7 - 1 = 9
Purple vs Cats-PA-Prayer: 1d20 + 9 - 2 - 1 ⇒ (3) + 9 - 2 - 1 = 9
Damage: 1d6 + 7 - 1 ⇒ (3) + 7 - 1 = 9
Brother Butterfly takes an injury, quickly heals himself and the other Watchmen.
INITIATIVE
Spells active - Prayer
The Mariner (86/105)
Fearless (46/46) *ready action
Guards (Orange -4, Purple -25)
Brother Butterfly (49/60)
[/b]Cats (51/52) [/b]
Glower (-7)
BB jumped the gun a little, but it didn’t affect enemies actions. Cats is up.

"Cats" |

Round 3
Cats 5' steps back onto the gangplank and shoots at the purple.
"Dude, cat hello to my little cat!" Cats says annoyed as purple keeps trying to stab him.
Rapid:
1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17 to hit; (+prayer)
1d8 + 8 + 1 ⇒ (1) + 8 + 1 = 10 damage.
1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22 to hit; (+prayer)
1d8 + 8 + 1 ⇒ (8) + 8 + 1 = 17 damage.
1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20 to hit; (+prayer)
1d8 + 8 + 1 ⇒ (2) + 8 + 1 = 11 damage.
Switching targets to yellow if/when purple goes down.
Melee:
[ dice]1d20+11[/dice] to hit;
[ dice]1d10+6[/dice] slashing damage.
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+6[/dice] slashing damage.
AC: 19
HP: 52-181/52
LoH: 0/4 used
[ dice]1d20+101d6d1d8 + 8 ⇒ (4, 8, 7, 8) + 8 = 35 damage.
Rapid:
[ dice]1d20+8[/dice] to hit;
[ dice]1d8+8[/dice] damage.
Catrenrae’s Gift: 1/2 used.
Mini Smite: 0/1 used: Once per day as a swift action, you can add your Charisma bonus to your attack rolls and deal 1 additional point of damage for each class level you have against evil creatures for 1 round. You must have a good alignment to take this trait.
+6 Bab +4 Dex +1 magic +1 PBS -2 DA -2 Rapid= +8/+8 to hit
+2 Str +1 magic +4 DA+1 PBS = +8 damage

DM Rah |

Cats shoots his pursuer dead, then sinks another arrow into the last guard.
Glower lunges forward, her scimitar slashing at Brother Butterfly.
Glower vs BB Flanking/Bane/Prayer: 1d20 + 15 - 1 ⇒ (7) + 15 - 1 = 21
Damage + Bane/Sneak: 1d6 + 8 + 2d6 + 2d6 - 1 ⇒ (5) + 8 + (3, 4) + (5, 2) - 1 = 26
2nd Attack: 1d20 + 10 - 1 ⇒ (10) + 10 - 1 = 19
Damage + Bane/Sneak: 1d6 + 8 + 2d6 + 2d6 - 1 ⇒ (1) + 8 + (3, 6) + (5, 5) - 1 = 27
Brother Butterfly hits the deck like a sack of old potatoes.
”Your heresy ends today.” Glower rasps.
Red Dagger vs BB - Prayer: 1d20 + 9 - 1 ⇒ (11) + 9 - 1 = 19
Damage -Prayer: 1d8 + 2 - 1 ⇒ (1) + 2 - 1 = 2
Adding insult to injury, the floating dagger stabs into his unconscious body.
INITIATIVE
Spells active - Prayer
The Mariner (86/105)
Fearless (46/46)
Guard (Orange -21)
Brother Butterfly (-5/60)
Cats (51/52)
Glower (-5)

"Cats" |
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”Your heresy ends today.” Glower rasps.
Cats watches Butterfly fall noting something.
Ah, about time he got the shaft after giving it to so many others.
Cats gets trains his bow on Glower.
Gotta go save his cat now!

"Fearless" |
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Fearless screams as he watches Brother Butterfly get cut down. "NOOOOOOoooooo!" He reaches out as he stumbles backwards. His psychic energies overwhelm the area around him.
5 foot step cast Paranoia on Glower DC 16 Will save.
HP 46/46
AC 20
Spells: 1st 2/5 | 2nd 2/4
Inspiration 7/7
Tactician 1/1 (Rounds 0/3)
Challenge 1/1
Phrenic Pool 0/3
Wand of Magic Missile (3rd) 14 charges remaining

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With the scimitar seemingly made to hurt a cleric of Desna, Brother feels a terrible pain. A pain that brings a white to his eyes. The true definition of a blinding pain.
At that same moment, his hearing picks up the distinct sound of Mariner dispatching his foe. A "thump" that hits the wooden ship deck with just the right tone. Mariner's win is unmistakable.
A splash tells BB that a body - the one Cat's was fighting - had keeled over and fallen into the harbor.
The pain is seering, but Brother thinks with a sense of satisfaction.
I knew that was going to happen. Mariner finishes off his foe. Cat's does likewise and closes in on the queen in a constricting move.
Fearless is right behind those boxes... he'll save me. He'll save me.
I want credit for knowing that I was the fourth most important piece on the board and I knew how to checkmate those Razmiran bastards.
He doesn't hear the sound of his own body hitting the deck of the Sullen Starling, but it was a large "thump" indeed.

"The Mariner" |
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"FAT MAN DOWN!", the Mariner sees red and charges through the guard, "Get the F%%% out of my way!". Positioning himself over the potato, he strikes upon Glower with all he can muster.
rage,charge+overrun @guard: 1d20 + 2 + 13 ⇒ (19) + 2 + 13 = 34
@Glower, raging, 2handed, charge, power attack, pugnacious (xtra dam), furious focus, reckless abandon: 1d20 + 18 ⇒ (17) + 18 = 352d6 + 14 ⇒ (3, 4) + 14 = 21
really hope that works

DM Rah |

The psychic energy in Fearless surges and every mad paranoid thought in his mind is thrust upon Glower.
Will: 1d20 + 11 ⇒ (2) + 11 = 13
Glower looks around, suddenly seeming unsure of the battle.
”Get up you cowards!” She yells at her guards. ”I know you’re not that hurt! Get up or you’ll be next on my blade!”
Charging across the deck, the Mariner barrels right through the last guard...
Orange AoO vs Mariner-PA-Prayer: 1d20 + 9 - 2 - 1 ⇒ (20) + 9 - 2 - 1 = 26
Damage: 1d6 + 7 - 1 ⇒ (4) + 7 - 1 = 10
Crit Confirmation: 1d20 + 9 - 2 - 1 ⇒ (20) + 9 - 2 - 1 = 26
Crit Damage: 1d6 + 7 - 1 ⇒ (6) + 7 - 1 = 12
...he takes a viscous cut to the face, the kind that will surely leave an impressive scar, but knocks the other man right off his feet as he moves to defend his big-boned companion.
Without the charge through feet you can’t get an attack after an overrun maneuver, but you will get an AoO as the guard stands up behind you, so I’ll apply that attack to him.
The guard scrambles to his feet and raises his scimitar, but suddenly discovers 2 feet of the Mariner’s sword in his chest. A moment later he finds himself at the end of the line at the Boneyard.
INITIATIVE
Spells active - Prayer
The Mariner (86(*68)/105(*119)) *rage
Fearless (46/46) *ready action
Brother Butterfly (-5/60)
Cats (51/52)
Glower (-5) *paranoid!

"Cats" |

Round 4
Cats 5' steps forward onto the gangplank and shoots at the yellow.
"Looks like the cat is on the other foot now, don’t it?!" Cats yells as he notes the change in momentum in the battle.
Hang on, Brother! I’m coming!
Rapid:
1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25 to hit; (+prayer)
1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14 damage.
1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28 to hit; (+prayer)
1d8 + 8 + 1 ⇒ (8) + 8 + 1 = 17 damage.
1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5 to hit; (+prayer)
1d8 + 8 + 1 ⇒ (2) + 8 + 1 = 11 damage.
Melee:
[ dice]1d20+11[/dice] to hit;
[ dice]1d10+6[/dice] slashing damage.
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+6[/dice] slashing damage.
AC: 19
HP: 52-1/52
LoH: 0/4 used
[ dice]1d20+101d6d1d8 + 8 ⇒ (5, 2, 3, 7) + 8 = 25 damage.
Rapid:
[ dice]1d20+8[/dice] to hit;
[ dice]1d8+8[/dice] damage.
Catrenrae’s Gift: 1/2 used.
Mini Smite: 0/1 used: Once per day as a swift action, you can add your Charisma bonus to your attack rolls and deal 1 additional point of damage for each class level you have against evil creatures for 1 round. You must have a good alignment to take this trait.
+6 Bab +4 Dex +1 magic +1 PBS -2 DA -2 Rapid= +8/+8 to hit
+2 Str +1 magic +4 DA+1 PBS = +8 damage

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BB's subconscious hears the unvoiced pleas from his friends.
He wants to hold on, the blood is slipping from his body.
stop bleeding save: 1d20 + 1 ⇒ (2) + 1 = 3 I think that's right, it's a Con save and not a Fort save - right?
PS: Con is 12. -6 out of possible -12.

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The tension is killing me! This is how I feel in real life.

DM Rah |

Cats: the guards are all down. Redirecting your shots at Glower.
Cats fires three arrows at Glower, two finding their mark.
Glower growls in pain. ”You won’t get away!”
She gestures and the red dagger turns on the Mariner. She then slashes with her own blade.
Red Dagger - Prayer: 1d20 + 9 - 1 ⇒ (11) + 9 - 1 = 19
Damage: 1d8 + 2 - 1 ⇒ (6) + 2 - 1 = 7
Scimitar vs Mariner - Prayer: 1d20 + 13 - 1 ⇒ (4) + 13 - 1 = 16
Damage: 1d6 + 8 + 2d6 ⇒ (3) + 8 + (6, 3) = 20
Not entirely sure what Mariner’s current AC is.
INITIATIVE
Spells active - Prayer
Mariner (64*78/105*129) *rage (-27 hp?)
Fearless (46/46)
Brother Butterfly (-6/60) *bleeding out
Cats (51/52)
Glower (-34) *paranoia

"Cats" |
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Round 5
Not sure what Catiner’s AC is either, but mostly sure that 2nd swipe shouldn’t have sneak damage on it...unless it should.
Seeing an opening, Cats moves up the gangplank to teabag straddle Brother Butterfly. Hoping he is not to late, Cats prays to Sarenrae to help his friend.
2d6 ⇒ (2, 5) = 7 LoH
”Don’t you cat on me yet, Catterfly. You still have cat to do!” Cats wails, hoping the man still has life in his lungs.
Can’t move on map now, but going to touch Butterfly.
Melee:
[ dice]1d20+11[/dice] to hit;
[ dice]1d10+6[/dice] slashing damage.
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+6[/dice] slashing damage.
AC: 19
HP: 52-1/52
LoH: 2/4 used
[ dice]1d20+101d6d1d8 + 8 ⇒ (8) + 8 = 16 damage.
Rapid:
[ dice]1d20+8[/dice] to hit;
[ dice]1d8+8[/dice] damage.
Catrenrae’s Gift: 1/2 used.
Mini Smite: 0/1 used: Once per day as a swift action, you can add your Charisma bonus to your attack rolls and deal 1 additional point of damage for each class level you have against evil creatures for 1 round. You must have a good alignment to take this trait.
+6 Bab +4 Dex +1 magic +1 PBS -2 DA -2 Rapid= +8/+8 to hit
+2 Str +1 magic +4 DA+1 PBS = +8 damage

"Fearless" |

Fearless sends more magical missiles into Glower. "You're surrounded! Stop it. Don't throw your life away."
Toppling Magic Missile: 3d4 + 3 ⇒ (2, 2, 2) + 3 = 9
Trip: 1d20 + 7 ⇒ (6) + 7 = 13
HP 46/46
AC 20
Spells: 1st 1/5 | 2nd 2/4
Inspiration 7/7
Tactician 1/1 (Rounds 0/3)
Challenge 1/1
Phrenic Pool 0/3
Wand of Magic Missile (3rd) 14 charges remaining

"The Mariner" |

Mariner AC is 13 in this round, so both hit. His HP is 119-27
Whereas the Mariner who love to turn Glower into chum, he thinks it'd be more painful for her to see Brother revived and give her an earful of Desna. He drops the blade and manhandles her into submission.
grapple, raging, reckless: 1d20 + 14 ⇒ (4) + 14 = 18

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Brother starts to stir. The healing washing over him and bringing him to a quasi consciousness.
Whoa. Thank you Fearless for saving me. I knew you would.
Not exactly understanding his surroundings, but knowing his friends are near, he stays lying down and calls upon Desna to help only his allies.
selective channel: 4d6 ⇒ (3, 2, 5, 1) = 11
three terrible channels in a row. average should be 14. 3/8 channels left.
He then grabs a potion to down, in case of an emergency.

DM Rah |

The Mariner tries to tackle Glower..
AoO vs Mariner - Prayer: 1d20 + 13 - 1 ⇒ (16) + 13 - 1 = 28
Damage: 1d6 + 8 + 2d6 ⇒ (2) + 8 + (4, 6) = 20
..and takes another deep gash for his efforts.
Fearless batters Glower with psychic force. She is briefly knocked off balance, but doesn’t fall.
Cats kneels and lays a hand on Brother Butterfly, waking him. Brother Butterfly immediately calls upon Desna to heal the watchmen.
Glower’s eyes dart towards them, widening as he witnesses their holy magic.
”Two heretics? What madness is this? Wait... who sent you!? Tell me!”
The red dagger stabs again as she slashes with her scimitar at the Mariner. On the backswing she cuts down at Brother Butterfly again.
Red Dagger vs Mariner - Prayer: 1d20 + 9 - 1 ⇒ (14) + 9 - 1 = 22
Damage: 1d8 + 2 - 1 ⇒ (1) + 2 - 1 = 2
Scimitar vs Mariner - Prayer/Paranoia: 1d20 + 13 - 1 - 2 ⇒ (15) + 13 - 1 - 2 = 25
Damage: 1d6 + 8 + 2d6 - 2 ⇒ (2) + 8 + (6, 5) - 2 = 19
Scimitar vs Butterfly - Prayer/Paranoia/Prone Target: 1d20 + 8 - 1 - 2 + 4 ⇒ (7) + 8 - 1 - 2 + 4 = 16
Damage: 1d6 + 8 + 2d6 - 2 ⇒ (6) + 8 + (4, 1) - 2 = 17
INITIATIVE
Spells active - Prayer
Mariner (7*21/105*129) *rage
Fearless (46/46)
Brother Butterfly (-5/60) *bleeding out
Cats (52/52)
Glower (-41)

"Fearless" |

Still synced up with Glower Fearless attempts to shut the woman's mind down. "Stop stabbing him!"
Mind Thrust II: 5d8 ⇒ (4, 3, 7, 6, 6) = 26 DC 16 Will save for half.
HP 46/46
AC 20
Spells: 1st 1/5 | 2nd 1/4
Inspiration 7/7
Tactician 1/1 (Rounds 0/3)
Challenge 1/1
Phrenic Pool 0/3
Wand of Magic Missile (3rd) 14 charges remaining

"Cats" |

Round 6
Cats gives Glower a look after the man undoes all his hard word in healing Catterfly.
Now I’m gunna have to touch him again. Again!
Annoyed, Cats sends an arrows at the paranoid, delusional weirdo (Glower, not Fearless) after moving. Can’t move on map now, but going up 3 and left 1.
One arrow
1d20 + 10 + 1 ⇒ (14) + 10 + 1 = 25 to hit; (+prayer)
1d8 + 8 + 1 ⇒ (1) + 8 + 1 = 10 damage.
Melee:
[ dice]1d20+11[/dice] to hit;
[ dice]1d10+6[/dice] slashing damage.
[ dice]1d20+6[/dice] to hit;
[ dice]1d10+6[/dice] slashing damage.
AC: 19
HP: 52-1/52
LoH: 2/4 used
[ dice]1d20+101d6d1d8 + 8 ⇒ (3, 6, 2, 5) + 8 = 24 damage.
Rapid:
[ dice]1d20+8[/dice] to hit;
[ dice]1d8+8[/dice] damage.
Catrenrae’s Gift: 1/2 used.
Mini Smite: 0/1 used: Once per day as a swift action, you can add your Charisma bonus to your attack rolls and deal 1 additional point of damage for each class level you have against evil creatures for 1 round. You must have a good alignment to take this trait.
+6 Bab +4 Dex +1 magic +1 PBS -2 DA -2 Rapid= +8/+8 to hit
+2 Str +1 magic +4 DA+1 PBS = +8 damage

"The Mariner" |

Did she resist the grapple? If so, the Mariner switches back to braining, otherwise continue with grapple.
"Well- now you've done it" the Mariner pulls the warhammer out of it's resting place. Oh yeah... "Gonna club you like a baby sea lion."
raging, 2handed, power attack, furious focus, reckless abandon: 1d20 + 14 ⇒ (10) + 14 = 241d8 + 7 ⇒ (5) + 7 = 12

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the sound of an end of life snore/deathrattle is interrupted as Brother whispers these words.
I see valkeries. One is the warrior queen. The others have headresses of The Keeper of Luck. I even see Desna's Herald in attendance.
Valkeries Start at 1:00

DM Rah |

Will vs mind thrust: 1d20 + 11 ⇒ (15) + 11 = 26 The Mariner grabs his backup weapon and strikes Glower hard. There is an audible sound of bones cracking.
”Urgh!” She grunts, but then discovers another kind of pain as Fearless attacks her mind with psychic power. ”AAAEIIIII!”
Her scream is cut short when Cats’ arrow sinks deep into her chest. She goes limp, her body floating gently above the deck of the ship.
The Mariner stands, blood dripping from multiple wounds, mixing with Brother Butterfly’s spreading pool.
STATUS
Mariner (7*21/105*129) *rage
Fearless (46/46)
Cats (52/52)
Brother Butterfly (-6/60) *bleeding out [/b]

"Fearless" |
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Fearless slips in Brother butterflies blood as he pulls a potion from his pack. He falls on his side, sliding it in a bit. "M!@+~@@%*#$+!" He groans as he hurt his elbow but protected the potion. Slowly getting to his knees he rips the cork free with his teeth and pours the potion down Brother Butterflies throat while running his fingers along the fatty throat.
Potion of CLW: 1d8 + 1 ⇒ (5) + 1 = 6
As Brother Butterfly wakes up Fearless smiles at him witha curious look. "So do all of the women you sleep with want to die as bad as this one when you are done?"
HP 46/46
AC 20
Spells: 1st 1/5 | 2nd 1/4
Inspiration 7/7
Tactician 1/1 (Rounds 0/3)
Challenge 1/1
Phrenic Pool 0/3
Wand of Magic Missile (3rd) 14 charges remaining

"Cats" |
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Cats moves over to touch Brother Butterfly a second time. This time, instead of the heated touch from the heat of battle, this one is more delicate, more intimate.
"Come cat, Catterfly, you're not done yet." He leans down closer to whisper to Brother. "You have yet to earn Catrenae's forgiveness. *SHE* calls you back because it's clear that you have yet to atone for your past sins. *SHE* calls you, in concert with your goddess to return, for you're not done yet. You have work to do. That you had to slay your lover, much like I did, shows that we are not done yet with our repentance. Get up. Get on your knees. Pray for forcatness."
Cats touches Brother again.
2d6 ⇒ (4, 3) = 7 LoH

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Brother's wounds magically close. The power of the potion and of Serenrae's healing touch generates blood to replace the pint that spilled on the ship deck.
Brother stirs. Still recalling his bazaar version of the charge of the valkeries.
He mumbles the word, Valkeries
Then looks around to see everyone looking down at him. He smiles.
He sees the henchmen down. He sees a floating Glower.
Well almost according to plan. Didn't foresee myself going down a second time.
He then looks at Fearless as he is accused of sleeping with the head to toe Burqa clad killer.
Glower? No. She was probably a nun. She certainly had some brick blocks loose at the top of her tower.
I put the old long sword into Seleen's sheath. Not into Glower. She was certainly working in conjunction with Seleen- but maybe she went after me as she had some stalker jealousy thing going.
He asks Desna to heal them and channels. Then giving a prayer to better heal Mariner.
channel: 4d6 ⇒ (4, 4, 6, 1) = 15
CSW: 3d8 + 7 ⇒ (1, 8, 8) + 7 = 24 Sacrificing Dispel Magic for 3rd level CSW on Mariner.
We can figure things out later. Let's have people check out below for the crew and whomever can get this ship out of dock had better do it NOW!

DM Rah |

Surviving two near-death experiences, Brother Butterfly calls upon Desna’s power to get back on his feet and wastes little time before instructing the Watchmen to prepare the Sellen Starling for departure.
Searching the ship, Skywin and the surly crew of grizzled sailors are found locked below decks. A few took some cuts and bruises from Glower and her guards, but most are in good enough shape and soon enough they hoist the sail and cast off.
The docks are quiet as the ship drifts away. Too quiet for a bustling port city. Such a fight should have caught the attention of the harbor guards, or at least a few curious locals, but there is no evidence that anyone is taking notice. Still, Brother Butterfly can’t help the feeling that Seleen is somewhere back there, perhaps trying to snatch power before Falluk restore order, or perhaps watching and plotting her next move from the shadows.
The sails of the Sellen Starling snap as the wind fills them full. The ship pulls forward and Xer falls away, becoming a dark silhouette against the setting sun. For a brief moment another ship drifts into sight from a far off wisp of fog. It may be a trick of the light, but it’s sail cuts the sky like a red wound.
A moment later and it is gone, swallowed by the darkness.
***
Hours pass, then days, with no sign of pursuit. The voyage continues, and mysteries remain, both here in Golarion and in the Dreamlands beyond the spiral stair.
Loot:
Glower - +1 jurist scimitar, +1 mithril breastplate, +1 light steel shield, composite longbow (+3 Str) with 20 arrows, spell component pouch, thieves’ tools, wand of cure light wounds (14 charges), 2 tanglefoot bags, 20 gp
Guards - masterwork scimitars (4), masterwork composite longbows (+2 Str) with 20 arrows (4),
+1 flaming arrows (12), potions of cure moderate wounds (4), potions of divine favor (4), masterwork breastplates (5), elixirs of hiding (4), 100 gp

"Cats" |

Cats does what he can to help the boat cast off and move after the last battle. The last thing he wants is more killing or another patrol coming to the boat to try to arrest them. Instead, he helps fly the poop mast or batten down the treble flank, whatever needs to be done. He's not exactly good at boating, but is eager and motivated.
When they are safely away, Cats looks over the gear, pocketing only the flaming arrows for himself. Though the mithril breastplate would totally be sweet too, but deferring to Brother and Mariner. It's a +2 upgrade over his chain shirt.
"Brother, do you mind explaining what happened there? Not that I'm one to cat, but did another lover try to cat you? Or am I just catfused? Someone tried to poison me and I'm sure as cat it wasn't something that I did. Because I ain't never catted here before," Cats asks.

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Oh, of course I will tell you the tale! I'll even tell the crew, it's a story to tell!
Brother smiles to the lot.
I'll certainly post something better tomorrow. Heading to bed.

"The Mariner" |
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After the Mariner attends to berating his crew for getting clobbered by a bunch of loin-clothed acolytes, he comes back to Brother, "Your kittyfest world tour is officially over. Cats got food poisoning and Fearless didn't even get his lobster. No more stops for ale or trim, or anything other than blood and guts!"
The Mariner can't use medium armor without penalty - so pass. Far less effective moving only 20', he doesn't have Fast Movement. But the +3 bow is perfectly rated, he'll take that - guessing Cats has no need.

"Cats" |
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The Mariner can't use medium armor without penalty - so pass. Far less effective moving only 20', he doesn't have Fast Movement. But the +3 bow is perfectly rated, he'll take that - guessing Cats has no need.
Deal. You take the bow, Cats will take the mithral breastplate armor. Btw, plz be careful about using the word ‘breastplate’ in regards to the armor. Like everything else in this AP with breasts, I’m afraid that I’ll turn my back from the armor and come back Brother will have mated with it.
Cats listens to Mariner scold the crew, not disagreeing in the least.