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Did Nord's Readied attack of 22 hit the thug?
And do I get an AoO due to having reach?
AoO Lance: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21
Damage?: 1d6 + 2 ⇒ (5) + 2 = 7
"Ouch!" exclaims the armored gnome, a bit surprised at the man's skilled strike. "Nord, skewer him!"
"How pitiful is this?! You have the drop on us and yet...we're still standing, as is this young lady. Yet, you each fall in turn...little by little."
Nord vs thug: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
Damage?: 1d8 + 4 ⇒ (1) + 4 = 5
Nord vs Thug 2, Haste: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29
Damage?: 1d8 + 4 ⇒ (1) + 4 = 5
Crit?: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26
xtra damage?: 1d8 + 4 ⇒ (8) + 4 = 12
Intimidate to demoralize as a standard - one that hit me if still up - yellow if not: 1d20 + 7 - 4 ⇒ (8) + 7 - 4 = 11

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Starling was somehow missed and I was away at GenCon so I'll just jump in...
Starling arrives late at the battle, but quickly surveys the battlefield and begins to sing in attempt to bolster her friends' spirits. Her song includes a percussive rhythm that encourages listeners to follow the beat, while timing their attacks to the beats seems to make them a bit more powerful.
Inspire Courage, +2 to hit and damage for everyone.

DM PatheticWretch |

Hastard and Nord make the thug in the blue thug pay for coming near them, dropping him in a clumsy heap. Starling arrives on the scene, encouraging her allies. Sorry...missed you!
The thug's leader sneers in response to Hastard and steps back to complete another spell.
I need a DC 18 Will save from Cody, Panda, Hastard, and E'li.
Initiative (bold may act)
Thug 2 (red) (-10 hp)
Thug 3 (yellow) (-6 hp)
Hastard (-35 hp)
Cody (-16 hp)
Starling
Narris (purple)
Enora (-21 hp)
Feybella (-11 hp)
E'li
Enora, Feybella, and E'li are up!

Enora - Iconic character |

Enora steps back and uses her staff of fire to shoot twi scorching rays on the yellow thug.
Scorching ray vs. Touch AC: 1d20 + 6 ⇒ (12) + 6 = 18
Damage fire: 4d6 ⇒ (4, 4, 2, 1) = 11
Scorching ray vs. Touch AC: 1d20 + 6 ⇒ (14) + 6 = 20
Damage fire: 4d6 ⇒ (6, 5, 3, 2) = 16
3rd Lvl spells 3/4 and staff 8/10 charges

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Hastard Will: 1d20 + 2 ⇒ (11) + 2 = 13
Nord Will: 1d20 + 5 ⇒ (10) + 5 = 15
Blinded...Both

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I am assuming that the leader is the guy next to the gnome?
1 attacks on the red
1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14
1d8 + 4 + 2 ⇒ (1) + 4 + 2 = 7
One attack on leader
1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23
1d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9

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Fey takes a step back, and stabs at the red enemy.
+1 Silver Longspear: 1d20 + 8 ⇒ (1) + 8 = 9
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
+1 Silver Longspear, Hasted?: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
I have Fey as hasted in Hero Lab, but I'm not sure we are.

DM PatheticWretch |

Enora backs up and fries the thug with the yellow shirt. Smoldering and scorched, he somehow maintains his feet.
Hastard and his mount take the glittering spell directly to the face, blinding both of them. E'li shrugs it off, though.
E'li misses his first shot, but his second is a clean hit.
Feybella tries to finish off the red-clad enemy, striking him soundly. that was a crit...want to confirm?
The two remaining thugs try to double-team Feybella, the closest enemy, and both draw blood with their greatswords.-20 dmg from 2 hits
Initiative (bold may act)
Thug 2 (red) (-18 hp)
Thug 3 (yellow) (-31 hp)
Hastard (-35 hp)
Cody (-16 hp)
Starling
Narris (purple) (-9 hp)
Enora (-21 hp)
Feybella (-31 hp)
E'li
Hastard, Cody, and Starling are up!
attack: 1d20 + 8 ⇒ (16) + 8 = 242d6 + 4 ⇒ (2, 6) + 4 = 12
attack: 1d20 + 8 ⇒ (17) + 8 = 252d6 + 4 ⇒ (3, 1) + 4 = 8

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Both Cody and panda close on Narris the spell caster and attack with Cody going to trip him and Panda Jr taking a bite out of him.
Cody:
Free: direct Panda to attack Narris
move: Move to engage
Standard: after Panda moves up, attack the Green Blade-man to trip.
Panda:
Move: move to engage
Standard: Bite Attack on Narris
Both using: Pack Flanking +2 flank, Outflank +2 tohit, Precise Strike +d6 damage, Animal Focus Bull +1/+1, hasted +1/0
Cody attempts to trip Green Blade-man using improved trip: 1d20 + 8 + 4 + 1 + 1 ⇒ (9) + 8 + 4 + 1 + 1 = 23 trip vs CMD
Tandem Trip gets two rolls take best: 1d20 + 8 + 4 + 1 + 1 ⇒ (2) + 8 + 4 + 1 + 1 = 16 trip vs CMD
Panda Bite vs Narris: 1d20 + 7 + 4 + 1 + 1 ⇒ (16) + 7 + 4 + 1 + 1 = 29 to hit
damage: 1d4 + 2 + 1 + 1d6 ⇒ (2) + 2 + 1 + (1) = 6
If foe is tripped add +4 to panda's attacks.

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Confrim Crit: 1d20 + 8 ⇒ (2) + 8 = 10
Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16

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Both Cody and panda close on Narris the spell caster and attack with Cody going to trip him and Panda Jr taking a bite out of him.
** spoiler omitted **
Are they taking a bite out of crime :)

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Hastard cries out, clutching his visor. "I...I...CAN'T SEE! Where'd you go?! HAVE AT YOU!"
Blindly slashing at open space (Where a cultist once stoof) his lance fails to connect.
"Nord! You smell them anywhere?"
Will Hastard: 1d20 + 2 ⇒ (8) + 2 = 10
Will Nord: 1d20 + 2 ⇒ (19) + 2 = 21
Nords +5 earlier was erroneous...only +2 for Nord on Will
Hastard Still Blind. Nord not

DM PatheticWretch |

Cody and Panda both move to engage the spellcaster. Cody trips him, while Panda takes a bite out of his leg. Starling helps gang up on the suddenly-overwhelmed leader, and he freezes in place, unable to move.
Nord breaks free of the blinding spell, while Hastard continues to struggle.
Initiative (bold may act)
Thug 2 (red) (-18 hp)
Thug 3 (yellow) (-31 hp)
Hastard (-35 hp)
Cody (-16 hp)
Starling
Narris (purple) (-15 hp)
Enora (-21 hp)
Feybella (-31 hp)
E'li
will save: 1d20 + 6 ⇒ (8) + 6 = 14
Enora, Feybella, dn E'li are up!

Enora - Iconic character |

Enora steps back again and casts a spell to increase her defenses.
False Life, 7 hours duration for temporary hit points:: 1d10 + 7 ⇒ (7) + 7 = 14

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Fey screeches in pain, and takes a step back. She casts Cure Moderate Wounds on herself.
CMW: 2d8 + 5 ⇒ (8, 3) + 5 = 16

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Another 2 sling bullet shots
Leader 1d20 + 10 + 2 ⇒ (3) + 10 + 2 = 15
1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14
Red
1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16
1d8 + 4 + 2 ⇒ (6) + 4 + 2 = 12

DM PatheticWretch |

Site was down for me all day yesterday...
Enora and Feybella both take measures to ensure their survivability. E'li, on the other hand, slings a pair of stones, one at the leader and anothe at a thug. He misses the leader with Cody in the way. The thug also seems to have enough cover to avoid the shot.
The thugs renew their assault on Feybella, but find her not only healed but hard to hit. Both miss her.
Initiative (bold may act)
Thug 2 (red) (-18 hp)
Thug 3 (yellow) (-31 hp)
Hastard (-35 hp)
Cody (-16 hp)
Starling
Narris (purple) (-15 hp)
Enora (-21 hp) (+14 temp hp)
Feybella (-15 hp)
E'li
Hastard, Cody, and Starling are up!
greatsword: 1d20 + 8 ⇒ (2) + 8 = 102d6 + 4 ⇒ (4, 1) + 4 = 9
greatsword: 1d20 + 8 ⇒ (2) + 8 = 102d6 + 4 ⇒ (3, 1) + 4 = 8

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With the purple spell caster still prone, Cody attacks to subdue the man using the flat of his blade. If the man is still conscious then Cody lets Panda jr attack, only call him off when the man falls unconscious or surrenders.
Cody:
Free: direct Panda to attack Narris
Full action: Attack Narris (purple)
Panda:
Move: move to engage
Full action: Attack Narris (purple)
Both using: Pack Flanking +2 flank, Outflank +2 tohit, Precise Strike +d6 damage, Animal Focus Bull +1/+1, hasted +1/0
Cody attempts to subdue the prone spell caster w/-4 subdue: 1d20 + 8 + 4 + 1 + 1 - 4 ⇒ (12) + 8 + 4 + 1 + 1 - 4 = 22 to hit prone purple man
non- leathal damage if hits: 1d6 + 3 + 1 + 1d6 ⇒ (6) + 3 + 1 + (3) = 13
Cody attempts to subdue the prone spell caster w/-4 subdue: 1d20 + 8 + 4 + 1 + 1 - 4 ⇒ (1) + 8 + 4 + 1 + 1 - 4 = 11 to hit prone purple man
non- leathal damage if hits: 1d6 + 3 + 1 + 1d6 ⇒ (2) + 3 + 1 + (1) = 7
If the man is still conscious then Panda attacks
Panda Bite vs Narris: 1d20 + 7 + 4 + 1 + 1 ⇒ (2) + 7 + 4 + 1 + 1 = 15 to hit prone
damage: 1d4 + 2 + 1 + 1d6 ⇒ (4) + 2 + 1 + (2) = 9
Panda Claw vs Narris: 1d20 + 7 + 4 + 1 + 1 ⇒ (5) + 7 + 4 + 1 + 1 = 18 to hit prone
damage: 1d3 + 2 + 1 + 1d6 ⇒ (2) + 2 + 1 + (1) = 6
Panda Claw vs Narris: 1d20 + 7 + 4 + 1 + 1 ⇒ (11) + 7 + 4 + 1 + 1 = 24 to hit prone
damage: 1d3 + 2 + 1 + 1d6 ⇒ (3) + 2 + 1 + (1) = 7

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Welcome back everyone!
Starling loads her crossbow and fires a bolt at the yellow thug, all the while continuing to sing her song to encourage her friends.
Attack: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
Damage: 1d8 + 2 ⇒ (5) + 2 = 7

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Stabbing wildly at the empty space around him, Hastard calls out "Come at me you cowards!"
Rolling his eyes, Nord stands fast, awaiting new commands.
Hastard Will: 1d20 + 2 ⇒ (16) + 2 = 18
And no longer blinded!

DM PatheticWretch |

Is this thing on?
Cody cracks the prone spellcaster over the head with the flat of his blade. Starling drops the thug in the yellow cloak, while Hastard overcomes the blindness effect.
The leader, still prone, looks very concerned but does not give up just yet. Concentrating to maintain a spell, another blast of glitter fills the air around Cody and E'li.
Need a DC 18 Will save from Cody, Panda, and E'li. Failure = blinded.
Initiative (bold may act)
Thug 2 (red) (-18 hp)
Hastard (-35 hp)
Cody (-16 hp)
Starling
Narris (purple) (-28 hp)
Enora (-21 hp) (+14 temp hp)
Feybella (-15 hp)
E'li
Enora, Feybella, and E'li are up!
concentration: 1d20 + 10 ⇒ (20) + 10 = 30

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Fey takes a step back and stabs at red.
+1 Silver Longspear: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Enora - Iconic character |

Enora uses her staff of fire to shoot two scorching rays on the thug and the boss.
Scorching ray thug vs. Touch AC: 1d20 + 6 ⇒ (9) + 6 = 15
Damage fire: 4d6 ⇒ (2, 5, 5, 3) = 15
Scorching ray boss vs. Touch AC: 1d20 + 6 ⇒ (20) + 6 = 26
Damage fire: 4d6 ⇒ (3, 4, 6, 5) = 18
Crit Scorching ray boss vs. Touch AC: 1d20 + 6 ⇒ (18) + 6 = 24
Crit Damage fire: 4d6 ⇒ (4, 2, 4, 1) = 11
3rd Lvl spells 3/4 and staff 6/10 charges

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He takes a 5' step back and hurls two bullets at the caster
1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28
1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24
1d8 + 4 + 2 ⇒ (1) + 4 + 2 = 7
1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8

DM PatheticWretch |

Enora drops the thug boss with a powerful discharge of her staff. E'li, who had been about to aim at the same target, switches to the last thug.
However, he drops his sword and holds his hands up.
"I yield!" he stammers.
The commotion in the market begins to die down as the combat ends.
Zeeva peeks up from a box she had been crouching by.
"I'm so glad you were here!"

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"We're glad we are here to help. Who was this?"
She casts Cure Moderate Wounds on Hastard. "Hastard would you like to tie up our prisoner?"
CMW: 2d8 + 5 ⇒ (2, 2) + 5 = 9

Enora - Iconic character |

Enora first heals her wounds.
UMD DC 20: 1d20 + 13 ⇒ (7) + 13 = 20, CLW charge: 1d8 + 1 ⇒ (3) + 1 = 4
UMD DC 20: 1d20 + 13 ⇒ (15) + 13 = 28, CLW charge: 1d8 + 1 ⇒ (2) + 1 = 3
UMD DC 20: 1d20 + 13 ⇒ (10) + 13 = 23, CLW charge: 1d8 + 1 ⇒ (8) + 1 = 9
UMD DC 20: 1d20 + 13 ⇒ (19) + 13 = 32, CLW charge: 1d8 + 1 ⇒ (2) + 1 = 3
UMD DC 20: 1d20 + 13 ⇒ (10) + 13 = 23, CLW charge: 1d8 + 1 ⇒ (8) + 1 = 9
5/10 charges of wand of CLW used.
"That was just horrible! Why did they attack? That really does not make any sense?! Enora says.
She starts to search the bodies of the fallen.

DM PatheticWretch |

The surviving thug looks at his companions.
"Are ya going to help them, or just let them bleed out?" he asks.
They're not all dead if you want to help them. Though you don't have to.
Zeeva looks at the man. "I'd imagine more Aspis agents trying to pressure me into selling this place," she says. "Ask him..."

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Cody shugs as he goes around casting stabilized on the dying thugs, ”I doubt you would have carried to if we died or not, but the dead can’t learn to be better. Also, living prisoners keeps the local constables gainfully employed.”
Speaking to the remaining thug, ”So who sent you, and what did you plan to do with Zeeva?”
After stabilizing the thugs, Cody heals he’s own wounds.
Wand CLW 3 ch: 3d8 + 3 ⇒ (7, 3, 5) + 3 = 18

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"Well, we should always strive to do better. It's not a good custom to leave people to die." answers Hastard. With a nod to Cody, he presses "Sir, I believe my friend asked you a question. We've seen to your fallen, now answer honestly."

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"Well, we should always strive to do better. It's not a good custom to leave people to die." answers Hastard. With a nod to Cody, he presses "Sir, I believe my friend asked you a question. We've seen to your fallen, now answer honestly."

DM PatheticWretch |

The thug nods as some of his crew are stabilized. "We just came to continue our negotiations with her," he says with a thrust of his thumb toward Zeeva. "We never intended violence until you lot intervened..."
Abruptly, the man is cut off. Despite being indoors, a terrible wind
begins blowing through the Green Market, shaking the tree in the central plaza and the many decorations placed in the various stalls. Fruit and vegetables in carts, bins, and baskets shift about as the ground shakes as if an earthquake were hitting.
Seemingly at once, several of the previously inanimate objects affected by the strange weather spring to life and attack the Pathfinders.
Hundreds of pounds of fruits, vegetables, flowers, and other produce rise from the adjoining stalls to fly dangerously fast in a swirling tornado around the center court. They coalesce into a hulking form of a mound with potatoes for eyes, a carrot for a nose, and sinuous grape and pumpkin vines threaded through its broccoli-blotched body.
Two scarecrow decorations leap to life and join the attack. All three creatures shout in a strange language.
ROUND 1 INITIATIVE (bold may act)
Feybella (-15 hp)
Hastard (-26 hp)
Cody
Starling
Bad guys
E'li
Enora (+14 temp hp)
Feybella, Hastard, Cody, and Starling are up!
Everyone please double-check your hp...I think I got all the healing before we started back up...
initiative Enora : 1d20 + 2 ⇒ (2) + 2 = 4
initiative Feybella: 1d20 + 2 ⇒ (16) + 2 = 18
initiative Cody: 1d20 + 4 ⇒ (11) + 4 = 15
initiative E’li: 1d20 + 4 ⇒ (5) + 4 = 9
initiative Hastard: 1d20 + 0 ⇒ (17) + 0 = 17
initiative Starling: 1d20 + 4 ⇒ (9) + 4 = 13
initiative bad guys: 1d20 ⇒ 12

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"You know I liked vegetables before this." She casts Bless on the party. "Get them gang."

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Are the cretins we just fought going to be helping the scarecrow thingess?

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Cody looks back and forth between the three vegetable monsters, "They don't look too friendly, does anyone know what they are saying?"
Cody and Panda delay with weapons ready waiting to see what they do.

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Edging his companion forward, Hastard stares at the newcomers. "UH...are these friend or foe?"
Weapons at the ready, he eyes the larger on with a strangeness. "Should we talk to them?"

DM PatheticWretch |

Are the cretins we just fought going to be helping the scarecrow thingess?
Appears not...they look just as shocked as anyone else.
Feybella casts a spell to assist the group while Cody delays.
ROUND 1 INITIATIVE (bold may act)
Feybella (-15 hp)
Hastard (-26 hp)
Cody
Starling
Bad guys
E'li
Enora (+14 temp hp)
BLESS
Hastard, Cody, and Starling are up!
I will say that the creatures seem to have violent intentions, specifically toward all of you (ignoring other patrons that haven't run off). You're welcome to talk if you want, though.

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With a frown as it seems they have little choice, Hastard kicks Nord into gear. As the duo sail across the battlefield towards the larges foe, Hastard cries out for all to hear. "Stop this nonsense now while we can! There is no need for anyone to die this day!"
Jabbing his lance at the foe as he rides by, Nord likewise slashes with his tusks.
Due to Ride-by-attack Doesn't provoke
Sprited Charge; Magical Lance: 1d20 + 8 + 4 ⇒ (17) + 8 + 4 = 29
Magical Lance Damage?: 3d6 + 6 ⇒ (6, 6, 1) + 6 = 19
Nord Spirited Charge: 1d20 + 8 + 4 ⇒ (20) + 8 + 4 = 32 +2 if Hastard's Lance hit
P Gore Damage??: 1d8 + 4 + 1d6 ⇒ (6) + 4 + (1) = 11
Nored Crit Confirmation?: 1d20 + 8 + 4 ⇒ (16) + 8 + 4 = 28 +2 if Hastard's Lance hit
P Gore Extra Damage?: 1d8 + 4 ⇒ (6) + 4 = 10