DM Papa.DRB - Rise of the Runelords 2 (Inactive)

Game Master Papa-DRB


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Narrator [Maps, handouts, pictures: Links in top of page spoiler]

1st post in the discussion thread for the continuation of bluedove Rise of the Runelords game, now DM'd by Papa.DRB.

All folks please check in.

See campaign info for link back to the original campaign.


Male Dwarf Bard (Archaeologist) 5 | HP 36/ 36 | AC 14 | T 12 | FF 12 | CMD 16 | Fort +2 | Ref +6 | Will +3 | Init +2 | Perc +10 |

Checking in!


Male Human (Chelaxian) Fighter Level 5 HP 51/51| AC:21| T:13 | FF:18| CMB: +7 | CMD:19 | Fort:+5 Ref:+3 Will:+2 | Init:+4 | Perc: +1 | Status:

check!


Male Half-orc Cleric of Cayden Cailean 2 (HP: 17/20) (AC:18 FF:16 T:12) (Fort: +4 Ref: +2 Will: +5) (Init: +2) (Perc: +2)

Dotting to say hello!


Male CN Male Human
Trackables:
Spells: Mage Armor, Bless x2, Ear-Piercing Scream, Shadowmind x2, Mirror Hideaway, Accursed Glare, Heroism | Fortune used on: X
Witch 5 HP 22/40 | Mage Armor AC 16 12 T 12 FF 10 | CMD 14 | Fort 4 Ref 4 Will 5

Checking in


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

I need someone to be the "loot" person, ie. keeps track before you split it up. When treasure is found, I will post what it is, and then it is up to youse guys to figure out what to do with it. Sell / Give to party member / Keep as party loot / etc.

-- david


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

It is far to early for me to be awake but I am here


Narrator [Maps, handouts, pictures: Links in top of page spoiler]
Aurora Warin wrote:
It is far to early for me to be awake but I am here

What timezone are you in?

Everyone else, could you also answer that question.

I am Eastern USA (EDT/EST -- GMT -4/-5)

-- david


Male Dwarf Bard (Archaeologist) 5 | HP 36/ 36 | AC 14 | T 12 | FF 12 | CMD 16 | Fort +2 | Ref +6 | Will +3 | Init +2 | Perc +10 |
DM Papa.DRB wrote:
I am Eastern USA (EDT/EST -- GMT -4/-5)

Hey! Me too! :P

DM then smites Cordwin for being a wise a$$! (Since I was part of his tabletop group)


Male Human (Chelaxian) Fighter Level 5 HP 51/51| AC:21| T:13 | FF:18| CMB: +7 | CMD:19 | Fort:+5 Ref:+3 Will:+2 | Init:+4 | Perc: +1 | Status:

I'm in Toronto. So I'm in the same time zone as you two.


Male CN Male Human
Trackables:
Spells: Mage Armor, Bless x2, Ear-Piercing Scream, Shadowmind x2, Mirror Hideaway, Accursed Glare, Heroism | Fortune used on: X
Witch 5 HP 22/40 | Mage Armor AC 16 12 T 12 FF 10 | CMD 14 | Fort 4 Ref 4 Will 5

I'm in California, so 3 hours behind you East Coasters. I also generally sleep in and stay up late-ish and tend to post at night.

I also volunteer to be treasurer.


Male Human (Chelaxian) Fighter Level 5 HP 51/51| AC:21| T:13 | FF:18| CMB: +7 | CMD:19 | Fort:+5 Ref:+3 Will:+2 | Init:+4 | Perc: +1 | Status:

Thanks René for volunteering.


Male Half-orc Cleric of Cayden Cailean 2 (HP: 17/20) (AC:18 FF:16 T:12) (Fort: +4 Ref: +2 Will: +5) (Init: +2) (Perc: +2)

Well, I'm in Israel (IDT/IST, UTC+3/UTC+2). I wake up at 7:30am every day other than Saturday, and stay active until around midnight.


Male Kitsu Bard 1

Checking in here. I'm US central time (GMT -5). Normally I wake up at noon and stay active till about 6 pm when I head to work. I can get a couple of posts in if necessary from 3 am to 5 am before I head back to bed.


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

I am in the same zone as the cavalier. Though I do not wake up at noon. I get up around two and leave for work for work around six. In the early morning between four and six I can post. Saturdays I am free to post most of the time. Sundays are my live game so I my posting is limited but I can usually get one or two in.


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

It looks like the original game was moved over to you Gm Papa. Do you still want to use this one?


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Yes, let us stick with this campaign / threads. I sent a second note telling them not to bother with making the changes, before they did, and rather than see things get all messed up, let us just stay here.

Oh, and I marked the other campaign as inactive so it should drop off your campaigns tab now.

-- david


Male Half-orc Cleric of Cayden Cailean 2 (HP: 17/20) (AC:18 FF:16 T:12) (Fort: +4 Ref: +2 Will: +5) (Init: +2) (Perc: +2)

Can I dot in the Gameplay thread so this will appear in my Campaigns tab, or should I wait for Logar's introduction?


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

@Logar - No need to dot & delete. Just about ready to make the first post. Have to preview and reread, so it makes sense.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

@All

I use macros for Initiative and Perception (among other things). Here are the macros for this group. Please check your +s and respond that they are ok or not.

Initiative:

Aurora: 1d20 + 1 ⇒ (4) + 1 = 5
Cordwin: 1d20 + 2 ⇒ (20) + 2 = 22
Logar: 1d20 + 2 ⇒ (8) + 2 = 10
Nimreass: 1d20 + 2 ⇒ (10) + 2 = 12
Rene: 1d20 + 8 ⇒ (2) + 8 = 10
Tylur: 1d20 + 4 ⇒ (16) + 4 = 20
Foe(s): 1d20 ⇒ 19

Perception:

Aurora: 1d20 + 5 ⇒ (15) + 5 = 20
Cordwin: 1d20 + 7 ⇒ (4) + 7 = 11
Logar: 1d20 + 2 ⇒ (7) + 2 = 9
Nimreass: 1d20 + 7 ⇒ (2) + 7 = 9
Rene: 1d20 + 4 ⇒ (2) + 4 = 6
Tylur: 1d20 + 1 ⇒ (19) + 1 = 20


Male Dwarf Bard (Archaeologist) 5 | HP 36/ 36 | AC 14 | T 12 | FF 12 | CMD 16 | Fort +2 | Ref +6 | Will +3 | Init +2 | Perc +10 |

OK here!


Male Human (Chelaxian) Fighter Level 5 HP 51/51| AC:21| T:13 | FF:18| CMB: +7 | CMD:19 | Fort:+5 Ref:+3 Will:+2 | Init:+4 | Perc: +1 | Status:

looks good


Male Half-orc Cleric of Cayden Cailean 2 (HP: 17/20) (AC:18 FF:16 T:12) (Fort: +4 Ref: +2 Will: +5) (Init: +2) (Perc: +2)

Yup, +'s are right.


Male CN Male Human
Trackables:
Spells: Mage Armor, Bless x2, Ear-Piercing Scream, Shadowmind x2, Mirror Hideaway, Accursed Glare, Heroism | Fortune used on: X
Witch 5 HP 22/40 | Mage Armor AC 16 12 T 12 FF 10 | CMD 14 | Fort 4 Ref 4 Will 5

Looks correct for me.

Oh, also, for new people, I'm not sure how much you were planning on having your characters know about us, but just a heads up that you/most people are probably unaware of the fact that René has magic. He's currently doing his best to convince people he's a normal villager.


Male Half-Elven Daring Champion Cavalier 2 (Order of the Dragon)

Yeah, those looks good to me.

I prefer to only have my character know what he observes, so René's magic should come as a surprise to him.


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

It should be interesting when it comes out. I think Aurora has only seen you use the hexes, right?

Also the +'s are fine


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster
DM RichD wrote:

Olaff smiles at Aurora, pays he a 'compliment', hoists the goblin onto his shoulders and leaves. Going to the figure in the middle of the room encased in molten glass, you are all relieved it is not Ameiko. Etched on the glass is the word 'Father'.

Knowledge (Local) DC 10: You recognize the figure as Lonjiku Kaijitsu - Tsuto & Ameiko's father!

The fact that is was Ameiko's father was in the spoiler. It is on the lower middle part of page 16.

Was there a different person found in the glass or just no person encased in glass.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Crud, yea. I missed that in my read of the other thread, and missed it in the pdf of the adventure.

-- david


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

Are you wanting to keep it or throw it out?


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Keep it.


Male CN Male Human
Trackables:
Spells: Mage Armor, Bless x2, Ear-Piercing Scream, Shadowmind x2, Mirror Hideaway, Accursed Glare, Heroism | Fortune used on: X
Witch 5 HP 22/40 | Mage Armor AC 16 12 T 12 FF 10 | CMD 14 | Fort 4 Ref 4 Will 5
Aurora Warin wrote:
It should be interesting when it comes out. I think Aurora has only seen you use the hexes, right?

Well, René also cast Ear-Piercing Scream at Tsuto once, but I think I rolled a nat 20 on my bluff role for it. But yeah, other than that I've just been using hexes, which I believe don't have an outward sign of them being used except that he cackles a lot.


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

The laughing might have her thinking René is insane.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Between Mothers Day weekend activities with wife, daughter and grand daughter. Also Camping Opening on Monday, I will be pretty much off line all day Saturday 13 May thru Monday 15 May. Back to semi abnormal on Tuesday.


Male Human (Chelaxian) Fighter Level 5 HP 51/51| AC:21| T:13 | FF:18| CMB: +7 | CMD:19 | Fort:+5 Ref:+3 Will:+2 | Init:+4 | Perc: +1 | Status:

ok Papa DRB


Male CN Male Human
Trackables:
Spells: Mage Armor, Bless x2, Ear-Piercing Scream, Shadowmind x2, Mirror Hideaway, Accursed Glare, Heroism | Fortune used on: X
Witch 5 HP 22/40 | Mage Armor AC 16 12 T 12 FF 10 | CMD 14 | Fort 4 Ref 4 Will 5
Aurora Warin wrote:
The laughing might have her thinking René is insane.

Given that he hasn't run away yet, René might very well agree with that conclusion.


Male Human (Chelaxian) Fighter Level 5 HP 51/51| AC:21| T:13 | FF:18| CMB: +7 | CMD:19 | Fort:+5 Ref:+3 Will:+2 | Init:+4 | Perc: +1 | Status:

Sorry I haven't gotten around to posting. Work and school have limited my time to check the map. I'll have a post up by tomorrow morning.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

@Tylur - Ok, thank you for letting us know.


Male CN Male Human
Trackables:
Spells: Mage Armor, Bless x2, Ear-Piercing Scream, Shadowmind x2, Mirror Hideaway, Accursed Glare, Heroism | Fortune used on: X
Witch 5 HP 22/40 | Mage Armor AC 16 12 T 12 FF 10 | CMD 14 | Fort 4 Ref 4 Will 5

Heads up that I'm going to be on vacation/traveling starting Wednesday May 24th through June 7th. I've added semi-detailed botting instructions to the top of René's profile. The tl;dr of it is "Use a hex and then cackle to extend the hex," but I've also given some details on what my preferred order of hexes is and special instructions for if we find Tsuto (which is what René is saving some things like the Fortune hex for).


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

@Rene - What is your Patron, please?


Male CN Male Human
Trackables:
Spells: Mage Armor, Bless x2, Ear-Piercing Scream, Shadowmind x2, Mirror Hideaway, Accursed Glare, Heroism | Fortune used on: X
Witch 5 HP 22/40 | Mage Armor AC 16 12 T 12 FF 10 | CMD 14 | Fort 4 Ref 4 Will 5

There wasn't a patron of luck, so I went with ancestors since the spells seemed the closest fit to what I wanted. It's listed under "Class Abilities" in my profile, though I now realize I forgot to bold it, making it easy to overlook.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

@Rene - Yup, completely overlooked it. Thanks.


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

Sorry! Also just realized that I did not level up. I will fix that.


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

So sorry for not getting a post in this weekend. Monday was a busy and reflective day for me. Sat and Sun day I GM'd after a two month hiatus. That was madness!


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

In the previous incarnation of this game we had picked up from the guards potion of bull strength, cure light wand x3, wand of magic missile x10, and I had gotten a silver dagger from the mayor/cousin. Are those still cannon and if so who has them?

Also I am fine with Aurora being in the back.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Yes, those are ok. I have no idea who has them.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

This coming weekend is the Independence Day holiday in the USA. As normal, the campground WiFi will totally stink, starting sometime Thursday (early arrivals), and since the 4th of July is actually on Tuesday, probably thru Wednesday morning (late departures), so if I seem to disappear, it is because of no WiFi access. Heck, it is only Wednesday and WiFi is starting to slow down already........


Male Human (Chelaxian) Fighter Level 5 HP 51/51| AC:21| T:13 | FF:18| CMB: +7 | CMD:19 | Fort:+5 Ref:+3 Will:+2 | Init:+4 | Perc: +1 | Status:

hehe np


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

Thank you for the heads up.


Female NG Oracle of Life lvl 4 / Init +1; S Per +7 (+2 gems, coins, jewelry, valuable trade goods, auto checkin 10ft) HP:33/33 / AC 14 / T 10 / FF 14 F+2 / R+1 / W+4 / CMB +5; CMD 15 / Channel (4/4)/per day 2d6 in 30ft. spells 1st (7/7) 2nd (4/4), conc +7 / wand cure lt wounds x1 charges, magic missile x10 charges/ feats: Summon Monster, Summon Good Monster

I am in a Curse of the Crimson Throne game that is dying. We have lost most of our players, four in total, and there are only two of us left. My bard and a warpriest. Would any of you be interested in maybe joining that game?


Male Human (Chelaxian) Fighter Level 5 HP 51/51| AC:21| T:13 | FF:18| CMB: +7 | CMD:19 | Fort:+5 Ref:+3 Will:+2 | Init:+4 | Perc: +1 | Status:

Sure I'd love to help out. Never played it but if the other player roleplays as well as you Aurora then I'm sure it will be fun. I'll check in on your discussion board to ask any questions.

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