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DM Papa.DRB - Rise of the Runelords 2

Game Master Papa-DRB



Narrator - Link to DM Papa.DRB alias

1st post in the discussion thread for the continuation of bluedove Rise of the Runelords game, now DM'd by Papa.DRB.

All folks please check in.

See campaign info for link back to the original campaign.


Male Dwarf Bard (Archaeologist) 2 | HP 18 / 18 | AC 14 | T 12 | FF 12 | CMD 12 | Fort +1 | Ref +5 | Will +3 | Init +2 | Perc +7 |

Checking in!


Male Human (Chelaxian) Fighter Level 2 HP 22/22 | AC:17 | T:13 | FF:14 | CMB: +6 | CMD:17 | Fort:+5 Ref:+1 Will:+1 | Init:+4 | Perc: +1 | Status:

check!


Male Half-orc Cleric of Cayden Cailean 2 (HP: 11/20) (AC:18 FF:16 T:12) (Fort: +4 Ref: +2 Will: +5) (Init: +2) (Perc: +2)

Dotting to say hello!


Male (Loot) Human
Trackables:
Spells: Mage armor, Summon monster 1, Bless
Witch 2 HP 16/16 | AC 16 [Mage armor 12] T 12 FF 10 | Fort 2 Ref 2 Will 3 | Init 8 | Perc 4

Checking in


Narrator - Link to DM Papa.DRB alias

I need someone to be the "loot" person, ie. keeps track before you split it up. When treasure is found, I will post what it is, and then it is up to youse guys to figure out what to do with it. Sell / Give to party member / Keep as party loot / etc.

-- david


Female NG Oracle of Life lvl 2 / Init +1; S Per +5 (+2 to notice gems, coins, jewelry, and valuable trade goods, auto check if in 10ft) HP:18/18 / F+1 / R+0 / W+3 / CMB +2; CMD 12 / Channel x4/per day 1d6 in 30ft. concentration +5

It is far to early for me to be awake but I am here


Narrator - Link to DM Papa.DRB alias
Aurora Warin wrote:
It is far to early for me to be awake but I am here

What timezone are you in?

Everyone else, could you also answer that question.

I am Eastern USA (EDT/EST -- GMT -4/-5)

-- david


Male Dwarf Bard (Archaeologist) 2 | HP 18 / 18 | AC 14 | T 12 | FF 12 | CMD 12 | Fort +1 | Ref +5 | Will +3 | Init +2 | Perc +7 |
DM Papa.DRB wrote:
I am Eastern USA (EDT/EST -- GMT -4/-5)

Hey! Me too! :P

DM then smites Cordwin for being a wise a$$! (Since I was part of his tabletop group)


Male Human (Chelaxian) Fighter Level 2 HP 22/22 | AC:17 | T:13 | FF:14 | CMB: +6 | CMD:17 | Fort:+5 Ref:+1 Will:+1 | Init:+4 | Perc: +1 | Status:

I'm in Toronto. So I'm in the same time zone as you two.


Male (Loot) Human
Trackables:
Spells: Mage armor, Summon monster 1, Bless
Witch 2 HP 16/16 | AC 16 [Mage armor 12] T 12 FF 10 | Fort 2 Ref 2 Will 3 | Init 8 | Perc 4

I'm in California, so 3 hours behind you East Coasters. I also generally sleep in and stay up late-ish and tend to post at night.

I also volunteer to be treasurer.


Male Human (Chelaxian) Fighter Level 2 HP 22/22 | AC:17 | T:13 | FF:14 | CMB: +6 | CMD:17 | Fort:+5 Ref:+1 Will:+1 | Init:+4 | Perc: +1 | Status:

Thanks René for volunteering.


Male Half-orc Cleric of Cayden Cailean 2 (HP: 11/20) (AC:18 FF:16 T:12) (Fort: +4 Ref: +2 Will: +5) (Init: +2) (Perc: +2)

Well, I'm in Israel (IDT/IST, UTC+3/UTC+2). I wake up at 7:30am every day other than Saturday, and stay active until around midnight.


Male Kitsu Bard 1

Checking in here. I'm US central time (GMT -5). Normally I wake up at noon and stay active till about 6 pm when I head to work. I can get a couple of posts in if necessary from 3 am to 5 am before I head back to bed.


Female NG Oracle of Life lvl 2 / Init +1; S Per +5 (+2 to notice gems, coins, jewelry, and valuable trade goods, auto check if in 10ft) HP:18/18 / F+1 / R+0 / W+3 / CMB +2; CMD 12 / Channel x4/per day 1d6 in 30ft. concentration +5

I am in the same zone as the cavalier. Though I do not wake up at noon. I get up around two and leave for work for work around six. In the early morning between four and six I can post. Saturdays I am free to post most of the time. Sundays are my live game so I my posting is limited but I can usually get one or two in.


Female NG Oracle of Life lvl 2 / Init +1; S Per +5 (+2 to notice gems, coins, jewelry, and valuable trade goods, auto check if in 10ft) HP:18/18 / F+1 / R+0 / W+3 / CMB +2; CMD 12 / Channel x4/per day 1d6 in 30ft. concentration +5

It looks like the original game was moved over to you Gm Papa. Do you still want to use this one?


Narrator - Link to DM Papa.DRB alias

Yes, let us stick with this campaign / threads. I sent a second note telling them not to bother with making the changes, before they did, and rather than see things get all messed up, let us just stay here.

Oh, and I marked the other campaign as inactive so it should drop off your campaigns tab now.

-- david


Male Half-orc Cleric of Cayden Cailean 2 (HP: 11/20) (AC:18 FF:16 T:12) (Fort: +4 Ref: +2 Will: +5) (Init: +2) (Perc: +2)

Can I dot in the Gameplay thread so this will appear in my Campaigns tab, or should I wait for Logar's introduction?


Narrator - Link to DM Papa.DRB alias

@Logar - No need to dot & delete. Just about ready to make the first post. Have to preview and reread, so it makes sense.


Narrator - Link to DM Papa.DRB alias

@All

I use macros for Initiative and Perception (among other things). Here are the macros for this group. Please check your +s and respond that they are ok or not.

Initiative:

Aurora: 1d20 + 1 ⇒ (4) + 1 = 5
Cordwin: 1d20 + 2 ⇒ (20) + 2 = 22
Logar: 1d20 + 2 ⇒ (8) + 2 = 10
Nimreass: 1d20 + 2 ⇒ (10) + 2 = 12
Rene: 1d20 + 8 ⇒ (2) + 8 = 10
Tylur: 1d20 + 4 ⇒ (16) + 4 = 20
Foe(s): 1d20 ⇒ 19

Perception:

Aurora: 1d20 + 5 ⇒ (15) + 5 = 20
Cordwin: 1d20 + 7 ⇒ (4) + 7 = 11
Logar: 1d20 + 2 ⇒ (7) + 2 = 9
Nimreass: 1d20 + 7 ⇒ (2) + 7 = 9
Rene: 1d20 + 4 ⇒ (2) + 4 = 6
Tylur: 1d20 + 1 ⇒ (19) + 1 = 20


Male Dwarf Bard (Archaeologist) 2 | HP 18 / 18 | AC 14 | T 12 | FF 12 | CMD 12 | Fort +1 | Ref +5 | Will +3 | Init +2 | Perc +7 |

OK here!


Male Human (Chelaxian) Fighter Level 2 HP 22/22 | AC:17 | T:13 | FF:14 | CMB: +6 | CMD:17 | Fort:+5 Ref:+1 Will:+1 | Init:+4 | Perc: +1 | Status:

looks good


Male Half-orc Cleric of Cayden Cailean 2 (HP: 11/20) (AC:18 FF:16 T:12) (Fort: +4 Ref: +2 Will: +5) (Init: +2) (Perc: +2)

Yup, +'s are right.


Male (Loot) Human
Trackables:
Spells: Mage armor, Summon monster 1, Bless
Witch 2 HP 16/16 | AC 16 [Mage armor 12] T 12 FF 10 | Fort 2 Ref 2 Will 3 | Init 8 | Perc 4

Looks correct for me.

Oh, also, for new people, I'm not sure how much you were planning on having your characters know about us, but just a heads up that you/most people are probably unaware of the fact that René has magic. He's currently doing his best to convince people he's a normal villager.


Male Half-Elven Daring Champion Cavalier 2 (Order of the Dragon)

Yeah, those looks good to me.

I prefer to only have my character know what he observes, so René's magic should come as a surprise to him.


Female NG Oracle of Life lvl 2 / Init +1; S Per +5 (+2 to notice gems, coins, jewelry, and valuable trade goods, auto check if in 10ft) HP:18/18 / F+1 / R+0 / W+3 / CMB +2; CMD 12 / Channel x4/per day 1d6 in 30ft. concentration +5

It should be interesting when it comes out. I think Aurora has only seen you use the hexes, right?

Also the +'s are fine


Female NG Oracle of Life lvl 2 / Init +1; S Per +5 (+2 to notice gems, coins, jewelry, and valuable trade goods, auto check if in 10ft) HP:18/18 / F+1 / R+0 / W+3 / CMB +2; CMD 12 / Channel x4/per day 1d6 in 30ft. concentration +5
DM RichD wrote:

Olaff smiles at Aurora, pays he a 'compliment', hoists the goblin onto his shoulders and leaves. Going to the figure in the middle of the room encased in molten glass, you are all relieved it is not Ameiko. Etched on the glass is the word 'Father'.

Knowledge (Local) DC 10: You recognize the figure as Lonjiku Kaijitsu - Tsuto & Ameiko's father!

The fact that is was Ameiko's father was in the spoiler. It is on the lower middle part of page 16.

Was there a different person found in the glass or just no person encased in glass.


Narrator - Link to DM Papa.DRB alias

Crud, yea. I missed that in my read of the other thread, and missed it in the pdf of the adventure.

-- david


Female NG Oracle of Life lvl 2 / Init +1; S Per +5 (+2 to notice gems, coins, jewelry, and valuable trade goods, auto check if in 10ft) HP:18/18 / F+1 / R+0 / W+3 / CMB +2; CMD 12 / Channel x4/per day 1d6 in 30ft. concentration +5

Are you wanting to keep it or throw it out?


Narrator - Link to DM Papa.DRB alias

Keep it.


Male (Loot) Human
Trackables:
Spells: Mage armor, Summon monster 1, Bless
Witch 2 HP 16/16 | AC 16 [Mage armor 12] T 12 FF 10 | Fort 2 Ref 2 Will 3 | Init 8 | Perc 4
Aurora Warin wrote:
It should be interesting when it comes out. I think Aurora has only seen you use the hexes, right?

Well, René also cast Ear-Piercing Scream at Tsuto once, but I think I rolled a nat 20 on my bluff role for it. But yeah, other than that I've just been using hexes, which I believe don't have an outward sign of them being used except that he cackles a lot.


Female NG Oracle of Life lvl 2 / Init +1; S Per +5 (+2 to notice gems, coins, jewelry, and valuable trade goods, auto check if in 10ft) HP:18/18 / F+1 / R+0 / W+3 / CMB +2; CMD 12 / Channel x4/per day 1d6 in 30ft. concentration +5

The laughing might have her thinking René is insane.


Narrator - Link to DM Papa.DRB alias

Between Mothers Day weekend activities with wife, daughter and grand daughter. Also Camping Opening on Monday, I will be pretty much off line all day Saturday 13 May thru Monday 15 May. Back to semi abnormal on Tuesday.


Male Human (Chelaxian) Fighter Level 2 HP 22/22 | AC:17 | T:13 | FF:14 | CMB: +6 | CMD:17 | Fort:+5 Ref:+1 Will:+1 | Init:+4 | Perc: +1 | Status:

ok Papa DRB


Male (Loot) Human
Trackables:
Spells: Mage armor, Summon monster 1, Bless
Witch 2 HP 16/16 | AC 16 [Mage armor 12] T 12 FF 10 | Fort 2 Ref 2 Will 3 | Init 8 | Perc 4
Aurora Warin wrote:
The laughing might have her thinking René is insane.

Given that he hasn't run away yet, René might very well agree with that conclusion.


Male Human (Chelaxian) Fighter Level 2 HP 22/22 | AC:17 | T:13 | FF:14 | CMB: +6 | CMD:17 | Fort:+5 Ref:+1 Will:+1 | Init:+4 | Perc: +1 | Status:

Sorry I haven't gotten around to posting. Work and school have limited my time to check the map. I'll have a post up by tomorrow morning.


Narrator - Link to DM Papa.DRB alias

@Tylur - Ok, thank you for letting us know.


Male (Loot) Human
Trackables:
Spells: Mage armor, Summon monster 1, Bless
Witch 2 HP 16/16 | AC 16 [Mage armor 12] T 12 FF 10 | Fort 2 Ref 2 Will 3 | Init 8 | Perc 4

Heads up that I'm going to be on vacation/traveling starting Wednesday May 24th through June 7th. I've added semi-detailed botting instructions to the top of René's profile. The tl;dr of it is "Use a hex and then cackle to extend the hex," but I've also given some details on what my preferred order of hexes is and special instructions for if we find Tsuto (which is what René is saving some things like the Fortune hex for).


Narrator - Link to DM Papa.DRB alias

@Rene - What is your Patron, please?


Male (Loot) Human
Trackables:
Spells: Mage armor, Summon monster 1, Bless
Witch 2 HP 16/16 | AC 16 [Mage armor 12] T 12 FF 10 | Fort 2 Ref 2 Will 3 | Init 8 | Perc 4

There wasn't a patron of luck, so I went with ancestors since the spells seemed the closest fit to what I wanted. It's listed under "Class Abilities" in my profile, though I now realize I forgot to bold it, making it easy to overlook.


Narrator - Link to DM Papa.DRB alias

@Rene - Yup, completely overlooked it. Thanks.


Female NG Oracle of Life lvl 2 / Init +1; S Per +5 (+2 to notice gems, coins, jewelry, and valuable trade goods, auto check if in 10ft) HP:18/18 / F+1 / R+0 / W+3 / CMB +2; CMD 12 / Channel x4/per day 1d6 in 30ft. concentration +5

Sorry! Also just realized that I did not level up. I will fix that.


Female NG Oracle of Life lvl 2 / Init +1; S Per +5 (+2 to notice gems, coins, jewelry, and valuable trade goods, auto check if in 10ft) HP:18/18 / F+1 / R+0 / W+3 / CMB +2; CMD 12 / Channel x4/per day 1d6 in 30ft. concentration +5

So sorry for not getting a post in this weekend. Monday was a busy and reflective day for me. Sat and Sun day I GM'd after a two month hiatus. That was madness!


Female NG Oracle of Life lvl 2 / Init +1; S Per +5 (+2 to notice gems, coins, jewelry, and valuable trade goods, auto check if in 10ft) HP:18/18 / F+1 / R+0 / W+3 / CMB +2; CMD 12 / Channel x4/per day 1d6 in 30ft. concentration +5

In the previous incarnation of this game we had picked up from the guards potion of bull strength, cure light wand x3, wand of magic missile x10, and I had gotten a silver dagger from the mayor/cousin. Are those still cannon and if so who has them?

Also I am fine with Aurora being in the back.


Narrator - Link to DM Papa.DRB alias

Yes, those are ok. I have no idea who has them.

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