
| Parity | 
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)
 
	
 
                
                
              
            
            Panic sets in almost.immediately as Parity loses.his hearing.
Shut it out. You've done this before. Its got to be static.
Gritting his teeth and trying not to shake with fear, the warrior draws Suishen and walks forward, climbing on the air. If he hits a wall, he will turn around, still climbing.
Suishen, are you blinded as well?
-Posted with Wayfinder

| Harlan Starshine | 
 
	
 
                
                
              
            
            HP = 95/95
AC/T/FF = 24/16/21 (25% ignore sneak/critical)
Weapon Equipped = +1 Holy Light Crossbow
Bolts = 60/60
Speed = 15'
Channel = 6/6 (7d6)
Energy Body = 13/13
Oracle Spells Known (CL 13th; concentration +18)
6th 4/4—mass cure moderate wounds, greater dispel magic, heal, wind walk
5th 7/7—break enchantment, breath of life*, mass cure light wounds, wall of stone, wall of time
4th 7/7—air walk, blessing of fervor*, cure critical wounds, holy smite*, restoration, tongues
3rd 7/7—cure serious wounds, dispel magic, invisibility purge, magic circle against evil, neutralize poison, stone shape
2nd 7/7—aid, cure moderate wounds, ghostbane dirge*, resist energy, lesser restoration, shield other, spiritual weapon
1st 8/8—bless, burning disarm*, command*, cure light wounds, detect evil, detect undead, sun metal*
0 (at will)—create water, detect magic, detect poison, guidance, light, mending, purify food and drink*, spark*, stabilize
* Save DC = 15 + Level
Status Effects = None
Harlan attempts to remove the aura.
Spellcraft to Identify?: 1d20 + 17 ⇒ (6) + 17 = 23
Greater Dispel targeted: 1d20 + 13 ⇒ (20) + 13 = 33

| DM NomadSage | 
 
	
 
                
                
              
            
            Shiori AoO: 1d20 + 20 ⇒ (17) + 20 = 37; Damage: 2d6 + 17 ⇒ (4, 2) + 17 = 23 plus Electric Damage: 1d6 ⇒ 3 and Sneak Attack Damage: 6d6 ⇒ (3, 5, 6, 2, 4, 4) = 24. Also 6 bleed starting next turn, and need a DC 24 Will save or take 1 Cha damage!
Shiori AoO: 1d20 + 20 ⇒ (16) + 20 = 36; Damage: 2d6 + 17 ⇒ (2, 6) + 17 = 25 plus Electric Damage: 1d6 ⇒ 3 and Sneak Attack Damage: 6d6 ⇒ (2, 1, 1, 2, 5, 1) = 12. Also 6 bleed starting next turn, and need a DC 24 Will save or take 1 Cha damage!
Shiori AoO: 1d20 + 20 ⇒ (17) + 20 = 37; Damage: 2d6 + 17 ⇒ (2, 5) + 17 = 24 plus Electric Damage: 1d6 ⇒ 6 and Sneak Attack Damage: 6d6 ⇒ (2, 3, 5, 5, 4, 4) = 23. Also 6 bleed starting next turn, and need a DC 24 Will save or take 1 Cha damage!
Fortification vs Sneak Attack: 1d100 ⇒ 23 ... yaaay! Ignore the bleed damage, too.
Concentration DC 46: 1d20 + 18 ⇒ (1) + 18 = 19 ... boo!
Shiori AoO: 1d20 + 20 ⇒ (4) + 20 = 24; Damage: 2d6 + 17 ⇒ (5, 5) + 17 = 27 plus Electric Damage: 1d6 ⇒ 6 and Sneak Attack Damage: 6d6 ⇒ (5, 1, 5, 5, 4, 3) = 23. Also 6 bleed starting next turn, and need a DC 24 Will save or take 1 Cha damage!
Will save: 1d20 + 12 ⇒ (1) + 12 = 13
Shiori AoO: 1d20 + 20 ⇒ (1) + 20 = 21 ... you are so lucky, lol! =D
Shiori AoO: 1d20 + 20 ⇒ (17) + 20 = 37; Damage: 2d6 + 17 ⇒ (4, 5) + 17 = 26 plus Electric Damage: 1d6 ⇒ 4 and Sneak Attack Damage: 6d6 ⇒ (3, 4, 6, 6, 6, 3) = 28. Also 6 bleed starting next turn, and need a DC 24 Will save or take 1 Cha damage!
The darkness aura disperses suddenly as Kiyomi's arrow illuminates the area in bright light. The silence remains, but it is clear that Shiori is not pleased. A quick glance around and you see most of you have suffered terrible wounds from her blood-covered fangs, especially Ameiko.
Shiori shifts, flying overhead Kiyomi and snapping at her with the reach of her serpentine neck.
Shiori bite vs Kiyomi: 1d20 + 20 ⇒ (17) + 20 = 37; Damage: 2d6 + 17 ⇒ (1, 5) + 17 = 23 plus Electric Damage: 1d6 ⇒ 4. Also, DC 24 Will save or take 1 Cha damage!
Actions? Remember bleed damage ticks at the start of your turns.

|  Heng | 
 
	
 
                
                
              
            
            damn.
Round 2
AC:34/30, hp:90-6/130, Ki 11/8, Stun 11/13, Fire 9/10, dragon style, inspired, bleeding, 
BLURRED- 20% miss
Will Save: 1d20 + 14 ⇒ (20) + 14 = 34
"Kiyomi, beware! Protect yourself and retreat. Do not open yourself up to attack!" you don't want another AoO.
Heng sprouts ghostly gleaming wings and launches into the air between the fiend and Kiyomi. He turns his ki on awareness of the beast's intended strikes as he spirals up acro avoid AoO: 1d20 + 18 ⇒ (9) + 18 = 27 and releases a freezing draconic roar! damage: 2d8 + 6 + 2 + 2 ⇒ (1, 8) + 6 + 2 + 2 = 19+ cold: 1d6 ⇒ 5 will DC 19 for half and not shaken: 1d4 ⇒ 1 round

| Parity | 
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)
 
	
 
                
                
              
            
            Will Save: 1d20 + 12 ⇒ (5) + 12 = 17 Light fort to negate sneak attack: 1d100 ⇒ 11; negated, does that negate bleed damage as well?
Parity slides forward to lunge inceasing his reach and slashes hard at the beast channeling force as he does so
To hit Power Attack, arcane strike, channel force punch: 1d20 + 15 ⇒ (18) + 15 = 33
Crit?: 1d20 + 15 ⇒ (16) + 15 = 31
Damage: 1d8 + 18 + 1d6 + 10d4 ⇒ (4) + 18 + (6) + (2, 2, 4, 3, 4, 4, 4, 3, 4, 3) = 61
Addtl Crit Damage: 1d8 + 1d10 + 20 + 10d4 ⇒ (1) + (7) + 20 + (1, 1, 4, 4, 1, 1, 2, 1, 4, 2) = 49
Also save or be moved back 5 feer

| DM NomadSage | 
 
	
 
                
                
              
            
            @ Parity: yes, the bleed is a side effect of the sneak attack.
Parity makes a lunging strike, unleashing a force punch through Suishen. Shiori recoils, but you cannot hear the scream within her silencing aura.
CL vs SR: 1d20 + 13 ⇒ (16) + 13 = 29
Fort save: 1d20 + 12 ⇒ (17) + 12 = 29
Heng flies to Kiyomi's defense, trying to avoid exposing himself, but Shiori anticipates his movements. Her jaws lash out again, missing Heng's shoulder within his blurry image. He then blasts the creature with his icy breath.
Shiori AoO vs Heng: 1d20 + 20 ⇒ (20) + 20 = 40; Confirm Critical: 1d20 + 20 ⇒ (7) + 20 = 27; Damage: 2d6 + 17 ⇒ (6, 4) + 17 = 27 and DC 24 Will save or take 1 Cha damage!
EDIT: Miss Chance: 1d100 ⇒ 2 ... miss!
Will save: 1d20 + 14 ⇒ (14) + 14 = 28
Question on whether the roar would work in silence. Doesn't really specify, and its not sonic damage (like shout), so we'll go with it...
*
Initiative Order (Round Two): 
[19] Malnival
[17] Kiyomi
[14] Shiori
[08] Parity
[08] Heng
[07] Harlan <<<
[03] Ameiko
Harlan is up!

|  Heng | 
 
	
 
                
                
              
            
            Question on whether the roar would work in silence. Doesn't really specify, and its not sonic damage (like shout), so we'll go with it...
doh! good point. it just says concussive and it's based on unarmed strike so I'm thinking that it is more a physical blast than just sound waves. also, silence is an illusion? does that mean that it makes you think that you can't hear rather than actually stop sound waves? another good question. AND thank the maker for those blur potions!

| Harlan Starshine | 
 
	
 
                
                
              
            
            HP = 65/95 
AC/T/FF = 24/16/21 (25% ignore sneak/critical) 
Weapon Equipped = +1 Holy Light Crossbow 
Bolts = 60/60 
Speed = 15' 
Channel = 6/6 (7d6) 
Energy Body = 13/13 
Oracle Spells Known (CL 13th; concentration +18) 
6th 3/4—mass cure moderate wounds, greater dispel magic, heal, wind walk 
5th 7/7—break enchantment, breath of life*, mass cure light wounds, wall of stone, wall of time 
4th 7/7—air walk, blessing of fervor*, cure critical wounds, holy smite*, restoration, tongues 
3rd 7/7—cure serious wounds, dispel magic, invisibility purge, magic circle against evil, neutralize poison, stone shape 
2nd 7/7—aid, cure moderate wounds, ghostbane dirge*, resist energy, lesser restoration, shield other, spiritual weapon 
1st 8/8—bless, burning disarm*, command*, cure light wounds, detect evil, detect undead, sun metal* 
0 (at will)—create water, detect magic, detect poison, guidance, light, mending, purify food and drink*, spark*, stabilize 
* Save DC = 15 + Level 
Status Effects = None
Seeing the wounds on his friends but unable to cast in the magical silence, Harlan instead channels twice.
Channel and Quickened Channel, ignoring evil snake chick.
Channel: 7d6 ⇒ (6, 6, 5, 2, 1, 5, 2) = 27
Q. Channel: 7d6 ⇒ (6, 2, 5, 3, 3, 6, 3) = 28

| Ameiko Kaijitsu *DM* | 
 
	
 
                
                
              
            
            Ameiko nods her thanks to Harlan. "So, let me tell you of these brave adventurers and the monsters they faced, foes so singularly idiotic, they lost all sense of self-preservation..." She begins a verbal lashing towards Shiori, focusing her satirical wit to demoralize and mock the creature.
Shiori suffers -3 to attack and damage rolls, as well as saves vs fear and charm effects.
*
Initiative Order (Round Three): 
[19] Malnival <<<
[17] Kiyomi
[14] Shiori
[08] Parity
[08] Heng
[07] Harlan
[03] Ameiko
Malnival & Kiyomi!

| DM NomadSage | 
 
	
 
                
                
              
            
            @ Malnival: Shiori is flying 15 ft up, so you won't be able to reach her. Cast fly or something else?
@ Kiyomi: in the silence aura, singing performance won't work. Dance instead?
Malnival casts a spell(?) and Kiyomi begins to dance(?).
Shiori flies to close the gap with Parity, lashing her neck around and snapping him and raking with her reptilian claws.
Shiori bite vs Parity: 1d20 + 20 - 3 ⇒ (17) + 20 - 3 = 34; Damage: 2d6 + 17 - 3 ⇒ (4, 2) + 17 - 3 = 20 plus Electric Damage: 1d6 ⇒ 6 and DC 24 Will save or take 1 Cha damage!
Shiori claw vs Parity: 1d20 + 24 - 3 ⇒ (17) + 24 - 3 = 38; Damage: 1d6 + 7 ⇒ (6) + 7 = 13 plus Electric Damage: 1d6 ⇒ 2
Shiori claw vs Parity: 1d20 + 24 - 3 ⇒ (11) + 24 - 3 = 32; Damage: 1d6 + 7 ⇒ (5) + 7 = 12 plus Electric Damage: 1d6 ⇒ 1
*
Initiative Order (Round Three): 
[19] Malnival
[17] Kiyomi
[14] Shiori
[08] Parity <<<
[08] Heng
[07] Harlan
[03] Ameiko
Parity, Heng & Harlan up. I'll retcon Malnival & Kiyomi if you decide something drastically different.

| Harlan Starshine | 
 
	
 
                
                
              
            
            Round 3
AC/T/FF = 24/16/21 (25% ignore sneak/critical) 
Weapon Equipped = +1 Holy Light Crossbow 
Bolts = 60/60 
Speed = 15' 
Channel = 3/6 (7d6) 
Energy Body = 13/13 
Oracle Spells Known (CL 13th; concentration +18) 
6th 3/4—mass cure moderate wounds, greater dispel magic, heal, wind walk 
5th 7/7—break enchantment, breath of life*, mass cure light wounds, wall of stone, wall of time 
4th 7/7—air walk, blessing of fervor*, cure critical wounds, holy smite*, restoration, tongues 
3rd 7/7—cure serious wounds, dispel magic, invisibility purge, magic circle against evil, neutralize poison, stone shape 
2nd 7/7—aid, cure moderate wounds, ghostbane dirge*, resist energy, lesser restoration, shield other, spiritual weapon 
1st 8/8—bless, burning disarm*, command*, cure light wounds, detect evil, detect undead, sun metal* 
0 (at will)—create water, detect magic, detect poison, guidance, light, mending, purify food and drink*, spark*, stabilize 
* Save DC = 15 + Level 
Status Effects = None
Harlan moves out of the silence and prepares a Heal spell.
I'll prepare and hold a Heal the use it on the most injured person next turn, or drop it for Breath of Life if that's needed.

|  Heng | 
 
	
 
                
                
              
            
            Round 3
AC:30, hp:130/130, Ki 10/8, Stun 10/13, Fire 9/10, dragon style, inspired, 
BLURRED- 20% miss
The silence conceals the sound of Heng's great wings flapping as he lunges up to pummel the fiendish woman. hover+insight: 1d20 + 3 + 4 ⇒ (8) + 3 + 4 = 15
Flurry 1: 1d20 + 16 + 3 ⇒ (15) + 16 + 3 = 34 
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (6, 8) + 6 + 2 + 2 + 3 = 27 + cold: 1d6 ⇒ 1+ fort DC 19 or staggered d6+1
Flurry 2: 1d20 + 16 + 3 ⇒ (8) + 16 + 3 = 27 
damage: 2d8 + 6 + 2 + 3 ⇒ (2, 8) + 6 + 2 + 3 = 21 + cold: 1d6 ⇒ 5
Flurry 3: 1d20 + 11 + 3 ⇒ (5) + 11 + 3 = 19 
damage: 2d8 + 6 + 2 + 3 ⇒ (3, 6) + 6 + 2 + 3 = 20 + cold: 1d6 ⇒ 6
Flurry 4: 1d20 + 11 + 3 ⇒ (19) + 11 + 3 = 33 
damage: 2d8 + 6 + 2 + 3 ⇒ (6, 6) + 6 + 2 + 3 = 23 + cold: 1d6 ⇒ 5
Flurry 5: 1d20 + 5 + 3 ⇒ (2) + 5 + 3 = 10 
damage: 2d8 + 6 + 2 + 3 ⇒ (7, 6) + 6 + 2 + 3 = 24 + cold: 1d6 ⇒ 6
Crit Flurry 4: 1d20 + 11 + 3 ⇒ (19) + 11 + 3 = 33 
damage: 2d8 + 6 + 2 + 3 ⇒ (7, 2) + 6 + 2 + 3 = 20 + cold: 1d6 ⇒ 1

| Parity | 
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)
 
	
 
                
                
              
            
            Will Save: 1d20 + 12 ⇒ (13) + 12 = 25
Parity avoids any further scarring and his stoneskin takes the edge off most of the blows. (I've been assuming that she can't cut through it, please let me know if I'm wrong)
With a silent rage, he returns a well-aimed blow charged with magical energy, but stumbles on the attack, his hearing messing with his internal balance. (drop a 4th level slot)
Vital Stike, Power Attack, Arcane Smite: 1d20 + 15 + 3 ⇒ (1) + 15 + 3 = 19

| DM NomadSage | 
 
	
 
                
                
              
            
            Parity slashes wildly at Shiori's snaking neck. Heng flies up and attacks. She proves very elusive, and he only lands a couple solid punches. The force of the initial blow staggers the hideous creature.
Shiori Fort save: 1d20 + 12 ⇒ (5) + 12 = 17; Staggered rounds: 1d6 + 1 ⇒ (4) + 1 = 5
Harlan backs out of the silencing aura, ready to heal. Ameiko continues her demoralizing speech.
*
Initiative Order (Round Four): 
[19] Malnival <<<
[17] Kiyomi
[14] Shiori
[08] Parity 
[08] Heng
[07] Harlan
[03] Ameiko
Top of the order!

| DM NomadSage | 
 
	
 
                
                
              
            
            Malnival slashes his scimitar again, striking true.
Malnival vs Shiori: 1d20 + 19 + 3 ⇒ (16) + 19 + 3 = 38; Confirm Critical: 1d20 + 19 + 3 ⇒ (18) + 19 + 3 = 40; Damage: 2d6 + 18 + 6 ⇒ (5, 3) + 18 + 6 = 32
Malnival vs Shiori (iterative): 1d20 + 14 + 3 ⇒ (3) + 14 + 3 = 20; Damage: 1d6 + 9 + 3 ⇒ (2) + 9 + 3 = 14
Shiori withdraws, flying back across the cemetery grounds, pausing over the top of the performer's stage. Once outside of the light plume from Kiyomi's arrow, the darkness of her aura returns in full. Her blood-covered head snakes in and out of the gloom. "Pursue me at your own peril!" she snarls.
Parity, Heng & Harlan...

| Parity | 
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)
 
	
 
                
                
              
            
            "Darkness is my closest companion," Parity growls as he rushes to strike the woman channeling a corrosive touch again on the way (still holding the arcane smite as well). Activating lunge for reach and -2 AC)
To hit: 1d20 + 15 + 3 ⇒ (10) + 15 + 3 = 28
Damage: 1d8 + 18 + 1d6 + 4d6 + 5d4 ⇒ (7) + 18 + (2) + (1, 1, 4, 1) + (4, 1, 2, 3, 2) = 46; last 3 rolls are fire, force, and acid respectively
Miss Chance: 1d100 ⇒ 11
Miss Chance second roll: 1d100 ⇒ 86

| DM NomadSage | 
 
	
 
                
                
              
            
            Parity charges, plunging into the dark and soundless aura as he lunges to strike. He does not feel Suishen connect, but Shiori lashes out as he closes in.
Shiori AoO: 1d20 + 20 - 3 ⇒ (10) + 20 - 3 = 27; Damage: 2d6 + 17 - 3 ⇒ (6, 1) + 17 - 3 = 21 and Electric Damage: 1d6 ⇒ 2 plus Sneak Attack Damage: 6d6 ⇒ (1, 2, 1, 4, 6, 5) = 19 and 6 bleed. Also. a DC 24 Will save or take 1 Cha damage!
Fort: 1d100 ⇒ 52
Not sure what your actual AC is with the charge and lunge penalties, plus flat-footed.
Heng is up, then Harlan!

| Parity | 
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)
 
	
 
                
                
              
            
            Wait, it's a silence aura that she can speak out of?
Flat footed AC with lunge penalty (didn't charge ... can't and weapon channel) is 23
Will Save: 1d20 + 12 ⇒ (8) + 12 = 20
Light Fort: 1d100 ⇒ 69
Will use the jingasa of the fortunate soldier to negate the sneak attack, taking 13 damage after stoneskin

|  Heng | 
 
	
 
                
                
              
            
            Round 4
AC:30, hp:130/130, Ki 5/11, Stun 8/13, Fire 8/10, dragon style, inspired, 
BLURRED- 20% miss
Heng draws on his spiritual energy again to move with blinding speed to the back of the stage now hidden in darkness. He lets out an unheard, but rattling roar at the heart of darkness. abundant step and roar to the center.
roar: 2d8 + 6 + 2 + 2 + 3 ⇒ (5, 5) + 6 + 2 + 2 + 3 = 23 + cold: 1d6 ⇒ 3 fort DC 19 or shaken d4, full damage

| Harlan Starshine | 
 
	
 
                
                
              
            
            AC/T/FF = 24/16/21 (25% ignore sneak/critical) 
Weapon Equipped = +1 Holy Light Crossbow 
Bolts = 60/60 
Speed = 15' 
Channel = 3/6 (7d6) 
Energy Body = 13/13 
Oracle Spells Known (CL 13th; concentration +18) 
6th 2/4—mass cure moderate wounds, greater dispel magic, heal, wind walk 
5th 7/7—break enchantment, breath of life*, mass cure light wounds, wall of stone, wall of time 
4th 7/7—air walk, blessing of fervor*, cure critical wounds, holy smite*, restoration, tongues 
3rd 7/7—cure serious wounds, dispel magic, invisibility purge, magic circle against evil, neutralize poison, stone shape 
2nd 7/7—aid, cure moderate wounds, ghostbane dirge*, resist energy, lesser restoration, shield other, spiritual weapon 
1st 8/8—bless, burning disarm*, command*, cure light wounds, detect evil, detect undead, sun metal* 
0 (at will)—create water, detect magic, detect poison, guidance, light, mending, purify food and drink*, spark*, stabilize 
* Save DC = 15 + Level 
Status Effects = None
Seeing none of his companions seriously injured Harlan continues to prepare his Heal.
Unless somebody is injured and I missed it in the stat lines?

|  Heng | 
 
	
 
                
                
              
            
            Heng glides down to the stage, relieved that the tricky demon has fallen.
I got the eye of the tiger, a fighter
Dancing through the fire
'Cause I am a champion, and you're gonna hear me roar
Louder, louder than a lion
'Cause I am a champion, and you're gonna hear me roar!
-K. Perry

| Parity | 
- HP:94/143 (42)
- Vanguard Blast: 6/7
- Swift Spell: 3/5
- SpellGrapple: 6/7
- Enhance Weap 13/13
- Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
- Chaincloth Cloak: 2/3
- Jingasa negate crit/SA: 0/1
- Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
- Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
- Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)
 
	
 
                
                
              
            
            Loot the body!
"So ... guess that means the Emperor knew we were coming? Or was this thing just a guardian for all who may come this way. We must be on to something/"

| Ameiko Kaijitsu *DM* | 
 
	
 
                
                
              
            
            Ameiko walks over to Shiori's twisted corpse, shaking her head. "She said 'Soto Takahiro sends his regards'... the Jade Regent. She must be his minion... but what was she? And how did she get here with this island so sequestered?"
She casts a quick divination, searching the body. "Her amulet and boots are magical!" she calls out, looking hesitant to near the dead creature.

| Harlan Starshine | 
 
	
 
                
                
              
            
            Anybody still hurt?
Harlan looks around.
"Maybe the Regent has a way to get here that we don't know about? Or the Emperor was tricked into letting her in?"
He shrugs.
"Guess there's only one way to find out."
 
	
 
     
     
     
	
 