DM Kor's - We Be Goblins (IC Thread)

Game Master Kor - Orc Scrollkeeper

We Play Goblins! Crush all dogsies and horsies! Maybe even some stupids goblins!


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Male Goblin Ranger(Archtype: Trapper) [1]

Knowledge Check(nature):

DC10[untrained]: 1d20 + 1 ⇒ (1) + 1 = 2
Well, at least I know that potential fumble is out of the way.

Thakamaka assumes, albeit incorrectly, that he will get to wet his sword on another of his hated enemies and wait's for them to come barreling down on him by taking a readying stance and whacking his sword on his wooden shield.

"Nips and bites, the doggies will do, but Goblin blades cut them all neatly in two's. Bring your claws all clickty clak. I'll show you my fist and give you whack."

DM Question:

For bonuses vrs Goblin Dogs, I know it's safe to assume Ranger Favored enemy will be effective, as they are animals, as well as assuming my trait and feat, as they the both state horse/dog and horselike/doglike creatures, which should cover goblin dogs.

I was figuring that Gorge would NOT cover a goblin dog. As they aren't normally considered an enemy of goblins. So I wasn't planning on using that "bane" bonus damage or to hit bonus, unless it's something you know more about.

Though Thak, will be depressed to know it isn't a German Shepard or something cooler to skewer.


Battle Map

Thakmaka Answer:

The Bestiary indicates that they are "a species of rodent". It also mentions that the only reason they are called dogs, is because goblins could not come up with something more creative to call them.

The feat Dig Killer, Horse Hunter lists examples which would still be the same 'species' as canines and equines.

The trait, Dog-Sniff Hate, specifically mentions that it works on canines (or even canine-type relatives).

Goblin dogs are rodents, so although in appearance they may be similar they are of a different species. I believe only your favored enemy will be usefull against them.


Battle Map

The scraping of claws against the wooden ship deck are heard, and out of the smoke appear two goblin dogs which run down the ganplank, one of which jumps off near the end.

Those in front of the ship also see a dog run around the corner, about to enter the area of smoke.

They make no attacks as they used double moves to get where they are.

Joboo only:
You see Vorka climb a ladder to the second story. A large toad jumps up to accompany her. You notice that flames seem to emanate from one of her hands but did not seem to scortch the ladder when she climbed it.

Group 3 is up.


Battle Map

Can someone please let me know if they can still login to MapTools. I restarted my router a day ago and ever since I have not seen anyone logged into the server.


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

Hey DM Kor, Im unable to connect to the server. I thought it was just my hurting satellite connection yesterday but today Im also getting the same 'Cant connect to Kors campaign: time out error' message.


Battle Map

I think I fixed the problem now.


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

Joboo could hardly believe that he wasnt actually able to see Vorka and was praying fervently to the Ravaging Hunter that she hadnt seen him yet as he continued to make his way around the boat.

Stealth - 1d20 + 16 ⇒ (16) + 16 = 32

...hehehe...mesa gonna kill Vorka!...and then mesa gonna eat her!...hohoho...


Male Goblin Ranger(Archtype: Trapper) [1]

Round 1 Actions:

I didn't know(or forgot) they were rodents! Well ya that changes a few things, I'm glad I asked.

Consider my AC 2 higher due to shield (current AC: 23)

Standard:Attack the Goblin Dog at I9 (Closer to Mogmurch than me) in hopes to get them both to attack me and not him.

Gorge:1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 + 5 ⇒ (5) + 5 = 10

Move action: Taunt the animal into attacking me not Mogmurch via Wild Empathy by making hissing sounds, sticking out my tongue, and stamping my feet etc.
(Rushed) Wild Empathy: 1d20 - 1 ⇒ (20) - 1 = 19

post roll edit: Darn dice! why couldn't you roll a natural 20 on the attack roll! You vex me board dice, you vex me!

In a dumb move for a Goblin, Thakamaka tries to get in the 'dogs' faces so they wont bite his fire loving friend Mormurch.


male Goblin witch /1

on his upcoming turn

Hrungee moves over to thegoblin dog near Mog murch and swings his mace with all his might.

DIE!DIE!DIE!

Attack 1d20 + 0 ⇒ (1) + 0 = 1

WOW!!

Reflex1d20 + 1 ⇒ (8) + 1 = 9

Hrungee shows why he slings spells and not maces. While entirely missing the dog hrungee avoids hitting Mog in the process.

Woopsies!


Male Goblin (Licktoad Tribe) Alchemist/1

.Mogmurch tosses the vial of acid in his hand just behind the goblin dogs and watches them sizzle from behind..

Targeting a Grid centered on (J,9) AC 5: 1d20 + 6 ⇒ (15) + 6 = 21 = 3 points of Acid Damage to all in grid.

Thakmaka like fire! Mogmurch likes fire very much!!! And the smell of burnt dog-rat! Hrungee switch places with me!!!


Battle Map

Round 1 Summary

Hrungee advances up by Thakmaka, who was already standing at the bottom of the gangplank.

Two rat dogs burst through the smoke fill area on the deck above, while another fierce-looking, furry canine prepares to descend the gang plank.

Joobo continues to slink around the side of the ship, peering upwards as if something has caught his attention.

Thakmaka makes a swing with his goblin cleaver at one of the goblin dogs but misses, while making strange noises which seem to annoy the other rat dog.

Mogmurch strides forward and tosses a vial of acid that shatters behind the dogs, burning their legs.


Battle Map

Round 2

Group 1: Hrungee (action completed)
Group 2: Vorka et al
Group 3: Joboo, Thakmaka, Mogmurch

On the second story you see Vorka appear beside the ship's cabin. She cackles, "I do like my meat a little crispy, lets start with the prettiest."

Vorka tosses a small ball of flame at Hrungee.

Produce flame ranged touch attack (-4 for firing into melee, +1 for higher ground)1d20 + 1 ⇒ (15) + 1 = 16
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Thakmaka now has the attention of all the four-legged adversaries.

They attack in this order:

Goblin Dog #1: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d6 + 3 ⇒ (4) + 3 = 7

Goblin Dog #2: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Cuddles: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d6 + 5 ⇒ (5) + 5 = 10
Trip1d20 + 5 ⇒ (11) + 5 = 16

I believe this takes Thakmaka down, but in the interest of fun, I will suggest that Mogmurch should use his action which he first posted. Originally he posted using the fire amulet, which would have killed the 2 goblin dogs as it he rolled 10 damage, the same number of hit points they have.

Round revision:

Mogmurch hesistates while he considers his options, but alas chooses to invoke the command word of his amulet and fries the goblin dogs to a crisp, amoungst horrible squeals of pain.

Hrungee, your attack target was killed, so I am going to say that you delayed your action however you have now been seriously scorched.

The dog runs down the ramp and bites a large chunk out of Thakmaka's leg nearly tripping him in the process.


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

Joboo started scaling the side of the ship. His long fingered hands easily finding purchase in the split boards of the beaches boat.

Climb - 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25

he stayed as quiet as he could as well since he really wanted to get the drop on that old hag of a nightmare he'd heard about all of his short life.

Stealth - 1d20 + 16 ⇒ (4) + 16 = 20


Male Goblin (Licktoad Tribe) Alchemist/1

I would have rather used my first action first, but couldn't get the damn template for the 15' cone to work right in maptools unless I was standing in Hrungee's spot. So that's fine with me!


Male Goblin Ranger(Archtype: Trapper) [1]
DM Kor wrote:

Round 2

Round 2 attacks:


Group 1: Hrungee (action completed)
Group 2: Vorka et al
Group 3: Joboo, Thakmaka, Mogmurch

On the second story you see Vorka appear beside the ship's cabin. She cackles, "I do like my meat a little crispy, lets start with the prettiest."

Vorka tosses a small ball of flame at Hrungee.

Produce flame ranged touch attack (-4 for firing into melee, +1 for higher ground)1d20 +1
Damage: 1d6 +3

Thakmaka now has the attention of all the four-legged adversaries.

They attack in this order:

Goblin Dog #1: 1d20 +2
Damage: 1d6 +3

Goblin Dog #2: 1d20 +2
Damage: 1d6 +3

Cuddles: 1d20 +5
Damage: 1d6 +5
Trip1d20 +5

I believe this takes Thakmaka down, but in the interest of fun, I will suggest that Mogmurch should use his action which he first posted. Originally he posted using the fire amulet, which would have killed the 2 goblin dogs as it he rolled 10 damage, the same number of hit points they have.

Round revision:

Mogmurch hesistates while he considers his options, but alas chooses to invoke the command word of his amulet and fries the goblin dogs to a crisp, amoungst horrible squeals of pain.

Hrungee, your attack target was killed, so I am going to say that you delayed your action however you have now been seriously scorched.

The dog runs down the ramp and bites a large chunk out of Thakmaka's leg nearly tripping him in the process.

Actually, with my AC 23 all those attacks missed! (Shield is active.)


Battle Map

I'm on my backup computer right now. My main computer has been hit with a nasty virus. I have many different levels of protection, plus I am very knowledgable on how to not get a virus, even accidentally. Despite all this, I got hit with a virus. I don't even use e-mail on that computer only go to about 8 different sites. I have to assume at this time that maptools is somehow responsible.


male Goblin witch /1

current AC 16
current HP 0
condition "staggered"
STandard actions or move actions only or lose 1 Hp and fall
Unconscious

OOOAAEEEE!! HOT!!! Me no feel so good..

Hrungee will use a move action to retreat to the fence line and hide.


Battle Map

Well it took me a few hours but I was able to isolate the virus. No thanks to AVG *curses* Bedtime now, I will get us updated tomorrow. I am too nervous about running MapTools right now. I will install it on my "throw-away" computer so I don't have to worry about it.

Don't forget that each of you were given a CLW potion by Slorb. Also, don't forget about your 2 CMW potions that were found in the spider's lair.

Right you are Thakmaka. The dogs all narrowly missed you.


Male Goblin Ranger(Archtype: Trapper) [1]

I haven't got any virus warnings from Maptools yet, but I'll run a thorough check and see what happens.


male Goblin witch /1

Ithought i had already used my CLW potion but it looks like I still have it.WOOT!

When Hrungee is out of the line of fire and has the opportunity he will use his potion.

Thank Asmodeus for dis I almost forgot I had it.

Cure light wounds 1d8 + 3 ⇒ (2) + 3 = 5

Current hp after potion 5
condition normal
armor class 16


Battle Map

Sorry for the continued delays. Its been a busy weekend for me and the virus did not help things. I will have time later tonight to get the game continuing again.


Battle Map

Server is up and running again. I think I have everyone in the spots there were in. I will have a change to post and update later today.


Battle Map

Round 1 Summary

Hrungee: Stood his ground, waiting to swing his mace at anything that approached.
Goblin Dogs: Ran down the gangplank ending their turn right in front of Thakmaka and Mogmurch.
Dog (Cuddles): Advanced forward to the edge of the first deck.
Joboo: Stealthed around the side of the ship where he saw Vorka and a large Toad.
Thakmaka: Sliced Gorge through the air, missing the goblin dog in front of him. He let out a few hisses and managed to gain the attention of the second goblin dog.
Mogmurch: Stepped forward and unleashed the power of the amulet against the goblin dogs, burning them to a crisp.

------------------

Round 2 Summary

Vorka: Appears on the second deck and threw a small ball of fire down at Hrungee, greatly injuring him.
Dog (Cuddles): Ran down the ramp and narrowly missed hitting Thakmaka with a bite, having been deflected by his shield.
Hrungee: Delayed his action and then moved towards the fence after being hit with a small fire ball.
Joboo: Easily climbed the side of the ship and made it onto the first deck without making a sound.
Thakmaka: (Action Pending)
Mogmurch: (Action Pending)


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

Server:Kor's Goblins not found Dm Kor


Battle Map

I have now restarted it, just in case. I have logged in from another computer, so all should be good now. Also, just make sure you are trying to connect to "Kors Goblins" (without an apostrophe).


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

getting the same 'cant connect: connection timed out' error message as before.


Battle Map

Ah I see the problem. My IP address I have set for the port forwarding has changed on me again.


Male Goblin Ranger(Archtype: Trapper) [1]

"You's ears I will wear!" Howls Thakmaka as he slices out with Gorge against the biggest 'doggie'.

Round 2 Actions:

Attack 'Cuddles'!
Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d6 + 5 ⇒ (2) + 5 = 7

edit: Ya, the dice hate me. Sure it's a 1 in 400 chance to roll the same number twice on the dice, but if it's going to suck the boards see it happen!


Battle Map

Thakmaka:
Cuddles is a dog (canine), so a few more of your bonuses apply.

Gorge attack: (+4 Melee, +2 favored enemy, +3 Gorge, +2 feat, +2 trait) = +13

Damage: (+2 Str, +2 favored enemy, +3 Gorge, +2 feat) = +9 +2d6 )


Male Goblin Ranger(Archtype: Trapper) [1]
DM Kor wrote:

** spoiler omitted **

for the DM:

A real dog! oooo! ya he has to die first for sure! Those bonus numbers sure stack up vrs. dogs and horses.

DOG SNIFF HATE, activate!


Battle Map

Thakmaka swings Gorge at the dog's belly and....

2d6 ⇒ (2, 5) = 7

Cuts a large gash across its abdomen, spurthing forth a gush of blood and possibly some organs, greatly angering the dog. Yes, the great and powerful Cuddles is still alive!
Total damage caused: 18

Just waiting on Mogmurch to post his round 2 action.


Male Goblin (Licktoad Tribe) Alchemist/1

Mogmurch reaches inside his boot pouch and pulls forth a small clay jar and pulls the stopper. Inside he pulls out a handful of what appears to be excrement and begins stuffing down his gullet...the smells wafts over towards you...smells like excrement too.

Move Action: Retrieve Item
Standard Action: Imbibe Mutagen (+4 Dex, +2 AC, -2 Wis)


Battle Map

Round 3

Group 1: Vorka and minions
Group 2: Hrungee, Joboo, Thakmaka, Mogmurch

Horrifed at seeing her pets being ripped to pieces, and with the threat of her home being burnt, Vorka's demeanor changes from boisterous taunting to vile anger. "You must all die you filthy scum!"

Vorka launches a small fireball down at Thakmaka.

Produce flame ranged touch attack: (-4 for firing into melee, +1 for higher ground)1d20 + 1 ⇒ (17) + 1 = 18
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

The fireball hits Thakmaka solidly in the chest, however Vorka is surprise to see that it did not scortch him nearly as much as she thought it would. (Thanks to the magic cape, Thakmaka only takes 2 fire damage).

Cuddles viciously snaps at Thakmaka.

Bite: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Trip: 1d20 + 5 ⇒ (14) + 5 = 19

Cuddles takes a chunk out of the ranger's leg and topples him. The dog itself seems most unsteady on its feet after this attack, it too almost collapses.

Hrungee drinks a healing potion. (Total damage healed is 7, due to my house healing rule).

The rest of Group 2 is up (Thakmaka, Joboo and Mogmurch).


Battle Map

Joboo:
Right now you are under the overhang of the second deck. I have placed a yellow square around you just to note that you are not yet on the second deck. Currently you have no line of sight on Vorka.


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

Joboo had to really concentrate not to giggle with evil glee that so far he had escaped Vorka's attention and that he was going to get to plunge his dagger in her. He started creeping towards her.

Stealth - 1d20 + 16 ⇒ (6) + 16 = 22

as soon as he was close enough he stabbed the b1tch in the back.

Sneak attack - 1d20 + 3 ⇒ (20) + 3 = 23
damage - 1d3 + 1 + 1d6 ⇒ (3) + 1 + (6) = 10

Crit Confirmation - 1d20 + 3 ⇒ (19) + 3 = 22
damage - 1d3 + 1 ⇒ (1) + 1 = 2

Die! Die! Die!


Male Goblin Ranger(Archtype: Trapper) [1]

"Ow. Now might be a good time to drink a potion of hurt-go-away."

Round 3 Actions aka (Wait, I'M GONNA DIE?!):

Current HP: 1

Free Action: 5 foot adjustment backwards (see map tools)
Move Action: Draw Potion of CLW from belt
Standard Action: Drink Potion voraciously!
Cure Light Wounds: 1d8 + 1 ⇒ (8) + 1 = 9

Nice.

Current HP: 10

"Stupid dog." Thakmaka Growls.

Raising his fist to the sky he cries out "Nobody makes me bleed my own blood!"


Battle Map

Joboo:
You move to the ladder and climb stealthfully to the top of it. Moving with stealth is at half speed. I have also unhidden the map which shows the layout of each level a little better. Let me know if you plan to double move closer though on this round.


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

DM Kor:
Can I retcon my attack from my current position as a thrown instead of melee? Attack would be at a -2 for range.


Battle Map

Joboo:
Sure, you can change your action. Where you have yourself placed right now though on the map would take a double move to have gotten there by stealth. If you just climbed the ladder with stealth then you would still have a standard action to throw, but the large toad behind him would give him cover (-4 to attack). Also, you do know that Vorka has a frog known as Lord Longtongue as a animal companion (she's a druid) so there is a good change the big toad is him.


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

DM Kor:
Sorry I wasnt understanding my position on the boat. Joboo will use his attacks against Lord Longtongue from the top of the stairwell then.


male Goblin witch /1

on his upcoming turn

Hrungee dives behind the Horses corpse for a bit of good cover.

Stupid, stupid, stupid!! Why do I try smashing things. It never work for me. Me make things hard for that Vorka.

Hrungee gazes at Vorka and gives her the evil eye.

Evil Eye DC 13 WILL -2 to AC for 6 rds. save reduces this to 1 rd


Battle Map

Sorry again for the continued delays :( I got back late tonight. I will update in the morning.


Battle Map

Round 3 Summary

Vorka: From the second deck she threw a small ball of fire down at Thakmaka.
Dog (Cuddles): Chomped on Thakmaka and nearly knocking him unconscious.
Hrungee: Gulped back a healing potion, restoring 7 hp.
Joboo: Stealthfully climbed the ladder to the second deck and threw a dagger at a giant toad (Lord Longtongue). The dagger hit the toad right in the head an burried itself deep. Lord Longtogtongue releases a large croak of pain.
Thakmaka: Backs up 5' and consumes a potion, restoring 9 hp.
Mogmurch: Pulls forth a foul smelling mutagen and consumes it, bolstering his agility.

Round 4
Group 1: Vorka, Lord Longtongue, Cuddles
Group 2: Hrungee, Joboo, Thakmaka, Mogmurch


Battle Map

"You dirty gobo sneek!" Vorka shouts in surprise as she turns around to see Joboo on the second deck. "Stick'em", she shouts at the toad.

Lord Longtongue hops 5' forward and from a range of 15', lashes out with his tongue.
Touch attack with tongue: 1d20 + 5 ⇒ (12) + 5 = 17

The toad's tongue wraps itself around Joboo, causing no damage, but pulls him next to Lord Longtongue. Joboo is grappled.

Vorka shoots a smile at Joboo, "I guess you'll be the first one in my stew pot."

Cuddles moves foward and again engages his quarry, Thakmaka.

Bite: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d6 + 5 ⇒ (4) + 5 = 9
Trip: 1d20 + 5 ⇒ (14) + 5 = 19

Saddened that Cuddles misses his opponent, Vorka throws down another ball of fire at Thakmaka which seems to extinguish the flames which were emanating from her hand.

Produce flame ranged touch attack: (-4 for firing into melee, +1 for higher ground): 1d20 + 1 ⇒ (17) + 1 = 18
Fire Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Vorka hits Thakmaka squarely with the spell, although his magical cloak reduces the scortching he suffers.


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

DM Kor:
Would Joboo's potion of Bulls Strength still be active? Not sure how long its been. If so it wouldve been +4 to damage total so far. Will continue as if its not active though.

Joboo kind of liked the slimy tongue wrapped around him but he didnt like being so close to the toad's mouth!

Escape Artist - 1d20 + 8 ⇒ (15) + 8 = 23

He wriggled free like a wet fish from its grasp.

Then pulled his second dagger from his rope belt and stabbed out with murderous intent.

Attack - 1d20 + 3 ⇒ (12) + 3 = 15

Damage - 1d3 + 3 ⇒ (3) + 3 = 6 +1 if the toad is bigger than me thanks to Goblin Bravado!


male Goblin witch /1

I had already posted my action for this using evil eye on vorka


Male Goblin (Licktoad Tribe) Alchemist/1

Sorry, I have been away from my computer and have been having a very busy weekend. Posting from phone so I have no idea where I am on the map.

Seeing Thakmaka shrug off the fire damage from the hag goblin Vorka, Mogmurch scurries up next to Thakmaka and shows Cuddles some much needed warmth...

"Thaknaka say he wants to see burn...Mogmurch burn! Incendio"

Reflex DC 13 for Half Damage ~ Fire Damage: 4d6 ⇒ (5, 3, 2, 2) = 12 Re-use cooks off in 1d4 ⇒ 1


Battle Map

Cuddles becomes fully aflame, and soon the burning corpse of the dog on the ground becomes an aromatic barbeque for goblins.

Vorka will save: 1d20 + 5 ⇒ (15) + 5 = 20
Vorka appears largely unfazed by the hex which Hrungee cast upon her. (-2 to AC for 1 round)

Joboo: Yes your bull strength potion is still active. I have adjusted the hp damage to the frog accordingly, and with the combined extra damage from the strength increase on all your attacks, you just killed it on your last attack!

The toad slumps to the deck as Joboo burries his dagger into its head again. A look of panic now appears on Vorka's face as she sees that all her pets have been defeated and all the goblins are still alive.


Ninja 8
Stats:
Init +5, Perc +11 // HP = 53/53 // AC:20, T:16, F:15 // F +3, R +12, W +2 // CMB +8 / CMD +23 // Speed 30'

Joboo's beady eyes gleam with glee as he rips his dagger from the toads skull.

Ooh! oi! yusa gonna be the gobbo in the cookpot tonight wicked Vorka! hehehe...hohoho. mesa gonna cut you up real good like. yusa gonna see. hahaha...


Battle Map

Round 4 Summary

Vorka: From the second deck she threw another small ball of fire down at Thakmaka. The flames that had seemed to be alit in her hand now dissipated. Causing 6 fire damage, after adjusting for Fire Resistance
Dog (Cuddles): Snaps at Thakmaka but misses completely.
Hrungee: Gazed at Vorka, giving her 'the evil eye'. Vorka seemed largely unfazed by the effect. Vorka made her save and has -2 to her AC for 1 round.
Joboo: Escaped being entwined within Lord Longtongue's tongue, and struck back with another thrust of his dagger killing the toad.
Mogmurch: Called upon the power of the amulet and barbequed Cuddles to a crisp.
Thakmaka: Ran up the plank and headed to a ladder where he can access the second deck where Vorka is. I moved Thakmaka, as he has not posted his move in the last 24 hours. He has double moved and is under the second deck, so I have put a blue halo around him to reflect this on MapTools.

Round 5
Group 1: Vorka
Group 2: Hrungee, Joboo, Thakmaka, Mogmurch

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