DM Jelani's Carrion Crown

Game Master Brian Minhinnick

Roll20


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Male Human Witch 7 | HP 44 | AC 14 (18 w/ Mage Armor) FF 12 T 14 | Saves F+3/R+5/W+4 | Init + 5 | Percep +7

B'yelka, I really do want you to have that Ring of Protection. You need the AC more than I do at this point. But I also thought it was cute to surprise B'yelka in character.


I am running four, recruiting for a fifth.

I play in 12 games and I just applied for a 13th, but many of them are very very very slow.


retired (arc completed)

Tibi - personality wise that kind of character would fit really well into the group methinks. As an adventuring party we're lacking a good ranged character (ranger, fighter, someone good at bows/crossbows/whathaveyou) as well as a full arcane caster. Regardless, I'd vote for your heaven's oracle over any other submission. =)

---

As for games I'm in, I have 12 active pbp aliases. 5 of them are like once-a-weekers, 3 are a few times a week, and 4 are several times a day most days.

As it turns out, the ones that are several times a day with frequent participation from most of the players (like this one!) are my far-and-away favorites. =)


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

I'm currently in 8 games, though 1 is a PFS game which is almost finished.

What are you considering running, Anton?


Male Human Witch 7 | HP 44 | AC 14 (18 w/ Mage Armor) FF 12 T 14 | Saves F+3/R+5/W+4 | Init + 5 | Percep +7

Thanks for the vote of confidence Dantrian! I've actually also got a socially awkward (and also quite spacey) Vanaran zen archer. She's totally badass. I've only played her tabletop though so I don't have a written backstory. If creativity strikes this weekend then I'll try to get something together, but if I don't have enough time I'm sure other opportunities will come up to play together besides Carrion Crown :)


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Well until recently I was also in a RoTR and council of thieves forum games but both fell through so currently it's just this and I'm also running a carrion crown game here which is about at the same stage as this actually.

As for other adventure paths, I am most familiar with jade regent because I ran it at tabletop and I don't like running games where I haven't read all the books thoroughly so maybe that

But I'd like a new one and I hear good things about reign of winter and wrath of the righteous

I'm thinking about it because I like very fast paced games where players can post several times a day. That and the fact I am in GMT means sometimes recruitment is hard or the game fizzles out.

Running carrion crown for my group and playing here are my priorities though.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Tabletop:
1) Running Council of Thieves, but I am about to throw that to the winds and just run a PF'd "Against the Slave Lords." I have a player that may or may not read ahead ;) He's a good player (and a burgeoning DM!) so, I'd rather just go off the trail :D

2) Playing in RotRL with a fun Rogue 2/Fighter(Aldori)3/Aldori Swordlord 1 mobility fighter; she ends up being the tank, second DPR, and Trapper (though that is *NOT* her strong suit!)

PbP
1) Jelani's Carrion Crown. If you get a chance to, you should join any of that guy's games. He is fair and consistent but I hear he dislikes pretentious self centered Divas ;)

2) Curse of the Crimson Throne. This one is in it's infancy, we are still making the assault into (redacted to prevent spoilage!)

3) RotRL: also very new, only pas the Gobblin's attack on the (redacted) but my sorc is having fun dancing with the ever dashing Aldern Foxglove

Dead PbP
1) Kingmaker; I joined late but the group seemed solid and then *poof* nothing. Heck, even before joining the GM and I had a lengthy email conversation building and tuning a very strong PC (See my Aldori above...) and then, like I said, *poof* it stopped at the beginning of book 2

2) Legacy of Fire; I joined late and within a month and a half the GM just disappeared... it's ok, I didn't care for the group's dynamic anyway. Essentially one player did the back-seat GM thing and, well, there's no wonder he was the star player and the rest of us were hostage...er passengers.

:D


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Anton, let me know if you want to do RoW ;) I have a self-destructive dwarf barbar with a paternal streak that needs some screen time :p


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

I don't have any tabletop action going - PbP is the only thing that will fit in my schedule.

As far as that goes, however, I've got a couple of non-PFS PbP's going:

- this game
- bbangerter's Ascension 4-sided (Mageocracy, Rebellion, Thieves' Guild, Merchants' Guild) homebrew PbP (slow)
- incredibelly's Way of the Wicked

I've also got a RoW game going over at myth-weavers.com, as well as a Shadowrun game or two.

Then there's PFS, which are fairly short lived games. I've usually got 4-6 of those going at any one time.

As far as joining your game, I think I'd prefer to start RotRL from the beginning as well - I've heard it's a great story.


retired (arc completed)

Yeah, Anton, I was really bummed our CoT died so suddenly. Tis the way of most pbp games, unfortunately. =(

As far as GMing is concerned, I'm running 3 games currently, 1 is a bi-weekly Shackled City for just a pair of players. I have them over to my apartment and I display the player's-view maps on my TV while I run the GM side of things on my laptop via Roll20. The other 2 games are also over Roll20 though they're in a google hangout frame rather than in person. They also aren't as frequent, only happening, at best, once a month if we're lucky. One of those is Wrath of the Righteous and the other is an older module, Conquest of Bloodsworn Vale.

I highly recommend Wrath of the Righteous. It is an awful, awful lot of fun.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

I'm only playing in pbp right now.

- This Carrion Crown game
- Jelani's homebrew Kingmakeresque game where I'm rocking a 6Con Aldori swordlord
- RotRL playing a bare knuckle fighter
- WotW game playing an insane Witch
- A old school D&D game currently going through Swordthrust module where I'm braving a gnome illusionist
- A couple PFS games
- The sequel to Crypt of the Everflame

In addition I'm playing a Bard in a off board Kingmaker game from a RL friend group.

I've been intrigued by RoW and WotR both, though the Mythic rules don't really strike a chord with me. I like the Northern settings for both of them.

-Posted with Wayfinder


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Guys, what is your take on way of the wicked? How 'evil' is it? One of my rl players is desperate to run it but I've never had any interest in playing an evil guy.

You guys are definitely more active than me though!


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retired (arc completed)

The "play a group of evil characters" aspect turned me off from it immediately, so I've not looked at it closely at all.


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

I think I'd enjoy it more with a better GM, personally. The one I'm running it under is out to tell a story, but his story doesn't really feel evil - it comes off more as a dark comedy. This, of course, affects the way the players react to situations, and results in the GM doing things like changing game mechanics on a whim because he wants enemy X to be troublesome later on, etc.

I personally like the story, and I think it would be quite a lot of fun with the right group. Keep in mind, there are some Kingmaker-esque aspects to it later on - building evil organizations, defending territory from invading good guys, etc., so if your players aren't really into that kind of thing, it might bog down play a bit much.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Dantrian - my thoughts exactly.

Drosil. - My group did like the city building aspects of kingmaker but the whole evil thing is just... bleurgh. My player just really wants to have an undead army and WotW seems his best chance


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

I will say that, while I understand the aversion to playing evil characters, it's an interesting experience. Thus far, there haven't been any situations where we've had to kill kittens or eat babies, so if that's your concern, I don't think you have to worry too much about it. The evil side just enters in when you're considering motivations for your character, as well as role-reversal of good/bad guys as they relate to who you're fighting and who you're allied with.

Still, if that doesn't interest you, then by all means, tell him to join the boards and get his WotW fix that way - there's no shortage of groups running it.

EDIT: ...and yeah, there's an option for an undead army. Just sayin'.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

It is different, but with the right group it can be done. We've only finished the prison so far, so there's not much revealed about the whole plot yet. That said, it hasn't gone too far afield from what you might expect if things were inverted (i.e. you're a group devoted to Iomedae who's rotting in a dungeon waiting to be executed in an evil kingdom). A bit more malicious killing and some cinematic evilness (e.g. grandstanding, insane threats), but nothing you haven't seen from a standard murder hobo adventuring group, seeking out every last guard to kill. We even let the scullery maid go free because my character promised her.

What I've seen is that you need a group of characters who may be evil, but is also tightly loyal to Asmodeus and/or your patron. If I were to run it, you'd have to be LE and have a strong background tie to Asmodeus. That keeps the characters in line motivation-wise. You have a mission, so you don't go on random murder sprees. Immature players would be a serious problem, but while we don't have a great group/game going for various reasons, I'm actually surprised how well the group is working together. Maybe it helps to have an insane, but highly intelligent female Witch to keep the reins on the boys, eh? :)

It does give you a chance to try out those classes/archetypes that might not be so welcome in a normal game. Gravewalker Witch, Antipaladin, assassin-types, etc.


I like WotW, or at least the parts I've played. Started it once in PBP and once IRL, but both games died shortly after the initial prison break. I think it's fun to play evil characters sometimes. It's basically the same as normal play, except the people whose residences you are breaking into and robbing aren't "monsters" and there's no debate about what to do with the prisoner after the fight. You just slit their throat and move on.

WotR I'm playing in PBP, and I like it so far, but the game is super, super slow and the GM is not the best for the storytelling/fluff aspect of the game. Honestly I'd love a chance to play it IRL or with a more active and skilled writer in PBP.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Many years ago I was in an evil campaign. It sucked. I have no will for being a wicked/evil/sinister character. The guy that ran that game always played evil PCs, and he never did anything to 'enhance' the game. He sucked. :)

All in all, Evil builds ugly parties and it becomes a wait-fest to see who stabs who first... :/


Male Human Witch 7 | HP 44 | AC 14 (18 w/ Mage Armor) FF 12 T 14 | Saves F+3/R+5/W+4 | Init + 5 | Percep +7

Omg!! Way of the Wicked was sooooo awesome! I was in one of the games Jelani is talking about, it imploded because of stuff. I was a cleric/fighter gestalt devoted to only the service of my dark lord. Totally unlike any character I've ever played. I'm of the opinion that even good characters go around killing basically everyone anyway, but they just put a different spin on it. Not too much effort to make it evil.

Our group was pretty laid-back though, no stupid arguing about who gets what loot. We worked out a complicated backstory where we were already a kind of team to get one of us on the throne of whatever the country was, with the rest of us filling other important leadership positions. I was going to be the evil pope in our evil kingdom, another person was going to be the head of the military, another person the king's top advisor. If we had had any issues, they probably would have come up around raping NPCs. We had a player who was a bit... excessive.

Janos, our group had an insane, highly intelligent female magus!


retired (arc completed)

Tibideau, you seem really excited to tackle some of the evidence here so I think you should run with it during this first day of the trial if you'd like. =)


Male Human Witch 7 | HP 44 | AC 14 (18 w/ Mage Armor) FF 12 T 14 | Saves F+3/R+5/W+4 | Init + 5 | Percep +7

With Tibideau's theatrics, he was just meant to do it! And he technically is also a know-it-all like Dantrian, so he does have the credibility.

Unless Janos was looking forward to being a swamp expert?


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Not at all, Tibi. Have at it!


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

I think I'm going to add a hero point to mine before I roll to get an overall +19 modifier. Do we know what the Dc is? Whatever, that should give me a good chance of success.


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

Yeah, I think a hero point would be well-spent.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Excellent Drosil! :D Do we get brownie points for that total 35 roll? :D

For my part I want to clarify the angle for our "Graves were robbed" evidence... The Beast did not do it, some other grave robber did it? And when he ran out of fresh enough corpses he came after living targets? :/

Yeah, I'ma think a Hero Point from YT will work well...


No. The evidence is, the beast would have no reason to rob graves. It doesn't eat, and would have no use for bodies. It's too stupid to come up with some scheme for them. Whereas grave robbing is consistent with someone who would have surgical tools and a face-skin mask. The same someone who was really responsible for Morast's troubles, consistent with the other evidence.

Also, you realize there are three days of trial right? There won't be hero points forever, and you won't know the results of your checks until the trial is concluded. Not necessarily advising against it, just remember you only get one per level and there several more checks ahead.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Can we take ten on this roll? It is outside of combat ;) I am comfortable enough with a 23... but if dice come to haunt me, I will want all the help I can get :p


Yeah, you can take 10.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Way to crush that one, Dros. The dice totally respected the role-playing there.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Oh, if I haven't mentioned it before (I have, so clearly I jest) a Mithral Breastplate would be amazing for B'yelka... a pittance at 4200gold...


Male Human Witch 7 | HP 44 | AC 14 (18 w/ Mage Armor) FF 12 T 14 | Saves F+3/R+5/W+4 | Init + 5 | Percep +7

B'yelka's breastplate is next on the list after Anton's magic bow, right?


retired (arc completed)

Indeed!


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Magic bow, here I come!


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

And with the Breastplate I have to think of a good bit of heraldry to empblazon it...


Why would B'Yelka have heraldry? Is she actually a noble? If so, would she really want to advertise association wit her father's crest?


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

No, it would be hers :-) wholly something dynamic and dramatic


Male Human Witch 7 | HP 44 | AC 14 (18 w/ Mage Armor) FF 12 T 14 | Saves F+3/R+5/W+4 | Init + 5 | Percep +7

Just wanted to give everyone a heads up, Jelani and I are about to head out on vacation for five days. I can't speak for his posting upkeep while we're away, but I am not such a dedicated nerd as he and am not even bringing my computer on the trip. My posting will be quite limited, but I'll be back in action on Tuesday night!


retired (arc completed)

Enjoy your vacation guys! =D


Oh, I'll be enjoying my vacation by posting whenever I feel like it :P


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Road map to the couch....


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

I am also on vacation next week so I am unlikely to be able to post at all until about the 12th :/


retired (arc completed)

Dang. Is there a vacation memo I missed? =P


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Yeah sorry, I thought I mentioned it before but I guess if Jelani and Tibi are away at least I wont be holding stuff up.


YOU ARE ALL FIRED!

:P


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

...and rehired at a lower rate...


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

We probably don't have time for Anton to make any Ghost Salts. Ghostbane Dirge spell might be the best option at this point against incorporeal.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

I have magic weapon learnt today and can use divine Bond to enchant my bow. We also have the dagger from the Crooked Kin too.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

but your bow doesn't shoot daggers...


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Would the Haunt Siphons harm undead? I'm sure we've discussed this before, but I forgot. It's negative energy damage, right?

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