DM Fflash's Shackled City Campaign

Game Master DM Fflash

Chapter 10: Thirteen Cages

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Slayer Totals


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Male Human Wizard (Conjuror) 10 / Loremaster 4

I'm on the road for the next week and a half. I'll try to post, but internet access and time may be limited. Bot me as required.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Dalamus, save your haste, it won't stack with fervor and we should all still have that up (at least I think we do).


Male Fetchling Slayer 7/ Red Mantis 5

Ok. I will hold off on the haste


Hey all, I've come down with some sort of bug. Can't get the energy up for a big post. Will do it soon when I feel better. Sorry for the delay.

-Posted with Wayfinder


Male Fetchling Slayer 7/ Red Mantis 5

Hope you feel better, being sick is no fun especially with a little one!


Dalamus, I know it.confuses everyone when I rebaseline the round. Technically we are still in round 1 at Magmas turn. I rebaseline to get the mobs to be at the end of my post, it doesn't change anyone's action order it just changes when I ask for input, so I'm essentially asking for it.mid round every round instead of the end.

-Posted with Wayfinder


Sam can only flank if he lands.

-Posted with Wayfinder


Sam, your crit damage line looks like it's tripled.

-Posted with Wayfinder


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Yup sorry Tike, that is what I get for copy/pasting when it's wrong.

First one should be 36
2nd - 36
3rd - 42

I thought I just had to threaten, how am I not doing with with a 10' reach?


Male Fetchling Slayer 7/ Red Mantis 5

Yeah now I am even more confused. Originally I was going towards the end of the round, but mid round I get shot up to second in initiative?

So if I am reading and re-reading this right, Dalamus still goes at the end of rounds, but I am confused about why he was put second in initiative if that is the case....I am just confused all the way around, on this one.

Just tell me, when does he go? We are still in round one, and everyone seems to be going ahead of Dalamus, so since there was an action by the enemy (The conjuring of the dogs)Dalamus had to change his action to fighting the dogs. Are you aluding to there being a problem with doing this in round one?


No, I only went through half of round 1. If you see my post, the only actions are Nowzai, Epik, Sam and lich.

Given the summons interrupted your presupposed actions, I stopped adjudicating your posts and gave you the chance to change it. The new initiative order reflects that.

No one lost an action and no one had changed when they go, I've just changed when I post and when I ask for input.

Your new action is fine and it replaces your previous action at the same time the previous one would've happened.

-Posted with Wayfinder


Sama'el Val'varen wrote:
Yup sorry Tike, that is what I get for copy/pasting when it's wrong. First one should be 36 2nd - 36 3rd - 42 I thought I just had to threaten, how am I not doing with with a 10' reach?

Drawing a line from the center of Dalamus square to the center of yours, it has to pass through opposite sides of the creatures token. At 10 feet up with Dalamus on the ground, that doesn't happen.

-Posted with Wayfinder


Male Fetchling Slayer 7/ Red Mantis 5

Ok, got it.


I'm out of town and don't have access to the most important thing I need this round which is the lich's reflex save.

At a quick glance, the archons will do about 20 damage. All but 1 hit. Epik will hit once but not crit. Magma, Nemoris and Dalamus will.likely kill 2 dogs. Sam will hit twice but no crits.

I'll get that up in reduced form on Sunday and then let you know what happens with the.lich and the rest of the menagerie.

-Posted with Wayfinder


Epik, I believe you get 1 more attack with haste.

As long as you're still wounded you have to make a CL check or your healing fails.

-Posted with Wayfinder


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Ok, didn't realize that we're hasted. Epik only has +4 heal, so he can't make the heal check. I only healed the damage from the dogs.


It's a caster level for magic healing and regardless of what the wound is, it effects all healing on you as long as you are wounded.

-Posted with Wayfinder


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Hmmm, I read it to apply to only to the damage from the clay golem. I see how you could interpret it as all healing though. Ok - Epik's HP has been adjusted.


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

I misunderstood the CL check. Is the caster level check adjustment for lay on hands equal to paladin level? Will you allow me to retroactively make the CL check for the round 3 LoH attempt?


Yes, you can retro post and use paladin level.

-Posted with Wayfinder


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

how is the golem immune to crits? I thought that was removed in Pathfinder.


Human Male Expert 1/Bard 4 (AC: 16, Touch: 11, Flat: 15, HP: 36/36; Saves: F:3, R:8, W:6; Per: +4; Init: +5)
Languages/Skills:
Languages:
  • Thassilonian
  • Aklo
  • Boggard
  • Goblin
  • Giant
  • Undercommon
Knowledges:
  • Engineering +11
  • Geography +11
  • History +13
  • Local +14
  • Nature +10
  • Nobility +11
  • Planes +11
Spells Known:
  • 2nd: heroism, allegro
  • 1st: borrow skill (DC15), chord of shards (DC15), comprehend langs, timely inspiration (DC15)
  • 0: dancing lights, mage hand, message, read magic, summon instrument, unwitting ally (DC14)

He's not, you have to confirm them against his AC.

-Posted with Wayfinder


Nemoris, the lich is still under the dome of stone so not visible atm . I was hoping Nowzai would draw the circle.of where he put it, but looks like I'll have to make it up

-Posted with Wayfinder


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

I always forget that you super-tike your monsters but a golem with an ac over 32 seems excessive


Armored Clay Golem. Straight out of the bestiary.

-Posted with Wayfinder


In 2 rounds you've almost killed it. How is that excessive? You're level 10/11 for God's sake.

-Posted with Wayfinder


Epik, Nowzai is on the ceiling about 25 feet up. Imp flying next to him.

You may repost your action.

-Posted with Wayfinder


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

I've edited the post so that Epik moves up to attack the barbazu. Let me know if you want me to re-roll.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

did we figure out with any of our rolls if this is a vanilla lich or something worse like a demilich?


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Or....even worse a Tikelich


Male Fetchling Slayer 7/ Red Mantis 5

Its the holiday season and Tike is in the giving mood.......It is a Tikelich, just for you. :)


Human Male Expert 1/Bard 4 (AC: 16, Touch: 11, Flat: 15, HP: 36/36; Saves: F:3, R:8, W:6; Per: +4; Init: +5)
Languages/Skills:
Languages:
  • Thassilonian
  • Aklo
  • Boggard
  • Goblin
  • Giant
  • Undercommon
Knowledges:
  • Engineering +11
  • Geography +11
  • History +13
  • Local +14
  • Nature +10
  • Nobility +11
  • Planes +11
Spells Known:
  • 2nd: heroism, allegro
  • 1st: borrow skill (DC15), chord of shards (DC15), comprehend langs, timely inspiration (DC15)
  • 0: dancing lights, mage hand, message, read magic, summon instrument, unwitting ally (DC14)

No such thing as a vanilla lich anymore. It's a template you apply to pretty much anything.

-Posted with Wayfinder


Should make a fiendish half dragon ogre magi lich arcanist... advanced, of course.

-Posted with Wayfinder


Male Fetchling Slayer 7/ Red Mantis 5

ahhh....way to get Tikes creative juices flowing....Good job Sam!! lol


Magma, golem is down and the lich is flying. You will likely drop the dog with a couple hits but won't be able to swing at anyone else. Just a heads up.

Reminder that everyone damaged by the blight, regardless of save will take bleed damage 1/rd. This stacks with any other bleed you may be taking (think that's just Nemoris).

Can be stopped by any magical healing or with a full round heal check. Note those with infernal or cursed wounds still have to overcome the Heal check or caster level check as appropriate.

And finally, while it wont matter for this fight, following your next rest you will all level up. Feel free to post level up info here whenever.

-Posted with Wayfinder


Male Fetchling Slayer 7/ Red Mantis 5

The dog bites did not have the blight effect, right?


The entire room was hit with the blight effect.

The dogs hit you with dimensional anchor.

-Posted with Wayfinder


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Epik Level up:

HP: 1d10 ⇒ 9

Skills: +1 ranks to perception, diplomacy and intimidate.

Feat: Furious Focus

His updated stat block has been added to his profile.


I was looking at the FAQ for a completely different reason and came across this. Worth noting for the future (not this fight).

Prot Evil:
Protection From Evil: Does this work against all charm and compulsion effects? Or just against charm and compulsion effects where the caster is able to exercise control over the target, such as charm person, command, and dominate person (and thus not effects like sleep or confusion, as the caster does not have ongoing influence or puppet-like control of the target)?

The latter interpretation is correct: protection from evil only works on charm and compulsion effects where the caster is able to exercise control over the target, such as command, charm person, and dominate person; it doesn't work on sleep or confusion. (Sleep is a border case for this issue, but the designers feel that "this spell overrides your brain's sleep centers" is different enough than "this spell overrides your resistance to commands from others.")


Also this, which if I was aware of would have done way more damage to Nemoris' bow.

Sunder:

Sunder: Can I make multiple sunder attempts in one round as part of a full-attack action? The sunder text says that I can make sunder attempts in place of melee attacks in an attack action, which is not technically a full-attack action.

Yes you can. The text is a little unclear here. Instead of saying "as part of an attack action in place of a melee attack", the text should read "in place of a melee attack", which would allow you to make multiple attempts in one round, or even make a sunder attempt as an attack of opportunity.


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

Merry Christmas


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

BAB - 1

Skills - 7
Knowledge - Planes - 1
Knowledge - Arcane - 2
KNowledge Dungeoneering - 2
Spellcraft - 1
UMD - 1

HP - 1d8 + 2 + 101 ⇒ (8) + 2 + 101 = 111

Still working on Feats and Spells. Will update asap and I will post later today as well.


Sam, see my post above about Protection from Evil. It's a very small set of enchantment spells that you get a second save against. Neither of these effects (fear or unholy blight) qualify.

The lich was flying in the first round about 10 feet off the ground. After the elemental burst the done of stone, he is now about 20 feet off the ground. The ceiling is about 25 feet up (i.e. consider it to be 5 squares from floor to ceiling)

The bonfire goes from floor to ceiling.

-Posted with Wayfinder


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

my fifth round attack is against the Elemental not the golem.

i got confused with the picture


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

You had just said in your post above not for this fight so I didn't know if we were going to use it as we had been and then using it right moving forward


I meant there wouldn't be any domination or charm effects. Didn't think fear would come up since it's neither a charm nor a compulsion effect.

-Posted with Wayfinder


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Well mainly because fear is considered a [mind-affecting] spell so I wasn't sure if that was included in the allowed statuses.


Im pretty sure we arbitrated fear a while back, it was the charm/compulsion sub schools that were still up for debate, like the confusion in the hag fight.

Well, they weren't really up for debate, we just decided wrong.

-Posted with Wayfinder


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Yeah, not complaining just confirming


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Feats - Lunge
Bonus Feat - Extra Arcana - Spell Blending

Spells

Spell Blending Spells both 3rd

Heroism
Call The Void

Level Up Spells

Caustic Blood
Ward Shield

Retrained Throwing Arcana to Hasted Assault

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