
DMFflash |

Dalamus, I know it.confuses everyone when I rebaseline the round. Technically we are still in round 1 at Magmas turn. I rebaseline to get the mobs to be at the end of my post, it doesn't change anyone's action order it just changes when I ask for input, so I'm essentially asking for it.mid round every round instead of the end.
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Dalamus Othreleth |

Yeah now I am even more confused. Originally I was going towards the end of the round, but mid round I get shot up to second in initiative?
So if I am reading and re-reading this right, Dalamus still goes at the end of rounds, but I am confused about why he was put second in initiative if that is the case....I am just confused all the way around, on this one.
Just tell me, when does he go? We are still in round one, and everyone seems to be going ahead of Dalamus, so since there was an action by the enemy (The conjuring of the dogs)Dalamus had to change his action to fighting the dogs. Are you aluding to there being a problem with doing this in round one?

DMFflash |

No, I only went through half of round 1. If you see my post, the only actions are Nowzai, Epik, Sam and lich.
Given the summons interrupted your presupposed actions, I stopped adjudicating your posts and gave you the chance to change it. The new initiative order reflects that.
No one lost an action and no one had changed when they go, I've just changed when I post and when I ask for input.
Your new action is fine and it replaces your previous action at the same time the previous one would've happened.
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DMFflash |

Yup sorry Tike, that is what I get for copy/pasting when it's wrong. First one should be 36 2nd - 36 3rd - 42 I thought I just had to threaten, how am I not doing with with a 10' reach?
Drawing a line from the center of Dalamus square to the center of yours, it has to pass through opposite sides of the creatures token. At 10 feet up with Dalamus on the ground, that doesn't happen.
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DMFflash |

I'm out of town and don't have access to the most important thing I need this round which is the lich's reflex save.
At a quick glance, the archons will do about 20 damage. All but 1 hit. Epik will hit once but not crit. Magma, Nemoris and Dalamus will.likely kill 2 dogs. Sam will hit twice but no crits.
I'll get that up in reduced form on Sunday and then let you know what happens with the.lich and the rest of the menagerie.
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Epik |

Ok, didn't realize that we're hasted. Epik only has +4 heal, so he can't make the heal check. I only healed the damage from the dogs.

Epik |

Hmmm, I read it to apply to only to the damage from the clay golem. I see how you could interpret it as all healing though. Ok - Epik's HP has been adjusted.

Epik |

I misunderstood the CL check. Is the caster level check adjustment for lay on hands equal to paladin level? Will you allow me to retroactively make the CL check for the round 3 LoH attempt?

Andel Gesseran *NPC* |
- Thassilonian
- Aklo
- Boggard
- Goblin
- Giant
- Undercommon
- Engineering +11
- Geography +11
- History +13
- Local +14
- Nature +10
- Nobility +11
- Planes +11
- 2nd: heroism, allegro
- 1st: borrow skill (DC15), chord of shards (DC15), comprehend langs, timely inspiration (DC15)
- 0: dancing lights, mage hand, message, read magic, summon instrument, unwitting ally (DC14)

He's not, you have to confirm them against his AC.
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Epik |

I've edited the post so that Epik moves up to attack the barbazu. Let me know if you want me to re-roll.

Andel Gesseran *NPC* |
- Thassilonian
- Aklo
- Boggard
- Goblin
- Giant
- Undercommon
- Engineering +11
- Geography +11
- History +13
- Local +14
- Nature +10
- Nobility +11
- Planes +11
- 2nd: heroism, allegro
- 1st: borrow skill (DC15), chord of shards (DC15), comprehend langs, timely inspiration (DC15)
- 0: dancing lights, mage hand, message, read magic, summon instrument, unwitting ally (DC14)

No such thing as a vanilla lich anymore. It's a template you apply to pretty much anything.
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DMFflash |

Magma, golem is down and the lich is flying. You will likely drop the dog with a couple hits but won't be able to swing at anyone else. Just a heads up.
Reminder that everyone damaged by the blight, regardless of save will take bleed damage 1/rd. This stacks with any other bleed you may be taking (think that's just Nemoris).
Can be stopped by any magical healing or with a full round heal check. Note those with infernal or cursed wounds still have to overcome the Heal check or caster level check as appropriate.
And finally, while it wont matter for this fight, following your next rest you will all level up. Feel free to post level up info here whenever.
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Epik |

Epik Level up:
HP: 1d10 ⇒ 9
Skills: +1 ranks to perception, diplomacy and intimidate.
Feat: Furious Focus
His updated stat block has been added to his profile.

DM Fflash |

I was looking at the FAQ for a completely different reason and came across this. Worth noting for the future (not this fight).
The latter interpretation is correct: protection from evil only works on charm and compulsion effects where the caster is able to exercise control over the target, such as command, charm person, and dominate person; it doesn't work on sleep or confusion. (Sleep is a border case for this issue, but the designers feel that "this spell overrides your brain's sleep centers" is different enough than "this spell overrides your resistance to commands from others.")

DM Fflash |

Also this, which if I was aware of would have done way more damage to Nemoris' bow.
Sunder: Can I make multiple sunder attempts in one round as part of a full-attack action? The sunder text says that I can make sunder attempts in place of melee attacks in an attack action, which is not technically a full-attack action.
Yes you can. The text is a little unclear here. Instead of saying "as part of an attack action in place of a melee attack", the text should read "in place of a melee attack", which would allow you to make multiple attempts in one round, or even make a sunder attempt as an attack of opportunity.

Sama'el Val'varen |

BAB - 1
Skills - 7
Knowledge - Planes - 1
Knowledge - Arcane - 2
KNowledge Dungeoneering - 2
Spellcraft - 1
UMD - 1
HP - 1d8 + 2 + 101 ⇒ (8) + 2 + 101 = 111
Still working on Feats and Spells. Will update asap and I will post later today as well.

DMFflash |

Sam, see my post above about Protection from Evil. It's a very small set of enchantment spells that you get a second save against. Neither of these effects (fear or unholy blight) qualify.
The lich was flying in the first round about 10 feet off the ground. After the elemental burst the done of stone, he is now about 20 feet off the ground. The ceiling is about 25 feet up (i.e. consider it to be 5 squares from floor to ceiling)
The bonfire goes from floor to ceiling.
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Sama'el Val'varen |