DMDM's Way of the Wicked: The Devil My Only Master (Inactive)

Game Master Douglas Muir 406

You've rebelled against your master, Cardinal Adrastus Thorn. Can you kill him before he kills you? Who will lead the forces of Asmodeus in their final assault on the noble kingdom of Talingarde?


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Acid res 30 , Heroism, Sacred Bond, Telepathy, Shield Shield, Invisible, Undetectable
Vital:
HP 99(-)/99; AC 30(38)/tch 20(22)/FF 24(32); CMD 26 (28); F+15 (-)(+4 dis imm Pois, +2 ongoing eff) R +22 (26)W +12(13)(+4 slp/par) Res Elec 5; Init+6(8); Bmbs 3/38 Breath 2/2 Fly 11/15 60ft FF 0/9, Surge 4/5 Leg Surge 2/2
Skills:
Craft: Trap+29 Stealth+26(28) Wind+1 Perc +19 (18) Alchemy+38 DD +23 Spellcraft+24 Arcana+24Nature+24 Rel +24 Fly+22 UMD+16 Surv+23

Did my elec bomb hurt them?


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

They didn't seem to have any resistance to Jax's electric attacks, so presuming all is good.

I almost (almost) feel sorry for these things..that is until they start panicking us/draining levels.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Draining levels? Why do you think that Judge was happy toying with them. He generally does not worry about such nuisances. Oh, and I could be wrong, but I am pretty sure that their howl would have REALLY hurt if anyone had missed the saving throws.


Unnamed

Wonder what it would have done? I can use my legendary armor ability to remove the sickened condition so that will be good.

When I was hot I only took negative energy damage


At work, will post in 8 hours but feel free to roll jaxx opportunity attack.


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

I love some aspects of high level play. I don't like the tracking of 50 buffs, the permanency of 3D movement and removal of many DM tricks (Light/darkness, ground traps, anything that is a surprise that can be scried/scouted).

I LOVE the plethora of abilities though. Jax turned into a lighting bolt. Burst through the air and exploded (damage at end of bolt) into existence, proceeded to (while floating in mid-air) attack four times while his blade sizzled with electricity. Awesome.


That was pretty nifty, actually.

And yes -- I agree on the other stuff. I hate losing various DM tricks, near-universal flight is kind of a PITA. And my opinion of buffs is a matter of public record.

That said, this is interesting.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

The Judge is too much of a cocky bastard to bow down to mere buffs. Not that he will turn them down, he just considers most to be beneath him.


Well..that template you have alone is a stack of buffs :P. Immunity to numerous things, etc.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

True - of course, it did cost 6 feats.


Unnamed

hey dm can you deactivate part 2?


I guess so. What difference does it make if it's inactive?


Unnamed

Not much, other than it cleans up space on my campaign tab. I am in several games and it just makes things easier to see on my screen when I am on a phone. And it is possible I am a little OCD...


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Yeh, pretty much it removes it from showing up under the Campaign tab. Other than that, it does not do much. If nobody posts in it for 2-3 months, it automatically gets shuffled to inactive by default.


Male Human Oracle (FC) 15 Init: +8 Perc: +0 AC:24/14/20 F:+13 R:+14 W:+15 HP:124/124 Freedom of movement, Resist Cold/30, Air Walk 30'

Out Camping this weekend starting now. Might get a chance to check the campaigns but maybe not. DMPC me as needed.


And slow posting for me recently. On the road! More anon.


Happy Thanksgiving, all! Normal service will resume no later than this Sunday.


Happy Thanksgiving!! I'm at work :(


Unnamed

i will be doing a lot of traveling this week, but will post as much as I can


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

I am back home. Power was out for 48 hours, but fortunately the temp was not so cold as to have frozen any pipes.


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

I hope everyone is enjoying the holiday season!


Back in Germany now. Jet lagged kids!


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Kill em all and let god sort them out. No, wait, kill em all, and then let me raise them as subservient vampire underlines.


Unnamed

The kids?!


True evil.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Yeh, miniature vampiric minions are great, nobody expects kids to be truly evil.


Okay, normal posting has resumed, and should continue at least until Christmas craziness overtakes us. Jump in, all.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Here are the two sections:

From the Combat section of the D20 site:
Spells and Critical Hits

A spell that requires an attack roll can score a critical hit. A spell attack that requires no attack roll cannot score a critical hit. If a spell causes ability damage or drain (see Special Abilities), the damage or drain is doubled on a critical hit.

And, from the Magic page:

Touch

You must touch a creature or object to affect it. A touch spell that deals damage can score a critical hit just as a weapon can. A touch spell threatens a critical hit on a natural roll of 20 and deals double damage on a successful critical hit. Some touch spells allow you to touch multiple targets. You can touch up to 6 willing targets as part of the casting, but all targets of the spell must be touched in the same round that you finish casting the spell. If the spell allows you to touch targets over multiple rounds, touching 6 creatures is a full-round action.


I think that settles it -- you can crit. Go for it.


Male Human Oracle (FC) 15 Init: +8 Perc: +0 AC:24/14/20 F:+13 R:+14 W:+15 HP:124/124 Freedom of movement, Resist Cold/30, Air Walk 30'

Dren likie...to be honest I didn't think that Heal was weapon-like and therefore couldn't do double damage.
I think the rules indicate otherwise though. Good timing for a nat. 20 though it did burn a 6th level slot. Dren was just tired of hearing her wail about everything...


I'll bot Dren tomorrow if we don't hear anything.


Male Human Oracle (FC) 15 Init: +8 Perc: +0 AC:24/14/20 F:+13 R:+14 W:+15 HP:124/124 Freedom of movement, Resist Cold/30, Air Walk 30'

Getting ready to post now thanks.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Gotta check out this:

Gourmet Paper Mache - cool video

Main Page


Note going forward: the general rule for percentage rolling is "low means something happened". So, if Blur has a 20% miss chance, the miss happens on a 1-20. I've occasionally hiccuped on that, but that should be the default rule.


Light posting over this pre-Christmas weekend.

How're y'all doing?


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Still alive - - um, let me rephrase that. Still un-alive.


Merry Christmas, all you evil, evil people.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

"All you evil, evil people?" The rest of them are not even in the same class of evil as the Judge.


Not dead yet! Just been a very distracting holiday season. More anon.


Okay! Going to restart this tomorrow.

I'm thinking to handwave through this particular encounter -- either you kill these guys, or they flee, without you burning any further resources. While it's mildly off-putting to have you just blow through a bunch of powerful life-sucking undead in this manner, the fact is that 40% of the party is pretty much immune to anything they can do.

So: besides searching the room, yadda yadda, is there anything you want to do? Any thoughts before we start up again?


Unnamed

Ulp will play a jaunty tube on his flute


Shout out, gang -- are y'all there?


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Yo!


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Still here. Got a new job, so that is cutting into my game time. Pretty much nixes most of my daytime posting.


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

Recently had a lot of medical things rise up in our attempts to have a kid. Will be posting less frequently, but am still around.


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

Hey Judge, were you going to use haste? I should have asked before casting mirror image (would like to retcon and cast haste instead if Judge wasn't planning on it).


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

I can cast it, but we need people within 30' of each other. From the description, it sounds like we are pretty spread out.

Also, the Judge is intent on being his usual a$$hole self as he continues to attempt to barter with a ticked off dragon.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Ok, the Judge could have cast Haste, but the whole DD tactic just seemed like it was going to tick off the dragon even more. (Plus - DMDM has indicated a great disdain for haste).


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Used my boots!!


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Just don't say the Judge never did any thing nice for you.

Let me rephrase that. If you ever say the Judge did something nice for you, you better hope he never hears that you were complimenting him.

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