DMDM's Way of the Wicked: The Devil My Only Master (Inactive)

Game Master Douglas Muir 406

You've rebelled against your master, Cardinal Adrastus Thorn. Can you kill him before he kills you? Who will lead the forces of Asmodeus in their final assault on the noble kingdom of Talingarde?


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Acid res 30 , Heroism, Sacred Bond, Telepathy, Shield Shield, Invisible, Undetectable
Vital:
HP 99(-)/99; AC 30(38)/tch 20(22)/FF 24(32); CMD 26 (28); F+15 (-)(+4 dis imm Pois, +2 ongoing eff) R +22 (26)W +12(13)(+4 slp/par) Res Elec 5; Init+6(8); Bmbs 3/38 Breath 2/2 Fly 11/15 60ft FF 0/9, Surge 4/5 Leg Surge 2/2
Skills:
Craft: Trap+29 Stealth+26(28) Wind+1 Perc +19 (18) Alchemy+38 DD +23 Spellcraft+24 Arcana+24Nature+24 Rel +24 Fly+22 UMD+16 Surv+23

Are we still in combat? or are they pursuing?


Unnamed

a shame that Grumblejack has a low CHA or he would be a sick bloodrager


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

Dang wish I had noticed this before but a magus with four feats could inflict panicked at lv 9 by using bladed dash. Add in hexes, riving strike, a sicken weapon and rime frost touches...so many save debuffs.


Unnamed

RL game of WotW today. We are wrapping up book one.

So far they have taken out the one captain that we didn't, and have pretty much gotten all the rumors.

Wish them luck!


Curiosity: what if anything are you adding into the mix?


Unnamed

not much, they are not particularly subtle, but the dice have been good to them. One of them was able to beomce an assistant of the wizard and took him out himself. Currently they are taking people out rapid fire

Tking out balistas atm


Don't be afraid to up the ante if things seem too easy for them. Remember that annoying orrery-angel? I added him because you guys were clearly too strong for the module as it was written.

Add another paladin level or a couple of aristocrat levels to the boss, throw in more low-level soldiers running around, you name it. Ballentyne should be a challenge, and at the end they should feel they've earned the Dark Lord's favor.


Unnamed

So that was exciting.

It looked like they were doomed to fail, barely any points when it got exciting

They had taken out Varining really early, then they set the whole place on alert by murdering the Dwarf in his sleep, and almost getting caught.

That promoted the play to be cancelled, which ruined days of work by the Bard. They did manage to poison the stew (and fantastic dice rolling for them lead to a vast majority of the garrison being poisoned.)

They also managed to get the duel between the captains to start and took them out. Then, again due to great RP and dice rolling they managed to, at the same time, have one player take out the Magister (got a surprise and won init and did max damage with two spells and dropped him), and Barnhold in almost simultaneous attacks.

The night before they had managed to CDG Mad Martin in the rookery with an invisible imp and another nat 1 save on my part.

More good dice and clever RP got Dunnigan to come check on the Magister. (high bluff, plus a nat 20 on bluff and nat one on sense motive) Other players had replaced the guards (one of them and even joined the guard, and got himself stationed at the gate). When Dunnigan turned to them and said "He's dead." they got to say "I know, and so are you." He lasted longer than he did with us, but not much. Then it was totally on. Alarms sounding all over.

They managed to fight their way to Barnhold and Crit him and his guards to death.

The only mistake was they wound up facing the lantern acrhons (Gestalt) and Havelyn together. That combo killed the Warpriest of Asmodeous, and almost killed the Ranger/Bard and the Sorcerer, before they finally put him down. Helped that Havelyn got 6 confirmed crits.

So the last 2 hours of play they went from failing the invasion to a total rout.

I added very little other than buffing up HP to match them.


Key metric is "was fun had?"

Move them to Farholde quickly, and then (I would say) move them *through* Farholde quickly -- meet the Baron and then nudge them to move along. Farhold's a sandbox, so it's easy to get bogged down. The Horn is where the action is.


Unnamed

Oh yea we had a blast.

I was shocked they managed to turn it so quickly. But that's the dice for you. The war priest decided he didn't want to be raised and they are short on loot and he wanted to make a monk. So with that in mind I had a monk be captured and he has been sent of with Tiadora to be turned. So his new character is one that had been good up until now. So that should be fun.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Tiadora does not turn people. She "corrects" them. Remember. The Judge certainly remembers. (Although that might just be his undead memory.)


Unnamed

oh she will correct him until he is convinced of the error of his ways, don't you worry. It won't be long before he realizes that Mitra has no hope of saving them


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

What happened to Squire Timon in our campaign?


Male Human Oracle (FC) 15 Init: +8 Perc: +0 AC:24/14/20 F:+13 R:+14 W:+15 HP:124/124 Freedom of movement, Resist Cold/30, Air Walk 30'

Dren sacrificed poor little Timmon to the dark things.

You thought the forces of good caught up to him...unfortunately for him, they didn't.


Dren of the Dark Tapestry wrote:

Dren sacrificed poor little Timmon to the dark things.

Are you sure? When did that happen?


Going to be on a plane across the Atlantic all day tomorrow, so I may be offline until ~Wednesday morning US time.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

NOOOOOO!!!!!

WotW WITHDRAW!!!!!!!!

Again!!!!!


Male Human Oracle (FC) 15 Init: +8 Perc: +0 AC:24/14/20 F:+13 R:+14 W:+15 HP:124/124 Freedom of movement, Resist Cold/30, Air Walk 30'
Douglas Muir 406 wrote:
Dren of the Dark Tapestry wrote:

Dren sacrificed poor little Timmon to the dark things.

Are you sure? When did that happen?

I just made that up. Given a nice opportunity or if he fell out of grace Dren would have been happy to "dispose" of the little wretch.


Unnamed

he is probably one of Edmin's "knights"


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

The Judge probably dominated him and then used him to convince unsuspecting ladies to leave the protection of their homes so that the Judge could sample the local fair of the towns he passed through.


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

He'd make a good anti-paladin


Okay, gang: I have finally finished my "DMDM's Guide to the Diabolist". I now need someone to put it up online somewhere, so that the nice people at the paizo forums can link to it. Judge, I think you mentioned this was something you could do?


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Do you have a gmail account? I can post it to my google account, but it is probably just as easy for you to create one and post it there. You get like 1GB of storage with a gmail account and it is pretty easy to link though it.

I can easily post it, it is just that should you want to edit it, you would have to give me another copy to upload each time you updated it.


Unnamed

It could also be posted and permission to edit only given to certain people.


I don't have a gmail account.


Unnamed

i don't mind post ing it dm, i just have to figure out the best way to just let you edit


Unnamed

what the heck are these creatures!!


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

The SRD says that the DC for identifying monsters is 10+CR or 15+Cr if it is a particularly rare monster like the tarrasque. Jax got a 22 on his Planes check for the "Shining singers"

Is that high enough to: 1) get a hint and/or 2) be allowed to guess OOC and get a confirmation? :D


Not for something you've only heard vaguely mentioned at second hand, no.


I see the edit issue but, honestly, I don't think I'm going to edit it much -- maybe once, if there are a lot of comments on it. So after a week or a month I might submit a 2.0 version. That would be about it.

Whoever wants to host it, just send me an e-mail -- it's about a 15 page Word document. vormuir, in that strange land men call yahoo dot com.


Okay: thanks to Bref/Ulp/MiniGm, the Guide to the Diabolist is now available right here. Enjoy!


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

Awesome! If Jax bites it, I may end up making a blaster using Maleficium + Diabolist, had never seen those feats until you pointed them out. Cornugon smash + soulless gaze + any other damned feat makes for some fun full attacks on a full BAB character. Essentially panick them if you have at least 3 attacks.


Unnamed

hilarious lets all make them if we bite it

how awesomely evil would that be

4 Diabolists and Edmin as our leader lol


Jax Naismith wrote:
Awesome! If Jax bites it, I may end up making a blaster using Maleficium + Diabolist, had never seen those feats until you pointed them out. Cornugon smash + soulless gaze + any other damned feat makes for some fun full attacks on a full BAB character. Essentially panick them if you have at least 3 attacks.

Yeah, I think Soulless Gaze is crazy overpowered, myself. Inflict panic on enemies almost at will, bypassing SR and Will saves? Not sure how they slipped past Paizo editorial. (Perhaps they were busy playtesting the nerf on Crane Style, he said snidely.)


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

Agreed. For the cost of two feats, combined with any number of other feats from the game, you can drop non-save skill-based panicks. Now, I think martial should have nice things. But no save is..ouch. Still, if you think about it, its not that bad. With Cornugon smash, they have to hit with a melee attack. Then they have to succeed at the Intimidate check (very easy if you try though). Next, they have to score multiple attacks. Then keep in mind how many things are immune to fear (Golems, oozes, elementals, undead, etc).

It costs, at minimum, 4 feats. If you want to be good at Intimidate checks, five or a trait(either adding Intelligence via a trait or strength via a feat since no melee person other than bard or swashbuckler are good at charisma). It should still have a will save attached but..its not like there aren't a slew of spells that ignore saves or ignore SR (Rimed frostbite for a no-save entangle + fatigue, Create pit for a no-SR remove target for several rounds and those are doable at level 3.)

Is it balanced? Probably not. Is it scarier than what magic can do? Not particularly.

In the hands of an anti-paladin though...its terrifying. They get that aura that ignores fear immunity :D


Unnamed

posting in all my games.

For the next 5 weeks I am extremely busy. I should still be able to post once or twice a day, but it is possible it won't happen. Not going anywhere though.


No worries. Post when you can.

That said, things do seem to have slowed down a lot in the last few days. Is everyone okay?


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Thought I had replied, must have forgotten to hit the post button. Not sure where everyone else is though.


Unnamed

this is a cool prestige class

can't use it for this game obviously


Sorry, guys -- hectic couple of days with jet-lagged kids. Should be posting more later today.


Unnamed

Groovy

Hope you had fun once you got past the grumpiness of sleepy kids


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

I am always here. Next two weeks are likely to be very busy as I got a big trial dropped in my lap which is going to take up more than a little of my time. NPC the Judge as necessary.


Sorry, guys -- another busy weekend. Will be posting later today.


Unnamed

all good!


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

Busy happens, its fine!

So, when do burn the contract..we're going to all stay friends, Right? Right?


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

Of course......


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Good thing that most contracts end upon death.


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

...Jax has the least ambition, he's easy to sway!


Sporadic posting for the next 48 hours, as we spend Friday and Saturday driving down to Florida.

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