DM Crispy's Curse of the Crimson Throne (Inactive)

Game Master Bill Dunn

A group of heroes seeking revenge discover themselves in a quest to save Korvosa.

Maps
Slides
Korvosa
Loot Sheet

Current Adventuring Location Map
Vencarlo's Home
Pilts's Palace

Older Maps
Blood Pig Playing Field
Lavender Perfume Shop
Wererat Sewers
Rat Hunt in the Sewer

Harrowings
Chapter 3: Escape from Old Korvosa
Chapter 3 Harrowing
Chapter 3 Harrowing Roles
Chapter 3 Harrow Reading

Chapter 2: Seven Days to the Grave
Chapter 2 Harrow Reading

Chapter 1: Edge of Anarchy
Chapter 1 Harrow Reading


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Everyone ready to proceed to the Hospice? I know Terri still needs to level, but she probably still has a couple days of real time to do that.


Female Human Bard (Dervish Dancer) 5 HP: 28/28 NL: 0 | AC 19/14/15 | F +1, R +7, W+5 (+4 vs. Sonic, Language-Dependent, and Bardic Performance)| Per:+9 (Darkvision 60ft.), Init: +5 | Battle Dance: 14/16 | Spells: 1st: 5/5, 2nd: 3/3 | Arrows: 14

And up to date.

Ready to rock and roll when you are.


Alrighty. You guys finish planning and get moving.


Just wanted to let you guys know I'm still around and lurking, just waiting for final decisions and actions to be taken.


DM Crispy can you include the light level of the area we are entering in your next post, please? Some of Victor's special abilities depend on the light level of the area.


I will endeavor to do so, Victor. Just rap me on the head should I fail to mention it.

With it being the weekend of the 4th, I'll give Amira until this evening until I push things forward.


Much thanks :)


Spoiler:
Human Female Urban Druid 4/ Slayer 4. AC (current): 18 (Deflection aura/ shield spell) , Touch: 12 [16], FF: 10 (14) [15 (19)].: Fort: +11 Reflex: +8 Will: +11 (+13 fear save each round). Perception +9, Init +2

Sorry Paizo's stupid security measures, now I can't post from work or my phone.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

:(


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Wait, why can't you post from your phone?


Spoiler:
Human Female Urban Druid 4/ Slayer 4. AC (current): 18 (Deflection aura/ shield spell) , Touch: 12 [16], FF: 10 (14) [15 (19)].: Fort: +11 Reflex: +8 Will: +11 (+13 fear save each round). Perception +9, Init +2

Have to upgrade to a higher browser than my phone supports.


Ok, guys, got most of the map and prep work done, but the sandman caught up to me. I'll have things ready in the morning before I go to work. In the meantime, feel free to react to the post I am about to make.


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3
Amira Oenestria wrote:
Have to upgrade to a higher browser than my phone supports.

You could always try Wayfinder. It's available for android, but not sure about iphone.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Gonna wait to see if the situation can be salvaged before VIOLENCE!

Also are the squares 5ft or 10ft?


Ack, yes, the squares are 10 feet. I tried to size them appropriately so we wouldn't be completely confused in the almost guaranteed combat about to start.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11
Tolenn wrote:
Amira Oenestria wrote:
Have to upgrade to a higher browser than my phone supports.
You could always try Wayfinder. It's available for android, but not sure about iphone.

Yeah, that's what Allie is using and it seems to work for her.


Waiting to see how the Grey Maidens react.


Spoiler:
Human Female Urban Druid 4/ Slayer 4. AC (current): 18 (Deflection aura/ shield spell) , Touch: 12 [16], FF: 10 (14) [15 (19)].: Fort: +11 Reflex: +8 Will: +11 (+13 fear save each round). Perception +9, Init +2

Yeah Wayfinder no longer works since the change, and isn't even on Google Play anymore. If you're logged in and don't log out it'll work. If you log out, YOU'LL NEVER BE ABLE TO GET BACK IN.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

... wow.


Female Human Bard (Dervish Dancer) 5 HP: 28/28 NL: 0 | AC 19/14/15 | F +1, R +7, W+5 (+4 vs. Sonic, Language-Dependent, and Bardic Performance)| Per:+9 (Darkvision 60ft.), Init: +5 | Battle Dance: 14/16 | Spells: 1st: 5/5, 2nd: 3/3 | Arrows: 14

Really? There's a person I play with that recently got a new phone and installed Wayfinder and she isn't having any issues.


Tolenn, the mage armor won't stack with your regular armor, as it also provides an armor bonus. I won't be updating the game until this evening, so feel free to change your action before then.


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3

Ah, I guess so, didn't realise.

Would you mind if I switched the mage armor out for shield of faith potions, that way I can get the reflection bonus to AC?

-Posted with Wayfinder


Spoiler:
Human Female Urban Druid 4/ Slayer 4. AC (current): 18 (Deflection aura/ shield spell) , Touch: 12 [16], FF: 10 (14) [15 (19)].: Fort: +11 Reflex: +8 Will: +11 (+13 fear save each round). Perception +9, Init +2

You'd be better off with Barkskin which is a natural armor bonus, since the deflection bonuses won't stack either.


That's fine, though as Amira stated if you have an active deflection mod it won't stack. You still have time.


All, can you let me know where your dam bonuses are coming from? Like in your post can you make your die roll read something like:

[attack + PA + IC]


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Okies


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3

Oh, I just make mine up :)


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Can't you fall for that? :3


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Would anyone be interested in a WotR campaign?


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3

yup


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Yay! I'll let my buddy know.


Well, that was solved quickly and painlessly.


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3

I'm all about painless and quick :)


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Crispy?


I was wrestling with the map software for RotRL last night, sorry. I think I'll have to throw in the towel and start using Google.

To explain, I have the map software on an old laptop that is slowly dying a venerable death. I can't figure out how to get the software installed on my new computer, so I've been taking it easy on the laptop, only using the map software and Google Drive. Well, now it is revolting against even that.

So anyway, we might be going mapless for a while as I get acclimated to what I am using next. Which honestly will make things run smoother and quicker, since the maps are the main burden to my posting rate during combat.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Ah! Okies.


The stairs are in the upper right corner of the room, so a straight line would take Wednesday through the next rows of them. Also, the squares on the map are 10', so he probably couldn't make it even with a double move and no obstructions.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Oh, I thought the brown line at the top of the map was the door. Well I just wasted a round BR for a dumbass, lovely.


My apologies. There actually a 40' wide and 30' tall (from you) section in the northeast corner, and the door is over there. You can have the round of BR back (assuming you can just switch it on and off like that (not meaning to be snide, I really don't know).


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

It's a free action to dismiss it I believe, but then Wednesday will be fatigued for 2x the rounds he was in it.


If Wednesday scores that hit I am sure that Grey Maiden's pretty dead, then it's back to exploring the rest of the Hospice. Marching order anyone?


Hey guys, sorry for the lack of posting. I was in Chicago the last few days. Flew in yesterday, then had a flurry of work to get done to catch up today. Should be back in the saddle tomorrow, so bear with me. :)


DM Crispy wrote:
Hey guys, sorry for the lack of posting. I was in Chicago the last few days. Flew in yesterday, then had a flurry of work to get done to catch up today. Should be back in the saddle tomorrow, so bear with me. :)

It is all good DM Crispy, take all the time you need.


Sorcerer 7

HP +7=(4 Base + 2 Con + 1 Toughness)

+1 Stealth, Bluff, Acrobatics, Sleight of Hand, Use Magic Device

+1 1st Level Spell Learned: Feather Fall

+1 2nd Level Spell Learned: Stone Call

+1 2nd Level Spell Learned(Favored Human Class Bonus): Mirror Image

+1 3rd Level Spell Learned: Major Image

+1 3rd Level Spell Learned(Shadow bloodline bonus spell): Deeper Darkness

+1 Shadow Bloodline Bonus Feat Gained: Skill Focus(Stealth)

+1 Feat Gained: Defensive Combat Training

+1 2nd Level Spell Cast per Day

+1 3rd Level Spell Cast per Day


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3

Paladin 7

+ 9 Hp ( 6, + 2 Con , + 1 FC)
+ 1 2nd Level Spell Aura of Greater Courage
+ 1 Feat Gained ( Power Attack )
+ 1 Diplomacy, Sense motive, Perception
+ 1 Smite Evil / day
+ 1 BAB
+ 1 CMB


Female Human Bard (Dervish Dancer) 5 HP: 28/28 NL: 0 | AC 19/14/15 | F +1, R +7, W+5 (+4 vs. Sonic, Language-Dependent, and Bardic Performance)| Per:+9 (Darkvision 60ft.), Init: +5 | Battle Dance: 14/16 | Spells: 1st: 5/5, 2nd: 3/3 | Arrows: 14

Just asking. but do we get all of our spell slots back when leveling?

Updated sheet:
Terri Riverrun
Female human (Chelaxian) cleric of Shelyn 7
NG Medium humanoid (human)
Init +0; Senses Perception +4
--------------------
Defense
--------------------
AC 16, touch 10, flat-footed 16 (+6 armor)
hp 45 (7d8+7)
Fort +5, Ref +4, Will +9
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee mwk glaive +7 (1d10+1/×3)
Special Attacks channel positive energy 5/day (DC 15, 4d6)
Domain Spell-Like Abilities (CL 7th; concentration +11)
. . 7/day—bit of luck, touch of good (+3)
Cleric Spells Prepared (CL 7th; concentration +11)
. . 4th—blessing of fervor[APG] (DC 18), holy smite[D] (DC 18), summon monster IV
. . 3rd—magic circle against evil[D], magic circle against evil, remove disease (2)
. . 2nd—align weapon (good only)[D], bull's strength, communal protection from evil[UC] (2), spiritual weapon
. . 1st—bless (3), charm person (DC 15), protection from evil[D], shield of faith
. . 0 (at will)—create water, light, mending, stabilize
. . D Domain spell; Domains Good, Luck
--------------------
Statistics
--------------------
Str 12, Dex 11, Con 10, Int 14, Wis 18, Cha 14
Base Atk +5; CMB +6; CMD 16
Feats Extra Channel, Extra Channel, Lightning Reflexes, Summon Good Monster, Toughness
Traits affable, intense artist
Skills Acrobatics -3 (-7 to jump), Appraise +6, Craft (painting) +11, Craft (pottery) +10, Craft (sculpture) +11, Diplomacy +12 (+14 to gather information.), Heal +13, Knowledge (religion) +8, Perform (dance) +11, Perform (sing) +11, Sense Motive +10, Spellcraft +6
Languages Common, Elven, Shoanti
SQ good fortune (1/day)
Combat Gear scroll of augury, scroll of remove disease, scroll of remove fear, wand of cure light wounds; Other Gear mwk agile breastplate, mwk glaive, handy haversack, artisan's outfit (2), cleric's vestments, masterwork artisan's tools, masterwork artisan's tools, masterwork artisan's tools, silver holy symbol of Shelyn, 188 gp, 9 sp, 3 cp
--------------------
Special Abilities
--------------------
Affable +2 on Diplomacy to gather information and do so in half time.
Bit of Luck (7/day) (Sp) Target takes the higher of 2d20 for a d20 roll.
Cleric Channel Positive Energy 4d6 (5/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Good) Granted Powers: You have pledged your life and soul to goodness and purity.
Cleric Domain (Luck) Granted Powers: You are infused with luck, and your mere presence can spread good fortune.
Good Fortune (1/day) (Ex) As an immediate action, reroll a die before result is known. Must take 2nd roll.
Intense Artist (Perform [sing], Perform [dance]) Your devotion to Shelyn has caused you to delve more deeply into your art. You gain a +1 trait bonus on two Perform skills of your choice, and Perform is always a class skill for you.
Summon Good Monster You can summon from a special list, who gain Diehard as a bonus feat.
Touch of Good +3 (7/day) (Sp) Grant +3 to skill checks, ability checks and saving throws for 1 rd.


Terri, that's a negative. On the flip side, your new spell slots are available, just unassigned at the moment. (Or, in Victor's case, ready for use.)


Female Human Bard (Dervish Dancer) 5 HP: 28/28 NL: 0 | AC 19/14/15 | F +1, R +7, W+5 (+4 vs. Sonic, Language-Dependent, and Bardic Performance)| Per:+9 (Darkvision 60ft.), Init: +5 | Battle Dance: 14/16 | Spells: 1st: 5/5, 2nd: 3/3 | Arrows: 14

Okay That's al I needed.


I seem to have made a mistake; Major Image doesn't say anything about having intelligible speech, so if possible I would like to amend my post by having the queen say nothing, she'll just simply stand there looking disgusted and disappointed in a very dignified manner :)

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