DM B's PFS PbP Serpent's Skull (Inactive)

Game Master Beckett

Summoned by "The Ten" themselves, you are asked to undertake a mission deep into the jungles of the Mwangi Expanse in search of a group of missing Pathfinder Agents investigating ancient Azlanti and Serpentfolk ruins.

INIT:

[spoiler=Init Rolls]
[dice=Begus]1d20+8[/dice]
[dice=Dora (+ wolf mount)]1d20+4[/dice]
[dice=Frag]1d20+2[/dice]
[dice=Jaggar]1d20+7[/dice]
[dice=Kulik]1d20+9[/dice]
[dice=Rathen]1d20+12[/dice]
......
[dice=]1d20+[/dice]
[dice=]1d20+[/dice]
[dice=]1d20+[/dice]
[dice=]1d20+[/dice]
[/spoiler

MAP


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Liberty's Edge

Gnome Wizard/6, Pathfinder Field Savant/7 (HP: 98/98) | Init: +8 | AC: 16 T: 15, FF: 13 | Perception +23| F: +10, R: +11, W: +16 | CMB: +4 | CMD: 18 (15FF) | 1* reroll

a lot of small evil things right next to each other? Begus knows exactly what to do with that. He steps through the group and find the perfect location, accounts for the curvature of the earth and the drag coefficient of the tunnel's air and lets the fire ball go! (can get all baddies and not a party member)

fireball (Dc 21 for 1/2): 10d6 + 3 ⇒ (3, 6, 1, 2, 2, 1, 1, 1, 2, 5) + 3 = 27

Silver Crusade

Female Halfling (Taldan) Herald 14 | hp 114/114 | Init +10 | AC 29, T 17, FF 23 | CMB +8, CMD 21 | F +13 R +16 W +16 | Prcptn +14, SM +8. Song 0/21 tactics 0/2 Brd 9/Cavr 3/Ora1/BatHrld1 {p} | Large Rusty 73/73 AC26+Ride+1 {p}

Nice! That ought to teach them a lesson or two, Begus!

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