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Ok, well that went down a lot quicker than I expected. . .
Kulik's first two arrows drop the beast.
The skeletal remains of dwarf lie at the bottom of the pool, where she was slain by the elder polyp, but the polyp must be slain to get at them. Her treasures include a +2 dwarven waraxe, a stone of good luck, a bejeweled breastplate (now little more than a rusted frame inset with nine emeralds in star pattern, worth 300 gp each), and a masterwork stone hammerhead (its haft long rotted away) that bears the image of a bearded dwarven face.

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Dora looks like she was about to sing...
"Um, yeah. Good shooting there. Seems you found a soft spot ."
bardic kn:nobility: 1d20 + 8 ⇒ (13) + 8 = 21
Interesting hammer. I believe an old dwarf friend of mine who recently died....he said this type of hammer was was one of the treasures of the Kraggorach clan. Fairly valuable.
She recounts the entire tale for those interested (see spoiler)

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Rathen looks for someone to use his wand...
Cure Light Wounds: 5d8 + 5 ⇒ (4, 1, 5, 2, 2) + 5 = 19
Cure Light Wounds: 3d8 + 3 ⇒ (3, 4, 7) + 3 = 17
8 charges off the wand
He then takes a quick look around (take 10 for 39, 43 vs traps).
"Well that's interesting. Anyone else see this blue crystal at the bottom of all this scum? This beasty clearly dissolves whatever prey it has, but leaves only the valuables. Lucky for us, I'd say."
He grabs the crystal and flips it over to Begus. "Any idea if it's fancy? Any magicks?"

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Begus gets to work on Rathen's wounds.
Begus smiles at Rathen, " I saw them just about the time you did, but I wasn't going into that pool of filth for them when I knew you would." he finishes with a quick wink at his old friend as he gives him the wand back. Begus fishes his own wand out of his bag and sets to work on his own wounds.
cure light wounds: 5d8 + 5 ⇒ (4, 8, 6, 7, 2) + 5 = 32
The gnome nods at Dora"agreed, the dwarves of the Shattered Range would have great interest in this as well as solving on of their great mysteries of their history."
he pauses a moment and inspects the items for any auras of magic.

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"Ho! That was some good shooting Kulik. Ye saved Frag's britches. HAR! HAR!" Jaggar slaps Kulik on the shoulder and then fetches his heal stick to soothe the pain of the foe's attack handing it to one of them smart folk on the team.
CLW: 8d8 + 8 ⇒ (6, 5, 3, 1, 2, 4, 2, 4) + 8 = 35
"Find anything useful Begus?"

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"That was.... boring. What did we find?"

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Upon returning to the Pathfinder Society's makeshift headquarters with in the Mwangi City of Saventh-Yhi, you find the three Captains you speaking with a retinue of Derhii, large, winged ape-men both capable of speech and rational thought. They eye you as you enter the hut, but stand back to allow you to speak with the Venture-Captains first, offering your report. All eight of tem standing aside, in formal ranks, simply watching, for now.
"It seems that life is never dull here. Nor are things easy, Agents. We have had a task come up recently we had hoped you could look into. It might be linked to the other missing Pathfinders, and other things you have recently discovered. The locals say only that “the Illaghri” has returned. We suspect it is some sort of local legend, but have yet to find any written lore or documentation of this haunted house. However, it is clear that various guards, and civilians in the area have begun to vanish. Some return, as unnatural abominations, zombies of some sort with no will of their own save for their hunger and desire to harm the living. We doubt that it is . . . coincidence. Not with what you have begun to discovered of the area."
"But, I suppose that would have been too easy, huh. Under cover of darkness, the Gorilla King, "great king Ruthazek, the Gorilla King of Usaro" and his retinue have entered Saventh-Yhi and set up camp in the overgrown mercantile district, just outside the city, but they have effectively blockaded that area. This king Ruthazek,. . ."
Suddenly one of the Derhii cuts her off, "The "Great" King Ruthazek!"
A bit startled by the interruption, she continues, "My apologies, warrior. We are not accustomed to your etiquette. The Great King Ruthazek has sent this,. . . group, to speak with you and,. . . invite you to dinner."
Updated Slide 2 for the city map.

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Dora listens intently, fighting the urge to blurt out a serious of questions.
She quietly says to herself “the Illaghri” as she tries to remember anything significant about the name.
bardic kn:any: 1d20 + 8 ⇒ (15) + 8 = 23
Yess indeed. Dinner with The "Great" King Ruthazek sounds positively delightful. I am Dora, a Champion of the Ruby Phoenix, and would be honored.
diplomacy: 1d20 + 16 ⇒ (19) + 16 = 35 +2 if they speak one of her languages

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KULIK would have used detect alignment on the winged ape retinue at once upon their appearance. Assuming no evil gives him cause for alarm...
At the sound of "food" from Jaggar, KULIK (who had been meticulously waxing his bowstring and admittedly not paying much attention to the Venture-Captains) looks up. KULIK could eat, the half-orc says quietly.

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Frag merely shakes his head. He looks to Dora for a lead, but has his had close to the Widowmaker.

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The formation of Derhii nods, ignoring the somewhat disappointed looks of the Venture-Captains, and advances to speak with you directly. Juliver in particular is obviously hurt that you didn't rush on the opportunity to perhaps look into the "missing Pathfinders", thinking that they might be her lost team.
One of the Derhii, probably the groups captain you assume from the number of trophies hanging from his belt steps forwards and speaks to you in a crude Common, "We pleased you have decided to accept invitation. Great King think you would not. Want to fight us or think it a trick. It is no trick."
"He sent us. We escort you through Ruthazek's kingdom unharmed. You eat. You listen to Great King. Yes?"
With no other choice but to accept, but, when Juliver begins to come with you, they hold out a hand, "You not human chief. You not invited." one says, firmly, but not rudely. Julever nods her head, "Well, ok then, I'll just stay here and work on our next move."
They lead you to "Ruthazek's kingdom", a large plot of land just outside the Mercantile District of Saventh-Yhi, where it seems they have claimed the territory as their own, killing or kicking out all who had once lived or camped here. Because you have come peacefully and in good faith, they make no effort to take your weapons, allowing you to travel freely.
When the PCs enter the Gorilla King’s camp, you find a wide clearing has been trampled flat in the thick jungle, forming a massive camp. More than a hundred charau-ka, derhii, and dire apes lounge around in the brush or the surrounding trees, some bearing armor and weapons. At the far end of the camp, a grand pavilion has been erected. Beneath it, a massive silverback gorilla in resplendent armor and crown sits upon a throne of stone, bones, and gold—this can only be Ruthazek, the Gorilla King of the lost city of Usaro.
A wide table has been placed before the king’s pavilion and laden with all manner of jungle foods while naked human slaves scurry about preparing for what appears to be a feast. Hanging from a taunt rope just behind and to the side of the throne is the recently slain corpse of a Chimera, a rare and dangerous creature with three heads, one of a lion, one of a ram, and the last of a black dragon.
The Gorilla King smiles broadly and hails to you in Common, "Welcome, Chiefs, to my feast. Take a seat. Eat. Enjoy, then we talk." motioning with a massive hand towards the central table where many large wooden slabs are set. Seeing others, it seems the custom is to simply walk up and take what you want to eat, and near him a large table is placed, with enough seats for each of you.
As you proceed to grab your first course, Ruthazek speaks, "My scouts have watched for some time. Of your kind, I know you have the most right to claim this city. But, I king of Usaro. I also have a claim, and I plan to stake it. You understand?" Ruthazek holds up a hand as he speaks that last part, to indicate this is not a threat, but simply a statement. He does not appear hostile, and while he may seem less intelligent than a humanoid, both from his massive frame and due to his apeish features, it's clear he is not.
"Eat, and we speak." As you grab your first wooden slab with a mean already prepared upon it, you see a large bowl covered in a sort of cloth, with steam seeping through some of the edges. Peaking inside it looks like a thick stew, with some sort of meat and onions.

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Dora marvels at the camp before she bows to the king and helps herself to the food, trying a bit of everything shy of the stew, until she knows more about it.
appraise: 1d20 + 1 ⇒ (1) + 1 = 2 vs DC15 bowl
Mmmm, yum. I wonder if that is some type of peach cobbler or clam chowder? Well, it will have to wait...
Great honor for us to be here, Great King Ruthazek. I am one speaker for these assembled warrior-chiefs
She indicates Frag, Jaggar and Kulik.
I see by the displayed trophies your Kingdom of Usaro is well protected by stout warriors.
She takes another bite while looking around.
We understand your claim on this city. With that said, there is a reason you requested us to visit. I am sure we can make an agreement of mutual benefit. What is the talk of “the Illaghri”?
diplomacy: 1d20 + 16 ⇒ (14) + 16 = 30 +2 in common.

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Appraise: 1d20 + 0 ⇒ (10) + 0 = 10
Frag partakes of the dinner. He stays close to Dora. The Northman's muscles twitch and flex, as if only barely held back from destructive use...

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"What is the talk of “the Illaghri”?
"A few of my soldiers went missing yesterday. The locals we asked mentioned that name. Some necromancer I think."
We understand your claim on this city. With that said, there is a reason you requested us to visit. I am sure we can make an agreement of mutual benefit."
The Great King seems about to answer, but then stops, holding up an enormous paw as he calls for more food. A group of human slaves comes out, each holding another wooden tray with food, this time raw hippo slab steaks with blood sweat sauce, along with a side of pan-seared botfly larvae glazed in honey. They take any of the other trays you had been eating if you are done, otherwise simply leaving both there as you wish.
Once they have stepped away, "The great Garundi kings of old settled things in a "civilized" manner in order to avoid undue bloodshed and destruction."
"Instead, matters were settled by determining who was most worthy through contests of strength and skill. We both hold strong claim to these lands. You are chiefs of your peoples. My scouts have witnessed your prowess. Your command of your lesser. I am chief of mine. Only one can rule. I say contest. Best two of three. Winner takes all, shall lay claim to the city and its lost treasures, and the loser must depart immediately."
"Way I see it," and you can not help but see he seems to be playing to the crowd here, perhaps imagining his army to be some sort of royal court, "I could crush any one of you with ease. Maybe even two or three of you. But what glory would that bring me? Another kill. And you are just humans. I can't hang you up as a trophy. Who would fear that? And you could perhaps kill me. But what glory would this gain you? Six against one. You would be seen as cowardly, and the next upstart would seek your thrones at the first opportunity. And, you would obviously need to survive my army afterwards. No side wins."
"So, I say three contests. One of might, one of storytelling, and one combat. I bring you here for feast as sign of respect. I take it as sign of respect you come and hear my wisdom. What you say to challenge? If yes, we finish feast and then it begins.

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Dora nods while listening to the chief, soaking in every word as she samples more food.
SM : 1d20 - 1 ⇒ (14) - 1 = 13
"We may be amenable to a contest. I will have to confer with our champions. One question. What are your plans in dealing with this necromancer and your missing troops? ."

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Appraise: 1d20 + 5 ⇒ (19) + 5 = 24
Rathen nods at the stew, but doesn't partake. He opts to eat other foods. "Monkey brains," he whispers to KULIK. "A rare delicacy, thankfully."
Sense Motive: 1d20 + 12 ⇒ (7) + 12 = 19
Rathen, always a man up for a gamble, says, "Can't speak for the rest, but I like the sound of a contest. Just need to know the rules, so it's fair."

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Jaggar listens to the conversation keeping silent...
SM: 1d20 + 14 ⇒ (15) + 14 = 29
"Good food... good conversation... good host... you are a good and noble ruler Sire... I bet the contest will be interesting as well."

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Frag bristles at the use of slaves, a fate worse than death to the Northman...
"I shall show you my might...."

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"As I mentioned, I have prepared three tests." Continuing the feast, Ruthazek summons some of his apes to bring out a bundle of humanoid femur's. "The Test of Strength is simple. Pick your mightiest. Once the contest has begun, no one else may assist your chosen champion. You may use any magics or talents you have before hand, but once the champion is ready, they simply need to snap the bones in two with only their hands."
Essentially only one person may attempt this Test, and it requires a straight up Strength Check. Other characters can buff the person taking the test, and you can use things like magic items, spells, Rage, etc. . . However, you can not Aid Another, nor use ongoing affects like Inspire Courage that either require you to keep something active round by round or otherwise also participate.
"Strength is important, but it is not all. One must also remember the past, and know how to control the court. So, I also suggest a Test of Storytelling. One of you must speak on behalf of your party, telling a story that impresses, teaches a valued lesson, and reinforces a link to the past."
Again, this one is primarily for one individual to make a roll (which can be a Perform: act, comedy, or oratory, Bluff, Diplomacy, or Charisma check). However, the rest of the Party CAN Aid, making the same check as the primary speaker decides, and offering up small bits of advice or otherwise impressing the crowd. The audience is Ruthazek's court, and so bonus's and penalties involve what they might find good or bad. However, this will take multiple rounds to accomplish, so things like Inspire Courage will utilize many rounds worth, (lets say min of 10).
"And the last contest, only to break a tie or uncertainty, is personal combat between one of you and myself. The fight will be whole unassisted, and is to unconsciousness or surrender. Neither of need to die. There will be no preparations, no assistance from others, and we would only be allowed to utilize what we ourselves have earned. I will have my Shamans scan your champion and your champion may have your shamans scan me. Cheating loses."
This one is 100% on one character, and they may only use their own gear, (can not barrow). No pre-buffing or assistance from the party allowed.
"Fair, yes, " as he orders the last of the courses to be brought out to you for the feast, "and worthy of a true king." The final course is a rare treat of ice-chilled vegepygmy pulp seasoned with cinnamon and roasted coffee beans. "Take a few moments to speak it over, and if you decide to accept my challenges, we shall begin."
I guess the idea is that a party without a Strength based tank or a Bard simply has to kill them all?

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"I suggest Jagger enter combat. I put myself forth for pure muscle. I'm certain I'm the strongest. Storytelling should definitely be led by Dora."
In getting ready for the contest, Frag strikes his chest repeatedly and gives a tremendous battle cry.

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Posting now to keep the momentum going, and I'm going to be spotty at best (I'm running Eyes of the Ten in person this weekend, and want to give it my A game.)
Frag grasps the bones and flexes his immensely powerful muscles!
Rage + Mantle of the Black Rider STR: 1d20 + 9 ⇒ (19) + 9 = 28
When he is done his roar only grows!

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Jaggar is amenable to Frags suggestion
Jaggar slaps Frag on the shoulder before the barbarian begins his stretching to loosen up his big barbarian muscles. Jaggar wonders if Frag does that new thing called Pilates all the Taldans are in awe of nowadays.

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Begus is quiet excited about this who affair.
"I have seen this many monkey brains since last trip to the expanse!"
sense motive: 1d20 + 18 ⇒ (18) + 18 = 36
He thinks for a moment about the situation.
" your restraint in using your great strength is noble indeed."
Begus looks concerned that there is something else going on here, but does not voice his concerns.

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It looks like the rest of my post got lost. Dora is+17 on deplomacy and would burn the 10 rounds of inspire to give herself and her allies an extra +3 on their assists.
"Great King listen closely to what we have to say. Since we started investigating this city and surrounding area, we have uncovered a great deal. ."
She pauses to ensure all the kings men are listening
"our latest was the discovery of an infamous dwarven explorer who disappeared in 4625 ar. Kraggorach was notorious not only for her crackpot theories about an ancient city buried beneath the Mwangi Expanse, but also for her ill-fated solo expedition into the Mwangi jungle.." ."
using the 8 above, she is at 28 prior to assists.

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Frag grasps the bones and flexes his immensely powerful muscles!
When he is done his roar only grows!
The roars do indeed grow, as many of the apes are very surprised that a human could pull of the feat. While Frag puts on an impressive show, the Gorilla King, just to his side, simultaneously grabs his bundle and rather easily snaps it, but as he watches Frag do likewise, he nods his head in approval, not having expected it to happen so quickly.
"Very well done. That is one point for both of us. It seems like we will need to rely on more than just might."
"Great King listen closely to what we have to say. Since we started investigating this city and surrounding area, we have uncovered a great deal. ."
She pauses to ensure all the kings men are listening
"our latest was the discovery of an infamous dwarven explorer who disappeared in 4625 ar. Kraggorach was notorious not only for her crackpot theories about an ancient city buried beneath the Mwangi Expanse, but also for her ill-fated solo expedition into the Mwangi jungle.." ."
The crowd looks on, partially bored, but uncertain if that was it or it was building into something. They really don't seem to care too much about the misadventures of some dwarf, though, just as you would probably not care overly much about a story of one of their random ape soldiers.
This one is just as much about what you say as what you roll. It's all on Dora, here, though after she tells a story, others can add in some assistance, (maybe making explosion sounds at appropriate moments or mimicking what a monster walks like).

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Although not one for storytelling, Rathen long ago learned the first part of diplomacy is making sure people can best hear you. He quickly finds a large green leaf, shapes it into a cone, and discretely hands it to Dora.
I'm hoping that using the leaf in this way acts as a kind of horn to speak through, projecting Dora's voice. Rathen has a +23 to Diplomacy, so he should be able to easily auto-assist.

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KULIK is relatively bored by the tale as well, but inserts guffaws at the appropriate points and a few "oohs" and "aahs" where appropriate. He drops a mug of water at one point and yells BOOM to emphasize an explosion. (Both apes and half-orcs love explosions.)
KULIK also auto-assists with his +15. Kind of like a 7-foot Ed McMahon on The Tonight Show.

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Love the Jedi reference.
Story telling is for skalds, and Frag is no weaver of words, rather than risk a faux pas, he remains silent.

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"From your regal frown, I may have misunderstood your expectations regarding a story that impresses, teaches a valued lesson, and reinforces a link to the past. I will have to delve deeper to find a more suitable tale ."
Can Dora try again or assist another if she is not allowed or spoiled her only chance. Rathan may be more apt to find a relevant.

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Your roll was perfectly fine. It's just that they actually need to hear a story with it. There are certain factors within the story that will also modify how they receive it, (the clues being about impressing them, teaching a lesson, and also connecting now with the past).
I'm not trying to be a jerk, but it seemed your story above just sort of abruptly ended right after the elevator pitch for it. So, by me saying they where not impressed, I simply meant they where waiting for the actual story. The story matter itself was fine, though. If you want to switch subjects, though, that's ok, too. Maybe one of the adventures you have been on, or one of the bar room stories that are your <classes> bread and butter.
Maybe the story about how you and Boots decided to join up and conquer the world, or the treachery of the Ruby Phoenix Tournament. What exactly happened in Absolom when "Ursla" found that odd book that wouldn't shut up? Or what happens when religious doctrines get all twisted and do the very thing they stand against...

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Dora clears her throat as she thinks, tapping her forehead with her index finger. Then she recalls her tattoo of the Ruby Phoenix.
As I was saying, the story of the missing dwarf was just one of uncounted histories we collect as we travel the globe seeking to uncover artifacts of great power and legend. As another example of said artifacts is a mystical tapestry with an entire world created within is confines.
She pauses for effect as she takes a breath.
Once every 10 years, the far city of Goka hosts the Ruby Phoenix Tournament on an island off the coast. Warriors from around the world match their varied martial skills in order to receive the right to select one such item. Three years ago I, least of the champions assembled here, took part with a team and succeeded in the tournament against some of the best and fiercest in the world. Pitting our skills against teams of man and beast, fraught with treachery and sorcery, we were able to uncover plots within plots and succeeded all of the tests set before us and the prize, the tapestry. And this tattoo is a token of winning that contest."
Drawing another breath, she looks upon the faces of her hosts, trying to gain a feeling for their opinion.
SM: 1d20 + 2 ⇒ (17) + 2 = 19
Upon the our defeat of the final team, the Emissary formally declared our group the champions of the Ruby Phoenix Tournament, ceremoniously passing the title to us by awarding each a single phoenix tail feather. The first in 300 years to be so honored.
I am sure you are aware a phoenix is a magnificent creature, and the feathers are not easily found.
And this is just one tale of a myriad each of us in this group represent. We are here as your honored guests, but not without merits of our own and the Pathfinder Society deemed your cause worthy to send us rather than lesser agents of our organization. So you can undoubtedly see we have great respect for you and your kingdom by being here in your audience.
She points to each of the others on their team with a nod of respect.
I specifically left out listing the monsters fought for fear of spoiling mod for others, but Dora would include if she thought knowing the beasts would garner more favorable responses

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Thanks for leaving the monsters out. I'm actually hoping to get a chance to play it soon!

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Base 28 (should this be a 25?)
+2 for Rathen's Assist (30)
+2 for Kulik's Assist (32)
+2 for RP (34)
+/- 0 for not including the Ruthazek (34)
+/- 0 for not including apes killing enemies in the story (34)
No penalty for linking it to the past and also for making it meaningful.
Does anyone else have anything to add?
While the crowd does seem more interested as Dora continues to speak, in the end it's clear that they are not won over by her talented silver tongue. They seem on the cusp, with some hooting and hollering in excitement, some silent in thought, and others disappointed. It looks like a pretty even split.

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Frag would be a liability, not an asset.

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dora was inspiring for the extra +3. I marked off 10 rounds
Rolled 8, +16 diplo. +3 inspired +2 if in common...so 29 total if the audience shares a language with her. 35 total is best I calculated .

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Begus, never taking part in the Ruby Phoenix tourney, knows a bit about it (he knows a bit about everything). He pipes in from time to time adding flavor to the tail:
Diplo: 1d20 + 17 ⇒ (8) + 17 = 25
He adds some small spells to enhance the story telling, all in a direction not a affect the audience negatively: color spray, prestidigitation, dancing lights, ghost sounds and a few force missiles into the air for good measure.
he can use spellcraft,another Diplo or preform (oratory) if needed. GM's discretion.

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Begus adds the much needed +1 assistance that was needed to tip the crowd in your favor, and while not everyone amongst Ruthazek's court, enough cheer, nod approvingly, and clap that's it's clear Dora's story is sufficient, the Gorilla King concedes defeat following the feast and orders his entourage to pack up, clearing the way for you to proceed.
Nice job Dora. I wasn't sure there for a moment, but you made it work.
"I keep my word, humans. My army shall leave,. . . they city is yours. But, heed my words,. . . You may have won the rights to city, but jungle surrounds city. . . and jungle eats all who do not belong. You" taking a long moment to look at each of you, eye-to-eye, "do not belong, little coastlanders. When jungle has finished with you, Ruthazek will add your bones to his throne! They shall be worthy trophies.”
"You will likely leave soon and be unable to carry more than a fraction of the city’s treasures. Once you are gone, my forces shall move in, and remove all other that believe they hold claim. Until then, your actions have won the freedom of your kind." as he snaps a strong finger, summoning all of the humanoid slaves you had seen earlier serving your dishes. He points at you, the party as he addresses them, "They are your new masters." You can see somewhere between 20 to 25 humanoids present, slaves, with the vast majority being humans.
"By tomorrow's darkness, we shall be gone. Heed my warning. . ." as he turns to go, calling his ape army to begin preparations to leave.
Now what?

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KULIK meets Begus' eye, and they both have the same thought: when the gorilla men leave, the slaves will be slaves no more.
The half-orc gauges Ruthazek's intent to keep his word...Sense Motive take 10 for 36...then watches carefully as they pack up to depart. He finds it difficult to place trust in beings that radiate evil, even moderately; but he also trusts that Desna would not place them here were it not necessary.
Once they are gone, and the slaves are no longer slaves, KULIK looks to his more clever companions for ideas. He will volunteer to track (+26 to track) if the suggestion is made.

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Wow, how exciting! We did it, everyone! Thanks Begus, for the tips. I think that sold it.
Oh and great idea, Kulik. We may want them armed too. If the King is right, the jungle may come looking for us all sooner than we expect."
Dora will ride Rusty around, looking for spare weapons or possibly anything else the ape warriors left behind in their unexpectedly prompt departure.
perception: 1d20 + 13 ⇒ (17) + 13 = 30
Now, where were we? Oh yes! Are any of you humans Pathfinders? Have you seen any recently? Do you know what this story of the Illaghri is about?

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Begus smiles at Dora,"I haven't been under this much pressure since the last time i had to keep 20 gnomish kids entertained at my nephew's birthday party! One of the kids got in the way for a transfiguration spell and things went to a whole other level."
We should be close to safety right? we can escort of the slave out of here and then take a look at the city?

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"Let us bring everyone else to safety. Then we do what we came here for; fighting mapping, looting...errrr c-a-t-a-l-o-g-i-n-g."

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Rathen grins at Frag, but prioritizes the safety of the ex-slaves. "Unless you have some magic, I think these former slaves can't be let out of here safely. The ape men will ambush them, nevermind the regular dangers of the jungle. If we can't spare the time to escort them out, then I say we let them rest here while we search."

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While the decision to see if Dora won the competition was going on Jaggar took the time to stretch in case the head to head went to the third event.
After seeing everyone else congratulate the little speaker Jaggar asks "Wait... I don't get to fight...?"