DALSINE AFFAIR STANDARD (Inactive)

Game Master JASON RODARTE

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Sarenrae Temple


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Dark Archive

Tiefling Inquisitor (3) (inevitable) of Abadar | HP -16/24 | AC 21 | T 12 | FF 19 | CMD 17 | Fort +3 | Ref +2 | Will +4 | Init +2 | Perception +7 (darkvision 60") | Sense Motive +8(+10 vs. [evil] outsiders)

the tiefling regarded the tunnel before him for a brief moment. his tail flickering in anticipation of what might come ahead. "If you want I can take the lead, my eyesight isn't impeded by the darkness..."


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

This particular group calls itself the Dawnflower

Blossoms, believing that they are but a bud of the mighty

flower of faithful that will soon grow in Taldor’s heart.

Unless any cultists were captured during the events of

Act 1, 10 refugees travel with the PCs: five human women

(Charito, Ionnia, Nellina, Pasara, and Xene), two halfling

women (Piria and Sophone), and three human men

(Marcian, Narces, and Theodric). All are young adults or

adults, 1st-level commoners with 4 hit points. The only

exception is Piria, who is a 1st-level adept. Unfortunately,

she has already expended her daily spells tending to

the needs of her fellow cultists. Even though the cult

was a fairly egalitarian organization, it did have a few

leaders. Sadly, however, almost all of them perished in

Dalsine’s attack. The members the PCs saved are simple

parishioners and are unarmed.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Since the PCs will be traveling with the Sarenites during

this Act, they might have some questions about the recent

raid on their organization, the history of Sarenrae worship

in Taldor, and the catacombs through which they travel.

Below are a few answers the cultists might give:

What happened during the raid? “That murderous raid

took us all by complete surprise. They burst in while we

were in the middle of worship. We were in what we thought

was a safe house in Oppara’s Westport neighborhood. A

butcher of a man named Chalfon Dalsine—a nobleman

of some sort judging by his dress—led the attack. There

hasn’t been such a vicious attack on Sarenrae’s faithful in

Oppara for decades. They came in and just started killing

everyone. They didn’t even ask any questions.”

What are the catacombs and can you get us to the

Vault of Sarenrae? “The catacombs are old tunnels and

connected rooms buried centuries or even millennia ago.

I think we can find our way to the Vault, although I’m

not familiar with this particular part of the catacombs.

Sarenites like us have used the catacombs for centuries to

meet in secret and to move around the city undetected. It’s

not the safest place, as we’ve encountered criminals and

dangerous creatures down here from time to time, but I

don’t think we have a better choice at the moment. The

Porthmos Militia has likely alerted the other city guards

to us. I doubt the streets are any safer at the moment.”

What is the Vault of Sarenrae? “It’s an ancient temple

dedicated to the Dawnflower we discovered here in the

catacombs a few years back. Only a few of us know about

it, so it’s probably the most secure location for us right

now. Then again, after the attack, I’m not so sure it’s wise

to trust anyone or anything.”

Additionally, there are several Knowledge skill checks

the PCs can make now that they have a moment to

organize their thoughts.

Those posts will be forth coming

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

"Rest assured, pretty blossom, that Iso Soturi will ensure no harm comes to blossoms from scary criminals!" says Iso to the most attractive of the cultists.

"Iso is curious though, why cult of Dawnflower is so disliked in city."

Scarab Sages

LN Elf Wizard 5 | (Active conditions) None. | HP: 27/27 | AC 13, Tch 13, Fl 10 | CMB: +2, CMD: 15 | Speed 30 ft | F: +1, R: +4, W: +5; Immune Sleep, +2 vs Enchant | Init: +7 | Perc: +2, SM: +0 (+2 Near Familiar, Low-Light Vision) | Shift 9/9, ReRoll (+3) 1/1, Silent Spell 3/3 | Spells: 3rd 3/3; 2nd 5/5; 1st 6/6

"I've always found Sarenrae to be an accepted deity. She's not Nethys, but accepted nonetheless. Is there a rival god to follow in town? And don't you worry, we'll do what we can to keep you safe."

Knowledge:
Roll: 1d20 ⇒ 6
If Arcana, +11. Any other Knowledge Skills, +10

Dark Archive

Tiefling Inquisitor (3) (inevitable) of Abadar | HP -16/24 | AC 21 | T 12 | FF 19 | CMD 17 | Fort +3 | Ref +2 | Will +4 | Init +2 | Perception +7 (darkvision 60") | Sense Motive +8(+10 vs. [evil] outsiders)

Knowledge(local): 1d20 + 5 ⇒ (16) + 5 = 21
Knowledge(planes): 1d20 + 7 ⇒ (4) + 7 = 11

Taking in the events the inquistor let the events go over in his mind and pondered on what he knew about it. "It's a good question, why the hatred against the dawnflower followers? what caused it and since when?"

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Meanwhile upstairs in the safe house. "Hello!? Is anyone there?"

Later.

"So what hap-"

Terevalis Unctio of House Mysti wrote:
“That murderous raid took us all by complete surprise. They burst in while we were in the middle of worship. "

"I could see where that might be awkward (or maybe fun) were you Calistrians."

Terevalis Unctio of House Mysti wrote:
"We were in what we thought was a safe house in Oppara’s Westport neighborhood."

"Is it a nice place? How's the rent there? Property in Oppara I hear can be pretty expensive."

Terevalis Unctio of House Mysti wrote:
"A butcher of a man named Chalfon Dalsine—a nobleman of some sort judging by his dress—led the attack. There hasn’t been such a vicious attack on Sarenrae’s faithful in Oppara for decades. They came in and just started killing everyone. They didn’t even ask any questions.”

"Okaaay, not really what I asked...."

Terevalis Unctio of House Mysti wrote:
“The catacombs are old tunnels and connected rooms buried centuries or even millennia ago. I think we can find our way to the Vault, although I’m not familiar with this particular part of the catacombs. Sarenites like us have used the catacombs for centuries to meet in secret and to move around the city undetected. It’s not the safest place, as we’ve encountered criminals and dangerous creatures down here from time to time, but I don’t think we have a better choice at the moment. The Porthmos Militia has likely alerted the other city guards to us. I doubt the streets are any safer at the moment.”

"Riiight. I know what catacombs are. Are you familiar with the term 'too much information'? Listen, you stay here and I'm going to scout over there." Rilia moves away from the cultist.

Terevalis Unctio of House Mysti wrote:
“the Vault of Sarenrae is an ancient temple dedicated to the Dawnflower we discovered here in the catacombs a few years back. Only a few of us know about it, so it’s probably the most secure location for us right now. Then again, after the attack, I’m not so sure it’s wise to trust anyone or anything.”

"Okay. If you don't leave me alone right now I'm going to hurt you. And I know you don't have a whole lot of hit points because I've read the GM section. So back off!"

Even later, with just the party gathered around.

"I've met less clingy cultist of Cthulhu."


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

KNOW HISTORY OR GEOGRAPHY

dc 15:
The catacombs of Oppara are a mix of ancient

sewer lines, natural caves, and old city streets and

buildings buried centuries or even millennia ago.

The ground beneath the city is literally honeycombed

by countless tunnels and chambers. The catacombs

have been used throughout Oppara’s history as a

meeting place for secret organizations.

DC 20:
Oppara was supposedly founded over 6,000 years

ago by the last descendants of ancient Azlant, and its

catacombs are said to contain a few deep ruins dating

back to this time.

dc 25:
Countless entrances into the catacombs once

existed from the surface. Most were destroyed or bricked

up centuries ago, following a nasty torble infestation that

was believed to have originated in the catacombs.

DC 30:
Although Oppara’s catacombs are extensive, the

areas used today are relatively close to the surface. Most of

the oldest areas have been underwater for millennia.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Know Religion or History

DC 15:
The worship of Sarenrae has been illegal in Taldor

since the Great Purge of 4528 ar. The degree to which her

followers are persecuted has waxed and waned over the

last 200 years.

dc 20:
Sarenrae worship is much more common outside

of Taldor’s major urban centers (Cassomir and Oppara),

and away from the xenophobic southern border region

(which includes the city of Zimar).

DC 25:
The brutality of the recent raid on

the Dawnflower Blossoms does not reflect

the current government’s attitude toward

Sarenites within Taldor’s borders. It

is more likely to be the result of a

single, ultra-patriotic zealot.

DC 30:
Worship of Sarenrae was

once quite popular in Taldor,

although never as central

to national identity as the

veneration of Aroden.

Numerous large Sarenite

temples and cathedrals

once existed throughout

the empire, one of which was

built of gold-plated bricks,

rumors say.

Scarab Sages

LN Elf Wizard 5 | (Active conditions) None. | HP: 27/27 | AC 13, Tch 13, Fl 10 | CMB: +2, CMD: 15 | Speed 30 ft | F: +1, R: +4, W: +5; Immune Sleep, +2 vs Enchant | Init: +7 | Perc: +2, SM: +0 (+2 Near Familiar, Low-Light Vision) | Shift 9/9, ReRoll (+3) 1/1, Silent Spell 3/3 | Spells: 3rd 3/3; 2nd 5/5; 1st 6/6

Smacking his forehead, the thin man remarks "Oh! That's right. They outlawed her after the Great Purge...I suppose that would be why you are in hiding and thusly use these catacombs to move about."

Looking around as they travel, Manathiel makes a few hand signs, while muttering to himself. Forming a square with his fingers, she peers through the gap, looking over the area they are in.

Cast Detect Magic

Edit: Now with some proofreading...

Dark Archive

Female Female dhampir Sor 6| HP 34| AC 18 (mage armor)/14; Touch 13; FF 12| F +4; R +5; W +7 | CMB+3; CMD 16 | Speed 30 ft | Init +1 | Perc +1 | Stealth: +1 Sor 6

Karolina turns to Manathiel Interesting I did not know

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

knowledge (history, guidance): 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23

knowledge (relion, guidance): 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24

Rilia smacks Manathiel's knowing it is never too early to start a party tradition and expands upon his thoughts. "Persecution of the Sarenites has waxed and waned particularly in Taldon's major cities since the Purge of 4528. Though the catacombs under the city date back to Azlanti times over 6000 years ago, incase anyone needed to know more about catacombs."


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The catacombs twist and turn, the passages ranging in width from narrow five-foot crawlspaces to massive twenty-foot avenues. The walls and
floors vary in material from rough-hewn stone to cobblestone to moldering wooden boardwalks. The current stone passage spans a width of twenty feet and features dozens of smaller, five- and ten-foot-wide, round tunnels branching off every few yards. The air is
dry and still.

The human woman Xene and the Halfling woman named Sophone seem to be the only cultists privy to the Vault’s location. They navigate the
catacombs from memory, often counseling one another privately when unsure which way to go.More than once they double back after reaching
a dead end, evidence that their knowledge of the
tunnel systems is not perfect.

PERCEPTION DC 15:
to notice a decrease in small vermin and

an increase in cobwebs as they pass through the tunnel.

Those who succeed at the check may make an additional

Perception check to notice a giant spider hiding in one of

the 10-foot-wide side tunnels before it springs its attack.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

"Hah!" snarls Iso. "Outlaw a god? Did they also outlaw rain? Soft lands and full of foolish people."

perception: 1d20 + 8 ⇒ (7) + 8 = 15

"Iso sees less rats, and more webs. Iso has met a big spider before. Caution is recommended!" he says, unlimbering his axe and making sure he is at the front.

"Have kovely Xene and Sophone seen Spiders the size of Iso here before?"

perception: 1d20 + 8 ⇒ (14) + 8 = 22

"Look... There is one over there!"

Dark Archive

Female Female dhampir Sor 6| HP 34| AC 18 (mage armor)/14; Touch 13; FF 12| F +4; R +5; W +7 | CMB+3; CMD 16 | Speed 30 ft | Init +1 | Perc +1 | Stealth: +1 Sor 6

Karolina looks around

perception: 1d20 + 1 ⇒ (16) + 1 = 17

"It is big!

Karolina casts mage armor

Scarab Sages

LN Elf Wizard 5 | (Active conditions) None. | HP: 27/27 | AC 13, Tch 13, Fl 10 | CMB: +2, CMD: 15 | Speed 30 ft | F: +1, R: +4, W: +5; Immune Sleep, +2 vs Enchant | Init: +7 | Perc: +2, SM: +0 (+2 Near Familiar, Low-Light Vision) | Shift 9/9, ReRoll (+3) 1/1, Silent Spell 3/3 | Spells: 3rd 3/3; 2nd 5/5; 1st 6/6

Manathiel Perception: 1d20 + 2 ⇒ (3) + 2 = 5
Sly Perception: 1d20 + 9 ⇒ (5) + 9 = 14

"Where?" asks the daydreaming elf.

The companion skittering about his leg begins chittering in a less than helpful manner.

Dark Archive

Tiefling Inquisitor (3) (inevitable) of Abadar | HP -16/24 | AC 21 | T 12 | FF 19 | CMD 17 | Fort +3 | Ref +2 | Will +4 | Init +2 | Perception +7 (darkvision 60") | Sense Motive +8(+10 vs. [evil] outsiders)

perception: 1d20 + 7 ⇒ (7) + 7 = 14

Being distracted by his surroundings he looks up when Iso warns them about a spider. He had been casually taking notes of the tunnels, adjusting them where needed till Iso pulled him out of his thoughts, in a reflex he gets into a ready stance. "Where is or are the spiders?"


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

There doesn't seem to be a map for the spider so lets just use the one for the basement


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

For some reason I am having trouble copying and pasting your figures onto this map. Can you do it? Keeping, so far, away from the spider


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Iniative
Spider 1d20 + 2 ⇒ (13) + 2 = 15

Farith 1d20 + 2 ⇒ (6) + 2 = 8
Manathiel 1d20 + 9 ⇒ (5) + 9 = 14
Karolina 1d20 + 1 ⇒ (18) + 1 = 19
Iso 1d20 + 2 ⇒ (4) + 2 = 6
Riia 1d20 + 2 ⇒ (6) + 2 = 8

Order
Karolina: Cast Mage Armor

Spider

Manathiel
Farith
Riia
Iso

Remember you need to see the Spider in order to be able to attack it

Spider Attack 1d5 ⇒ 2 in order of Iniative

The Spider shoots out a web at the elven mage
1d20 + 4 ⇒ (12) + 4 = 16 grabbing him

Manathiel
Farith
Riia
Iso

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso, weapon ready looks disappointingly at the spider.

"Big spider shoot yucky web. arrghhhhh"

He runs across the room, charging down the spider as he does so.

charge,PA!: 1d20 + 11 + 2 - 2 ⇒ (4) + 11 + 2 - 2 = 15
damage,PA: 1d12 + 7 + 6 ⇒ (8) + 7 + 6 = 21


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

[b] I believe the spider is up in the corner [/ooc]

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Does that mean he is out of range? Ios is over 6' tall and with a two handed weapon. The roof would need to be very high here to not be able to reach it. If it is out of range, Iso will move under it and then delay.

Scarab Sages

LN Elf Wizard 5 | (Active conditions) None. | HP: 27/27 | AC 13, Tch 13, Fl 10 | CMB: +2, CMD: 15 | Speed 30 ft | F: +1, R: +4, W: +5; Immune Sleep, +2 vs Enchant | Init: +7 | Perc: +2, SM: +0 (+2 Near Familiar, Low-Light Vision) | Shift 9/9, ReRoll (+3) 1/1, Silent Spell 3/3 | Spells: 3rd 3/3; 2nd 5/5; 1st 6/6

The elven mage chuckles at his predicament. Looking over the multi-legged creature, he closes his eyes. Forcefully, he moves his hands about in an intricate pattern. Spouting an unearthly phrase, a ray of black energy shoots from his fingers.
"আপনি যথেষ্ট শক্তিশালী মনে হয়"

Aklo:
"You seem strong enough"

After casting, the man snaps his fingers. In a burst of purple smoke, he's no longer encased in the web. A second burst of smoke appears nearby, dissipating just as quickly to reveal the mage standing, unharmed.

Concentration Check vs Web to cast: 1d20 + 12 ⇒ (12) + 12 = 24
I'm going to assume that passes...If not, let me know

Ray of Enfeeblement vs Touch AC: 1d20 + 6 ⇒ (9) + 6 = 15
Str Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Boo! Fort Save DC 17 to half str damage

Standard Cast Ray of Enfeeblement. Swift to use Shift (Teleport self 10ft)


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Fort save 1d20 + 7 ⇒ (12) + 7 = 19


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

It looks like you can attack it, I misread the description of the encounter

Dark Archive

Tiefling Inquisitor (3) (inevitable) of Abadar | HP -16/24 | AC 21 | T 12 | FF 19 | CMD 17 | Fort +3 | Ref +2 | Will +4 | Init +2 | Perception +7 (darkvision 60") | Sense Motive +8(+10 vs. [evil] outsiders)

Seeing the spider the inquisitor frowns for a moment but then throws himself into the fray and takes a swing at the creature.

Attack: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

With my roll above, that probably does't make much of a difference this round. 15 to hit, 21 damage

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

perception: 1d20 + 8 ⇒ (10) + 8 = 18

knowledge (nature): 1d20 + 2 ⇒ (14) + 2 = 16

"Mega Meta Menardi. Upper Darklands Cave Spider. You don't often see them that big."

Alright after the twin cataclysms of hospitalization and poor web connection, I'm back.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Don't feel bad, I have been trying to get on since last night and nada. Was only able to get on a few moments ago


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

THe party is able to attack the spider who begins to retaliate

end of round 1


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

This itsy bitsy spider doesn't like being hit


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The spider rears back and bites at the barbarian who hurt her
1d20 + 6 ⇒ (12) + 6 = 18
1d8 + 6 ⇒ (4) + 6 = 10 damage

Fort save 1d20 + 9 ⇒ (8) + 9 = 17

While the spider injects its venom into the barbarian he is able to fight it off, for now.

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso has two points of DR as well

Iso roars in anger, his muscles swelling as he throws caution to the wind and tries to smash the spider in two.

"ARRRGGGHHHHHHHHHHHHHHHH"

ranging power attack: 1d20 + 10 + 2 - 2 ⇒ (19) + 10 + 2 - 2 = 29
damage(magic,iron),rage,PA: 1d12 + 7 + 3 + 6 ⇒ (5) + 7 + 3 + 6 = 21


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Poor spider goes splat

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso jumps up and down on the spiders remains, making sure it stays splatted.

"Iso hurts! he eventually says, slumping on the ground and breathing heavily.

"Bad spider." he pants.

Dark Archive

Female Female dhampir Sor 6| HP 34| AC 18 (mage armor)/14; Touch 13; FF 12| F +4; R +5; W +7 | CMB+3; CMD 16 | Speed 30 ft | Init +1 | Perc +1 | Stealth: +1 Sor 6

Great hit Iso!

Scarab Sages

LN Elf Wizard 5 | (Active conditions) None. | HP: 27/27 | AC 13, Tch 13, Fl 10 | CMB: +2, CMD: 15 | Speed 30 ft | F: +1, R: +4, W: +5; Immune Sleep, +2 vs Enchant | Init: +7 | Perc: +2, SM: +0 (+2 Near Familiar, Low-Light Vision) | Shift 9/9, ReRoll (+3) 1/1, Silent Spell 3/3 | Spells: 3rd 3/3; 2nd 5/5; 1st 6/6

Looking from Iso to the flattened enemy, Manathiel opens his mouth to speak. Pausing a moment, he finally says "Uh...there any useful items in the goo?"

I best not get on his bad side He considers as he starts searching the room.

Perception: 1d20 + 2 ⇒ (5) + 2 = 7

-Posted with Wayfinder

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

The barbarian looks in wonder at the elf.

"Iso thinks Manathiel very smart! Spider fangs. Very good luck!"

He stays sitting until his breathing has returned to normal, and then plunges into the sticky mess of smashed spider sending goo everywhere. Eventually he returns with a couple of large fangs.

"Protect Iso from Poison!"

Although anyone who uses detect magic is likely to find there is absolutely no truth to the barbarians claim

The ichor splattered barbarian stands, looks round for a pretty lady to hug while ensuring her that "See, Iso tells you no harm will come!"


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

there is nothing of interest in the spider webs

Dark Archive

Female Female dhampir Sor 6| HP 34| AC 18 (mage armor)/14; Touch 13; FF 12| F +4; R +5; W +7 | CMB+3; CMD 16 | Speed 30 ft | Init +1 | Perc +1 | Stealth: +1 Sor 6

Karolina holds out her hands. insert Russian accident "Yes...Iso I bulieve you!

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

"Iso suggests we press onward!" announces the barbarian, seemingly little concerned about the hunk of his arm that still leaks blood from the spiders bite.

He also seems unconcerned with the gore that covers him, or the lingering odour that stays in his wake. More noticeable down here, underground where there is no fresh air to blow it away.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

"I second the motion. Opposed? I didn't think so."

Scarab Sages

LN Elf Wizard 5 | (Active conditions) None. | HP: 27/27 | AC 13, Tch 13, Fl 10 | CMB: +2, CMD: 15 | Speed 30 ft | F: +1, R: +4, W: +5; Immune Sleep, +2 vs Enchant | Init: +7 | Perc: +2, SM: +0 (+2 Near Familiar, Low-Light Vision) | Shift 9/9, ReRoll (+3) 1/1, Silent Spell 3/3 | Spells: 3rd 3/3; 2nd 5/5; 1st 6/6

"I am good to push on as well. Iso, keep your eyes open. Had it not been for your warning, that could have gone worse." answers the elf.

Not to mention, that weapon of yours makes quick work of your enemies.

Dark Archive

Female Female dhampir Sor 6| HP 34| AC 18 (mage armor)/14; Touch 13; FF 12| F +4; R +5; W +7 | CMB+3; CMD 16 | Speed 30 ft | Init +1 | Perc +1 | Stealth: +1 Sor 6

"Yes let's go

I don't think SO! Who put that fool elf in charge..what got into her?

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |
Karolina Romanov wrote:

"Yes let's go

I don't think SO! Who put that fool elf in charge..what got into her?

sense motive (hunch): 1d20 + 13 ⇒ (11) + 13 = 24

"Wouldn't you like to know?" Rilia whispers with a wink tracing her fingers over Karolina's shoulder as she passes by.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

About an hour after the spider ambush, the PCs and

Sarenite refugees finally reach the Vault of Sarenrae.

In the center of this large, natural cavern, easily more than

forty feet in height, stands the ruin of a truly ancient temple

constructed of chipped grey and white marble. Its domed

roof collapsed long ago, but the structure is otherwise in

remarkably good shape. Where doors must once have hung, a

small campfire now burns, surrounded by piles of ragged but

neatly folded bedding.

Will have a map up later today or tomorrow/depending on the website acting up or not

The Exchange

HP 42+12/84; Rage available 14/21; Reroll at +4 0/1; Infernal healing 49/50 Barbarian-6; DR 3/-;AC 17; Fort +10(+12); Ref+5; Will +6; Perc +9; Init +2; resist cold/1

Iso grins broadly

"See, Iso leads lovely Blossoms to Ancient Garden!"

He looks inordinately proud of having come up with a metaphor.

Scarab Sages

LN Elf Wizard 5 | (Active conditions) None. | HP: 27/27 | AC 13, Tch 13, Fl 10 | CMB: +2, CMD: 15 | Speed 30 ft | F: +1, R: +4, W: +5; Immune Sleep, +2 vs Enchant | Init: +7 | Perc: +2, SM: +0 (+2 Near Familiar, Low-Light Vision) | Shift 9/9, ReRoll (+3) 1/1, Silent Spell 3/3 | Spells: 3rd 3/3; 2nd 5/5; 1st 6/6

Taking in the site, Manathiel muses 'What a dump!'

"So...this is your cathedral? Looks...it has character. I don't suppose the home of Dalsine has such tunnels leading to it from here?"

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |
Iso Soturi wrote:

Iso grins broadly

"See, Iso leads lovely Blossoms to Ancient Garden!"

He looks inordinately proud of having come up with a metaphor.

Rilia looks down at herself and then back to Iso. "Thank you." She says adjusting her neckline and smiling.

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