D0 Hollow's Last Hope #2

Game Master Fedorian Silverleaf

This is the 2nd Group for D0 Hollow's Last Hope.


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"Perched at the edge of civilized lands, the small town of Falcon’s Hollow has always had to rely on itself to solve its problems. Meanwhile,the uncaring lumber barons squeeze the common folk for every last copper, deaf to their pleas. Now the hacking coughs of the sick are heard throughout town. The plague has come to Falcon’s Hollow and the town’s leaders can’t be bothered to stop it.

Our Adventure begins in the small town of falcons hollow, where a group of strangers have gathered just inside the city gates, these strangers have all been drawn to the small town town for various reasons, but as they arrive they begin to notice that something just isn't right in the town, there are very few people on the streets and the few they do see hurry about their business as quickly as they can, with looks of grave concern on their faces.

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

Cold Eye's leans back against the side of the city gates, peering into the town.

ahh, Falcon's Hallow. Father's home, he had never said much about it but i figured it would be a more... vibrant town. The people look worried, and sick. i owe it to these people to help them, i owe it to my father.

A passerby would likely only see a averaged height man, mostly covered by a dark wool cloak, with scale mail glinting out from under the cloak. Over his right shoulder a brightly polished silver hilt protrudes wrapped in worn leather with the holy symbol of Iomedae wired to the hilt. The hood of the cloak casts shadows over his face, with cold pale eyes gleaming out from under the hood.


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

Bedlam watches the town warily. He appears deeply concerned and continues to shake his head in disgust.

I do believe that this town has seen better days Bedlam grunts.

Looking at the others around the gates, he says I am Bedlam traveling in from the mountains and was just stopping here for supplies Nice to meet you

description:
Bedlam Bottomland is an earthy-looking Dwarf. His long, curly brown hair hangs haphazardly--mop-like--down to his shoulders. His bushy eyebrows match is hair, hiding his blue eyes. Bedlam's beard is unkempt with even a leaf or three stuck in random places. He wears a ruddy brown cloak with a hood attached, although it is usually down. He also wears a rusty-red vest with a dark brown shirt showing underneath. His dark green pants are sturdy-looking, but in need of a wash. He wears deep brown boots made for traveling. He has a bulging pack strapped to his broad back. A heavy wooden shield is also strapped to his back. Around his waist is strapped a warhammer, along with a array of axes. He seems to be stern-looking with a small scar running down the left side of his ruddy face. When not walking, Bedlam is often seen working on some type of project, using tools and materials he digs out of his pack.

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

Cold Eye's watched Bedlam for a moment warily..

I am Cold Eyessss, I just got here mysself. Thisss town looks ragged, good luck finding ssupliesss

Cold Eye's pulls back his hood to reveal his scaley face, lipless mouth and unruly black hair.


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

Bedlam rises a bushy eyebrow as Cold Eyes lowers his hood, but he doesn't show any other response.

I am wondering just what that or he is....hmmm.

knowledge nature: 1d20 + 4 ⇒ (16) + 4 = 20

knowledge dungeoneering: 1d20 + 4 ⇒ (15) + 4 = 19

He then pulls a gloved hand through his rugged beard, smiling at Cold Eyes.

nice to meet you Cold Eyes...err...any guesses as to if this town is safe to travel further into?

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

A polite dwarf, who would have thought.

pleased with Bedlams reaction, Cold Eye's extends a hand to shake,

nice to meetss you, ssafe? unknown. There isss sstrength in numberrss, yesss? I wouldn't mind companysssss

Cold Eye's uses his Detect evil Ability to determine if Bedlam should be trusted.


Bedlam:
"You Remember seeing a picture of a creature in your studies of nature and reptiles in particular, that resembled the creature before you, it takes you a minute to recall its name..but then it hits you..he is a "Nagaji"..other than that all you remember reading was "Nagaji typically places honor, devotion, and dedication above all else".

Cold Eyes:
Cold Eyes looks at the dwarf, his eyes glow a faint red color as he looks him up and down, after a few moments he realizes that the dwarf is not evil.


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

Bedlam seems to relax a bit after some careful consideration. He also extends his hand to shake and then turns his attention back toward the inner town.

He is looking for a General store--for supplies--or a tavern--for supplies!

Perception: 1d20 + 10 ⇒ (20) + 10 = 30


male Halfling Bard 1[AC:15; FF:13; T:13 / F:+1, R:+5; W:+3/ Init: +2 / Perc: +6]

doting in will post in a bit ... postin from my nook


Here is a map of the surrounding area, please let me know if you have trouble viewing it

MAP


male Halfling Bard 1[AC:15; FF:13; T:13 / F:+1, R:+5; W:+3/ Init: +2 / Perc: +6]

Wandering up the road leading a pony a small humanoid happily strolls toward the town. whistling a little tune as he walks.

upon reaching the gates. Sandy point at last! he exclaims with satisfaction.

The Hobbit notices a small menagerie of individuals forming not far from the city gates. He strolls on up.

greets all...Fulito Ferrywarden bard of the River Kingdoms, Harmonica player extraordinaire. Are you all here for the festival as well?

The little Halfling bows with a flourish at his own introduction.

Fulito actually thinks he has arrived a Sandpoint but his innate lack of direction has put him here instead


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

Bedlam turns his attention to the Halfling as he speaks. He waves his hand around to encompass the inner town area.

I don't know about any festivals going on here laddie. Although, I, myself, am new to this area also, I don't believe this is the place you are thinking it is


male Halfling Bard 1[AC:15; FF:13; T:13 / F:+1, R:+5; W:+3/ Init: +2 / Perc: +6]

What? its the swallow tail festival in Sandpoint...this is Sandpoint isn't it?

Fulito pulls out an old partially torn folded up map.

the way the map is folded it almost looks like that this town is in fact Sandpoint.

See right here isn't this where we are? pointing to Sandpoint on the map.

he is obviously mixing up the sea with the river that is actually here.


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

Bedlam takes a look at the map.

geography: 1d20 + 0 ⇒ (4) + 0 = 4

Bedlam shrugs his broad shoulders.

Well to be honest, Laddie, I am not too familiar with this area as I just left my mountain home myself. It may be this Sandpoint, but I doubt it as there is no festival going on as you can see.

Bedlam points in to the town.

But that doesn't mean we can't seek what there may be to be sought!

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

everyone in this world is short...

i thoughtss i wass in Falcon'sss Hallow, am i losssst? ive travelled ssso long....
regardlesssss these people look like they needss help...

Cold Eye's inspects the new arrival to the group.

Hello Fu...fuu...ful... Ferrywarden, my namesss Cold Eyes...

Cold Eyes obviously having difficulty with the little adventurers first name, he switched to the easier to speak with his serpent tongue.

Cold Eye's peers at the map also...
Geography: 1d20 + 0 ⇒ (4) + 0 = 4


Male Wood Elf Monk AC 16 Passive Perception 13

Another dwarf approaches, wearing a simple monks cassock , and a holy symbol of Cayden Cailean. His read hair is cut into a mohawk, and his bear is braided and unkempts. He seems to have trouble walking in a straight line, sipping from a tankard as he moves. "Yawp. This be Falcon's Hollow if I ain't mistaken. Looks to be these folks could use some help." Morzul nods politely to the dwarf and the halfling, and eyes the "human" warily".


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

Bedlam looks at the newcomer. Nods his head at a fellow Dwarf.

Hmmm....didn't expect to run into a fellow Dwarf so soon. I wonder from whence he be from.

Bedlam bows deeply to him Greeting, friend Dwarf. I am Bedlam Bottomland from the North. Who are you and where do ye be from?

Bedlam looks him over, looking for any signs of his origins.

Perception: 1d20 + 10 ⇒ (11) + 10 = 21


Male Wood Elf Monk AC 16 Passive Perception 13

for some reason all the work I did on his profile disappeared... I'll have to redo that when I have more than a few minutes.

Other than the holy symbol, Morzul doesn't wear much that would reveal his origins. "Greetingsh," he replies with a slight slur. "I hail from a monashtery o' Cayden Cailean inna Five Kingsh Mountainsh. Whensh do ye hail?"

Liberty's Edge

Male Dwarf Fighter 1 - HP: 16/16 - AC: 20 / T 11 / FF 19 - Saves: Fort +5 / R +2 / Will +0 - Init: +2 - Percep: 0 - CMD: +5/16

Bendorn approaches the group looking a bit weathered and tired from the road, while on his search for the diamond staff, he was looking for a town to replenish his supplies and ran into a group of foul orcs. The orcs managed to escape into the foothills of the mountain and Bendorn has stumbled upon the town.

Bendorn bids a quick hello to the group.

"Has anyone seen any signs of orcs? Nasty smelly beasts, the only thing better than me freshly sharpened axe is to see it buried to the hilt in the skull of an orc."

Bendorn now notices the town folks running around with concerned demeanors.

"What in the nine hells be going on here? Where'd these people off to in such a hurry?Something smells fishy and it ain't just me armor."

"Me name is Bendorn Grumblebum, but people call me Grumble for short. I think it be for me friendly face."

However, it was more likely people called Bendorn, Grumble for his tendency to mumble curses under his breath as he was not the most friendly character even for a dwarf.

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

EVERYONE in this town is short... i guess thats okay, Father always said not to judge people on the way they look but the way they act. Afterall look at me..

Bedlam and i gunna go to the ssssttore. Morzul and Grumble, i ams Cold Eyess.. your welcome to joinss usss.

Cold Eye's looks around for any other prospects for this chance happening group...
perception: 1d20 + 1 ⇒ (13) + 1 = 14


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

Bedlam bows low to the newcomers.

Hello there, friend Bendorf Grumblebum. I am Bedlam Bottomland. I hail from the clan from the Northern Mountains. We also just arrived here and was wondering about this town. Cold Eyes and meself were about to visit a General store, if one be available if you would like to join us

Bedlam thinks hmmm...regular dwarven meeting hall it be getting to be.

off to work....be back after 8pm...don't get into too much trouble ...lol


male Halfling Bard 1[AC:15; FF:13; T:13 / F:+1, R:+5; W:+3/ Init: +2 / Perc: +6]

Fulito standing there, is examining his map, turning it in various directions then scanning around then flipping it around again.

he then gives it a little tug and it unfolds revealing more.

his eyes suddenly go wide as the realization suddenly hits

He guys! This isn't Sandpoint, themap maker sold me a trick map, see you have to hold it like this to make it work. this place looks like....

He squints as he tries to read it Fallll...falcore...no wait... fallow dollow, yeah thats it Fallow Dallow...I think, its hard to read this small writing.

anyway since we're here mights as well..

he suddenly realizes more Hairy Hobbits have joined.

Well hello there my fellow hairy Hobbits, I am Fulito Ferrywarden, Bard of the River Kingdoms he re-introduces himself to the two new dwarves that have arrived.

Liberty's Edge

Male Dwarf Fighter 1 - HP: 16/16 - AC: 20 / T 11 / FF 19 - Saves: Fort +5 / R +2 / Will +0 - Init: +2 - Percep: 0 - CMD: +5/16

Grumble huffs at Fulito.

"We be dwarfs little one. Not hairy halflings, and it'd be doing you good to remember that!"

Grumble turns to Bedlam and returns his bow.

"Well met Master Bedlam. I hail from the Northern mountains myself. I think with this many dwarves in one spot trouble would be pretty daft to be running up on us."

Grumble sees from Morzul's occasional stagger, and by the flagon he has a vice like grip on that he has obtained some rather potent libations.

Grumble takes a wary look at Cold Eyes, and then look at his depleted backpack.

"Aye, been needing to resupply. Better be getting going before we attract too much unwanted attention. Perhaps after we be getting some supplies a dwarf can find a stool and pint to be wetting his lips as well."

Grumble begins follow cold eyes and bedlam.

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

i swear i heard of a party gathering like this before.. one hobbit.. i think his name was bilby, or bilbo, or something... and a group of dwarves.... can't seem to recall though.. Something Father mentioned once when i was young... but that was just a legend anyways..


male Halfling Bard 1[AC:15; FF:13; T:13 / F:+1, R:+5; W:+3/ Init: +2 / Perc: +6]

Fulito just looks at Grumpy errr I mean Grumble with a smile.

I know your a dwarf..But like my Pa always said, A dwarf is nothing more than a Hobbit that ain't found his happy side yet

he smiles and continues so guess its a good thing ya ran into me then, we'll just get that happy side to shine on through won't we


Loving the conversation, the banter between Fulito and Bendorf has me laughing..lol! Im going to give the rikkil till after i get home from work at 2 to check in, if we dont hear from him, then we will move on without him, and he can catch up when or if he shows up.


Male Wood Elf Monk AC 16 Passive Perception 13

Morzul is rather surprised to see so many dwarves. He takes another swig from his tankard at the mention of a pint and a stool and staggers on behind the others.

Liberty's Edge

Male Dwarf Fighter 1 - HP: 16/16 - AC: 20 / T 11 / FF 19 - Saves: Fort +5 / R +2 / Will +0 - Init: +2 - Percep: 0 - CMD: +5/16

Bendorn looks back at Fulito.

"Baagh!"

Grumble continues to mumble under his breath as he walks off, the only desipherable words in his grumbling are..."confounded silly hobbit!"


Male Ratfolk Sorcerer (Arcane [Sage]) 1

Rikkil slowly shuffles up to the group, panting from the effort. "Huff, huff ...took a while, but I'm finally made it..." He looks suspiciously at those gathered around the gate. "What are you young 'ns doing here?"

Appearance:
Rikkil is an old, hunched over Ratfolk in a plain, grey cloak, with a chipped tooth and slightly milky eyes.

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

I feel like a giant...

Having never seen a creature like this before Cold Eye's examines him closely.
knowledge nature: 1d20 + 0 ⇒ (2) + 0 = 2

While Peering at the hunched over creature he uses Detect Evil, since this creature looks somewhat sinister.

I am Cold Eyessss, who are you?


Male Ratfolk Sorcerer (Arcane [Sage]) 1

Rikkil's eyebrow raises slightly at the towering reptile, but only for an instant.

Oh, boy. Tourists. At just about the most god-awful time in this town's history. Splendid.

"The name's Rikkil Rothandrus. And may I ask again what you're doing here? This isn't exactly the best vacation spot."

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3


sssome are losst. ssomme come to buy. sssome ssseek ansswersss.. Thiss town lookss wretched, know anything aboutss it?
why are you heress?


Rikkil:
Since you are from the town of falcons hollow, you know that their is a plague infesting the well and that several of the villagers are sick and dying, and That there are very few clerics in town, and only one of them (Lady Cirthana) is showing any interest in helping, you also know that the local Herbalist Laurel over at "Roots and Remedies is trying to come up with a cure, but hasnt been able to so far.


male Halfling Bard 1[AC:15; FF:13; T:13 / F:+1, R:+5; W:+3/ Init: +2 / Perc: +6]

Well now a snake now a rat, wonder if they like music

Fulito puts his map away in his pony's saddlebags

he approaches the rodent man Well hello Ricky, I am Fulito Ferrywarden Bard of the River Kingdoms. I take it you are the welcoming committee of this fine village?

Fulito gives a bow to the ratfolk.

now perhaps you can explain about this vaction spot. and are all of you rat people?


Male Ratfolk Sorcerer (Arcane [Sage]) 1

"To answer your first question, a lot of people are horribly ill, there are about 3 healers living here, only one of those gives enough of a damn to help anyone, and poor Laurel is trying his best to find a cure. So, yes things are a bit wretched."

Rikkil pauses for a bit to catch his breath, then continues.

"And for your second question, I was on self-imposed patrol. Half of the so-called-town-guard is sick, and the other half are so ill equipped they couldn't stop a bar fight, let alone any serious trouble. And so, here I am, one old rat with a crossbow and a bad back up against any trouble this old town may get into. In other words, the whole town is horribly screwed, and we are all going to die hideous deaths from disease and internal conflict."

The old man pants for a bit, then turns to Fulito.

In Halfling:
"No, I am not the welcoming committee, and I happen to be the only Ratfolk here, as far as I know."

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

Cold Eyes looks back and forth at Rikkil, and Fulito for a moment. A low hissing sound comes from his throat.

i don't understand that language...

pause...

Sounds fair, If the townss needss help, Cold Eyessss will give it. Can we find a cure togethersss??


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

Bedlam eyes the Ratfolk warily. He took a step back, reaching for his warhammer. He then calms a bit as he hears the Ratling speak. He has a look of concern on his face as the words 'disease' is spoken.

He continues to listen intently, scanning the area for anyone who looks 'ill'.

dice=Perception]1d20 + 10[/dice]


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

oops...sorry about that. Hope all is well and ready to roll....lol

Perception: 1d20 + 10 ⇒ (11) + 10 = 21

Bedlam looks to the rest of the group, saying:

I be sure'n to have a look around, but We should be careful with such...menances


Bedlam:
Bedlam Looks around and sees several people in the area that he thinks look ill.


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

Bedlam halts any progress into the town.

I might say that there be many 'ill' townsfolk about at this moment. If we can't do something about that then venturing into this may cause us to be sick too. Any ideas?

does Bedlam know of any plants that may help with diseases....prevention or even assistance in resisting?

knowledge nature: 1d20 + 4 ⇒ (6) + 4 = 10 or

survival: 1d20 + 7 ⇒ (11) + 7 = 18

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

Cold Eyes stops mid step -
i hadn't thought about us getting sick...
Cold Eyes seeing the obvious logic in Bedlam's statement turns to Rikkil.

bedlam is rightss, why arentss you ssssick?
what about the healerss, maybe sshe knowss somethingss?


male Halfling Bard 1[AC:15; FF:13; T:13 / F:+1, R:+5; W:+3/ Init: +2 / Perc: +6]

Now this is most disturbing and will probably put a damper on the festival I am sure of it.

Fulito pulls out a journal book and a pen. flipping open to a blank page....

Lets see now... He thinks. then inspiration hits and he begins to write The great plague of Falcon's Hollow... The air was still as I arrived in the town greeted by only one local.... Fulito soon stops narrating as he writes.

after a bit he stops and closes his book.

So Mr cold has a good idea, we should see a healer. I really hope Flim Flam doesn't get sick.


Bedlam:
Since you are not really aware of what it is you are dealing with you cant really say for certain if you know of any plants that help or not, as for surviving an epidemic, you recall that when something like this happens its best to wash your hands frequently, not stay in close proximity to those who are coughing and sneezing and only drink water that had been boiled or otherwise made clean..however you are feeling particularly healthy today and feel as though you are fairly safe from getting sick, perhaps one of the townsfolk or your ratlike companion may have more information on the source of the illness helping you to remember anything you might know.

Rakkil:
if asked you know that the source of the illness was a particularly nasty fungus that infected the towns well, The Healers call it "Blackscour Taint" other than that they will have to ask someone more knowledgeable like the herbalist.

As the Companions all greet each other at the entrance to the city, they notice that the town has gotten quiet and that there are few people moving about, as they question Rikkil and talk among themselves, one of the townsfolk approaches and introduces himself as Victor and says:

"Rikkil..Ive been looking for you..Laurel sent me to find you..she says she needs you over at her shop, because the line is out the door and into the street and the villagers are starting to get angry..she fears a fights about to break out, and its disturbing her concentration!"..

victor then looks at the newcomers..and then back to Rikkil and says:

"I don't know who these new people are, but bring them along, they look like they could be useful if things turn ugly!"

With that, the boy turns and runs off hurriedly going about his other business"

Liberty's Edge

Male Dwarf Fighter 1 - HP: 16/16 - AC: 20 / T 11 / FF 19 - Saves: Fort +5 / R +2 / Will +0 - Init: +2 - Percep: 0 - CMD: +5/16

Bendorf turns to Rikkil and says..."What're we waitin' fir? The boy said there may be trouble and tis been a few hours since me had a good fight! Lead the way whiskers."


Male Dwarf Barbarian 1 AC 17 hp 18/ Fort +4 Ref +3 Will +1 Init +3 Percept +5(+2 stone;+1 traps)

Bedlam grunts and nods as the boy speaks to Rikkil. He seems slightly hesitant, but he just shrugs his broad shoulders and places his hood over his mouth as he trumps along.

Well, ain't getting any younger standing here. And I do need them supplies if I be continuing on me journey.

His voice sounds muffled!


Male Wood Elf Monk AC 16 Passive Perception 13

Morzul takes a huge gulp of ale and staggers off after his companions. "Aye, let's get to it then."

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

letsss moves then!

Cold Eye's reaches over his shoulder, lifting his greatsword out of the sheath and letting fall back, just high enough to be sure its clear. then he pulls his hood up to keep the generalized panic and looks of disgust to a minimum.


male Halfling Bard 1[AC:15; FF:13; T:13 / F:+1, R:+5; W:+3/ Init: +2 / Perc: +6]

Fulitio finishes packing up his pony with his writing stuff then turns to catch up with the others

Hey wait for me....come on Flim, there's an audience waiting for us rat and grumpy are leading the way.

Fulito pulls Film Flam along toward the location of interest.


Male Ratfolk Sorcerer (Arcane [Sage]) 1

To Cold Eyes, Rikkil says "I'm pretty sure my health is the purest of all miracles: dumb luck. And the healers say something about a mold in the well causing the sickness."

He then pulls out his crossbow and rushes off to Laurel's aid, cursing in Draconic the whole way.

Grand Lodge

Male Nagaji Paladin 1 | HP 12/12 | AC 18 | T 12 | FF 16 | CMD 16 |Fort +4 | Ref +2 Will +2 | Init +8 | Perc +1| Sense Motive +3

Cold Eye's follows into a jog behind Rikkil, letting him lead the way since he is familiar with the town

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