Curse of the Crimson Throne (Inactive)

Game Master StephNyan

Map of Korvosa
Map of the Dead Warrens (Secret Lair)


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Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

Uriah will offer to do a Harrowing for the Field Marshal, or anyone else who wishes one done.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

Denario waits with checking on his family at Uriah's offer of a harrowing.

"I'm intersted, when you've got the time."


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

Mavor will hit up the road and travel to Blythe's house, or else check the inn where's she's working to see if she has gotten any more trouble with the riots and such. See if she's safe.


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

Uriah nods to Denario I would be honored to perform a Harrowing for you. he says as he sits crosslegged on the ground. What is your question?


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

"Does it have to bea specific or in a grander picture?"

"If specific, "will i achieve my goal of a higher social position?"


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

Uriah nods at Denario and he shuffles his antique Harrow laying 9 cards face down. Denario asks his question, and chooses a card. Then Uriah shuffles the cards again and places 9 down in a grid. He flips them over and begins interpreting their meaning.

The Harrow:

RoleCard: 1d9 ⇒ 7 The Tyrant, LE Charisma
TopLeft, Lawful Good, positive past: 1d54 ⇒ 31 The Inquisitor (Lawful Neutral, Intelligence)
MidLeft, Lawful Neutral, unclear past: 1d54 ⇒ 12 The Juggler (Chaotic Good, Dexterity)
BottLeft, Lawful Evil, negative past: 1d54 ⇒ 27 The Waxworks (Chaotic Evil, Constitution)
TopMid, Neutral Good, positive present: 1d54 ⇒ 30 The Joke (Chaotic Good, Intelligence)
Middle, True Neutral, unclear present: 1d54 ⇒ 45 The Lost (Chaotic Evil, Wisdom)
BottMid, Neutral Evil, negative present: 1d54 ⇒ 32 The Foreign Trader (True Neutral, Intelligence)
TopRight, Chaotic Good, positive future: 1d54 ⇒ 27 1d54 ⇒ 35The Idiot (Neutral Evil, Intelligence)
MidRight, Chaotic Neutral, unclear future: 1d54 ⇒ 49 The Marriage (Lawful Neutral, Charisma)
BottRight, Chaotic Evil, negative future: 1d54 ⇒ 29The Wanderer (Neutral Good, Intelligence)

The first card is the Role card. It represents the question... Uriah draws a picture of a dark man with a crow. The Tyrant...does harm to those he rules. Ware how you treat those who depend upon you..

Uriah turns over the leftmost three cards The past. Uriah points to a card of a stern man carrying a sword The Inquisitor represents something in the past that may assist you in your task. He represents immutable reality, that which cannot be fooled or swayed in any way. To attempt to go against this unchangeable object, person, or idea is to court disaster. Uriah points to the middle row and turns over the cards He smiles as he points to the card in the middle The Lost. Misaligned...it means you must keep a cool head when all around seems insane. and finally Uriah turns over the cards representing the future. He points to a card showing two creatures intertwined The Marriage...does not mean nuptials. Rather, it means that sometime in the future you will be faced with the decision to join something that a union might bring forth new power from both parties, or it might be a ruinous joining of that which should never have been united. Once wedded, the two cannot be parted. This is the card of permanent change.

Uriah attempts to summarize his reading of the cards. Something from your past, something immutable, unchanging will return into your life. To go against this is to court disaster. When this happens, all around may seem chaos and insanity. You must keep a cool head. If you join with this force, then you may gain the power to achieve your goal. Or, you may ruin everything, either way the Inquisitor brings permanent change.


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Baer takes her share of the rewards and ponders the words she thinks she needs to say to Denario.

Hey Denario, maybe we should go hit the training grounds because you need to learn to fight.
No...
Hey Den, I could use some extra practice with my staff. Might you want to go a few rounds because I think...
...ah, that's just awful.
Hey Den, maybe you might want to work on standing on your feet when you get hit?
That's more like it...but no...
Maguses suck, huh?

Baer keeps her trap shut on the matter...intending to bring it up at a later time.

"Say, we have all this equipment we swiped from those enforcers. Does someone want to come sell that with me? I'm getting tired of carrying it around."


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

Denario listens with attention, trying to figure who or what the inquisitor card could mean.

"Interesting. Though what each is supposed to be remains to be seen.
I'll keep it in mind, thanks. Now, if you'd excuse me, i'm off to check on the family, i'll see you guys in a few hours."

Baer wrote:
Maguses suck, huh?

To my understanding, they have potential. Sadly, the rolls haven't been in my favor, the GM has them.


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

"I'll come with you to sell things," Allyph says to Baer. "If the others don't want to come, we can give them their share this evening. When we meet up again."

"Uriah, perhaps you want to give me a Harrow reading when we're at the tavern this evening?"

He should really meet Zellara. I think they'll get along.


"Oh, I'd love to receive a reading!" Cressida says excitedly. She lets Denario go first, but eagerly awaits her turn.

"Did you know a Harrow reading inspired me to join the guard?" Cressida asks when Denario's received his reading. "The Harrower told me I could make a difference in the lives of many, but to do so I'd have to make important choices."

Please use spoilers when you split off from the others. The above was posted outside of a spoiler, because I assumed everyone to still be around when Cressida said those things.

For all who go to the store:
On your way to the store you notice the streets have pretty much returned to normal. You encounter no more angry mobs, and thus you don't have to take any alternative routes. Though, when you arrive at the store you went to earlier, you notice there are still two guards in front of it.

"Hello again!" one of the guards says. You recognize him from your earlier visit to the store.

Inside the store you're greeted by the old man who owns the place. "Ah, look who we have here! Welcome! What can I do for you?"

You show the old man the gear you've looted from the enforcers, and he starts calculating what he can give you for it.

Bolt x96 [sell value: 4gp 8sp]
Chainmail x12 [sell value: 900gp]
Heavy steel shield x12 [sell value: 120gp]
Light crossbow x12 [sell value: 210gp]
Longsword x12 [sell value: 90gp]

"I can give you a total of 1324 gold, and 8 silver pieces for this."

The store owner hands over the money, and places the items behind the counter. "Is there anything you wish to purchase?"

The loot money was 240gp. This means everyone gets a total of 264.96 + 48 = 312gp 9sp 6cp from looting the enforcers.

For Mavor, when he goes to visit Blythe:
On your way to Blythe's house you notice the streets have pretty much returned to normal. You encounter no more angry mobs, and thus you don't have to take any alternative routes. When you arrive at Blythe's house, you knock the door and wait. You hear a soft meow on the other side on the door, probably Pooky's, but no one opens the door.

You decide to go to the tavern Blythe works at, and realize she never told you its name or exact location. While you stand there, in front of Blythe's door, you notice the neighbors' curtains move. You're being watched.

After knocking the the neighbors' door an old woman opens the door, and she's able to give you directions to the tavern Blythe works at. It's called the Central Star Tavern, and two blocks removed from Blythe's house. One block removed from from you saved her, when the riots started.

Before you enter the tavern you notice a note on the door: Central Star Tavern will close its doors after next Starday. You're still welcome on Starday itself.

Inside the inn, which is rather small, you see several waitresses. They all wear a simple blue dress with a small white apron in front of it. You recognize the dress, as it's the same dress Blythe wore when you met her. There's currently no sign of Blythe, but the old lady who's her neighbor assured you Blythe's shift should start soon.

For Denario, when he goes to visit his family:
On your way to your parents' house you notice the streets have pretty much returned to normal. You encounter no more angry mobs, and thus you don't have to take any alternative routes. When you arrive at the house you knock the door, and after a while you see your mother in front of the window. It doesn't take her long to unbar the door, and open it.

"Denario!" she exclaims, and hugs you. "I'm so glad to see you're safe! Come inside!"

Your mother leads you to the living room, where both of you take a seat. Emily comes running from upstairs, and nearly tackles you as she also hugs you. "Den!"

"Your father's going to his work again, but Emily's not yet going back to school," your mother explains. "Would you like something to drink, dear?"


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)
Denario Vasquez wrote:
To my understanding, they have potential. Sadly, the rolls haven't been in my favor, the GM has them.

*teehee* While *we* know it's not a class problem, Baer, for RP reasons, sees it differently. Forgive her. Also, magii suck.

* * *
Baer slumps the gathered (looted) merchandise onto the merchant's table.

"This. We have this to sell..." Baer says, laying out each sword and each shield for the merchant to see. He rubs what she suspects is Denario's blood off one longsword.

"Hardly been used, it's like new," Baer offers.

Baer snorts through her nose, sending air cascading around her tusks as she looks about the store.

"Do you happen to have one of them fancy little pearls? You know, the ones that make magic?" Baer asks. Looking for Pearl of Power 1.


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

Mavor's free time:
Mavor sits down at a table and orders a drink, an half-pint of beer as he relaxes in the chair, watching the door and listening for any rumours or hearsay.

Diplomacy: 1d20 - 2 ⇒ (11) - 2 = 9
Perception: 1d20 + 5 ⇒ (1) + 5 = 6

When his half-pint arrivés he nods to the waitress and says "Thank you. How have the evenings been here since the riots? Calm"I hope?"


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM:

Denario 's face shows relief at the positive situation, both when he is on the streets as when he arrives home to hear of the current.

"Well, i'll have something simple. I'll have either milk or orange juice. Seems things have become normal again, but ..... the school isn't safe yet, that you're not there yet Emily?"


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

At the store:
"I'd like to exchange my rapier for a masterwork version," Allyph says as she puts her rapier on the counter, "and I'd like two scrolls of mage armor."


At the store:
The old man nods. "I have just that! Give me a moment, please."

He takes Allyph's rapier, and moves to the back of the store. A minute later he returns with the requested items.

"Here you go! The pearl of power costs 1000 gold pieces, and the scrolls each cost 25 gold pieces. For the masterwork rapier I's usually ask 170 gold pieces, but I'll make that 160 'cause you gave me your old rapier."

Mavor:
While listening for rumors or hearsay, Mavor hears two men talk about a competition of chicken kicking. It appears to be a game people from a distant region participate in. Most of Korvosa's population would probably be opposed to it.

The waitress that took Mavor's order returns with his beer, and a worried look appears on her face when Mavor asks his question. "It's indeed calmed down, but..."

She seems to hesitate, but decides to talk anyway. "The owner's retiring, and couldn't find anyone willing to buy the place. As a result, he has to close it."

Denario:
"I'll get you some orange juice then," your mother replies as she stands up.

"We always have a supply of it, in case you drop by!" she adds jokingly.

Emily shrugs and sits herself down next to you. "I don't know. Mom and dad says it's probably best if I stay home for now, just to make sure I don't get into trouble. You know them. Little girl walking alone in the streets, and all that."

Your mother returns with three glasses of orange juice, and puts them on the table.

"Mom, I don't like that!" Emily says with an annoyed voice.

"Orange juice is good for you, Emily. Just drink it."

"Ugh!"


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

Mavor's drink at the bar:

Mavor looks up at her with a frown, takes the drink and sips from it.
"Retiring you say? Any other reason than old age?" He says still keeping an eye on the door and then flicking his stare back at the waitress, which seems pretty obvious.

If she asks or not, Mavor eventually looks to her and asks the question that's been on his mind.
"Any idea as to when Blythe starts her shift?" He says while mulling over the drink in his hand.


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

Baer smiles and pockets the Pearl, intending to check its magical properties outside the shop rather than within. After all, she's not all rude.

She waits for Allyph outside, letting the human make her purchases in private. She sniffs the air, wondering what is next.

What will I do when this string of job runs out?

Having already been in a lot of combat today, Baer doesn't feel the need to 'practice' with her staff more today...all her anger has already been beat out of her.

She looks at the Pearl in her hands.

This Pearl is an investment...good now, and I can sell it easily later.

When Allyph is done, she will return to the bar for a day of relaxing and reading. Maybe even studying some magics...now that she has some stability.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM:

Denario drops off the pitchfork and makeshift spear.
"The broom's pole and the meat knife would serve better purpose here.
This pitchfork maybe as Emily's resort against burglars."
, he winks to her.

Are there any magical/wondrous items in his shop/in the city we can buy?


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer & GM:
"Done!" Allyph exits the store, and walks up to Baer.

"Is there any place you want to go to?"

She nods her head when Baer indicates she wants to return to the Three Rings Tavern. "Alright, let's go."


Baer, could you also use the spoilers from here on?

Baer & Allyph:
You're greeted by Theandra when you enter the tavern. "Hello ladies! Where are the men?"

If you decide to ask, Theandra has some books for you to read. Mostly romance novels though. There is one other book, detailing information about the Breaching Festival. (See next spoiler if you decide to read this book.)

Baer & Allyph (If you decide to read the other book):
Every year the Acadamae opens its gates to the city to host the Breaching Festival, where the most skilled infiltrators are invited to enter the magically guarded Hall of Wards or die trying. Testing their luck against the university’s strongest defenses, the competitors pull out all the stops as they vie for a chance at a fortune in gold and magical treasure.

The book describes several past activities of the Breaching Festival. They include sorcerous traps, weird puzzles, and diabolical monsters.

Mavor:
"He says old age is the reason," the waitress replies, "but I don't really get it. He's always claimed he'd run the place till he'd stop breathing. It was his pride and joy."

The somber expression on the waitress' face changes when Mavor mentions Blythe. She looks Mavor over, and grins. "Oooh. So that's why you're here?"

"I'll be right back!" Mavor receives a wink from her before she leaves.

It doesn't take long for some high pitched squeals to erupt from the kitchen, and you see multiple waitresses sneak a peek at you from the door opening. A moment later, Blythe exits the kitchen.

Blythe immediately notices you, and walks over to you. She looks a bit nervous, which shows in her hasty steps.

"Hi!" Blythe says when she's near your table. "Nice to see you!"

Denario:
Emily grins, but the grin quickly disappears when your mother takes both weapons. "I'll put these in a safe place for now."

"Mom!"

There's some more bickering between Emily and your mother, but it stops after a while.

"How's your job going?" asks your mother. "How are your colleagues?"


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer & GM:
"Hi Theandra! I'm not sure, actually." Allyph sits down on a couch, and takes her hand mirror from her pocket.

While checking if her hair's still fine, she continues to talk: "We left Uriah with Cressida, and the others went off to other places."


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM:

"My job? Well as average i suppose, the riots have calmed down and the city seemingly is back to order. We met a new guy, works with cards. The moody monk left."


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

Uriah returns to Field Marshall Kroft's office to perform a Harrowing for her. Instead of asking a question mistress, I will perform a standard reading. It's results will be more difficult to decipher, but may glean a better understanding of the forces at work.

Uriah shuffles his antique Harrow and begins laying 9 cards face down. The Field Marshall chooses a card. Then Uriah shuffles the cards again and places 9 down in a grid. He flips them over and begins interpreting their meaning.

The Harrowing:

RoleCard: 1d9 ⇒ 6 The Mountain Man.(Chaotic Neutral, Constitution)

TopLeft, Lawful Good, positive past: 1d54 ⇒ 12The Juggler (Chaotic Good, Dexterity) Partial Match
MidLeft, Lawful Neutral, unclear past: 1d54 ⇒ 21The Desert (Chaotic Good, Constitution)
BottLeft, Lawful Evil, negative past: 1d54 ⇒ 17 The Crows (Neutral Evil, Dexterity) Partial Match
TopMid, Neutral Good, positive present: 1d54 ⇒ 48 The Unicorn (Chaotic Good, Charisma) Partial Match
Middle, True Neutral, unclear present: 1d54 ⇒ 17 1d54 ⇒ 33The Vision (Chaotic Neutral, Intelligence) Partial Match
BottMid, Neutral Evil, negative present: 1d54 ⇒ 48 1d54 ⇒ 46The Empty Throne (Lawful Good, Charisma) Misaligned
TopRight, Chaotic Good, positive future: 1d54 ⇒ 50 The Twin (True Neutral, Charisma)
MidRight, Chaotic Neutral, unclear future: 1d54 ⇒ 3 The Big Sky (Chaotic Good, Strength) Partial Match
BottRight, Chaotic Evil, negative future: 1d54 ⇒ 42The Carnival (Chaotic Neutral, Wisdom) Partial Match

Uriah flips the role card, showing a burly man carrying a Dragon. The Mountain Man; I've seen this one recently..at Devargo's. He represents an unstoppable physical power... I believe this represents our new Queen. Acceding to the Mountain Man is wise, but surviving it is paramount.

Uriah lays out the next nine cards in a grid and flips over the leftmost cards, he shakes his head in disappointment. These are only partially matched, but they paint a picture that is most disturbing. The Juggler here, represents fate, the gods or those who plays with the lives and destinies or others. He is partially matched, so we can assume he or she achieved their goals. But this...the Crows, represents achieving those goals through trickery, deceit or violence. This is the Past, this...is troubling. Uriah flips the next three in the column The Present, again...vague and muddled. The Unicorn means that someone will offer you something. Or has very recently. The offer was or will be generous....The Vision, also partially matched indicates this offer might take the form of madness or cryptic words. But here. The Empty Throne, misaligned. The ghosts of the past are restless...this offer will require you to go through much effort to set things right. Uriah sighs a long sigh. He flips the rightmost column and grimaces The Future. Unclear but ominous, only Chaos is a match...The Big Sky, showing freedom. Powerful and momentous change...but The Carnival represents false dreams and illusion...

Uriah summarizes his reading Field Marshal, to survive the troubles as of late. You will receive an generous offer, if you accept then you must take effort to set past events right. If you do this...powerful change will come. However beware, because it might be an illusion.

Uriah does not speak of his reading the Past, it troubles him deeply. The Queen...achieved her goals through violence. The King? Murdered?


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

Mavor's talk with Blythe:

He looks with a raised eyebrow at the other waitresses while they come running out of the kitchen to take a peek, slightly amazed, realization of what they could be excited about only just kicking in as Blythe approaches him.

Oh.. Right.. I guess it must be quite strange for someone to ask about a specific waitress. I hope I didn't make her feel ill at ease.

Mavor looks at Blythe with a slight grin and gives her a quick nod.
"Nice to see you too Blythe. I just came in for a drink and to see how you were doing. I heard more trouble was afoot after we met on the street, so I was a little concerned. Everything alright?"


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@Allyph, GM:

Ayep, spoilers it is. :)

Baer slumps into the Three Rings Tavern, smiling when Theandra approaches.

"Books?" Baer seems intrigued at first. Her interest dims as she reads romance title after romance title. "Do you have anything that is not crap?"

Baer looks again...stopping to scan the one about the Breaching Festival. I assume she's heard of this from her time in the Academy.

"Oooh! This might be interesting! Thanks," Baer snorks through her tusks. "I'll need this, an ale, some stew, a loaf of bread, cheese, dried fruit, another ale, some pickled pickles...and stewed potatoes..."

Baer looks at Allyph.

"Did you want any food?"

Baer is content to read and eat for a bit.


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer & GM:
Allyph looks up at Baer while putting her mirror back in her pocket. "No thanks. I'd like something to drink though. Hot choco would be nice."

While Baer spits through the books, Allyph walks up to her and picks one up. She then returns to the couch, and starts reading the romance novel she chose. It's title is The Valisian Lovers.


Since the others all left Cressida's place, I'll post her reply in a spoiler as well. Uriah, could you also go over to spoilers? :)

Uriah:
It's clear Uriah's words trouble Cressida at least slightly.

"Thanks for your reading," she says after thinking about Uriah's words for a moment. "I feel like it'll function as a warning for events to come, as I currently have no idea what this generous offer could be."

Cressida walks Uriah to the door of her office, but doesn't open the door yet. She turns to speak to him again: "I hope the group's to you liking? They're kind people, and when you came to report I had a feeling you fitted in. I hope this is also how you experience things to be?"

Mavor:
Blythe's nervousness seems to ebb away when you express your concern for her, and a smile crosses her face. "Thanks. Yes, I've been doing well."

She pulls back the chair next to Mavor, and sits down. "It's not my shift yet," Blythe explains in a whisper, "though I shouldn't sit here for too long. I'm already wearing my uniform, and imagine customers would find it weird."

After a quick wink, Blythe continues: "I've been fine, but I'm a bit worried. The tavern's closing in a few days, and I'll need a new job. Anyway, that's nothing for you to worry about. How have you been, Mavor?"

Baer & Allyph:
Baer would know it, yes. Though it's up to you if she's been in the Academae long enough to have witnessed the previous Festival.

"I'll be right back!" Theandra says, eager to put more consumables on the tab.

She does as she says, and returns with the requested drinks and food a moment later.

I assumed Baer and Allyph headed straight to the rooms that are reserved for the party, which are on the tavern's 1st floor. Theandra will have brought the books and consumables up to the room. That okay with you, Baer?


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@GM SN,@Allyph:

+1 for description of rooms in discussion. :)
Also +1 for training your problem players (me) to buck up and play right. :)

Baer is happy to take the foods in the room.

Baer thumbs through the Breaching book, switching off every once in a while to think about her magic book. But mostly, she just relaxes in the room, content to read with Allyph.


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

Mavor's talk with Blythe:
Mavor smirks as Blythe tells him it shouldn't be too long.
"I'll keep it short then, though it's a shame to see this place close down. I was just beginning to like it."

Mavor takes another sip and leans in just a tiny bit closer.
"I'm good, I'm good. I've got a new job, sort of... it involves some rough work, but the pay and bread and board are good." He looks to a very surprised and alarmed look of Blythe, then shakes his head.

"It's not like my old habit of scrounging coins from thugs and thieves or anything illegal actually. Let's just say I'm doing my part in keeping the streets safe, that's about all I can tell you I'm afraid. The group of people I hang out with are good folk too, however there's one magus who seems a silly sort, looks intelligent enough but can't keep his wits about him."

Mavor looks back as some customers look their way.
"Hmm... mustn't keep you for too long I guess. You know I could try to inform about any job openings at the inn I'm staying, that is if you wouldn't mind working at the Three Rings Tavern."

Mavor finishes his drink with a last gulp, then looks at Blythe with a raised eyebrow.


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

With Marshall Kroft:
They can be....hasty. Uriah says thinking of Denario's actions at the Eel. And fierce... thinking of Mavor and Baer on the docks also But they have good intentions...and the Harrow led me to them. Uriah responds to Kroft


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

GM & Baer:
Allyph's completely immersed in her book. It doesn't take long for some tears to appear.

"That poor soul," Baer can hear Allyph whisper emotionally.

Allyph puts her book down for a moment, and rubs the tears away. "What are you reading?" she asks Baer.


Baer:
Thank you, Baer :)
I've never seen you as a problem player though!

For the record, the previous Breaching Festival was 3/4 of a year ago. Was Baer in the Academae at that point of time?

Mavor:
"Hmm... I don't trust it..." Blythe squints her eyes as she looks at Mavor, trying to keep a serious face. She can't keep it up for too long, and bursts out laughing.

Blythe quickly covers her mouth, realizing her laughter draws some attention from the customers. "Ahem... Oops. Anyway, if you say you're doing something good, I'll believe you. I'm happy for you."

When Mavor proposes he could inform about job openings at the Three Rings Tavern, Blythe gasps. "That's in North Points, isn't it? That'd be awesome, thank you!"

The amount of customers that give her weird looks rises, and Blythe gives Mavor an apologetic look. "I'm sorry, I'll have to start working now. Will you stop by my house tomorrow, I have the day off? Or perhaps we could go to your house, or someplace else?"

Uriah:
"Haha, yes I think that describes them well."

Cressida shakes her head with a big grin on her face. "The mission they had before you... Well, let me just say the people that opposed them were quickly taken care of."

"I think you're a fine addition to the team. They can use your insight," Cressida adds before she opens her office's door for you.

"Have a nice day!"

You have some time left to explore the city! :) Any place you would like to go to?


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

Mavor's talk to Blythe:

"My house? That would be a dangerous neighbourhood for you to be in. We could try my new residence at the Three Rings Tavern, but I think that will only draw more stares from my comrades."

Mavor frowns as he thinks about any reactions the rest might have with him socializing with the opposite sex, then shrugs the thought away and says.
"Your house then? I'll try to see if I can talk Theandra into hiring you, I'll let you know tomorrow. What time? Somewhere past noon?"


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@GM SN & Allyph:

Baer looks up from her reading to answer Allyph.

"Just some trashy recounting of something called the Breaching. Some Academy claptrap testing ceremony that some were lucky enough to attempt before I got there," Baer tosses the book aside. "I heard about it a bit when I got there, but I missed most of it."

Baer snorts angrily, still holding bitter feelings toward the Academy. She rolls over on the bed

"Maybe a nap..."


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

GM:
Thank you Mistress Not really certain what I need to do...


Denario:
Missed your post last time! >.<

"Well that's wonderful, dear," your mother replies. "Does he also play poker? I bet you'll get along just fine!"

Emily gives your mother an odd stare, and misses Vasquez then seems to realize she's accidentally talking to you as if you were ten years younger.

"So... uhm... You staying tonight, or...?" she asks, and Emily sighs.

Mavor:
"Sounds good," Blythe says as she stands up.

"Just drop by when you have the time! I'll be at home all day."

Blythe walks off toward the other tables, and starts taking the orders of other customers. You hear her apologize to a few women, who are seemingly annoyed they had to wait two minutes for a waitress to come. when Blythe walks back to the kitchen she gives you a quick wink.

Uriah:
These free parts are mainly about roleplay. Players get a chance to either pursue personal goals, or just build a bit of story. Pathfinder's a roleplaying game, after all. Denario's visiting his family, Mavor's visiting a girl he met, and Baer and Allyph are just hanging out at the tavern. Such roleplay gives some more depth to their characters.

Korvosa's a huge city that has much to offer. During these few free roleplay moments you could take him out and do whatever you want. What kind of place would Uriah visit in his spare time? Currently, it looks like the others are about to finish up their side stories for today. So perhaps you could go back to the tavern now, and pursue something tomorrow? (Or tag along with others.)


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Baer & GM:
"I remember hearing about it... Never went to see it, though. I heard there was some kind of labyrinth in last year's Breaching."

Allyph stares up at the ceiling. "Hmm... I'll read some more first. Good night, Baer."

She continues to read the romance novel. You sometimes hear a soft sob when Allyph reaches a part in the story that moves her.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM:

Denario just raises a brow at the tone his mother used.
He then responds to Emily. "Well i wouldn't mind an overnight stay, if tnat is ok."

The next day he's going out to the cardgirl for some social talk, if she's not toobusy.


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

GM:
Thanks for all the info. I think I'll wait for the others.


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

GM:
Mavor smiles a faint smile at Blythe, greets her quickly with a hand to his head and then stands up to pay his tab at the bar's owner.

Assuming he's there.
"Shame to see the tavern go, I was beginning to like it here. Good luck in your travels, sir."

He then puts the coins he owed on the table and strolls outside and sets out on a path towards the Three Rings Taverb, once outside slinging his greataxe back onto his right shoulder and keeps his steps up.

Once He's at the Three Rings Tavern he seeks out Theandra and ask her some questions.

"Theandra? Please humour me with this question, will you? Do you have any vacancies in your roster? I know of a waitress with some experience working in the trade who's looking for a job. You've got any position for her to fill?"


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@GM SN:

Baer sits on her bed, ignoring the weeping from the soft Allyph.

Poor girl needs to put on some muscle.

She spends the rest of the first day reading and relaxing, pretty much avoiding any thought of what she should be doing.

The next day is spent training in the morning, reviewing her books in the afternoon...and utter boredom in the night.

The next day was the same...except more listless and more lost. Her training movements were sloppy and sluggish, her staff barely whirling and she hardly broke sweat. She slept as much as read in the afternoon...and wasted the evening entirely.

The next day was worse...something was gnawing and eating at her like she hadn't felt since before she applied to the Academy: she didn't know what she was doing with her life.

She had a life once as an Academy student...then Lamm stole that.
Then she had anger and a burning desire for revenge...and she got that.

And now she has nothing. What was she doing?


Day 1, evening:

Mavor:
The owner of the tavern gives Mavor a quick nod. "Thank you, young man." (See the next spoiler, if you make the check.)

---

"Hmm... I'll give it some thought," Theandra later replies to your request, when you're back at the Three Rings Tavern. "I may be able to use a new waitress."

"I'll let you know tomorrow. Alright dear? Now... would you like something to eat or drink?"

After you've had a chance to eat and drink something, you decide to return to your room for the night.

Continue in the shared spoiler with Uriah.

Mavor, DC 15 Sense Motive:
The man that owns the tavern is nervous. He occasionally looks at the door of his tavern.

Denario:
Later that evening, your father returns home. You have a quick chat with him, then go to your old room to sleep.

Allyph & Baer:
During the evening Allyph and Baer, if still awake, hear the door of the room next to theirs open. A while later, it opens again. Two of the party's men have returned. One of them doesn't return this night.

Mavor & Uriah:
Uriah enters the men's room first, and Mavor comes in second. Throughout the night, there's not a single sign of Denario.

Day 2:

Denario:
When you wake up in the morning, Emily's standing next to your bed. "Den! I made pancakes!"

Emily grabs your arm, and pulls you out of your bed. After spending breakfast with her and your mother, you decide to leave. Your father's already off to his work.

"Bye!" your mother says as she waves you goodbye. Emily stands next to her, also waving.

---

You head over to Diana's shop for some social talk, hoping she's not too busy. It turns out she's not.

"Denario!" Diana stands up from her seat behind the counter, raising both her arms as she greets you.

She puts down a pencil, and walks over to your side of the counter. If you decide to take a peek at what Diana was doing, you'll notice she was making the drawings on a new set of Harrow cards.

"How are you doing?" Diana asks as she gives you a quick hug. She immediately returns behind the counter to pick something up, and returns to you with the item.

The item Diana shows you is the latest set of Harrow cards she made. It's obvious her artwork's improved. "I worked so hard on this! What do you think?"

Everyone at Three Rings Tavern:
You meet each other in the main room of the tavern when it's morning. There's no sign of Denario, but everyone else is present. (Ooc info: though your character may wonder if he is, he's fine.)

Theandra offers you breakfast, and soon returns with food and drinks for those who order it.

"Mavor," Theandra says when she puts the food on the table, "I've thought about your request, and I can indeed use a new waitress. If you tell the girl you have in mind to come over, and she's the decent sort, I'll hire her. What's her name?"

Baer lets the others know she wants to spend the morning doing some training. "Why don't you visit one of the magic schools?" Theandra asks her. "Not the Academae, but one of the smaller ones. They could probably help you train."

Baer:
Going with a day-to-day approach here. Several players have visits to people planned, and those visits will span multiple posts. Perhaps you could also visit a place for your planned activities, to have something to post about while the others are busy? (Hence Theandra's suggestion.)

Uriah:
You could join Baer, if she decides to go somewhere to train. Or perhaps you've thought of something else Uriah would like to do? (He's got a thing for Harrowing, and he's in a huge Varisian city.)


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

GM:
Sense Motive: 1d20 ⇒ 16 [i]Mavor looks suspiciously at the man, his eyebrows raised. Before he definitely sets off, he inquires at the man something.

"I'm not the most diplomatic sort out here, but I can see yer troubled, so spit it out. Why are you so anxiously eyeing the door? Usually the bartender himself lends an ear to stories of his customers, but I'd reckon you could use one now as well. What or who's been troubling ye?"

GM and Uriah:
Mavor walks into the room, his greataxe sheathed on his back, just before he puts it on the ground near what he is claiming as his bed. A loud yawn is all that he makes before he lies down.

Then he turns his head as he lies down toward Uriah.
"So what have you been up to this night? Playing cards with Denario? Where is that guy actually, I thought I was being an half-orc of the night."

Three Rings Tavern the next morning:

Mavor asks for a piece of hard old bread, a bit of crumbling cheese and two soft-boiled eggs, hoping it's not too much trouble. When Thendra returns and asks Mavor about Blythe he nods and responds.
"Her name is Blythe and she will be glad to hear it. I'll convey the good news to her this afternoon. She's off for today so I'll ask her to come with me so I can introduce you two. And also thanks for the breakfast, old bread and old cheese are a favorite of mine."

When Theandra leaves he looks back to the others.
"So no word of Denario then? Perhaps he's training his spells and such as well, he might need to do a crash course if he doesn't want to keep his record up. Either that or he's leading a secret double life that we're not supposed to find out about." Mavor grins broadly as he knows about secret lives, he's leading a secret one himself now with his employment with the guard, or at least his detachment with the guard.

Whew those were a lot of spoilers. Also GM what day of the week is it? As Mavor might want to investigate something before saturday.


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

Spoiler:

Denario enjoys the pancakes before heading off for the day.

When Diana gives a hug, he obviously does so back. Savvy? :)
"Oh i'm fine, thought i'd drop by on my way this morning."

He takes a short peek, she comes up with the item anyway.
"Looks nice, refined detail, a special project of yours or the latest variant?"


Day 2 would be Oathday (Thursday).

Mavor:
Previous day:
The tavern owner shakes his head. "It's nothing, sir. I just haven't been sleeping very well."

It's rather obvious the man doesn't want to talk about it, and he excuses himself. "Pardon, but I need to tend to something in the kitchen. Have a good day, sir."

As he walks off, the man gives a hesitant look in your direction.

Three Rings Tavern:
"Thanks, Mavor dear," Theandra replies, "and no problem. We have plenty of that, so make sure to let me know if you'd like some more!"

"That'll fill the tab nicely," slips out of Theandra's mouth as she walks off.

Denario:
"The latest variant." Diana continues to shows you each of the cards. "I think I'm getting close to that masterwork quality, so to speak."

"I've been practicing my butt off, but it's worth it. My sales haven't gone up very much, but I feel like I'll just need to be patient."

Diana stores the cards again, and turns back to you after doing so. "How have you been? I as so worried during the riots! I'm glad you're okay. Did you know they tried to get in here? Luckily, I had the door barred."


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Three Rings Tavern:
Allyph sits quietly, thinking about her plans for today.

I think I'll go to my house today. I haven't been there since Lamm started to pursue me. The place may not even be there anymore...

She then hears something very interesting, which she absolutely has to investigate.

"Mavooor?" Allyph asks with a big grin on her face, and a way too sweet voice. "Who's Blythe?"

Allyph continues to stare at Mavor, determined to get an answer.

"How did you meet her?" she asks excitedly. "How long have you been seeing her?"


Human Magus 10 Hp 82/82, AC 19/15/15, F+8, R+7, W+9, Spd.30ft. CMB+8, CMD22, Perc.+2, Init+8

GM:

Your 'hind's still attached though.
Cue quick glance.

"As you can see i'm still in good health. I've been working with a few other people, after that, most of the riots died down. Checked up the family, who'd been fine as well.
..and nice going keeping it barred."

"You got anything to do tomorrow night? I heard old man Haggard's renovated his inn along with new menus."


Stats:
F HalfOrc Barrister 7 (HP 57/57| AC:21 | T:13 | FF:18 | CMB: +9 | CMD:24 | Fort:+7 | Ref:+6 | Will:+6 | Init:+3| Perc: +16 | Speed: 30 ft.)

@GM SN:
Theandra wrote:
"Why don't you visit one of the magic schools?" Theandra asks her. "Not the Academae, but one of the smaller ones. They could probably help you train."[/b]

Baer looks at Theandra as if she had just said something she had never thought of.

"Oh right...the other schools. Like Holywood Upstairs Mage's Clinic," Baer says. "I might think about that. Interesting."

Baer does, indeed, consider it for a few minutes.

"Which ones are the good ones? Are they expensive to get into?"

Baer listens to the news about Denario, but doesn't have any opinions yet.

Poor guy. Mixing magic and weapons isn't easy.


Status Mavor:
HP: 80/80 NL: 0; AC: 19, T: 12, FF: 18; CMB: +13; CMD: 24; Fort: 9, Ref: 10, Will: 5; Init: +1; Perception: +13; Speed: 20 feet
Half-Orc Fighter 1/Rogue (Skulking Slayer/Scout) 9

Three Rings Tavern:
Mavor looks at Allyph's face with a frown and afterwards a stoic face. Then replies in the same stoic manner.
"We've met during the riots, after I beat up some thugs that were harassing her we kept contact. That said, I owed her something as she bought me brekafast at the tavern where she worked. Unfortunately that one's closing so I offered to ask Theandra. Nothing special really."

Mavor attempts to wave the subject away and gets stuck into his breakfast.

In the afternoon:
Mavor travels to Blythe's house and makes sure when he turns the corner he's not being followed or watched by the nosy Allyph. Then continues on.

At Blythe's house he politely knocks on the door and waits for Blythe to open the door. When she does open the door eventually, Mavor grins and says: "G'day Blythe. Wonderful day for some good news right?"


F Half-elf Arcane Trickster/3 Sorceress (Ele: Air)/4 Unchained Rogue/3 (HP 63/63 | AC:22 [+1 vs. Traps*] | T:16 [+1*] | FF:16 | CMB:6 [10 vs. Grapple/Pin] | CMD:21 | Fort:+5 | Ref:+11 [+1*] | Will:+7 [+2 Enchant] | Init:+6 | Perc:+13 [+1*; +1 to avoid surprise by foe] | Speed: 30)
Spells:
Lv1: 8/8 | Lv2: 8/8 | Lv3: 5/5 | Elemental Ray: 8/8 | Impromptu SA: 1/1

Three Rings Tavern:
"Hmm... I see." The grin on Allyph's face stays, but she doesn't press Mavor any further.

When she's done eating, Allyph gets up and picks up her backpack. "I'm going to check on my house, to see if it still exists. See you later!"

Allyph then exits the tavern, waving her comrades goodbye.

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