CrazyHedgehog's Serpent Skull

Game Master CrazyHedgehog

Taking part in the Serpent's Skull Adventure Path, PbP style.


1,401 to 1,450 of 2,117 << first < prev | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | next > last >>

Heedless of the branches slamming into my face and body, I am possessed of only one thought and that is to get away from that dragon as soon and as far as possible.

Looks like I really blew my will save vs fear ;-)
Thanks for NPC-ing Cat for all this time, Nick. And yes, I'm still here, just have had too much on my plate lately to participate, for which I apologize. Just added the games to my favorites on my iPad, so I will hopefully be able to drop in more regularly again.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Quinta completes her summoning spell and launches into a new song of support, buoying up her companions spirits, strengthening their wills and their attacks.

A glorious, golden-feathered eagle appears above the dragon and dive-combs it, raking at its back with beak and claws!

Shifting back to inspire courage +1! Everyone take +1 to attack rolls, damage rolls and saves vs. fear.

The eagle full-attacks, using Smite Evil to bypass DR, inspire courage +1 applies. Beak 1d20 + 4 ⇒ (13) + 4 = 17 for 1d4 + 1 ⇒ (4) + 1 = 5. Talon #1 1d20 + 4 ⇒ (10) + 4 = 14 for 1d4 + 1 ⇒ (1) + 1 = 2. Talon #2 1d20 + 4 ⇒ (18) + 4 = 22 for 1d4 + 1 ⇒ (4) + 1 = 5

The Exchange

Round 2 continued
Focusing his arcane powers on the dragon, Maudrill effects a dimensional slide to translate across to the stone clefts near to Krolmnite, just out of the field of grasping vegetation. The aasimar's face lights up in fury as he breathes out a cone of fire at the green wyrm. The dragon twists and escapes the worst of it, but at the same time Maudrill summons his flaming sphere. It comes bounding across the pit and sears the dragon from the back. There is a smell of cooking flesh and its wings look horribly singed. Looking at the map you were too far away to be in range for fire breath, but your dimensional slide handily takes care of that. Let me know if you are alright with that and your current position on the map below. Dragon just failed its Reflex save against flaming sphere, taking 11 points fire damage. It did however make quite a successful save against the flame breath, taking only 7 points of damage.

Krolmnite stands his ground. The writhing plants are unable to hold him down. Blade ready, he beckons the dragon to come within reach.

Rowena is still possessed by the dragonfear, fleeing through the jungle. No problem, just keep us informed so we know you are still part of the game. Unfortunately the fright is in effect for you until Round 10.

Quinta completes her spellcasting, summoning a glorious, golden-feathered eagle that circles above the melee. It stoops and dives at the dragon, attacking with beak and claw. Though it strikes with divine might, it batters against the dragon's scaled hide without effect. No DR, just dragonhide in general is very, very tough. Also, feel free to use bardic performance and spellcasting in future, it looks to be one of the perks of being a bard.

Hskoro is struggling to hold his composure as he comes face to face with the dragon. If it weren't for the vines holding him fast, you think he would have bolted in the same way Cat did.

Lani totters at the edge of everything, practically jumping up and down in excitement. A wicked grin shows on her face as the dragon is taking a beating.

Back up to Round 3. I'll get Zaghigoth's actions and then I'll post the dragon's retaliation.
Updated Map

Initiative
17 - Zaghigoth & Oshok'arr
14 - Malagitoryx
12 - Yekskya
8 - Maudrill
5 - Krolmnite
4 - Rowena
4 - Quinta
3 - Hskoro
3 - Lani

------

GM rolls:

Reflex flaming sphere 1d20 + 8 ⇒ (9) + 8 = 17
damage 3d6 ⇒ (3, 2, 6) = 11
Reflex fire breath 1d20 + 8 ⇒ (17) + 8 = 25
damage 4d6 ⇒ (5, 3, 4, 2) = 14


As Zag runs, he turns to look at the dragon engaged with his allies. He points at the beast and barks out to Oshok'arr. "Aid them, my friend, show this terror the power of the spirits." The druid closes in on Yekskya and reaches out with the wand of healing, touching the archer on the arm and releasing the rejuvenating energy stored within the item. "That breath looked nasty..." he says as he does so.

Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3

Ouch, weak.

Oshok'arr charges headlong at the dragon and lashes out with her menacing claw.

Claw: 1d20 + 10 ⇒ (12) + 10 = 22 (charge, performance)
Damage: 1d6 + 7 ⇒ (2) + 7 = 9


Stats:
AC 19/15/14 HP 65/65 F+7 R+7 W+4 Init+5 Per+4

"It was fearsome Zag. Thank you for the healing. I was worried it would round on me and finish me off. Beware. It is badly hurt. I don't know what its going to do next."

The Exchange

Update tomorrow - since Thanksgiving it's been unexpectedly hectic around here, must be the holidays.

The Exchange

Dragon Hunting - Round 3

Zaghigoth reaches Yekskya's side and uses his wand of healing on the archer, mending some of his horrid wounds. The half-orc urges Oshok'arr to go help his comrades fight the dragon. The iguanodon resolutely tears off through the trees, putting all her effort into moving closer. Oshok'arr reaches the edge of the gully and pulls up just short of the twisting, entangling vegetation. From where she is she can't quite reach the hovering dragon. Moved Oshok'arr a full-round's movement towards the dragon, cut short at the edge of the entanglement effect. She can't reach the dragon at the moment, but could try her luck by moving into the entangled area and down into the gully beside Krolmnite. Or she could try jumping down.

The green-scaled dragon ignores the celestial eagle and banks in a wide circle along the rim of the sinkhole, coming to rest on the top edge just behind Krolmnite and Maudrill. The wyrm edges just outside the area of entanglement and its jaw snakes forward to bite at Krolmnite whilst it rakes the aasimar with its claws. Krolmnite your readied action should kick in here, don't forget inspire courage and any other appropriate bonuses. Since you have a readied action you go first, but unless your move drops the dragon it bites you for 8 points of damage, and two claw attacks hit Maudrill for a total of 19 points damage. The dragon is just outside the entanglement effect and is using it's long neck to attack Krolmnite with reach.

Quinta and Maudrill, you're now in the area of effect for the dragon's frightful presence, if you can make a Will save against DC 17 to avoid becoming panicked and running away for 16 rounds (!). You both get the +1 bonus for inspire courage, Maudrill you also gain a +4 bonus to your roll as you are within Krolm's aura of courage.

The dragon is still a dangerous foe, but your tactics seem to be working; no one has fallen yet and the dragon has taken a lot of punishment.

Updated Map

Initiative
17 - Zaghigoth & Oshok'arr
14 - Malagitoryx
12 - Yekskya
8 - Maudrill
5 - Krolmnite
4 - Rowena
4 - Quinta
3 - Hskoro
3 - Lani

========

GM rolls:

M bite 1d20 + 17 ⇒ (11) + 17 = 28
damage 1d8 + 6 ⇒ (2) + 6 = 8
M claw 1d20 + 17 ⇒ (13) + 17 = 30
damage 1d6 + 6 ⇒ (6) + 6 = 12
M claw 1d20 + 6 ⇒ (18) + 6 = 24
damage 1d6 + 6 ⇒ (1) + 6 = 7
eagle aoo 1d20 + 4 ⇒ (14) + 4 = 18
damage 1d4 + 1 ⇒ (1) + 1 = 2
fright 5d6 ⇒ (1, 6, 3, 4, 2) = 16


Male Emberkin Aasimar (Truespeaker) Arcanist 5

Will: 1d20 + 10 ⇒ (17) + 10 = 27
Concentration: 1d20 + 9 ⇒ (8) + 9 = 17

Maudrill pales at the sudden onslaught on him, then winds his arms about himself defensively, causing him to vanish.

Casting vanish. Also directing the flaming sphere to continue attacking the dragon.

Fire Damage: 3d6 ⇒ (4, 5, 5) = 14


Stats:
AC 19/15/14 HP 65/65 F+7 R+7 W+4 Init+5 Per+4

"The beast is wounded and desperate I think. Why would it attack with fang and claw when it has such fearsome breath? Fortunately, it has no protection from my arrows, even over there."
Yekskya takes aim again, seeking out more weak points in the dragon's armored defense.
3 points of bleed damage to the dragon, plus...
Attack 1: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d8 + 10 ⇒ (2) + 10 = 12 plus 1 point of bleed damage for: 1d6 ⇒ 6 rounds
Attack 2: 1d20 + 8 ⇒ (16) + 8 = 24
Damage: 1d8 + 10 ⇒ (1) + 10 = 11 plus 1 point of bleed damage for: 1d6 ⇒ 5 rounds


Paladin 6 | AC 18/10/18 | HP 56/74 | F+12, R+5, W+8 (+2 vs. Illusion spells and Effects *+1 vs. Compulsion effects/spells) | Init.+0 | Perc.+2 | Evasion vs. Breath Weapons

"Finally you have the nerve to engage, Krolmnite the dragonslayer! Have at you, beast!"

Attack with Smite Evil1d20 + 11 ⇒ (15) + 11 = 26

Damage 1d10 + 12 ⇒ (5) + 12 = 17

Those rolls do not include any bonuses, as I've forgotten what if any should be active. Those are just including my Smite Evil.


The sounds of battle coming from behind me seem to indicate the dragon is taking a beating, but my fear still keeps my legs churning through the bush as fast they can carry me


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Will save 1d20 + 7 ⇒ (16) + 7 = 23

Quinta shrugs off the dragon's baleful aura, but quickly repositions herself so as not to catch its eye and fires off an attack-spell, causing an unholy din inside the dragon's skull.

Stealth 1d20 + 7 ⇒ (6) + 7 = 13, moving maximum distance away while stealthy. Ear-piercing scream for 1d6 ⇒ 4 sonic damage. Fort. save DC15 for half damage. If save is failed, dragon is dazed for one round.

Meanwhile, the eagle divebombs the dragon again, worrying at its injured wings!

The eagle full-attacks, inspire courage +1 applies. Beak 1d20 + 4 ⇒ (11) + 4 = 15 for 1d4 + 1 ⇒ (1) + 1 = 2, Talon #1 1d20 + 4 ⇒ (10) + 4 = 14 for 1d4 + 1 ⇒ (4) + 1 = 5, Talon #2 1d20 + 4 ⇒ (8) + 4 = 12 for 1d4 + 1 ⇒ (2) + 1 = 3

The Exchange

Paizo site went down last night just as I was posting this. Luckily I'd saved it.

Dragon Hunting - Round 3 continued
Yekskya takes aim again, his arrows unerringly seeking out the weak points in the dragon's armored defense. Two arrows pierce its heart, and with a rending cry the dragon collapses to the earth! Maudrill whirls out of the way of the falling beast, while Krolmnite tries to move but is hindered by the entangling vegetation. The dragon falls at his feet with a thunderous thump, and with a single mighty blow the gnome hews through its neck and severs the head. Stupendous! Two arrows take the dragon down into the negatives. Sorry that Krolmnite didn't have the opportunity to land a telling blow, your smite would have been enough to finish it off as well. But just wait!

You gather and congratulate yourselves on your good fortune in slaying the beast. Killing that dragon wasn't so hard now, was it? Your thoughts are only just beginning to turn to what kind of treasure the dragon might have in its lair when you become aware of Lani's deep laugh. "Ha ha ha! Excellent. To be honest, I thought Malagitoryx would put up more of a fight. O, my brave adventurers. My brave fools! Khlorphraxus will be pleased."

Lani's form starts to shift. She seems to be growing taller. And are those wings sprouting from her back? Tiny horns form from her forehead, and a long sinuous tail that wraps around her legs. A demon!

We're still in initiative, Maudrill and Krolmnite you still have actions despite dodging the falling dragon, feel free to modify or change your actions above.

Initiative
17 - Zaghigoth & Oshok'arr
14 - Malagitoryx
12 - Yekskya
8 - Maudrill
5 - Krolmnite
4 - Rowena
4 - Quinta
3 - Hskoro
3 - Lani


Male Emberkin Aasimar (Truespeaker) Arcanist 5

Knowledge (Planar): 1d20 + 12 ⇒ (8) + 12 = 20

Maudrill gasps as he struggles to remain conscious, looking invisibly upon the double crosser. What kind of demon is that?

Maudrill's actions remain the same, but instead the flaming sphere will be directed at our new foe.


Paladin 6 | AC 18/10/18 | HP 56/74 | F+12, R+5, W+8 (+2 vs. Illusion spells and Effects *+1 vs. Compulsion effects/spells) | Init.+0 | Perc.+2 | Evasion vs. Breath Weapons

"Lani, you are not a Princess? A demon! I'll not stand for your trickery and lies. You're worse than a dragon!".

Id imagine Id have to take a double move to get close to Lani from my spot. If so, please let that be my action.


Stats:
AC 19/15/14 HP 65/65 F+7 R+7 W+4 Init+5 Per+4

Yekskya grins fiercely as his second arrow pierces the dragon's scales. He clenches his fist and is about to shout in victory when Lani transforms. Oh no! What manner of creature do we face now?


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

"I thought something was wrong about you," Quinta snarls. "That Babau turning up, just when you were in trouble, with no summoner to be seen? I was suspicious. Burn me, but I should have said something sooner!"

Augh, I really did suspect her! ^^; Should've said something sooner, but I didn't think anything like this would happen, and Krolmnite was so happy in love...


Sorry peeps, still on your own as I keep running away from that awfully frightening dragon

The Exchange

Betrayal! Round 4
The change in situation prompts Zaghigoth to shout to Oshok'arr to focus her attention away from the downed dragon to the new threat. The iguanodon bounds through the trees towards Lani, or what looked like Lani. Zaghigoth follows closely behind, moving easily through the undergrowth. Oshok'arr moving 30 feet towards Lani, and Zaghigoth making a double move to get closer.

Yekskya is stunned at Lani's sudden transformation, while Maudrill reacts instinctively. With a brief crackle of energy, he vanishes from sight, but not before sending his flaming sphere hurtling at his former ally. It wheels across and surrounds the revealed figure, but the flames do not seem to touch her. Invisible, Maudrill ponders the nature of the creature taunting the group.

Maudrill:

You think this might be a succubus, a demonic creature from the Abyss. A succubus is an evil outsider capable of laying enemies low with sensual charms and subtle manipulation. They have numerous magical powers, including the ability to change shape. She must have fine skills, to be able to impersonate a particular individual. Succubi are difficult to defeat - aside from their magical powers they have strong defences to magic, including spell resistance and immunity to fire, electricity and poisons. They also have resistances to acid and cold effects.

Anger fuelling him, Krolmnite dashes towards Lani. Still inside the area affected by the dragon's entanglement powers, Krolmnite's charge is checked as the plants reach up and try to hold him fast. Entangled area is difficult terrain, but with a double move you make progress across it. Krolm please can you make a Reflex save against DC 13 to avoid getting entangled.

Slowing to a halt, Rowena gasps for breath as she tries to regain her composure. The fear of the dragon was overwhelming, but she tries to draw strength from deep within. Her friends need her! Technically, I think since you don't know the dragon's dead you're still under the effect of the frightful presence until the end of the duration, but in the interest of being able to contribute to the fight, I'd say with the dragon's demise you are able to overcome the fear and get a hold of yourself. Still, three rounds of running at full speed away means it will take three full rounds to return to the location. ;)

Quinta snarls at Lani accusingly, while Hskoro succeeds in wading through the entangling vegetation and breaking free. Free as well from the crippling dragon fear, he rushes towards the once-gnome and hurls two shuriken at her. She dodges them easily and they each bite deeply into the trunk of a tree.

The creature that was once Lani or at least was pretending to be Lani rises up in the air on her bat-like wings. She soars over Hskoro and Krolmnite. "Ha ha my dear enamoured gnome, what fun I had with you! When I heard your lady friend gushing about some champion of Smiad I knew I had found just the right group to help Khlorphraxus wipe out his rival." Her tail lashing, she produces a small stone and hurls it at Quinta. It falls short of the Chelish singer (terrible throw) but as it hits the ground it erupts in a loud boom. An answering roar echoes from not far away.

Back to the top of the round, so can get everyone's actions.

Updated Map Lani/creature is currently hovering near Krolmnite, about 10 feet off the ground.

Initiative
17 - Zaghigoth & Oshok'arr
12 - Yekskya
8 - Maudrill
5 - Krolmnite
4 - Rowena
4 - Quinta
3 - Hskoro
3 - Lani

-------

DM rolls:

Lani Reflex 1d20 + 9 ⇒ (1) + 9 = 10
Hskoro attack 1d20 + 5 ⇒ (3) + 5 = 8
Hskoro attack 1d20 + 5 ⇒ (8) + 5 = 13
ranged attack 1d20 + 5 ⇒ (1) + 5 = 6


Male Emberkin Aasimar (Truespeaker) Arcanist 5

A succubus! Maudrill drops the fire spell, instead focusing on summoning another creature into this world. As he does so he moves closer to Krolmnite. "Make sure you smite her, her defenses are strong."

Begin a summoning spell.


Stats:
AC 19/15/14 HP 65/65 F+7 R+7 W+4 Init+5 Per+4

Yekskya takes aim from the other side of the sinkhole, beginning to unleash arrows on the new foe. "Maudrill, what should we use against her?"
Will fire two more thistle arrows until he learns anything otherwise.
Attack 1: 1d20 + 7 ⇒ (19) + 7 = 26
Damage 1: 1d8 + 9 ⇒ (5) + 9 = 14 plus 1 hp bleed for: 1d6 ⇒ 5 rounds
Attack 2: 1d20 + 7 ⇒ (12) + 7 = 19
Damage 2: 1d8 + 9 ⇒ (6) + 9 = 15 plus 1 hp bleed for: 1d6 ⇒ 4 rounds


Paladin 6 | AC 18/10/18 | HP 56/74 | F+12, R+5, W+8 (+2 vs. Illusion spells and Effects *+1 vs. Compulsion effects/spells) | Init.+0 | Perc.+2 | Evasion vs. Breath Weapons

Reflex 1d20 + 4 ⇒ (2) + 4 = 6

Very clever, DM! And now I've used up my first Smite for the day, too. That was tricky, lol...

Krolmnite actives his Smite ability on the demon. "Be brave and come down here to face me, demon! You are worse than a dragon...I never thought I'd meet anything worse than a dragon," the gnome bellows, his pride very wounded.


Male Emberkin Aasimar (Truespeaker) Arcanist 5

Maudrill grimaces at revealing himself while injured, but knows that his allies need information on their enemy. "Cold iron weapons! Be careful, she can manipulate your mind!"


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

From above, the eagle strikes! Having continued to circle while the dragon plummeted, the celestial bird attacks the freshly-revealed succubus with a harsh shriek, its talons and beak flashing just before the time of its summoning ends and it returns to its home plane.

Full attack! Beak 1d20 + 3 ⇒ (9) + 3 = 12 for 1d4 ⇒ 4 damage. Talon #1 1d20 + 3 ⇒ (1) + 3 = 4 for 1d4 ⇒ 1 damage. Talon #2 1d20 + 3 ⇒ (8) + 3 = 11 for 1d4 ⇒ 2 damage.

At the same time, Quinta tries to find cover while she raises her voice in the chant of a magical summoning.

Commence summoning Monster I. Stealth to hide: 1d20 + 7 ⇒ (15) + 7 = 22


Stats:
AC 19/15/14 HP 65/65 F+7 R+7 W+4 Init+5 Per+4

If Quinta was continuing her performance, you can add +1 to Yeks attack and damage rolls.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

I'm starting it up again next round, afer I've gotten us some more air support.


Male Emberkin Aasimar (Truespeaker) Arcanist 5

"Quinta, have your eagle smite!"


Zag takes a similar opportunity as the others, and begins chanting and reaching out for the spirits beyond, while pivoting where he stands and dragging the tip of his holly-and-mistletoe-tipped spear around in a circle on the earth. At the same time, Oshok'arr stares at him with her knowing eyes, brushing him lightly with a claw.

Begin casting Summon Nature's Ally 2 spontaneously, dropping Frost Fall from memory for the day. Oshok'arr uses her totem guide ability to cast guidance on Zag as a full-round action.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

The currnt one already used its smite on the dragon. ^^;

The Exchange

The Second Dragon - Round 5
With the demon-Lani flying away from him, Zaghigoth begins chanting, reaching out to the spirits beyond. Pivoting where he stands he drags the tip of his holly-and-mistletoe-tipped spear in a circle. Oshok'arr looks on with a knowing expression on her long snout.

Yekskya takes aim from the other side of the sinkhole, raining arrows on the new foe, former ally. One of the thistle arrows hits. It seems to do less damage than it should, as she shrugs off much of the pain. Still she looks across at the archer with an expression of pure malice and a near feline snarl. 4 points of damage to not-Lani. Unfortunately the bleed damage is cancelled out by her damage reduction.

Maudrill, still hidden from sight, tries to draw near to Krolmnite. Wary about giving away his position, he nonetheless shouts out the nature of your betrayer and tactical advice. As he tries to move through the entanglement area towards Krolmnite, the plants react to being stepped on and try to grasp their invisible prey. The aasimar's flaming sphere winks out of sight as he begins to draw power for a summoning spell of his own. The entanglement area is still in effect for a full munute (round 12), so to move through it to reach Krolm requires a DC 13 Reflex save to move normally, if you end your turn beside the gnome then you need to make a second save at the end for the end of your turn.

Rowena is still making her way back, hoping that her friends haven't yet been wiped out by the dragon.

With a shriek the celestial eagle summoned by Quinta tucks and dives at the demon, sensing a natural enemy. It attacks with razor sharp beak and claws. The demon fends off the attacks easily, and the eagle flies around for another pass. Meanwhile Quinta tries to find cover and concealment from view as she too draws power for a summoning spell.

With a mighty throw Hskoro hurls his spear at the demoness. Sadly it falls far short of hitting her.

The demoness turns on the eagle harrying her, ripping at it with needle sharp claws. She tears the eagle to shreds, sending it falling weakly to earth. Two claw attacks for 11 points total damage, plus 1 point of falling damage.

Round 6
A wailing sound comes from the north, building in power and fury until another emerald-scaled dragon comes screaming over the gully. At first sight it looks smaller than the one you've just defeated, but still larger than yourselves. It looks down at the dragon's corpse below then casts about for targets. It's head swings round towards Zaghigoth and Krolmnite and it hisses a noxious cloud of choking, burning gas. The cloud comes close to where the demoness hovers, and she shakes a clawed fist at the dragon. "Watch it, wyrm!" The dragon made a full move last round to reach the combat area, and opens up with a 40-foot cloud of acid gas. Krolmnite and Zaghigoth please can you make a Reflex save against DC 20, Zag if you could roll for Oshok'arr as well. Failure means you take 20 points acid damage, on a successful save you manage to dodge out of the way and only take 10 points of damage. The dragon hovers over the sinkhole, ready for its next attack. It speaks with a rasping voice. "What is this, demoness! You promised me they would be near death! They all look hale to me! What would your master say to that?"

Top of the round so I can get everyone's actions. The dragon is hovering over the sinkhole, about level with the edge and about 10 feet from the edge.

Updated Map

Initiative
18 - Khlorphraxus
17 - Zaghigoth & Oshok'arr
12 - Yekskya
8 - Maudrill
5 - Krolmnite
4 - Rowena
4 - Quinta
3 - Hskoro
3 - Lani

======

GM rolls:

Hskoro attack 1d20 + 5 ⇒ (2) + 5 = 7
Lani claw 1d20 + 11 ⇒ (15) + 11 = 26
damage 1d6 + 1 ⇒ (3) + 1 = 4
Lani claw 1d20 + 11 ⇒ (12) + 11 = 23
damage 1d6 + 1 ⇒ (6) + 1 = 7
falling damage 1d6 ⇒ 1
dragon init 1d20 + 1 ⇒ (17) + 1 = 18
breath 6d6 ⇒ (4, 3, 2, 5, 4, 2) = 20
1d4 ⇒ 3


Male Emberkin Aasimar (Truespeaker) Arcanist 5

Reflex: 1d20 + 2 ⇒ (10) + 2 = 12 Damn.

Maudrill begins hissing in a sharp, harsh, serpentine dialect.

Draconic:

"She would see all dragons dead, she forced us to kill this one then meant to trap and kill you as well! We wish no harm to you majestic beasts, but she is a manipulating witch who only cares for herself!"

Maudrill's eagle pops into existence beside the demonness, and he immediately begins summoning another.

Eagle Talons;Bite: 1d20 + 3 ⇒ (18) + 3 = 211d20 + 3 ⇒ (6) + 3 = 91d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d4 + 1 ⇒ (3) + 1 = 41d4 + 1 ⇒ (2) + 1 = 31d4 + 1 ⇒ (1) + 1 = 2

Eagle is smiting evil.


Paladin 6 | AC 18/10/18 | HP 56/74 | F+12, R+5, W+8 (+2 vs. Illusion spells and Effects *+1 vs. Compulsion effects/spells) | Init.+0 | Perc.+2 | Evasion vs. Breath Weapons

Reflex versus Dragon Breath 1d20 + 4 ⇒ (19) + 4 = 23

I have Evasion versus breath weapons, so somehow the gnome evades the acidic cloud. I'd imagine I'd need another reflex save to try and move from the entangled area, though.

Reflex 1d20 + 4 ⇒ (20) + 4 = 24 versus Entanglement.

Im not sure where the enemies are, DM. But the gnome will double move in the closest one's direction.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

A second celestial eagle appears in mid-air -- and divebombs the succubus, screeching and slashing at her exposed flesh.

At the same time, a lilting song rises from the underbrush, quickly growing louder as its source creeps closer.

Quinta starts Inspire Courage +1 and moves as close to the succubus as she can this round, while stealthing. Stealth 1d20 + 7 ⇒ (6) + 7 = 13. In this case, Stealth is obviously more staying out of sight than out of hearing, but I'll take whatever bonus I can get. ^^;

Quinta's latest celestial eagle appears and full-attacks the succubus, smiting evil as it goes. If possible, it flanks with Maudrill's eagle. Eagle beak 1d20 + 3 + 1 + 2 ⇒ (17) + 3 + 1 + 2 = 23 for 1d4 + 1 ⇒ (2) + 1 = 3 damage. Eagle talon #1 1d20 + 3 + 1 + 2 ⇒ (6) + 3 + 1 + 2 = 12 for 1d4 + 1 ⇒ (3) + 1 = 4 damage. Eagle talon #2 1d20 + 3 + 1 + 2 ⇒ (8) + 3 + 1 + 2 = 14 for 1d4 + 1 ⇒ (3) + 1 = 4 damage.


Reflex: 1d20 + 3 ⇒ (17) + 3 = 20
Oshok'arr Reflex: 1d20 + 7 ⇒ (8) + 7 = 15
Concentration: 1d20 + 8 ⇒ (7) + 8 = 15

Focused on his spell, Zag only manages to twist away from the blast of acid due to a warning call from Oshok'arr and a push from the iguanodon sens him out from the full brunt of the blast, though the acrid breath still sears parts of arm and leg. The dinosaur, however, is not so lucky and receives a series of caustic burns. Further, the burn and the distraction are enough to cause Zag to lose focus on his spell, and he feels the divine might of his conjuration slip away, back to the spirit realm. Needed a DC 22 concentration check, so lost the Summon Nature's Ally II.

"Thank you, Oshok'arr..defend yourself now, this wyrm will be a challenge."

So, I was looking up some things on produce flame, and apparently there is a lot of uncertainty regarding how it functions...without getting into irrelevant things, I'm just wondering if I would still have it active after starting the cast of summon nature's ally. Usually, touch spells dissipate if you are "holding the charge" when you cast another spell, but the issues arise because produce flame isn't a touch spell in itself (range 0 ft), rather just allows you to make touch attacks. (Similarly, as I never actually cast summon nature's ally, it might still be in hand regardless). Your game, your ruling...apparently there are a bunch of threads debating the intricacies of this spell (well, particularly in regards too iterative attacks). If the produce flame would still be active, I'll use my turn to throw it at the dragon.

Zag looks up at the dragon, stone-faced and determined. He gestures forward with his hand, sending a blast of flame at the enemy.

Ranged Touch (using +1 from guidance): 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 + 5 ⇒ (1) + 5 = 6 fire

If I don't have it active, I'll cast cure light wounds on Oshok'arr.

Zag HP: 35/45
Oshok'arr HP: 14/34


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

If possible, add another +1 from inspire courage. ;)


Stats:
AC 19/15/14 HP 65/65 F+7 R+7 W+4 Init+5 Per+4

Yekskya returns the cold glare of the succubus. Cold iron for her then. But first, I'd better see to the dragon. From his position on the northwest side of the pool, Yekskya fires another pair of thistle arrows arcing toward the dragon and praying he has the same success with this one that he did with the last.
Attack 1: 1d20 + 8 ⇒ (8) + 8 = 16
Damage 1: 1d8 + 10 ⇒ (6) + 10 = 16plus 1 hp bleed for: 1d6 ⇒ 5 rounds
Attack 2: 1d20 + 8 ⇒ (12) + 8 = 20
Damage 2: 1d8 + 10 ⇒ (7) + 10 = 17plus 1 hp bleed for: 1d6 ⇒ 4 rounds


Once my fear of the dragon abates, I slow down and then start running back the way I came, praying to Cayden Cailean that my friends are all still alive.

The Exchange

Krolmnite the Brave wrote:

Reflex versus Dragon Breath 1d20+4

Im not sure where the enemies are, DM. But the gnome will double move in the closest one's direction.

The succubus is 10 feet south of you, Krolmnite, just now hovering about 10 feet off the ground. The second green dragon is 30 feet away from you, hovering over the sinkhole so is perhaps more inaccessible.

The Exchange

Zaghigoth Stormbile wrote:


So, I was looking up some things on produce flame, and apparently there is a lot of uncertainty regarding how it functions...without getting into irrelevant things, I'm just wondering if I would still have it active after starting the cast of summon nature's ally. Usually, touch spells dissipate if you are "holding the charge" when you cast another spell, but the issues arise because produce flame isn't a touch spell in itself (range 0 ft), rather just allows you to make touch attacks. (Similarly, as I never actually cast summon nature's ally, it might still be in hand regardless). Your game, your ruling...apparently there are a bunch of threads debating the intricacies of this spell (well, particularly in regards too iterative attacks). If the produce flame would still be active, I'll use my turn to throw it at the dragon.

Hmm, this is a tricky call. When I first read the post I didn't see a problem with it, but as it's been a few days since I've been able to post the reply, the more I've thought about it the more I can see how it could be argued either way. I'm going to allow it, mainly as it's duration is 1 minute/level. I reckon any spell with a duration that long would expect that you would be casting other magic or taking actions in the meantime, so you must be able to hold the charge.

I expect to have next post up tomorrow evening GMT. I'm keen to see how this all plays out!


Paladin 6 | AC 18/10/18 | HP 56/74 | F+12, R+5, W+8 (+2 vs. Illusion spells and Effects *+1 vs. Compulsion effects/spells) | Init.+0 | Perc.+2 | Evasion vs. Breath Weapons

DM, move me toward the succubus, assuming that will get me out of the Entangle. I've got sword drawn, so I'll try to bait her in next round.


Quinta wrote:
If possible, add another +1 from inspire courage. ;)

Doh, thanks for the reminder. That would make my result a 10. Still likely not high enough, but every number counts.

CrazyHedgehog wrote:
Hmm, this is a tricky call. When I first read the post I didn't see a problem with it, but as it's been a few days since I've been able to post the reply, the more I've thought about it the more I can see how it could be argued either way. I'm going to allow it, mainly as it's duration is 1 minute/level. I reckon any spell with a duration that long would expect that you would be casting other magic or taking actions in the meantime, so you must be able to hold the charge.

Well, the duration reduces by 1 minute with each use of it, but I get what you're saying. I'm not going to argue with getting to keep the spell :p

The Exchange

Dragon Redux - Round 6 continued

Smarting from the blast of dragon breath, Zaghigoth looks up at the dragon, stone-faced and determined. He gestures forward with his hand, sending a blast of fire at the enemy. Despite its size, the dragon is agile, and twists away from the fireball. No sooner have the flames left Zaghigoth's hand then his hand begin to glow with flame once again. Ranged touch result just missed, I'm afraid.

From his position on the northwest side of the pool, Yekskya fires another pair of thistle arrows arcing toward the dragon and prays he has the same success with this one that he did with the last. Indeed, one of his arrows strikes true, burrowing deep into the wyrm's toughened hide. Second arrow hits, for 17 points and the bleed damage.

Maudrill finishes summoning an eagle from the celestial planes. Appearing near the succubus, it immediately perceives a mortal enemy and stoops to the attack. Swooping down it rakes the demoness with its beak, a resounding blow of good against evil. 4 points damage to the succubus. Meanwhile Maudrill speaks to the dragon in sibilant Draconic. The majestic beast cocks its head as it listens, darting glances back and forth between the aasimar and the succubus. He begins summoning another eagle. Sorry Maudrill thought I'd posted earlier - could I get a Bluff check from you?

Krolmnite charges ahead, hacking at the grasping plants in his path. He makes a beeline for the demoness and is ready to smite the creature of the pit. He waves the blade at the succubus and roars a challenge at her, hoping to goad her into a fight.

A rustle from the jungle to the east heralds the return of Rowena! She looks shaken but once more in command of her fears and ready to rock. Rowena feel free to post up an action this round.

A lilting song rises from the underbrush as Quinta summons another celestial eagle and inspires everyone's actions to greater glory. The eagle hurls itself at the succubus, all rending beak and tearing claws. Its strong beak rends the demoness' wing. Inspire courage in effect, the eagle's beak attack hits for 3 points damage.

Hskoro draws a set of nunchaku and bounds forward to make a great leap, flipping over Krolmnite's head. As he reaches the summit of his leap he reaches up to try to hit the demoness but she kicks him away. The nagaji lands lightly on the ground and tries to fend off the vegetation that instantly tries to entangle him. Attempts a jump to try to reach the demon. Doesn't manage to leap quite as high as her, but close enough to hit with an attack that ultimately misses.

The succubus focuses most of her attention on the foes that are truly posing a threat: the eagles. With her sharp claws she swipes at one that draws to close and plunges her other hand into the breast of the other bird, impaling it. The eagle winks out of existence on this plane. It brings a cool smile of satisfaction to her darkly beautiful face, disappearing quickly as she turns back to the dragon. "Khlorphraxus, these little beings lie! I can make you powerful! A thing to be feared across the region. Stop messing around and kill them already! Only, keep one of them alive. They have spoken of an even greater treasure - Saventh Yhi." 4 points of damage from claw attack to Maudrill's summoned eagle, but with her second attack she scores a critical hit on her attack against Quinta's eagle, for a total of 9 points damage and dispelling it.

I'll get Rowena's action and Maudrill's Bluff check, then post the dragon's response accordingly. This is fun! Will you be wanting to seek out more dragons after this?

Updated Map

Initiative
18 - Khlorphraxus
17 - Zaghigoth & Oshok'arr
12 - Yekskya
8 - Maudrill
5 - Krolmnite
4 - Rowena
4 - Quinta
3 - Hskoro
3 - Lani

========

GM Screen:

dragon SM 1d20 + 1 ⇒ (9) + 1 = 10
Hskoro Acrobatics 1d20 + 9 ⇒ (17) + 9 = 26
Hskoro attack 1d20 + 8 ⇒ (3) + 8 = 11
damage 1d6 + 4 ⇒ (5) + 4 = 9
Hskoro Reflex 1d20 + 7 ⇒ (6) + 7 = 13
Hskoro Acrobatics 1d20 + 9 ⇒ (16) + 9 = 25
Leionthwe Fly 1d20 + 14 ⇒ (17) + 14 = 31
claw 1d20 + 11 ⇒ (4) + 11 = 15
damage 1d6 + 1 ⇒ (3) + 1 = 4
claw 1d20 + 11 ⇒ (20) + 11 = 31
damage 1d6 + 1 ⇒ (3) + 1 = 4
confirm crit 1d20 + 11 ⇒ (10) + 11 = 21
damage 1d6 + 1 ⇒ (4) + 1 = 5


Male Emberkin Aasimar (Truespeaker) Arcanist 5

Damn she speaks draconic, I was hoping she didn't.

Maudrill's second eagle pops into existence beside the demonness and they both tear into her.

Eagle 1 Talons;Bite: 1d20 + 5 ⇒ (2) + 5 = 71d20 + 5 ⇒ (11) + 5 = 161d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d4 + 1 ⇒ (1) + 1 = 21d4 + 1 ⇒ (4) + 1 = 51d4 + 1 ⇒ (1) + 1 = 2

Eagle 2 Talons;Bite: 1d20 + 5 ⇒ (9) + 5 = 141d20 + 5 ⇒ (1) + 5 = 61d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d4 + 1 ⇒ (3) + 1 = 41d4 + 1 ⇒ (3) + 1 = 41d4 + 1 ⇒ (4) + 1 = 5

Eagles are smiting evil.

Maudrill begins summoning another eagle.

Draconic:
"Listen to the empty bargains and promises of this demon! We will just leave you, for we have no quarrel! Who wod you trust, an evil demon whose kind is known to lie, or an aasimar? Look into your heart; do you truly trust her?"

Bluff: 1d20 ⇒ 18


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Um, DM? ^^; I did mention last round that I was moving closer to the succubus. At stealth-speed, true, but still... moving closer.

The Bard's lilting voice rises from the underbrush, addressing the dragon directly:
"Mighty Khlorphraxus, pray let me sing
Of this and that and another thing
Ivory flesh and soul of slag
Before us hovers this whorish hag
A demon strumpet, of honour bereft
Many lies on her tongue are left
Where does it begin and where does it end?
Lies to ensnare and claws to rend
One dragon down and one left to go
Into the Abyss their hoards surely go

Mighty Khlorphraxus, dragon thane
What wise sages have said, I'll sing again
Ivory flesh and soul of rot
To deceive, not to honour, is this monster's lot
Respect for a mortal is never its way
Only to corrupt and to weasel, to lie and to sway
To the winding path that leads to the fall
And into the Abyss she'd sucker us all
Dig and devour, weakness she seeks
Infected wound she creates, one that festers and reeks

Mighty Khlorphraxus, verdant of scale
An enemy before, lies sharper than shale
Flesh to beguile, lies to bind
Seeks bodies to befoul and souls to grind
As sages before me have spoken
And students have read
By demons oaths are broken
And victims worse off than dead
One dragon lies dead, one more to go
When one sucker's fallen, to the next one she'll go!
"

Seeing as I didn't see Lani the succubus speaking Draconic, I'm going to assume I can chime in. ;) Quinta continues to stealth closer to the succubus and throws a Bluff 1d20 + 7 ⇒ (13) + 7 = 20 at Khlorphraxus. Maintaining Inspire courage +1 through Spellsong.

The Exchange

My bad Quinta, I missed that out of the post - will put it in the next update. "Lani" does indeed understand Draconic, though she chose to address the dragon in Common.

Is there a word for a group of eagles? Flock doesn't really seem to cut it. Eyrie?

Edit: a convocation!


Male Emberkin Aasimar (Truespeaker) Arcanist 5

Yeah, I was just hoping she didn't realize what I was up to. If she's happy attacking dispensable summoned creatures I'll keep her busy until I'm out of 1st level spells.

The Exchange

Khlorphraxus - Round 7
The dragon continues to circle around the lip of the sinkhole. It holds its attacks though, as it listens to both parties. The wyrm preens at Quinta's flattering words, and it does appear to consider Maudrill's exhortations. Its head swings around to the succubus. "Is this true, Demon? Do you seek merely to drag me to the hells?" Excellent poem, Quinta!

Seeing the threat, the succubus tries to stave off the dragon's anger. "Khlorphraxus, don't listen to them! You will be a great and terrible dragon, but you are still young. It merely serves my purposes to aid you along the way. But, if you don't wish to become master of this land, then I waste my time here!"

We'll move forward with everyone's actions, Maudrill I've got yours.

Initiative
18 - Khlorphraxus
17 - Zaghigoth & Oshok'arr
12 - Yekskya
8 - Maudrill
5 - Krolmnite
4 - Rowena
4 - Quinta
3 - Hskoro
3 - Lani

=======

GM rolls:

Khlor Wisdom 1d20 + 1 ⇒ (9) + 1 = 10
Khlor Fly 1d20 + 7 ⇒ (17) + 7 = 24
Lani Fly 1d20 + 14 ⇒ (4) + 14 = 18
Lani Diplomacy 1d20 + 19 ⇒ (12) + 19 = 31


Paladin 6 | AC 18/10/18 | HP 56/74 | F+12, R+5, W+8 (+2 vs. Illusion spells and Effects *+1 vs. Compulsion effects/spells) | Init.+0 | Perc.+2 | Evasion vs. Breath Weapons

Is the demon in melee range of Krolmnite, DM? Or do I need to try a ranged attack?


Stats:
AC 19/15/14 HP 65/65 F+7 R+7 W+4 Init+5 Per+4

Seeing what appears to be strife between demon and dragon, Yekskya decides to play along with the gambit and redirects his plan of attack. He draws a pair of cold iron arrows and sends them lancing toward the succubus.
Attack 1: 1d20 + 8 ⇒ (4) + 8 = 12
Damage 1: 1d8 + 10 ⇒ (2) + 10 = 12 piercing, cold iron
Attack 2: 1d20 + 8 ⇒ (12) + 8 = 20
Damage 2: 1d8 + 10 ⇒ (4) + 10 = 14 piercing, cold iron


Arriving on the scene, panting from the exertion of running through the brush twice, I am greeted by a site totally unexpected. The dragon that caused me to run in the first place lying dead on the ground, another dragon hovering in the air, apparently listening to a verbal argument between my friends and some beautiful woman with bat wings and claws. Seeing Lani gone, Int check:1d20 + 2 ⇒ (17) + 2 = 19 I wonder what happened to her, but then I notice that the bat winged woman is still wearing Lani's clothes and I conclude that she must have been posing as Lani for purposes yet unknown to me.

Grabbing my bow, I nock an arrow, but hold until the situation becomes more clear. "Hold it, Cat! Wait! Don't wanna shoot the wrong dragon, demon, monster, whatever!"

1,401 to 1,450 of 2,117 << first < prev | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Chapter 1 - Souls for Smugglers Shiv All Messageboards

Want to post a reply? Sign in.