Corsario's Kingmaker: The Nine Evil Hills of Shadow
(Inactive)
Game Master
Corsario
Part of Corsario's Kingmaker Campaign.
Arv, Janus, Mulray, Neji, Seraph and Venetia ventures into the Undead Lands on the North Bank of Lake Silverstep. Are they ready to face what lies there?
Annotated Stolen Lands Map

Kingmaker Exploration Map
The voyage south is uneventful, except for the token of appreciation you receive from the people living on your lands. But the more you travel south, just west of the Tors of Levenies in direction of Lake Silverstep, the less farm you find, the more gloom and determined the farmers look, and even the sunlight seems to fade into a mist that can't be observed.
You finally reach the last farm of your lands, owned by a young halfling couple of no nonsense farmers (male both of them) which invite you to eat with them.
"The Nine Hills of Shadow." - Adam, the shorter of them tells you - "That is how we call them. Always covered in mist. You sometimes can see figures moving there. Like floating from one place to the other. We don't get near them. No one does. And when... things... crawl out of there, we make a bonfire outside of the house and we lock ourselves inside. I mean, having your people patrolling is good, and people fell safer. But we think the bonfire works just fine. At least it has worked for us the last 15 years."
Questions? What is the plan going into the Undead Lands? Marching order? Do you take Mulray's wagon with you? Who goes inside it?
Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
Diplomacy - Improve Relations with farmer couple: 1d20 + 12 ⇒ (17) + 12 = 29
Seraph will prefer a forward position for a clear charge path.
She watches the mist warily and nods to the farmers good sense. She was undaunted though, success was paramount and she'd ride through the gates of hell to see their mission succeed. Slobada would not fall while she drew breath. "Well we plan to change that if we can Mr. and Misses...?" She gives them her warmest smile as she tries to coax out a name from the hardened farmers.
Hopefully her diplomacy works out and she will follow it with the following questions.
"What else have you seen hereabouts? Anyone else of note we should talk to? Any local legends or ruins? Other ways to stave off the strange undead?"
Kingmaker Exploration Map
In fact they are Mr. and Mr. They seems to be comfortable with you, and be in a good mood.
"Oakbranch, general. At your service. Well, this lands are hard, with all the undead around. Nights are dangerous, but if you are inside, you are safe. But we have noted more "movement" this last month or so... We couldn't tell you, we have never gone south. Not very far, that's it. We leave them alone, and light or fires, and they have leaved us alone. About other people to talk, not that we know off. The other farmers live father away than us. About legends... well, we have heard them all, but we don't believe them! Giant one-eyed ghosts! Nonsense!"
Halforc Vivi 4/Fighter 4/MyChamp 1 Hp 82/82 DR 6/magic, AC (25), tch 14, ff (22) Fort +9, Ref +8, Will +2; +2 vs. pois and dis, CMD 25~29
"Well if no one has fought them, I suppose there is little to learn. Might as well just jump on in, eh? Don't you worry, my good men, I've yet to meet a single spooky undead I haven't been able to smack around... If anything, we're overqualified! Isn't that right?" He skips over Mulray when seeking affirmations from the group to his claim.
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"It would be great for those... ghosts... to do away. We would like to have a dog."
Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1
"Giant one-eyed ghosts?" Venetia asks questioningly. "Has anyone claimed to have seen these ghosts?"
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"Yes, a gnome expedition that approached the hills. They told us a one-eyed giant ghost had spoken to them in a strange tongue. Nonsense."
Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
My bad there Corsario, will try not to skim like that. :/
"Is this expedition still hereabouts?" Seraph was very curious to speak with these people if she could...
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"No, that was like 4 years ago..."
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Anything else you want to ask them? Do you press on to the Undead Lands?
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Halforc Vivi 4/Fighter 4/MyChamp 1 Hp 82/82 DR 6/magic, AC (25), tch 14, ff (22) Fort +9, Ref +8, Will +2; +2 vs. pois and dis, CMD 25~29
"We thank you for your hospitality, good sirs. I think the time has come, yes?"
"Karou... fetch my carriage." Karou grins - he loves this game. The creepy little monkey darts outside with Mulray chasing after - shouting warnings of what he'll do if Karou tries to ride off with his carriage.
Kingmaker Exploration Map
Who is in the carriage? What position do the "escorts" take? Where to, now?
Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
Seraph nods in agreement with Arv before looking to the Halflings. "Is there a place on your farm or hereabouts we could bed down if needed sirs? We plan a long venture and would be willing to pay for an extended stay. Also I will pay double the trouble it takes to get more wood, up front of course." She discusses the details with them as needed before heading out after Arv.
Seraph takes up a front line position, riding just ahead or beside the carriage with her weapons at the ready. She was prepared to smite the first thing that dared to challenge them...
Kingmaker Exploration Map
"I will be a privilege to let you stay at our humble farm! Please fell at home."
You have a very good night sleep and a real tasty breakfast the next morning. Everything clear. What do you do next?
Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
I didn't mean to stay the night but oh well lol!
Seraph takes front line position, riding just ahead with Hiera at the ready and in its Lance form. Seraph was prepared to smite the first thing that dared to challenge them.
Seraph will want to either lead or guard the rear honestly. Shes a heavy hitter with her lance, she may not have magical ability but few things could withstand her lance strike. :) So Front or back is fine with me in the marching order~
As for plan forward:
Load up firewood if possible.
Follow the road as far as we can.
Navigate the fog and start exploring the northern edge of the undead lands if we can.
Any thoughts anyone? Arv? Venetia? Neji?
Halforc Vivi 4/Fighter 4/MyChamp 1 Hp 82/82 DR 6/magic, AC (25), tch 14, ff (22) Fort +9, Ref +8, Will +2; +2 vs. pois and dis, CMD 25~29
Seraph is the only one with ride skill and/or mount, so I would assume Neji, Venetia, and Janus would ride in the carriage with Arv. Mulray and Arv would both prefer to ride astride or close behind Seraph.
Starting with the northern edge sounds good... and probably be sure find firewood which does not deplete any poor citizen's resources.
Kingmaker Exploration Map
In fact, at least the northern edge hills, are heavy forested and gloomy...
Male Half-Elf Haunted Oracle of Life (Ancient Lorekeeper) 8/Hierophant 1
Janus has a question for the halflings. "Other than ghosts, would you happen to know what types of undead lurk around here? Any old stories about the root cause of all this undeath?"
Sorry for not posting earlier. For some reason, I wasn't getting post updates for this thread. Anyway, given their lack of riding skills, Neji and Janus would ride in the cart. Destroyerman would fly along side it.
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"Well, skeletons and zombies and whatnot... the more the merrier, I guess. We have heard everything, from mad wizards to cursed lands to fey playing a huge prank on us."

Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
Nice Janus! :D
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So Seraph in the lead with destroyer man protecting the sides / rear? Mulray and Arv directing the carriage and the rest of you guys are inside. Sounds like a plan!
Seraph looks forward to fighting the undead that swarmed over the land. She wanted to protect the citizens of Slobada, it wasn't for Venetia, Tatiana or even Danath. It was for the people that looked to her for protection...
And she wouldn't let them down.
Her armor expanded, the platemail turned into banded mail as a heavy barding slid over Swifts body, making the pair look like a single entity. She raised her lance, allowing the Silver dragonflight banner to fly from it. Hiera shines despite the gloom they rode through. "For Slobada we fight! We will cleanse these lands in her name!" The lances voice was clear and distinct.
I think taking the woods is a good start, creepy but at least we will be at the edge and work our way inward. One Hex at a time... Any thoughts?
Arv The banner isn't ready for her yet right? Until it I she still has the dragon banner and is proudly flying it now.
Corsario: Is there a backpack mount like those that the Samurai have that is available for purchase? I think it would be neat to have the banner flying proudly behind her as she charged into battle. :) I thought I saw something somewhere but can't find it.... I know that Samurai had a Sashimono to carry the banner on their back into battle. Anywho let me know and thanks!
Halforc Vivi 4/Fighter 4/MyChamp 1 Hp 82/82 DR 6/magic, AC (25), tch 14, ff (22) Fort +9, Ref +8, Will +2; +2 vs. pois and dis, CMD 25~29
Dunno how much time has passed. It would only take me 5 days to make (each day of crafting while "adventuring" yields half the results... so it depends on how long we took before starting)
Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1
"I suppose any of those could be a possibility, but I've never heard of fey associating with undead." Venetia comments, though truth be told she knew very little about fey or undead so it was still a distinct possibility.
I suppose Venetia could ride in the carriage, unless she brought her own horse drawn carriage and drivers.
Kingmaker Exploration Map
Not enough time to make the banner, then...
Please roll perception, and a driving check for Mulray.
Human Carnivalist 7 (Trickster 1) ~ hp 48/66 ~ AC 17, tch 13, ff 14 ~ Fort+3, Ref+9, Will+2 ~ CMD 20 ~ Init +3 ~ Per +15 ~ ranged attacks do not provoke AoOs
Perception: 1d20 + 15 ⇒ (16) + 15 = 31
Driving: 1d20 + 16 ⇒ (10) + 16 = 26
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I mean: Everybody roll perception, and only Mulray a Driving check
Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1
Male Half-Elf Haunted Oracle of Life (Ancient Lorekeeper) 8/Hierophant 1
Janus feels something land on his head.
"About time you showed up," the Oracle says to the Faerie Dragon curling up on his noggin.
"Sorry, Jay," Noelle yawns. "I was hibernating."
"I don't think Faerie Dragons hibernate," Janus replies with a sigh. "I don't think it's even winter."
"I do," Noelle counters lazily as she pats her friend on the head.
Janus Perception: 1d20 + 8 ⇒ (14) + 8 = 22
Noelle Perception: 1d20 + 7 ⇒ (16) + 7 = 23
Destroyerman Perception: 1d20 + 14 ⇒ (9) + 14 = 23
Neji uses her Eidolon to perceive things.
Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
Perception: 1d20 + 10 ⇒ (13) + 10 = 23
She watched the fog amd gloom with keen eyes, wary of anything that she couldn't see this night...
Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
Swifts Perception: 1d20 + 6 ⇒ (4) + 6 = 10
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Arv perception: 1d20 + 4 ⇒ (4) + 4 = 8
You arrive at the edge of the forest and even at the morning sun it looks gloomy and foggy. You enter it, keeping near the border, and Mulray's great driving skills lets you advance at good pace even without trails. The forest interior is damn and cold, with very low visibility.
Suddenly Noelle jumps frightened, while Destroyerman warns.
"There is a creature some 50' to the left."
That is into the forest.
Janus tries to pierce the fog to see the creature, and He thinks he sees something there, in the tress.
Female Gnome Summoner 7/Archmage 1 | HP 80/80 | AC 18 | T 12 | FF 17 | CMD 13 | Fort +7 | Ref +5 | Will +8 | Init +1 | Perc +13
"What do you all want to do?" asks Neji. "If it's that close, Destroyerman can go check it out."
Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1
Venetia draws Rupert's Sword as Noelle jumps and Destroyerman warns of something near by. "If it's that close it has likely already noticed us." Venetia says quietly.
It's so tempting to just do the typical paladin thing here and call out to the creature to show/identify itself.
Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
Seraph takes in the situation and nods to Neji. "Send in Destroyerman Neji, we will back him up as necessary. Everyone take up positions and defend the Carriage. Janus, Neji must be protected, as well as the wheels."
She aligns herself with the creature and prepares a straight charging path if able. Hiera was already in lance form and Seraph's armor adjusted around her and Swift, protecting both rider and steed. Nothin will stop us from reclaiming this land.
Is there a path to charge this Corsario?
Kingmaker Exploration Map
It seems there is a charge path... but you can't see it clearly.
Halforc Vivi 4/Fighter 4/MyChamp 1 Hp 82/82 DR 6/magic, AC (25), tch 14, ff (22) Fort +9, Ref +8, Will +2; +2 vs. pois and dis, CMD 25~29
Mulray sends Karou to warn his riders... Arv nods to acknowledge - already informed by Noelle's report. He sets down his sewing, and steps from the carriage.
Arv looks up at Mulray - who is staring ahead intently while readying his bow from the driver's bench.
"I suppose you have already told him we have no room in the carriage?" He then peers in the direction Mulray is looking.
"Anyone have an inkling as to what we may have here?"
perception: 1d20 + 4 ⇒ (20) + 4 = 24
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Arv, please roll a Will Save
-Posted with Wayfinder
Halforc Vivi 4/Fighter 4/MyChamp 1 Hp 82/82 DR 6/magic, AC (25), tch 14, ff (22) Fort +9, Ref +8, Will +2; +2 vs. pois and dis, CMD 25~29
will save: 1d20 + 2 ⇒ (14) + 2 = 16
Female Elf | Picture | Ninja 5 | AC 18 T 14 FF 14 | HP 50/50 | F +3 R +9 W +3 | Init +8 | Perc +9 (Darkvision 60')
Arv drops his arms to the sides and starts walking towards the creature, with a blank stare.
-Posted with Wayfinder

Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
"Arv? What are you doing? Someone stop him!" Seraph yells at Arv but as he walks blank faced towards the creature, she growls in anger. She turns and rummages through her saddlebag, taking hold of her Tengu Drinking Mug and pulling free the cork stopper.
Effects already in place: Equestrian Armor Transformed Seraph AC 23 & Swift AC 28
Current Round Actions:
MA: To retrieve item.
SA: Drink Plum Liquor from drinking mug.
Activate Fortified Drinker trait: +2 Will Save for 1 hour
She slams back the drinking drug, imbibing the alcohol within to fortify her spirits against the malign creature they faced. After drinking several gulps she sets it back in her back and doesn't even pay attention to the rivulets of alcohol that had run down the sides of her mouth...
Hiera voiced it's concern for its mistress in a worried tone. "Is it wise to be drinking in front of an enemy mistress?"
Seraph chuckled loudly. "Yes because we're going to run it down Hiera!" At that Hiera's lance form seemed to shiver in anticipation.
"Release my companion creature, or taste defeat!"
Swift Action Challenge! - Unknown creature in the fog! +7 to damage target, -2 AC vs. others when used, +2 to hit while riding your mount.
Human Carnivalist 7 (Trickster 1) ~ hp 48/66 ~ AC 17, tch 13, ff 14 ~ Fort+3, Ref+9, Will+2 ~ CMD 20 ~ Init +3 ~ Per +15 ~ ranged attacks do not provoke AoOs
Mulray knows something is wrong. Arv walking toward danger... sure. But doing it without blathering in purple prose? He nocks an arrow, and tries to get a clear shot on the mysterious lurker.
Mythic deadly aim: 1d20 + 11 - 2 ⇒ (18) + 11 - 2 = 271d6 + 1 + 6 ⇒ (6) + 1 + 6 = 13
Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1
"Coward, you stay in the shadows and play ticks with people's minds, show yourself, lest I have to find you myself."
Intimidate: 1d20 + 3 ⇒ (7) + 3 = 10 Yea, Venetia isn't very intimidating...
Kingmaker Exploration Map
The "creature" seems unfazed, while Arvs keep moving towards it (it would take him a couple rounds to reach it).
Mulray arrow seems to strike true (it either hit it or was very near - hard to say in the fog), but you don't see any effect.
Female Gnome Summoner 7/Archmage 1 | HP 80/80 | AC 18 | T 12 | FF 17 | CMD 13 | Fort +7 | Ref +5 | Will +8 | Init +1 | Perc +13
Neji casts Haste on Destroyerman (and probably catching everyone else who would want it). Janus backs him up with a Prayer. Despite his lack of usual protections, the Eidolon quickly draws his blade and rockets into the mist.
"Should I have him stop Arv or attack the creature?" she asks the group at large.
Once the majority tell her to do something, the azure-haired gnome orders her golem to do just that.
Given that we are traveling through hostile territory and that D-Man was assigned guard duty, would it be alright to say that he has Mage Armor up? At this point, it lasts seven hours. I don't see why Neji would not already have it up on him.
Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1
Grapple: 1d20 + 10 + 1d6 ⇒ (10) + 10 + (4) = 24Surge used
"I will get Arv!" Venetia says as she rushes to grapple him
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Mage Armor on...
Venetia quickly stops Arv, which seems to wake up at the paladin intervention.
Halforc Vivi 4/Fighter 4/MyChamp 1 Hp 82/82 DR 6/magic, AC (25), tch 14, ff (22) Fort +9, Ref +8, Will +2; +2 vs. pois and dis, CMD 25~29
Arv comes to... with Venetia holding him. "Hmm? Venetia what?... He looks back to see how far from the carriage he had walked. "How peculiar..."
"Was I... bewitched? Thank you Venetia... saved by a hug. Ha! I owe you one." He is already on the way back to the safety of the carriage.
He dismisses with a gesture Mulray's look of concern... "Yes yes... I know... carry on."
Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
Ride - Guide With Knees: 1d20 + 7 ⇒ (11) + 7 = 18
If Needed
Charge - Distance charaged 100 + 60->(haste) = 160 ft - Spirited Charge + Legendary Weapon surge + Haste + Prayer: 1d20 + 11 + 2 + 1 + 1 + 1d6 - 2 ⇒ (20) + 11 + 2 + 1 + 1 + (5) - 2 = 38
If needed - Damage + STR + Challenge + Power Attack: 3d8 + 15 + 21 + 18 ⇒ (3, 5, 8) + 15 + 21 + 18 = 70
With Arv safe she sighs in relief but watches as Destroyer man charges ahead. With magic flowing over her Seraph guides Swift forward with her knees and charges into the mist toward the creature that had bewitched her companion. Intent on its swift and utter defeat. Swifts magical horseshoes kept him a few inches above the ground, allowing him to charge over the rough terrain like it was open ground. Heira hummed with battle fury, its unknown power giving strength to it's wielders devastating power...
Kingmaker Exploration Map
I am not sure if Destroyerman has already surged forward towards the creature
Female Gnome Summoner 7/Archmage 1 | HP 80/80 | AC 18 | T 12 | FF 17 | CMD 13 | Fort +7 | Ref +5 | Will +8 | Init +1 | Perc +13
He did. I think Seraph in full charge would beat him there, though.
Destroyerman joins in Seraph's powerful charge. While his swing is not nearly as awesome as that of the General, it is nonetheless highly impressive.
Falchion (Haste, Prayer, Power Attack): 1d20 + 13 + 1 + 1 - 2 ⇒ (17) + 13 + 1 + 1 - 2 = 30 Crit.
Damage (Power Attack, Prayer): 4d4 + 20 + 8 + 2 ⇒ (1, 2, 4, 3) + 20 + 8 + 2 = 40
Male Human Cav 4, Bard 1, Battle Herald 3 Marshall 1
Oh I critical-ed.... Uh how does that work with Spirited charge......
So spirited charge is x3 to the damage dealt, but lance Critical wiuldn't be added to it, it would be stand alone... I think. This has honestly never happened before...
Critical Damage X3 (verify Please?): 3d8 + 15 + 21 + 18 ⇒ (7, 8, 2) + 15 + 21 + 18 = 71
If I am doing this correctly that becomes Total DMG = 141 70 for Spirited Charge & 70 for Critical afaik they don't stack together on a critical.
This is the
discussion
thread for
eight
campaigns:
Elf Wizard
Hello everyone,
I know the timing is not the best, but I wanted to let you all know that starting from today (still have a couple hundred Km to travel) I will be GMing at a Pathfinder Society Con over here in my neck of the woods.
This will last until Sunday evening, and even though I wil probably have access to my PC, I cannot guarantee any decent posting during this period.
Next Monday I will be back in business.
Cheers,
Edeldhur
Female Human (Varisian) Wizard(Diviner(Foresight)) 5/Harrower 3/Mythic(archmage) Tier 2 - HP:68/68; AC11,T11,FF10; F+5,R+5,W+9/+10; Perc+5; Init +7
All:
Corsario would have to ok this, but we have 6 players (3 primes and 3 cohorts) with Craft Wondrous Items. While this does allow us to craft a TON of stuff, I am not sure that this is really the best use for our feats. I am the only one with Craft Wand and was wondering whether one of the other Wondrous Item crafters would want to switch to Wands as this would allow me to grab a Metamagic Feat (Persistence or Extend).
Male Half-Elf Haunted Oracle of Life (Ancient Lorekeeper) 8/Hierophant 1
I might grab Craft Magic Arms and Armor so that we have a level 7 character who can do that. I think Neji would appreciate Destroyerman having a +1 Keen Falchion.
Female Human (Varisian) Wizard(Diviner(Foresight)) 5/Harrower 3/Mythic(archmage) Tier 2 - HP:68/68; AC11,T11,FF10; F+5,R+5,W+9/+10; Perc+5; Init +7
Ok, I think that Kiritta and Halcorg are finished. Need to go over the equipment a little more. Unfortunately, RL seems to be saying that I have to get some real work done before I can spend more time with PF.
Female Human Prophet of Desna | HP 74/74 | Hero 3 | Mythic 5/5 | Channels 6/6 | Agile 8/8 | Freedom 8/8
My cohort originally had Craft Wands but went with Wondrous Items due to the limitation of so many wands.
If everyone can take advantage of everyone's craft feats, I've no problem switching to Craft Wands.
cheers
Female / Male Human (Mwangi - Jambala Jaeg) Updated Quest Sheet
I didn't think to take any creation feats and if we need some i will look into covering whatever we need as my current feat selection is pretty optimal for now. Just let me know :)
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Ok, we start! I will make the first post over the week. Brace yourselves, is going to be a bumpy ride.
BTW: I am still working in the revision-secrets-extra magic items. I am very back in the schedule. :S
Male Human Scribe/0
She's having my baby be on in a day or two
Female / Male Human (Mwangi - Jambala Jaeg) Updated Quest Sheet
P33J Congrats again! Good luck and we will see you when we see ya lol!
@Corsario Awesome Can't wait to start!
Male. Mostly. Human. Mostly. Archaeologist
Good luck and congratulations P33J. Welcome to the fun club!
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P33J wrote: She's having my baby be on in a day or two Congratulations! David is a nice name, BTW. Just mentioning ;)
Female Human (Varisian) Wizard(Diviner(Foresight)) 5/Harrower 3/Mythic(archmage) Tier 2 - HP:68/68; AC11,T11,FF10; F+5,R+5,W+9/+10; Perc+5; Init +7
P33J wrote: She's having my baby be on in a day or two Congrats, I have two munchkins around here. 7 and 9. Old enough to play some hack and slash, not really into the whole role playing part yet.
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We are on!!!
We start with the Campaign Prologue: The Dinner of Thousand Breaths.
Something you want done before dinner time? You only have a couple hours, tops, and you "Main" characters will be busy getting ready for it, so you cohorts and followers are the only available agents now.
Make your pertinent rolls.
Don't mind the old man behind the curtain: This is not the "actual" campaign, but only a prologue to set the spirit of the campaign, and a chance for your characters to see far and away at the extent of it.
Male Human Aldori swordlord | HP 105/105 | Hero Points 3 | Mythic 5/5
I'm at a conference until next Friday with minimal internet access. Posts will be few and far between until then.
Sorry for the timing. I'll dot the gameplay thread to put into my campaigns, but I don't have time to post.
cheers
Male Human (Taldan) Wizard (transmuter) 3 | AC 12, T 12, FF 10 | hp 15/15 | F +1, R +3, W +4 | CMD 13 | Init +3 | Perception +1
I'll go dot the gameplay thread, but my brain doesn't seem to be working so well right now, and I'm rather confused as to what exactly is happening. I'll just keep working on my fluff (it's been a long week, and computer access has been spotty), and jump in when I figure out what's going on.
Kingmaker Exploration Map
Ok, your teams have been selected by Restov government to colonize the Stolen Lands. Your main characters are getting ready for a fancy state dinner to make the charter official. But rumors start to appear that a delegation from the Regent Noleski Surtova has arrive to the city. And that is bad news because the Regent won¡t like what you are about to do.
So your cohorts and followers:
- Can investigate what the delegation is...
- Can investigate Rupert Surtova
- Can investigate the other teams (specially the "other" 3 teams you don't know)
- Can go shopping
- Other things
Kingmaker Exploration Map
Xi'Tir: There are two different heights in your alias, 6'1" and 6'6", I will take 6'1", ok?
Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)
Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)
Xi'Tir will quietly investigate the other teams. :)
Stealth: 1d20 + 10 ⇒ (7) + 10 = 17
Kingmaker Exploration Map
Xi'Tir wrote: Xi'Tir will quietly investigate the other teams. :) Well, right now she has Rupert Surtova in front of her...
Male Half-Elf Haunted Oracle of Life (Ancient Lorekeeper) 8/Hierophant 1
@Corsario: There was a recent ruling in the FAQ that half-elfs and half-orcs could select archetypes from either race that they are half of, so can I give Janus the Ancient Lore Keeper archetype to better tie in his experiences with the Thassilonian ruins that he has searched through over his lifetime? He's already got Eldritch Heritage feats too, so he's already got some arcane blood somewhere in his genes.
Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)
Corsario wrote: Xi'Tir wrote: Xi'Tir will quietly investigate the other teams. :) Well, right now she has Rupert Surtova in front of her... I see that! Haha! Now we all get to see how the Xenophob reacts to being confronted by the highest noble and his bodyguard xD
Kingmaker Exploration Map
Janus Sevenstar wrote: @Corsario: There was a recent ruling in the FAQ that half-elfs and half-orcs could select archetypes from either race that they are half of, so can I give Janus the Ancient Lore Keeper archetype to better tie in his experiences with the Thassilonian ruins that he has searched through over his lifetime? He's already got Eldritch Heritage feats too, so he's already got some arcane blood somewhere in his genes. Sounds good, go for it.
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Xi'Tir wrote: I see that! Haha! Now we all get to see how the Xenophob reacts to being confronted by the highest noble and his bodyguard xD Well, he is not Noleski Surtova, King-Regent of the Dragon throne, but Rupert Surtova, a cousin of him. So he is a high noble, but not the highest.
Elf Wizard
Hello again everyone,
I am back from the CON - was really an interesting one, as we do not usually have events with this dimension over here.
And man, it was CRAZY fun running the multi-table Siege of the Diamond City - I had never done anything similar, it was quite unique. Won't comment it any further so as not to spoiler it for the ones that haven't played it.
Anyways, I'm BACK! Working on getting Edeldhur finished, and going to the Gameplay to post as soon as I can.
Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)
@Seraph HA! I see what you did there~ But thats Halcorg's job!
@Halcorg Your gonna kill the poor bastard before we even start the adventure xD AWESOME! :D
Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4
@xi'Tir Your going to get us in so much trouble! xD I really don't want to report an epic diplomatic failure to Danath...
And yes Halcorg does a great job of beating little upstarts in the face, nice Crit first round btw Halcorg lol! Wish my luck was that good!
Normally I get 1-5 when it matters and 17+ when it doesn't... Darn dice roller!
Male Human(Shoanti) Ranger/7 [HP63/84; AC19,T11,FF18; F+6,R+6,W+4; Per+10/12/14; Init +2]
Yeh - of course this was probably not a fight it mattered in, although it will help to stoke his ego, and dislike of lowlanders.
Now to read the IC thread and see if this post is misplaced.
Female / Male Human (Mwangi - Jambala Jaeg) Updated Quest Sheet
Yeah we kinda took over the IC a little bit, but thats all I promise! Just had to keep up with Danath. :p I think though Halcorg that you got that guy beat! Hehe~
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Nice gaming so far people...
If you are just joining us, the dinner will start shortly, so please refrain to post for a day. Only need to see Halcorg reaction, and know what Seraph, Xi'Tir and Okana tells the others, and to whom. And then it will be dinner time.
Warpriest of Svarozic | HP: 14/20 | AC: 17 / T: 12 / FF: 15 | Fort: +5, Ref: +2, Will: +5 | CMB: +5, CMD: 16 | Init: +2 | Perception: +4
Okana will spread her observations around.
Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)
@Kalgor Holy cow love that TWF build you have going, never saw thunder and fang before lol! I built Xi'Tir to be a switch hitter and I may try and go taht route instead! Although if its based on Shoanti martial training she will have to learn to play nice and get on your good side. xD Nice build though, :)
Female / Male Human (Mwangi - Jambala Jaeg) Updated Quest Sheet
If we are hogging the spotlight then by all means say something, just seems like no one is really posting except those on the Game thread. Although I keep forgetting that a few of us are missing for the next few days and/or finishing characters~ :/
none the less let me know if we are being too indepth, etc. Thanks!
Female / Male Human (Mwangi - Jambala Jaeg) Updated Quest Sheet
@Corsario looking forward to what my secret is mwahahah :) let me know if you need my email! :D

Female Human (Varisian) Wizard(Diviner(Foresight)) 5/Harrower 3/Mythic(archmage) Tier 2 - HP:68/68; AC11,T11,FF10; F+5,R+5,W+9/+10; Perc+5; Init +7
As far as "hogging" the thread goes, there is no such thing as too many posts on the IC thread. If you are just posting nonsense or making a ton of OOC, then it will get frustrating and someone should request that it gets moved to this thread.
I have posted MANY times in other threads that even if your character is doing nothing important, at least post something short.
George scratches his beard in bewilderment at the strange conversation between the fairy and the party's druid. --- He wonder's where she learned fey.
or
Seeing the conversation with the orc chieftain going downhill fast, Fred reaches down and makes sure that the clasp on his scabbard is loose should quick drawing be necessary.
Campaigns die when nothing happens for a few days and then people get lost. (I have no clue where they go, but in more than a few campaigns people have just disappeared without even saying "I have to leave for RL reasons.") Thus, one ongoing word joust with one of your companions, or role playing some personal quirk, or anything of that nature lets us all know that you are alive and keeps things moving.
--> in case you are wondering about my posting rate, I have been on these boards for 27 months and have just over 16,000 posts, so I am averaging just about 20 posts a day.
Male Human (Taldan) Wizard (transmuter) 3 | AC 12, T 12, FF 10 | hp 15/15 | F +1, R +3, W +4 | CMD 13 | Init +3 | Perception +1
I've got a lot to finish. *sigh* Just going through a rough patch. Spent a lot of time with family, or away from my computer, or just unable to sit down and get my character straight. Corsario, you're a very patient man...
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Anton Marakov wrote: I've got a lot to finish. *sigh* Just going through a rough patch. Spent a lot of time with family, or away from my computer, or just unable to sit down and get my character straight. Corsario, you're a very patient man... It happens... Well, hurry up and join the fun!
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About the spotlight... Well, I want to try some "assimetrical" playing. Some players will be able to post more frequently than others, an I will try to move the action at each players pace (or the faster one if not possible).
I hope more people start to join in now... But so far I am liking the game.
Female Human (Varisian) Wizard(Diviner(Foresight)) 5/Harrower 3/Mythic(archmage) Tier 2 - HP:68/68; AC11,T11,FF10; F+5,R+5,W+9/+10; Perc+5; Init +7
Corsario wrote: Anton Marakov wrote: I've got a lot to finish. *sigh* Just going through a rough patch. Spent a lot of time with family, or away from my computer, or just unable to sit down and get my character straight. Corsario, you're a very patient man... It happens... Well, hurry up and join the fun! Post now, finish the character later. Unless you are a big lug like my husband who seems to attract idiots with swords, you should have a few days to get the finishing touches on your character sheet before you get our swords bloodied.
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Ni'Tir and Chimalma wrote: @Corsario looking forward to what my secret is mwahahah :D Me too ;)
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Kiritta Narvagoth wrote: Post now, finish the character later. Unless you are a big lug like my husband who seems to attract idiots with swords, you should have a few days to get the finishing touches on your character sheet before you get our swords bloodied. Couldn't have said it better myself (well, I could have say earthbreaker instead of sword :P)
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Edeldhur wrote: Working on getting Edeldhur finished, and going to the Gameplay to post as soon as I can. Don't forget his sister alias, you will need it.
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Just to be clear, you all can post now. All of your characters and cohorts are in the state dinner, all of them knows what transpired with Ni'Tir, Seraph, Okana and Halcorg did and heard.
In fact, hurry up and join the fun.
Male Human Cav 4, Bard 1, Battle Herald 3 Marshall 1
Out of time to post for Seraph so she is tagging along with Danath for now. Sorry. :(
Female / Male Human (Mwangi - Jambala Jaeg) Updated Quest Sheet
Xi'Tir isn't here, Ni'Tir will excuse her as being sick as Xi'Tir would most likely freak out being stuck in a room so close to so many strange people! lol xD If she has to attend I can make a post for her in a bit. >:)
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No problem, the idea is for the "Main" characters to take the lead in the dinner, and a little bit beyond.
What worries me is that I am seeing few players, I expected more participating by now...
Female Elf // Init +5; Senses low-light vision; Perception +13 // Fort +8, Ref +10, Will +4; +2 vs. enchantments // hp 52/66
Hello,
Daliedhur (Edeldhur's cohort) alias is done -> Here she is ;)
Again, apologies for the delay, still playing catch up from the weekend.
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Daliedhur wrote: Daliedhur (Edeldhur's cohort) alias is done -> Here she is ;) Excellent, thanks!
Female Half Elf Dual Cursed Oracle of Nature 5 / Evangelist of Arshea 2 / Hierophant of Arshea 1
Am I correct in assuming that I cannot bring my wolf to the party?
Also, I think I need to figure out Tarina's nanny's name before posting as her, as I'm going to have the nanny accompany her, so off to find a random name.
EDIT:Tarina's nanny's name is Lalia, as I mentioned earlier if possible I want Lalia to be of noble birth. I'm not sure if she should belong to one of the seven major brevoy noble houses or not, or if that would be allowed, so please let me know.
Elf Wizard
I vote that Tarina should be able to bring her wolf :D
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