Corsario's Kingmaker (Inactive)

Game Master Corsario

My take for a Kingmaker Adventure Path. Around 12 players with a Level 7 starting level.
House at the Edge of Time map
Annotated Stolen Lands Map


PROCLAMATION

Quote:

Be it so known that the Swordlords of Restov, acting upon the greater good and authority vested within them by the office of the Regent of the Dragonscale Throne, are looking for a body of good standing explorers and entrepreneurs so they can be granted the right of exploration, travel and dominion within the wilderness region known as the Stolen Lands. They will be required to strive against banditry and other unlawful behavior to be encountered, clear the land of perils and monsters, develop the assigned territories and protect their new subjects.

If you are part of a company of venturers, from 5 to 7 in number, with widely known fame and references, interested in settling a new land and bring order and progress to the wilderness, please present yourselves, and your credentials, before His Eminence Lord Mayor Ioseph Sellemius at the City Hall, before the Starday 4th day of Calistril, 4710 AR.
So witnessed on this Toilday 2th day of Abadius, 4710 AR, under watchful eye of the Lordship of Restov and authority granted by Lord Noleski Surtova, current Regent of the Dragonscale Throne.

Links

Maps

Players
BinkyBo - Arv Akul'mar
DanathKirion - Danath Orlovsky
P33J - Marius du'Caat
Corerue - Ni'Tir
Tirion Jörðhár - Kiritta Narvagoth
Dylos - Venetia Medvyed
Edeldhur - Edeldhur Beltharan
Cosmic Dream Lord - Janus Sevenstar
Jubal Breakbottle - Szymon Wojcik

Cohorts

About the campaign:
I plan to do a HUGE "Sandbox-Kingmaker" campaign in the future, but want to test the waters first with a more modest campaign first. No matter it will take a couple of years running it. I "took over" a Kingmaker campaign abandoned by its DM, and in turn got abandoned by the players (I hope it wasn't anything I said ;) ), so I have the campaign studied and the preparation done, and I will take advantage of that. But...
I don't like the idea of sending 4 "nobodies" to become kings of the Greenbelt. I doesn't make sense. I would send an experienced team. People I can trust.
On the other hand, having tried the PbP Dungeon Mastering, I think it lends to:
- Having a big number of players
- Having more complex players (equipment, abilities, etc.)
- Having more than 1 character for each player
- Splitting the party, working at several goals at the same time
Also I don't like the idea to start from level 1, let's save ourselves a couple years and start at a higher level. So if you want to learn how to play, this is not the campaign for you. Not that I am looking for experts, but a first-timer will have a harder time.

About myself:

For examples of my DM mastering, please refer to this "Rise of the Runelords" and this "Kingmaker" ones.
I like my player's characters brave and heroic. Willing to save princesses and orphans, fight dragons and monsters, and stand for all that is good and defenseless.
I tend to ignore rules when they hinder the game, dislike min-maxing, and like roleplaying (but not self-centered drama).
In my games a character will not die unless his player is OK with it. But as Shepherd Book said about the bible and killing: "[is] somewhat fuzzier on the subject of kneecaps". Your character life is maybe protected, but his abilities, equipment and contacts are not.
I don't assign experience, but let the characters go up a level when it serves the story.
Don't really like alignment rules, specially lawful-chaotic, so I tend to ignore it. But I won't pick evil characters, and will prefer good ones.

Rulesets:

All official books. Paizo only, no third party, unless I approve it first (and probably won't).
I use D20pfsdr. If it is there (and its not third party) I will probably accept it.
No guns. Will be hard to be accepted as a ninja or samurai.